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/*
Copyright ( C ) 1996 - 1997 Id Software , Inc .
This program is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation ; either version 2
of the License , or ( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
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See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
// console.c
# include "quakedef.h"
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# include "shader.h"
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console_t * con_head ; // first console in the list
console_t * con_curwindow ; // the (window) console that's currently got focus.
console_t * con_current ; // points to whatever is the active console (the one that has focus ONLY when kdm_console)
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console_t * con_mouseover ; // points to whichever console's title is currently mouseovered, or null
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console_t * con_main ; // the default console that text will be thrown at. recreated as needed.
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console_t * con_chat ; // points to a chat console
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# define Font_ScreenWidth() (vid.pixelwidth)
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static int Con_DrawProgress ( int left , int right , int y ) ;
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static int Con_DrawConsoleLines ( console_t * con , conline_t * l , float displayscroll , int sx , int ex , int y , int top , int selactive , int selsx , int selex , int selsy , int seley , float lineagelimit ) ;
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# ifdef QTERM
# include <windows.h>
typedef struct qterm_s {
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console_t * console ;
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qboolean running ;
HANDLE process ;
HANDLE pipein ;
HANDLE pipeout ;
HANDLE pipeinih ;
HANDLE pipeoutih ;
struct qterm_s * next ;
} qterm_t ;
qterm_t * qterms ;
qterm_t * activeqterm ;
# endif
//int con_linewidth; // characters across screen
//int con_totallines; // total lines in console scrollback
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static float con_cursorspeed = 4 ;
static cvar_t con_numnotifylines = CVAR ( " con_notifylines " , " 4 " ) ; //max lines to show
static cvar_t con_notifytime = CVAR ( " con_notifytime " , " 3 " ) ; //seconds
static cvar_t con_notify_x = CVAR ( " con_notify_x " , " 0 " ) ;
static cvar_t con_notify_y = CVAR ( " con_notify_y " , " 0 " ) ;
static cvar_t con_notify_w = CVAR ( " con_notify_w " , " 1 " ) ;
static cvar_t con_centernotify = CVAR ( " con_centernotify " , " 0 " ) ;
static cvar_t con_displaypossibilities = CVAR ( " con_displaypossibilities " , " 1 " ) ;
static cvar_t con_showcompletion = CVAR ( " con_showcompletion " , " 1 " ) ;
static cvar_t con_maxlines = CVAR ( " con_maxlines " , " 1024 " ) ;
cvar_t cl_chatmode = CVARD ( " cl_chatmode " , " 2 " , " 0(nq) - everything is assumed to be a console command. prefix with 'say', or just use a messagemode bind \n 1(q3) - everything is assumed to be chat, unless its prefixed with a / \n 2(qw) - anything explicitly recognised as a command will be used as a command, anything unrecognised will be a chat message. \n / prefix is supported in all cases. \n ctrl held when pressing enter always makes any implicit chat into team chat instead. " ) ;
static cvar_t con_numnotifylines_chat = CVAR ( " con_numnotifylines_chat " , " 8 " ) ;
static cvar_t con_notifytime_chat = CVAR ( " con_notifytime_chat " , " 8 " ) ;
cvar_t con_separatechat = CVAR ( " con_separatechat " , " 0 " ) ;
static cvar_t con_timestamps = CVAR ( " con_timestamps " , " 0 " ) ;
static cvar_t con_timeformat = CVAR ( " con_timeformat " , " (%H:%M:%S) " ) ;
cvar_t con_textsize = CVARD ( " con_textsize " , " 8 " , " Resize the console text to be a different height, scaled separately from the hud. The value is the height in (virtual) pixels. " ) ;
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static cvar_t con_savehistory = CVARD ( " con_savehistory " , " 1 " , " Write/update conhistory.txt " ) ;
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extern cvar_t log_developer ;
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void con_window_cb ( cvar_t * var , char * oldval )
{
if ( ! con_main )
return ; //doesn't matter right now.
if ( var - > ival )
{
con_main - > flags & = ~ CONF_NOTIFY ;
if ( ! ( con_main - > flags & CONF_ISWINDOW ) )
{
con_main - > flags | = CONF_ISWINDOW ;
if ( con_current = = con_main )
Con_SetActive ( con_main ) ;
}
}
else
{
con_main - > flags | = CONF_NOTIFY ;
if ( con_main - > flags & CONF_ISWINDOW )
{
con_main - > flags & = ~ CONF_ISWINDOW ;
if ( con_curwindow = = con_main )
Con_SetActive ( con_main ) ;
}
}
}
static cvar_t con_window = CVARCD ( " con_window " , " 0 " , con_window_cb , " States whether the console should be a floating window as in source engine games, or a top-of-the-screen-only thing. " ) ;
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# define NUM_CON_TIMES 24
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qboolean con_initialized ;
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/*makes sure the console object works*/
void Con_Finit ( console_t * con )
{
if ( con - > current = = NULL )
{
con - > oldest = con - > current = Z_Malloc ( sizeof ( conline_t ) ) ;
con - > linecount = 0 ;
}
if ( con - > display = = NULL )
con - > display = con - > current ;
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con - > selstartline = NULL ;
con - > selendline = NULL ;
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con - > defaultcharbits = CON_WHITEMASK ;
con - > parseflags = 0 ;
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}
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/*returns a bitmask:
1 : currently active
2 : has text that has not been seen yet
*/
int Con_IsActive ( console_t * con )
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{
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return ( con = = con_current ) | ( con - > unseentext * 2 ) ;
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}
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/*kills a console_t object. will never destroy the main console (which will only be cleared)*/
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void Con_Destroy ( console_t * con )
{
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shader_t * shader ;
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console_t * * link ;
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conline_t * t ;
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if ( con - > close )
{
con - > close ( con , true ) ;
con - > close = NULL ;
}
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/*purge the lines from the console*/
while ( con - > current )
{
t = con - > current ;
con - > current = t - > older ;
Z_Free ( t ) ;
}
con - > display = con - > current = con - > oldest = NULL ;
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Con_Footerf ( con , false , " " ) ;
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if ( con - > completionline )
Z_Free ( con - > completionline ) ;
con - > completionline = NULL ;
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for ( link = & con_head ; * link ; link = & ( * link ) - > next )
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{
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if ( * link = = con )
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{
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( * link ) = con - > next ;
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break ;
}
}
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shader = con - > backshader ;
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BZ_Free ( con ) ;
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//make sure any special references are fixed up now that its gone
if ( con_mouseover = = con )
con_mouseover = NULL ;
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if ( con_current = = con )
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con_current = con_head ;
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if ( con_curwindow = = con )
{
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for ( con_curwindow = con_head ; con_curwindow ; con_curwindow = con_curwindow - > next )
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{
if ( con_curwindow - > flags & CONF_ISWINDOW )
break ;
}
if ( ! con_curwindow )
Key_Dest_Remove ( kdm_cwindows ) ;
}
con_mouseover = NULL ;
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if ( shader )
R_UnloadShader ( shader ) ;
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}
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/*just purges the background images for various consoles on restart/shutdown*/
void Con_FlushBackgrounds ( void )
{
console_t * con ;
//fixme: we really need to handle videomaps differently here, for vid_restarts.
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for ( con = con_head ; con ; con = con - > next )
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{
if ( con - > backshader )
R_UnloadShader ( con - > backshader ) ;
con - > backshader = NULL ;
}
}
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/*obtains a console_t without creating*/
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console_t * Con_FindConsole ( const char * name )
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{
console_t * con ;
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if ( ! strcmp ( name , " current " ) & & con_current )
return con_current ;
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if ( ! strcmp ( name , " head " ) & & con_current )
return con_head ;
for ( con = con_head ; con ; con = con - > next )
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{
if ( ! strcmp ( con - > name , name ) )
return con ;
}
return NULL ;
}
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/*creates a potentially duplicate console_t - please use Con_FindConsole first, as its confusing otherwise*/
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console_t * Con_Create ( const char * name , unsigned int flags )
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{
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console_t * con , * p ;
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if ( ! name )
{
static unsigned long seq ;
name = va ( " c%lu " , seq + + ) ;
}
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if ( ! strcmp ( name , " current " ) )
return NULL ;
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if ( ! strcmp ( name , " head " ) )
return NULL ;
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con = Z_Malloc ( sizeof ( console_t ) ) ;
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Q_strncpyz ( con - > name , name , sizeof ( con - > name ) ) ;
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Q_strncpyz ( con - > title , name , sizeof ( con - > title ) ) ;
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Q_strncpyz ( con - > prompt , " ] " , sizeof ( con - > prompt ) ) ;
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con - > flags = flags ;
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Con_Finit ( con ) ;
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//insert at end. make it active if you must.
if ( ! con_head )
con_head = con ;
else
{
for ( p = con_head ; p - > next ; p = p - > next )
;
p - > next = con ;
}
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return con ;
}
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static qboolean Con_Main_BlockClose ( console_t * con , qboolean force )
{
if ( ! force )
{ //trying to close it just hides it (this is to avoid it getting cleared).
if ( con_curwindow = = con )
Key_Dest_Remove ( kdm_cwindows ) ;
return false ;
}
con_main = NULL ; //its forced to die. and don't forget it.
return true ;
}
console_t * Con_GetMain ( void )
{
if ( ! con_main )
{
con_main = Con_Create ( " " , 0 ) ;
con_main - > linebuffered = Con_ExecuteLine ;
con_main - > commandcompletion = true ;
con_main - > wnd_w = 640 ;
con_main - > wnd_h = 480 ;
con_main - > wnd_x = 0 ;
con_main - > wnd_y = 0 ;
con_main - > close = Con_Main_BlockClose ;
Q_strncpyz ( con_main - > title , " MAIN " , sizeof ( con_main - > title ) ) ;
Q_strncpyz ( con_main - > prompt , " ] " , sizeof ( con_main - > prompt ) ) ;
Cvar_ForceCallback ( & con_window ) ;
}
return con_main ;
}
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/*sets a console as the active one*/
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void Con_SetActive ( console_t * con )
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{
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if ( con - > flags & CONF_ISWINDOW )
{
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console_t * prev ;
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Key_Dest_Add ( kdm_cwindows ) ;
Key_Dest_Remove ( kdm_console ) ;
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if ( con_curwindow = = con )
return ;
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for ( prev = con_head ; prev ; prev = prev - > next )
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{
if ( prev - > next = = con )
{
prev - > next = con - > next ;
while ( prev - > next )
{
prev = prev - > next ;
}
prev - > next = con ;
con - > next = NULL ;
break ;
}
}
con_curwindow = con ;
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}
else
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{
if ( con_curwindow = = con )
con_curwindow = NULL ;
Key_Dest_Add ( kdm_console ) ;
Key_Dest_Remove ( kdm_cwindows ) ;
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con_current = con ;
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}
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Con_Footerf ( con , false , " " ) ;
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con - > buttonsdown = CB_NONE ;
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}
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/*for enumerating consoles*/
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qboolean Con_NameForNum ( int num , char * buffer , int buffersize )
{
console_t * con ;
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for ( con = con_head ; con ; con = con - > next , num - - )
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{
if ( num < = 0 )
{
Q_strncpyz ( buffer , con - > name , buffersize ) ;
return true ;
}
}
if ( buffersize > 0 )
* buffer = ' \0 ' ;
return false ;
}
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# ifdef QTERM
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void QT_Kill ( qterm_t * qt , qboolean killconsole )
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{
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qterm_t * * link ;
qt - > console - > close = NULL ;
qt - > console - > userdata = NULL ;
qt - > console - > redirect = NULL ;
if ( killconsole )
Con_Destroy ( qt - > console ) ;
//yes this loop will crash if you're not careful. it makes it easier to debug.
for ( link = & qterms ; ; link = & ( * link ) - > next )
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{
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if ( * link = = qt )
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{
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* link = qt - > next ;
break ;
}
}
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CloseHandle ( qt - > pipein ) ;
CloseHandle ( qt - > pipeout ) ;
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CloseHandle ( qt - > pipeinih ) ;
CloseHandle ( qt - > pipeoutih ) ;
CloseHandle ( qt - > process ) ;
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Z_Free ( qt ) ;
}
void QT_Update ( void )
{
char buffer [ 2048 ] ;
DWORD ret ;
qterm_t * qt , * n ;
for ( qt = qterms ; qt ; )
{
if ( qt - > running )
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{
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if ( WaitForSingleObject ( qt - > process , 0 ) = = WAIT_TIMEOUT )
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{
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if ( ( ret = GetFileSize ( qt - > pipeout , NULL ) ) )
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{
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if ( ret ! = INVALID_FILE_SIZE )
{
ReadFile ( qt - > pipeout , buffer , sizeof ( buffer ) - 32 , & ret , NULL ) ;
buffer [ ret ] = ' \0 ' ;
Con_PrintCon ( qt - > console , buffer , PFS_NOMARKUP ) ;
}
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}
}
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else
{
Con_PrintCon ( qt - > console , " Process ended \n " , PFS_NOMARKUP ) ;
qt - > running = false ;
}
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}
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n = qt - > next ;
if ( ! qt - > running )
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{
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if ( ! Con_IsActive ( qt - > console ) )
QT_Kill ( qt , true ) ;
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}
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qt = n ;
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}
}
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qboolean QT_KeyPress ( console_t * con , unsigned int unicode , int key )
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{
qbyte k [ 2 ] ;
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qterm_t * qt = con - > userdata ;
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DWORD send = key ; //get around a gcc warning
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k [ 0 ] = key ;
k [ 1 ] = ' \0 ' ;
if ( qt - > running )
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{
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if ( * k = = ' \r ' )
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{
// *k = '\r';
// WriteFile(qt->pipein, k, 1, &key, NULL);
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// Con_PrintCon(k, &qt->console, PFS_NOMARKUP);
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* k = ' \n ' ;
}
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// if (GetFileSize(qt->pipein, NULL)<512)
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{
WriteFile ( qt - > pipein , k , 1 , & send , NULL ) ;
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Con_PrintCon ( qt - > console , k , PFS_NOMARKUP ) ;
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}
}
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return true ;
}
qboolean QT_Close ( struct console_s * con , qboolean force )
{
qterm_t * qt = con - > userdata ;
QT_Kill ( qt , false ) ;
return true ;
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}
void QT_Create ( char * command )
{
HANDLE StdIn [ 2 ] ;
HANDLE StdOut [ 2 ] ;
qterm_t * qt ;
SECURITY_ATTRIBUTES sa ;
STARTUPINFO SUInf ;
PROCESS_INFORMATION ProcInfo ;
int ret ;
qt = Z_Malloc ( sizeof ( * qt ) ) ;
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memset ( & sa , 0 , sizeof ( sa ) ) ;
sa . nLength = sizeof ( sa ) ;
sa . bInheritHandle = true ;
CreatePipe ( & StdOut [ 0 ] , & StdOut [ 1 ] , & sa , 1024 ) ;
CreatePipe ( & StdIn [ 1 ] , & StdIn [ 0 ] , & sa , 1024 ) ;
memset ( & SUInf , 0 , sizeof ( SUInf ) ) ;
SUInf . cb = sizeof ( SUInf ) ;
SUInf . dwFlags = STARTF_USESTDHANDLES ;
/*
qt - > pipeout = StdOut [ 0 ] ;
qt - > pipein = StdIn [ 0 ] ;
*/
qt - > pipeoutih = StdOut [ 1 ] ;
qt - > pipeinih = StdIn [ 1 ] ;
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if ( ! DuplicateHandle ( GetCurrentProcess ( ) , StdIn [ 0 ] ,
GetCurrentProcess ( ) , & qt - > pipein , 0 ,
FALSE , // not inherited
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DUPLICATE_SAME_ACCESS ) )
qt - > pipein = StdIn [ 0 ] ;
else
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CloseHandle ( StdIn [ 0 ] ) ;
if ( ! DuplicateHandle ( GetCurrentProcess ( ) , StdOut [ 0 ] ,
GetCurrentProcess ( ) , & qt - > pipeout , 0 ,
FALSE , // not inherited
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DUPLICATE_SAME_ACCESS ) )
qt - > pipeout = StdOut [ 0 ] ;
else
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CloseHandle ( StdOut [ 0 ] ) ;
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SUInf . hStdInput = qt - > pipeinih ;
SUInf . hStdOutput = qt - > pipeoutih ;
SUInf . hStdError = qt - > pipeoutih ; //we don't want to have to bother working out which one was written to first.
if ( ! SetStdHandle ( STD_OUTPUT_HANDLE , SUInf . hStdOutput ) )
Con_Printf ( " Windows sucks \n " ) ;
if ( ! SetStdHandle ( STD_ERROR_HANDLE , SUInf . hStdError ) )
Con_Printf ( " Windows sucks \n " ) ;
if ( ! SetStdHandle ( STD_INPUT_HANDLE , SUInf . hStdInput ) )
Con_Printf ( " Windows sucks \n " ) ;
printf ( " Started app \n " ) ;
ret = CreateProcess ( NULL , command , NULL , NULL , true , CREATE_NO_WINDOW , NULL , NULL , & SUInf , & ProcInfo ) ;
qt - > process = ProcInfo . hProcess ;
CloseHandle ( ProcInfo . hThread ) ;
qt - > running = true ;
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qt - > console = Con_Create ( " QTerm " , 0 ) ;
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qt - > console - > redirect = QT_KeyPress ;
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qt - > console - > close = QT_Close ;
qt - > console - > userdata = qt ;
Con_PrintCon ( qt - > console , " Started Process \n " , PFS_NOMARKUP ) ;
Con_SetActive ( qt - > console ) ;
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qt - > next = qterms ;
qterms = activeqterm = qt ;
}
void Con_QTerm_f ( void )
{
2005-04-16 16:21:27 +00:00
if ( Cmd_IsInsecure ( ) )
2020-04-19 01:23:32 +00:00
Con_Printf ( " Server tried stuffcmding a restricted command: qterm %s \n " , Cmd_Args ( ) ) ;
2004-12-21 04:27:55 +00:00
else
QT_Create ( Cmd_Args ( ) ) ;
2004-08-23 00:15:46 +00:00
}
# endif
void Key_ClearTyping ( void )
{
2016-07-12 00:40:13 +00:00
key_lines [ edit_line ] = BZ_Realloc ( key_lines [ edit_line ] , 1 ) ;
key_lines [ edit_line ] [ 0 ] = 0 ; // clear any typing
key_linepos = 0 ;
2004-08-23 00:15:46 +00:00
}
2012-11-27 03:23:19 +00:00
void Con_History_Load ( void )
{
2013-04-13 08:15:18 +00:00
char line [ 8192 ] ;
2013-05-11 05:03:07 +00:00
char * cr ;
2012-11-27 03:23:19 +00:00
vfsfile_t * file = FS_OpenVFS ( " conhistory.txt " , " rb " , FS_ROOT ) ;
for ( edit_line = 0 ; edit_line < = CON_EDIT_LINES_MASK ; edit_line + + )
{
2016-07-12 00:40:13 +00:00
key_lines [ edit_line ] = BZ_Realloc ( key_lines [ edit_line ] , 1 ) ;
key_lines [ edit_line ] [ 0 ] = 0 ;
2012-11-27 03:23:19 +00:00
}
edit_line = 0 ;
2016-07-12 00:40:13 +00:00
key_linepos = 0 ;
2012-11-27 03:23:19 +00:00
if ( file )
{
2016-07-12 00:40:13 +00:00
while ( VFS_GETS ( file , line , sizeof ( line ) - 1 ) )
2012-11-27 03:23:19 +00:00
{
//strip a trailing \r if its from windows.
2013-04-13 08:15:18 +00:00
cr = line + strlen ( line ) ;
if ( cr > line & & cr [ - 1 ] = = ' \r ' )
2012-11-27 03:23:19 +00:00
cr [ - 1 ] = ' \0 ' ;
2013-04-13 08:15:18 +00:00
key_lines [ edit_line ] = BZ_Realloc ( key_lines [ edit_line ] , strlen ( line ) + 1 ) ;
strcpy ( key_lines [ edit_line ] , line ) ;
2016-07-12 00:40:13 +00:00
edit_line = ( edit_line + 1 ) & CON_EDIT_LINES_MASK ;
2012-11-27 03:23:19 +00:00
}
VFS_CLOSE ( file ) ;
}
history_line = edit_line ;
}
void Con_History_Save ( void )
{
Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide :poop: etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
vfsfile_t * file ;
2012-11-27 03:23:19 +00:00
int line ;
Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide :poop: etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
if ( ! FS_GameIsInitialised ( ) )
return ;
2020-06-01 01:41:17 +00:00
if ( ! con_savehistory . ival )
return ;
Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide :poop: etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
file = FS_OpenVFS ( " conhistory.txt " , " wb " , FS_ROOT ) ;
2012-11-27 03:23:19 +00:00
if ( file )
{
line = edit_line - CON_EDIT_LINES_MASK ;
if ( line < 0 )
line = 0 ;
for ( ; line < edit_line ; line + + )
{
2016-07-12 00:40:13 +00:00
VFS_PUTS ( file , key_lines [ line ] ) ;
2012-11-27 03:23:19 +00:00
# ifdef _WIN32 //use an \r\n for readability with notepad.
VFS_PUTS ( file , " \r \n " ) ;
# else
VFS_PUTS ( file , " \n " ) ;
# endif
}
VFS_CLOSE ( file ) ;
}
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = =
Con_ToggleConsole_f
= = = = = = = = = = = = = = = =
*/
2013-08-21 07:14:39 +00:00
void Con_ToggleConsole_Force ( void )
2004-08-23 00:15:46 +00:00
{
2019-09-10 15:40:04 +00:00
console_t * con = Con_GetMain ( ) ;
2004-11-17 17:57:09 +00:00
SCR_EndLoadingPlaque ( ) ;
2004-08-23 00:15:46 +00:00
Key_ClearTyping ( ) ;
2019-09-10 15:40:04 +00:00
if ( con - > flags & CONF_ISWINDOW )
{
if ( con_curwindow = = con & & Key_Dest_Has ( kdm_cwindows ) )
{
con_curwindow = NULL ;
Key_Dest_Remove ( kdm_cwindows ) ;
}
else
{
con_curwindow = con ;
Key_Dest_Add ( kdm_cwindows ) ;
2021-12-20 10:06:43 +00:00
VRUI_SnapAngle ( ) ;
2019-09-10 15:40:04 +00:00
}
}
2004-08-23 00:15:46 +00:00
else
2019-09-10 15:40:04 +00:00
{
if ( Key_Dest_Has ( kdm_console ) )
Key_Dest_Remove ( kdm_console ) ;
else
2021-12-20 10:06:43 +00:00
{
2019-09-10 15:40:04 +00:00
Key_Dest_Add ( kdm_console ) ;
2021-12-20 10:06:43 +00:00
VRUI_SnapAngle ( ) ;
}
2019-09-10 15:40:04 +00:00
}
2004-08-23 00:15:46 +00:00
}
2013-08-21 07:14:39 +00:00
void Con_ToggleConsole_f ( void )
{
2014-08-27 08:41:31 +00:00
extern cvar_t con_stayhidden ;
2015-04-14 23:12:17 +00:00
2018-11-19 06:37:25 +00:00
Con_GetMain ( ) ;
2015-04-14 23:12:17 +00:00
if ( ! con_curwindow )
{
2018-11-19 06:37:25 +00:00
for ( con_curwindow = con_head ; con_curwindow ; con_curwindow = con_curwindow - > next )
2015-04-14 23:12:17 +00:00
if ( con_curwindow - > flags & CONF_ISWINDOW )
break ;
}
if ( con_curwindow & & ! Key_Dest_Has ( kdm_cwindows | kdm_console ) )
{
Key_Dest_Add ( kdm_cwindows ) ;
return ;
}
2013-08-21 07:14:39 +00:00
# ifdef CSQC_DAT
2019-01-13 16:51:50 +00:00
if ( ! editormodal & & CSQC_ConsoleCommand ( - 1 , " toggleconsole " ) )
2013-08-21 07:14:39 +00:00
{
2013-10-08 14:28:11 +00:00
Key_Dest_Remove ( kdm_console ) ;
2013-08-21 07:14:39 +00:00
return ;
}
# endif
2014-09-02 02:44:43 +00:00
if ( con_stayhidden . ival > = 3 )
2015-04-14 23:12:17 +00:00
{
Key_Dest_Remove ( kdm_cwindows ) ;
2014-08-27 08:41:31 +00:00
return ; //its hiding!
2015-04-14 23:12:17 +00:00
}
2014-08-27 08:41:31 +00:00
2013-08-21 07:14:39 +00:00
Con_ToggleConsole_Force ( ) ;
}
2004-08-23 00:15:46 +00:00
2010-03-14 14:35:56 +00:00
void Con_ClearCon ( console_t * con )
{
conline_t * t ;
while ( con - > current )
{
t = con - > current ;
con - > current = t - > older ;
Z_Free ( t ) ;
}
con - > display = con - > current = con - > oldest = NULL ;
2013-08-21 07:14:39 +00:00
con - > selstartline = NULL ;
con - > selendline = NULL ;
2010-03-14 14:35:56 +00:00
/*reset the line pointers, create an active line*/
Con_Finit ( con ) ;
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = =
Con_Clear_f
= = = = = = = = = = = = = = = =
*/
void Con_Clear_f ( void )
{
2018-11-19 06:37:25 +00:00
console_t * con = Con_FindConsole ( Cmd_Argv ( 1 ) ) ;
if ( ! con | | Cmd_IsInsecure ( ) )
2015-12-12 19:25:15 +00:00
return ;
2018-11-19 06:37:25 +00:00
Con_ClearCon ( con ) ;
2010-03-14 14:35:56 +00:00
}
2016-01-18 05:22:07 +00:00
void Cmd_ConEchoCenter_f ( void )
{
console_t * con ;
con = Con_FindConsole ( Cmd_Argv ( 1 ) ) ;
if ( ! con )
con = Con_Create ( Cmd_Argv ( 1 ) , 0 ) ;
if ( con )
{
Cmd_ShiftArgs ( 1 , false ) ;
Con_PrintCon ( con , Cmd_Args ( ) , con - > parseflags | PFS_NONOTIFY | PFS_CENTERED ) ;
Con_PrintCon ( con , " \n " , con - > parseflags | PFS_NONOTIFY | PFS_CENTERED ) ;
}
}
2010-03-14 14:35:56 +00:00
void Cmd_ConEcho_f ( void )
{
console_t * con ;
con = Con_FindConsole ( Cmd_Argv ( 1 ) ) ;
if ( ! con )
2011-06-16 02:03:57 +00:00
con = Con_Create ( Cmd_Argv ( 1 ) , 0 ) ;
2010-03-14 14:35:56 +00:00
if ( con )
2004-08-23 00:15:46 +00:00
{
2010-03-14 14:35:56 +00:00
Cmd_ShiftArgs ( 1 , false ) ;
2014-10-05 20:04:11 +00:00
Con_PrintCon ( con , Cmd_Args ( ) , con - > parseflags ) ;
Con_PrintCon ( con , " \n " , con - > parseflags ) ;
2004-08-23 00:15:46 +00:00
}
}
2010-03-14 14:35:56 +00:00
void Cmd_ConClear_f ( void )
{
console_t * con ;
con = Con_FindConsole ( Cmd_Argv ( 1 ) ) ;
if ( con )
Con_ClearCon ( con ) ;
}
void Cmd_ConClose_f ( void )
{
console_t * con ;
con = Con_FindConsole ( Cmd_Argv ( 1 ) ) ;
if ( con )
Con_Destroy ( con ) ;
}
void Cmd_ConActivate_f ( void )
{
console_t * con ;
con = Con_FindConsole ( Cmd_Argv ( 1 ) ) ;
if ( con )
Con_SetActive ( con ) ;
}
2011-05-15 13:23:13 +00:00
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = =
Con_MessageMode_f
= = = = = = = = = = = = = = = =
*/
void Con_MessageMode_f ( void )
{
chat_team = false ;
2013-10-08 14:28:11 +00:00
Key_Dest_Add ( kdm_message ) ;
Key_Dest_Remove ( kdm_console ) ;
2004-08-23 00:15:46 +00:00
}
/*
= = = = = = = = = = = = = = = =
Con_MessageMode2_f
= = = = = = = = = = = = = = = =
*/
void Con_MessageMode2_f ( void )
{
chat_team = true ;
2013-10-08 14:28:11 +00:00
Key_Dest_Add ( kdm_message ) ;
Key_Dest_Remove ( kdm_console ) ;
2004-08-23 00:15:46 +00:00
}
2009-04-06 00:34:32 +00:00
void Con_ForceActiveNow ( void )
{
2013-10-08 14:28:11 +00:00
Key_Dest_Add ( kdm_console ) ;
2018-11-19 06:37:25 +00:00
scr_con_target = scr_con_current = vid . height ;
2009-04-06 00:34:32 +00:00
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = =
Con_Init
= = = = = = = = = = = = = = = =
*/
2005-09-27 04:05:32 +00:00
void Log_Init ( void ) ;
2004-08-23 00:15:46 +00:00
void Con_Init ( void )
{
2018-11-19 06:37:25 +00:00
con_current = NULL ;
con_head = NULL ;
con_main = Con_GetMain ( ) ;
2011-04-30 17:21:10 +00:00
con_initialized = true ;
2014-10-05 20:04:11 +00:00
// Con_TPrintf ("Console initialized.\n");
2004-08-23 00:15:46 +00:00
//
// register our commands
//
2005-05-17 02:36:54 +00:00
Cvar_Register ( & con_centernotify , " Console controls " ) ;
2015-10-27 15:20:15 +00:00
Cvar_Register ( & con_notifytime , " Console controls " ) ;
Cvar_Register ( & con_notify_x , " Console controls " ) ;
Cvar_Register ( & con_notify_y , " Console controls " ) ;
Cvar_Register ( & con_notify_w , " Console controls " ) ;
2004-12-26 04:47:34 +00:00
Cvar_Register ( & con_numnotifylines , " Console controls " ) ;
2007-10-08 12:56:17 +00:00
Cvar_Register ( & con_displaypossibilities , " Console controls " ) ;
2018-04-15 02:53:14 +00:00
Cvar_Register ( & con_showcompletion , " Console controls " ) ;
2005-06-14 04:52:10 +00:00
Cvar_Register ( & cl_chatmode , " Console controls " ) ;
2009-07-05 18:45:53 +00:00
Cvar_Register ( & con_maxlines , " Console controls " ) ;
2011-06-16 02:03:57 +00:00
Cvar_Register ( & con_numnotifylines_chat , " Console controls " ) ;
Cvar_Register ( & con_notifytime_chat , " Console controls " ) ;
Cvar_Register ( & con_separatechat , " Console controls " ) ;
2013-11-29 14:36:47 +00:00
Cvar_Register ( & con_timestamps , " Console controls " ) ;
Cvar_Register ( & con_timeformat , " Console controls " ) ;
2013-12-29 22:48:28 +00:00
Cvar_Register ( & con_textsize , " Console controls " ) ;
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Cvar_Register ( & con_window , " Console controls " ) ;
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Cvar_Register ( & con_savehistory , " Console controls " ) ;
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Cvar_ForceCallback ( & con_window ) ;
2004-08-23 00:15:46 +00:00
Cmd_AddCommand ( " toggleconsole " , Con_ToggleConsole_f ) ;
Cmd_AddCommand ( " messagemode " , Con_MessageMode_f ) ;
Cmd_AddCommand ( " messagemode2 " , Con_MessageMode2_f ) ;
Cmd_AddCommand ( " clear " , Con_Clear_f ) ;
# ifdef QTERM
Cmd_AddCommand ( " qterm " , Con_QTerm_f ) ;
# endif
2010-03-14 14:35:56 +00:00
2018-11-19 06:37:25 +00:00
Cmd_AddCommandD ( " conecho_center " , Cmd_ConEchoCenter_f , " conecho_center consolename The Text To Echo \n Use \" \" for the main console. \n Any added lines will be aligned to the middle of the console. " ) ;
Cmd_AddCommandD ( " conecho " , Cmd_ConEcho_f , " conecho consolename The Text To Echo \n Echos text to a named console instead of just the main one. " ) ;
Cmd_AddCommandD ( " conclear " , Cmd_ConClear_f , " Clears a named console (instead of just the main one) " ) ;
Cmd_AddCommandD ( " conclose " , Cmd_ConClose_f , " Destroys a named console " ) ;
Cmd_AddCommandD ( " conactivate " , Cmd_ConActivate_f , " Brings focus to the named console. Will not do anything if the named console is not created yet (so be sure to do any echos before using this command) " ) ;
2010-03-14 14:35:56 +00:00
2005-09-27 04:05:32 +00:00
Log_Init ( ) ;
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}
2011-04-30 17:21:10 +00:00
void Con_Shutdown ( void )
{
2013-04-13 08:15:18 +00:00
int i ;
for ( i = 0 ; i < = CON_EDIT_LINES_MASK ; i + + )
{
BZ_Free ( key_lines [ i ] ) ;
}
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while ( con_head )
Con_Destroy ( con_head ) ;
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con_initialized = false ;
}
2012-01-01 15:34:02 +00:00
void TTS_SayConString ( conchar_t * stringtosay ) ;
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = =
Con_Print
Handles cursor positioning , line wrapping , etc
All console printing must go through this in order to be logged to disk
If no console is visible , the notify window will pop up .
= = = = = = = = = = = = = = = =
*/
2016-07-12 00:40:13 +00:00
//reallocates a line (with its buffer), and updates its links. if shrinking, be sure to reduce the length
conline_t * Con_ResizeLineBuffer ( console_t * con , conline_t * old , unsigned int length )
{
conline_t * l ;
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old - > maxlength = length & 0xffff ;
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if ( old - > maxlength < old - > length )
return NULL ; //overflow.
l = BZ_Realloc ( old , sizeof ( * l ) + ( old - > maxlength ) * sizeof ( conchar_t ) ) ;
if ( l - > newer )
l - > newer - > older = l ;
if ( l - > older )
l - > older - > newer = l ;
if ( con - > selstartline = = old )
con - > selstartline = l ;
if ( con - > selendline = = old )
con - > selendline = l ;
if ( con - > display = = old )
con - > display = l ;
if ( con - > oldest = = old )
con - > oldest = l ;
if ( con - > current = = old )
con - > current = l ;
if ( con - > footerline = = old )
con - > footerline = l ;
if ( con - > userline = = old )
con - > userline = l ;
if ( con - > highlightline = = old )
con - > highlightline = old ;
return l ;
}
qboolean Con_InsertConChars ( console_t * con , conline_t * line , int offset , conchar_t * c , int len )
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{
conchar_t * o ;
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if ( line - > length + len > line - > maxlength )
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{
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line = Con_ResizeLineBuffer ( con , line , line - > length + len + 8 ) ;
if ( ! line )
return false ; //overflowed!
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}
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o = ( conchar_t * ) ( line + 1 ) ;
if ( line - > length - offset )
memmove ( o + offset + len , o + offset , ( line - > length - offset ) * sizeof ( conchar_t ) ) ;
memcpy ( o + offset , c , sizeof ( * o ) * len ) ;
line - > length + = len ;
return true ;
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}
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void Con_PrintCon ( console_t * con , const char * txt , unsigned int parseflags )
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{
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conchar_t expanded [ 4096 ] ;
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conchar_t * c , * n ;
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conline_t * reuse ;
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int maxlines ;
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unsigned flags , codepoint ;
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if ( con - > maxlines )
maxlines = con - > maxlines ;
else
maxlines = con_maxlines . ival ;
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2014-10-05 20:04:11 +00:00
COM_ParseFunString ( con - > defaultcharbits , txt , expanded , sizeof ( expanded ) , parseflags ) ;
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2009-05-24 10:11:17 +00:00
c = expanded ;
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if ( * c )
con - > unseentext = true ;
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for ( ; * c ; c = n )
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{
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n = Font_Decode ( c , & flags , & codepoint ) ;
if ( codepoint = = ' \r ' & & ! ( flags & CON_HIDDEN ) )
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con - > cr = true ;
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else if ( codepoint = = ' \n ' & & ! ( flags & CON_HIDDEN ) )
{
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con - > cr = false ;
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reuse = NULL ;
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while ( con - > linecount > = maxlines )
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{
if ( con - > oldest = = con - > current )
break ;
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2013-08-21 07:14:39 +00:00
if ( con - > selstartline = = con - > oldest )
con - > selstartline = NULL ;
if ( con - > selendline = = con - > oldest )
con - > selendline = NULL ;
2009-07-18 20:23:56 +00:00
2009-07-05 18:45:53 +00:00
if ( con - > display = = con - > oldest )
con - > display = con - > oldest - > newer ;
con - > oldest = con - > oldest - > newer ;
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if ( reuse )
Z_Free ( con - > oldest - > older ) ;
else
reuse = con - > oldest - > older ;
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con - > oldest - > older = NULL ;
con - > linecount - - ;
}
con - > linecount + + ;
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con - > current - > time = realtime ;
con - > current - > flags = 0 ;
if ( parseflags & PFS_CENTERED )
con - > current - > flags | = CONL_CENTERED ;
if ( parseflags & PFS_NONOTIFY )
con - > current - > flags | = CONL_NONOTIFY ;
2021-12-20 10:06:43 +00:00
else if ( ! Key_Dest_Has ( ~ kdm_game ) & & ( con - > flags & CONF_NOTIFY ) )
VRUI_SnapAngle ( ) ;
2012-01-01 15:34:02 +00:00
2017-02-21 20:22:07 +00:00
# if defined(HAVE_SPEECHTOTEXT)
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if ( con - > current )
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TTS_SayConString ( ( conchar_t * ) ( con - > current + 1 ) ) ;
2012-01-01 15:34:02 +00:00
# endif
2013-09-22 06:28:14 +00:00
if ( ! reuse )
{
reuse = Z_Malloc ( sizeof ( conline_t ) + sizeof ( conchar_t ) ) ;
reuse - > maxlength = 1 ;
}
else
{
reuse - > newer = NULL ;
reuse - > older = NULL ;
}
2014-02-07 08:38:40 +00:00
reuse - > id = ( + + con - > nextlineid ) & 0xffff ;
2013-09-22 06:28:14 +00:00
reuse - > older = con - > current ;
con - > current - > newer = reuse ;
con - > current = reuse ;
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con - > current - > length = 0 ;
2019-09-04 08:32:22 +00:00
if ( con - > display = = con - > current - > older & & con - > displayscroll = = 0 )
2009-07-05 18:45:53 +00:00
con - > display = con - > current ;
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}
else
{
2012-03-19 06:30:41 +00:00
if ( con - > cr )
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{
2009-07-05 18:45:53 +00:00
con - > current - > length = 0 ;
2012-03-19 06:30:41 +00:00
con - > cr = false ;
2009-07-25 11:05:06 +00:00
}
2019-09-04 08:32:22 +00:00
if ( ! con - > current - > numlines )
con - > current - > numlines = 1 ;
2009-07-18 20:23:56 +00:00
2016-01-18 05:22:07 +00:00
if ( ! con - > current - > length & & con_timestamps . ival & & ! ( parseflags & PFS_CENTERED ) )
2013-11-29 14:36:47 +00:00
{
char timeasc [ 64 ] ;
conchar_t timecon [ 64 ] , * timeconend ;
time_t rawtime ;
time ( & rawtime ) ;
strftime ( timeasc , sizeof ( timeasc ) , con_timeformat . string , localtime ( & rawtime ) ) ;
timeconend = COM_ParseFunString ( con - > defaultcharbits , timeasc , timecon , sizeof ( timecon ) , false ) ;
2016-07-12 00:40:13 +00:00
Con_InsertConChars ( con , con - > current , con - > current - > length , timecon , timeconend - timecon ) ;
2013-11-29 14:36:47 +00:00
}
2016-07-12 00:40:13 +00:00
//FIXME: don't do this a char at a time
2023-04-23 04:42:31 +00:00
Con_InsertConChars ( con , con - > current , con - > current - > length , c , n - c ) ;
2004-08-23 00:15:46 +00:00
}
}
2015-01-21 18:18:37 +00:00
2016-07-12 00:40:13 +00:00
con - > current - > time = realtime ;
2004-08-23 00:15:46 +00:00
}
2005-09-26 08:07:26 +00:00
2016-01-18 05:22:07 +00:00
void Con_CenterPrint ( const char * txt )
{
2018-11-19 06:37:25 +00:00
console_t * c = Con_GetMain ( ) ;
int flags = c - > parseflags | PFS_NONOTIFY | PFS_CENTERED ;
Con_PrintCon ( c , " ^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f \n " , flags ) ;
Con_PrintCon ( c , txt , flags ) ; //client console
Con_PrintCon ( c , " \n ^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f \n " , flags ) ;
2016-01-18 05:22:07 +00:00
}
void Con_Print ( const char * txt )
2004-08-23 00:15:46 +00:00
{
2018-11-19 06:37:25 +00:00
console_t * c = Con_GetMain ( ) ;
Con_PrintCon ( c , txt , c - > parseflags ) ; //client console
2014-10-05 20:04:11 +00:00
}
2016-01-18 05:22:07 +00:00
void Con_PrintFlags ( const char * txt , unsigned int setflags , unsigned int clearflags )
2014-10-05 20:04:11 +00:00
{
2018-11-19 06:37:25 +00:00
console_t * c = Con_GetMain ( ) ;
setflags | = c - > parseflags ;
2014-10-05 20:04:11 +00:00
setflags & = ~ clearflags ;
2017-08-10 19:40:47 +00:00
// also echo to debugging console
Sys_Printf ( " %s " , txt ) ; // also echo to debugging console
// log all messages to file
Con_Log ( txt ) ;
if ( con_initialized )
2018-11-19 06:37:25 +00:00
Con_PrintCon ( c , txt , setflags ) ;
2004-08-23 00:15:46 +00:00
}
void Con_CycleConsole ( void )
{
2018-11-19 06:37:25 +00:00
console_t * first = con_current ? con_current : con_head ;
2011-06-16 02:03:57 +00:00
while ( 1 )
{
con_current = con_current - > next ;
if ( ! con_current )
2018-11-19 06:37:25 +00:00
con_current = con_head ;
if ( con_current = = first )
{
if ( con_current - > flags & ( CONF_HIDDEN | CONF_ISWINDOW ) )
con_current = NULL ; //no valid consoles
break ; //we wrapped? oh noes
}
2011-06-16 02:03:57 +00:00
2015-04-14 23:12:17 +00:00
if ( con_current - > flags & ( CONF_HIDDEN | CONF_ISWINDOW ) )
2018-11-19 06:37:25 +00:00
continue ; //this is a valid choice
2011-06-16 02:03:57 +00:00
break ;
}
2004-08-23 00:15:46 +00:00
}
/*
= = = = = = = = = = = = = = = =
Con_Printf
Handles cursor positioning , line wrapping , etc
= = = = = = = = = = = = = = = =
*/
2018-12-28 00:04:36 +00:00
# ifdef HAVE_SERVER
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extern redirect_t sv_redirected ;
2016-07-12 00:40:13 +00:00
extern char sv_redirected_buf [ 8000 ] ;
2004-08-23 00:15:46 +00:00
void SV_FlushRedirect ( void ) ;
# endif
2017-10-12 12:02:25 +00:00
vfsfile_t * con_pipe ;
2004-08-23 00:15:46 +00:00
# define MAXPRINTMSG 4096
2014-10-05 20:04:11 +00:00
static void Con_PrintFromThread ( void * ctx , void * data , size_t a , size_t b )
{
Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
Con_Printf ( " %s " , ( char * ) data ) ;
2014-10-05 20:04:11 +00:00
BZ_Free ( data ) ;
}
2019-09-04 07:59:40 +00:00
vfsfile_t * Con_POpen ( const char * conname )
2017-10-12 12:02:25 +00:00
{
if ( ! conname | | ! * conname )
{
if ( con_pipe )
VFS_CLOSE ( con_pipe ) ;
con_pipe = VFSPIPE_Open ( 2 , false ) ;
return con_pipe ;
}
return NULL ;
}
2004-08-23 00:15:46 +00:00
// FIXME: make a buffer size safe vsprintf?
void VARGS Con_Printf ( const char * fmt , . . . )
2011-05-15 13:23:13 +00:00
{
2004-08-23 00:15:46 +00:00
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
2011-05-15 13:23:13 +00:00
2004-08-23 00:15:46 +00:00
va_start ( argptr , fmt ) ;
2006-03-06 01:41:09 +00:00
vsnprintf ( msg , sizeof ( msg ) , fmt , argptr ) ;
2004-08-23 00:15:46 +00:00
va_end ( argptr ) ;
2014-10-14 16:42:48 +00:00
if ( ! Sys_IsMainThread ( ) )
2014-10-05 20:04:11 +00:00
{
2016-02-15 06:01:17 +00:00
COM_AddWork ( WG_MAIN , Con_PrintFromThread , NULL , Z_StrDup ( msg ) , 0 , 0 ) ;
2014-10-05 20:04:11 +00:00
return ;
}
2018-12-28 00:04:36 +00:00
# ifdef HAVE_SERVER
2004-08-23 00:15:46 +00:00
// add to redirected message
if ( sv_redirected )
{
2016-07-12 00:40:13 +00:00
if ( strlen ( msg ) + strlen ( sv_redirected_buf ) > sizeof ( sv_redirected_buf ) - 1 )
2004-08-23 00:15:46 +00:00
SV_FlushRedirect ( ) ;
2016-07-12 00:40:13 +00:00
strcat ( sv_redirected_buf , msg ) ;
return ;
2004-08-23 00:15:46 +00:00
}
# endif
2004-11-23 01:10:10 +00:00
2004-08-23 00:15:46 +00:00
// also echo to debugging console
Sys_Printf ( " %s " , msg ) ; // also echo to debugging console
// log all messages to file
2005-09-26 08:07:26 +00:00
Con_Log ( msg ) ;
2004-08-23 00:15:46 +00:00
2017-10-12 12:02:25 +00:00
if ( con_pipe )
VFS_PUTS ( con_pipe , msg ) ;
2004-08-23 00:15:46 +00:00
if ( ! con_initialized )
return ;
// write it to the scrollable buffer
Con_Print ( msg ) ;
}
2016-01-18 05:22:07 +00:00
void VARGS Con_SafePrintf ( const char * fmt , . . . )
2017-10-12 12:02:25 +00:00
{ //obsolete version of the function
2004-08-23 00:15:46 +00:00
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
va_start ( argptr , fmt ) ;
2006-03-06 01:41:09 +00:00
vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
2004-08-23 00:15:46 +00:00
va_end ( argptr ) ;
// write it to the scrollable buffer
2011-05-15 13:23:13 +00:00
Con_Printf ( " %s " , msg ) ;
2004-08-23 00:15:46 +00:00
}
void VARGS Con_TPrintf ( translation_t text , . . . )
2011-05-15 13:23:13 +00:00
{
2004-08-23 00:15:46 +00:00
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
2023-05-27 17:00:32 +00:00
const char * fmt = localtext ( text ) ;
2011-05-15 13:23:13 +00:00
2004-08-23 00:15:46 +00:00
va_start ( argptr , text ) ;
2006-03-06 01:41:09 +00:00
vsnprintf ( msg , sizeof ( msg ) , fmt , argptr ) ;
2004-08-23 00:15:46 +00:00
va_end ( argptr ) ;
// write it to the scrollable buffer
Con_Printf ( " %s " , msg ) ;
}
void VARGS Con_SafeTPrintf ( translation_t text , . . . )
2011-05-15 13:23:13 +00:00
{
2004-08-23 00:15:46 +00:00
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
2023-05-27 17:00:32 +00:00
const char * fmt = localtext ( text ) ;
2011-05-15 13:23:13 +00:00
2004-08-23 00:15:46 +00:00
va_start ( argptr , text ) ;
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vsnprintf ( msg , sizeof ( msg ) , fmt , argptr ) ;
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va_end ( argptr ) ;
// write it to the scrollable buffer
Con_Printf ( " %s " , msg ) ;
}
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static void Con_DPrintFromThread ( void * ctx , void * data , size_t a , size_t b )
{
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if ( log_developer . ival | | ! a )
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Con_Log ( data ) ;
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if ( developer . ival > = ( int ) a )
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{
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console_t * c = Con_GetMain ( ) ;
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Sys_Printf ( " %s " , ( const char * ) data ) ; // also echo to debugging console
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Con_PrintCon ( c , data , c - > parseflags ) ;
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}
BZ_Free ( data ) ;
}
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/*
= = = = = = = = = = = = = = = =
Con_DPrintf
A Con_Printf that only shows up if the " developer " cvar is set
= = = = = = = = = = = = = = = =
*/
2013-05-03 04:28:08 +00:00
void VARGS Con_DPrintf ( const char * fmt , . . . )
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{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
2009-07-05 18:45:53 +00:00
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
# ifdef CRAZYDEBUGGING
va_start ( argptr , fmt ) ;
vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
Sys_Printf ( " %s " , msg ) ;
return ;
# else
2016-12-07 18:45:25 +00:00
if ( ! developer . ival & & ! log_developer . ival )
2005-09-26 08:07:26 +00:00
return ; // early exit
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
# endif
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va_start ( argptr , fmt ) ;
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vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
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va_end ( argptr ) ;
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if ( ! Sys_IsMainThread ( ) )
{
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COM_AddWork ( WG_MAIN , Con_DPrintFromThread , NULL , Z_StrDup ( msg ) , 1 , 0 ) ;
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return ;
}
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if ( log_developer . ival )
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Con_Log ( msg ) ;
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if ( developer . ival )
2013-07-14 12:22:51 +00:00
{
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console_t * c = Con_GetMain ( ) ;
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Sys_Printf ( " %s " , msg ) ; // also echo to debugging console
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Con_PrintCon ( c , msg , c - > parseflags ) ;
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}
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}
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void VARGS Con_DLPrintf ( int level , const char * fmt , . . . )
{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
# ifdef CRAZYDEBUGGING
va_start ( argptr , fmt ) ;
vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
Sys_Printf ( " %s " , msg ) ;
return ;
# else
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if ( developer . ival < level & & ( ! log_developer . ival & & level ) )
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return ; // early exit
# endif
va_start ( argptr , fmt ) ;
vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
if ( ! Sys_IsMainThread ( ) )
{
COM_AddWork ( WG_MAIN , Con_DPrintFromThread , NULL , Z_StrDup ( msg ) , level , 0 ) ;
return ;
}
2021-04-14 05:21:04 +00:00
if ( log_developer . ival | | ! level )
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Con_Log ( msg ) ;
if ( developer . ival > = level )
{
Sys_Printf ( " %s " , msg ) ; // also echo to debugging console
if ( con_initialized )
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{
console_t * c = Con_GetMain ( ) ;
Con_PrintCon ( c , msg , c - > parseflags ) ;
}
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}
}
2018-09-23 19:35:24 +00:00
void VARGS Con_ThrottlePrintf ( float * timer , int developerlevel , const char * fmt , . . . )
{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
float now = realtime ;
if ( * timer > now )
; //in the future? zomg
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else if ( * timer > = now - 1 )
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return ; //within the last second
* timer = now ; //in the future? zomg
va_start ( argptr , fmt ) ;
vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
if ( developerlevel )
Con_DLPrintf ( developerlevel , " %s " , msg ) ;
else
Con_Printf ( " %s " , msg ) ;
}
2004-08-23 00:15:46 +00:00
2023-04-23 04:42:31 +00:00
static void Con_FooterMarked ( console_t * con , qboolean append , conchar_t * marked , conchar_t * markedend )
{
int oldlen , newlen ;
conline_t * newf = NULL , * l ;
unsigned fl , cp ;
conchar_t * nl , * n ;
if ( ! append )
{
while ( con - > footerline )
{
l = con - > footerline ;
con - > footerline = l - > older ;
if ( con - > selstartline = = l )
con - > selstartline = NULL ;
if ( con - > selendline = = l )
con - > selendline = NULL ;
Z_Free ( l ) ;
}
con - > footerline = NULL ;
}
for ( append = true ; marked < markedend ; marked = n , append = false )
{
n = markedend ;
for ( nl = marked ; nl < markedend ; nl = n )
{
n = Font_Decode ( nl , & fl , & cp ) ;
if ( cp = = ' \n ' & & ! ( fl & CONF_HIDDEN ) )
break ;
}
newlen = nl - marked ;
if ( append & & con - > footerline )
oldlen = con - > footerline - > length ;
else
oldlen = 0 ;
if ( newlen | | ! append )
{
newf = Z_Malloc ( sizeof ( * newf ) + ( oldlen + newlen ) * sizeof ( conchar_t ) ) ;
if ( append & & con - > footerline )
{
memcpy ( newf , con - > footerline , sizeof ( * con - > footerline ) + oldlen * sizeof ( conchar_t ) ) ;
Z_Free ( con - > footerline ) ;
}
else
newf - > older = con - > footerline ;
if ( newf - > older )
newf - > older - > newer = newf ;
memcpy ( ( conchar_t * ) ( newf + 1 ) + oldlen , marked , newlen * sizeof ( conchar_t ) ) ;
newf - > length = oldlen + newlen ;
con - > footerline = newf ;
}
}
}
2012-11-27 03:23:19 +00:00
/*description text at the bottom of the console*/
2016-01-18 05:22:07 +00:00
void Con_Footerf ( console_t * con , qboolean append , const char * fmt , . . . )
2012-11-27 03:23:19 +00:00
{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
conchar_t marked [ MAXPRINTMSG ] , * markedend ;
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2015-04-14 23:12:17 +00:00
if ( ! con )
con = con_current ;
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if ( ! con )
return ;
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va_start ( argptr , fmt ) ;
vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
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markedend = COM_ParseFunString ( ( COLOR_YELLOW < < CON_FGSHIFT ) | ( con - > backshader ? CON_NONCLEARBG : 0 ) , msg , marked , sizeof ( marked ) , false ) ;
2012-11-27 03:23:19 +00:00
2023-04-23 04:42:31 +00:00
Con_FooterMarked ( con , append , marked , markedend ) ;
2012-11-27 03:23:19 +00:00
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
DRAWING
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
*/
2018-11-27 16:48:19 +00:00
qboolean COM_InsertIME ( conchar_t * buffer , size_t buffersize , conchar_t * * cursor , conchar_t * * textend )
{
conchar_t * in = vid . ime_preview ;
if ( in & & * in & & * textend + vid . ime_previewlen < buffer + buffersize )
{
memmove ( buffer + ( * cursor - buffer ) + vid . ime_previewlen , * cursor , ( ( * textend - * cursor ) + 1 ) * sizeof ( conchar_t ) ) ;
memcpy ( buffer + ( * cursor - buffer ) , in , vid . ime_previewlen * sizeof ( conchar_t ) ) ;
* cursor + = vid . ime_caret ;
* textend + = vid . ime_previewlen ;
return true ;
}
return false ;
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = =
Con_DrawInput
The input line scrolls horizontally if typing goes beyond the right edge
2012-03-19 06:30:41 +00:00
y is the bottom of the input
return value is the top of the region
2004-08-23 00:15:46 +00:00
= = = = = = = = = = = = = = = =
*/
2013-08-21 07:14:39 +00:00
int Con_DrawInput ( console_t * con , qboolean focused , int left , int right , int y , qboolean selactive , int selsx , int selex , int selsy , int seley )
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{
int i ;
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int lhs , rhs ;
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int p ;
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unsigned char * text , * fname = NULL ;
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extern int con_commandmatch ;
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conchar_t maskedtext [ 2048 ] ;
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conchar_t * endmtext ;
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conchar_t * cursor ;
conchar_t * cchar ;
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conchar_t * textstart ;
size_t textsize ;
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qboolean cursorframe ;
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unsigned int codeflags , codepoint ;
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int cursorpos ;
qboolean hidecomplete ;
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2009-07-05 18:45:53 +00:00
int x ;
2004-08-23 00:15:46 +00:00
2018-11-27 16:48:19 +00:00
if ( focused )
{
vid . ime_allow = true ;
vid . ime_position [ 0 ] = ( ( float ) left / vid . pixelwidth ) * vid . width ;
vid . ime_position [ 1 ] = ( ( float ) y / vid . pixelheight ) * vid . height ;
}
2016-07-12 00:40:13 +00:00
if ( ! con - > linebuffered | | con - > linebuffered = = Con_Navigate )
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{
if ( con - > footerline )
{
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y = Con_DrawConsoleLines ( con , con - > footerline , 0 , left , right , y , 0 , selactive , selsx , selex , selsy , seley , 0 ) ;
2015-04-14 23:12:17 +00:00
}
2013-08-21 07:14:39 +00:00
return y ; //fixme: draw any unfinished lines of the current console instead.
2015-04-14 23:12:17 +00:00
}
2013-08-21 07:14:39 +00:00
2012-03-19 06:30:41 +00:00
y - = Font_CharHeight ( ) ;
2013-08-21 07:14:39 +00:00
if ( ! focused )
2012-03-19 06:30:41 +00:00
return y ; // don't draw anything (always draw if not active)
2004-08-23 00:15:46 +00:00
text = key_lines [ edit_line ] ;
2018-11-27 16:48:19 +00:00
cursorpos = key_linepos ;
2005-03-10 03:55:18 +00:00
//copy it to an alternate buffer and fill in text colouration escape codes.
//if it's recognised as a command, colour it yellow.
//if it's not a command, and the cursor is at the end of the line, leave it as is,
// but add to the end to show what the compleation will be.
2016-07-12 00:40:13 +00:00
textstart = COM_ParseFunString ( CON_WHITEMASK , con - > prompt , maskedtext , sizeof ( maskedtext ) - sizeof ( maskedtext [ 0 ] ) , PFS_FORCEUTF8 ) ;
textsize = ( countof ( maskedtext ) - ( textstart - maskedtext ) - 1 ) * sizeof ( maskedtext [ 0 ] ) ;
2018-11-27 16:48:19 +00:00
i = text [ cursorpos ] ;
text [ cursorpos ] = 0 ;
2016-07-12 00:40:13 +00:00
cursor = COM_ParseFunString ( CON_WHITEMASK , text , textstart , textsize , PFS_KEEPMARKUP | PFS_FORCEUTF8 ) ;
2018-11-27 16:48:19 +00:00
//okay, so that's where the cursor is. heal the input string and reparse (so we don't mess up escapes)
text [ cursorpos ] = i ;
2016-07-12 00:40:13 +00:00
endmtext = COM_ParseFunString ( CON_WHITEMASK , text , textstart , textsize , PFS_KEEPMARKUP | PFS_FORCEUTF8 ) ;
2013-03-12 22:44:00 +00:00
// endmtext = COM_ParseFunString(CON_WHITEMASK, text+key_linepos, cursor, ((char*)maskedtext)+sizeof(maskedtext) - (char*)(cursor+1), PFS_KEEPMARKUP | PFS_FORCEUTF8);
2005-03-10 03:55:18 +00:00
2018-11-27 16:48:19 +00:00
hidecomplete = COM_InsertIME ( maskedtext , countof ( maskedtext ) , & cursor , & endmtext ) ;
/* if (cursorpos == strlen(text) && vid.ime_preview)
{
endmtext = COM_ParseFunString ( COLOR_MAGENTA < < CON_FGSHIFT , vid . ime_preview , endmtext , ( countof ( maskedtext ) - ( endmtext - maskedtext ) - 1 ) * sizeof ( maskedtext [ 0 ] ) , PFS_KEEPMARKUP | PFS_FORCEUTF8 ) ;
cursor + = strlen ( vid . ime_preview ) ;
cursorpos + = strlen ( vid . ime_preview ) ;
text = va ( " %s%s " , text , vid . ime_preview ) ;
}
*/
2013-04-13 08:15:18 +00:00
if ( ( char * ) endmtext = = ( char * ) ( maskedtext - 2 ) + sizeof ( maskedtext ) )
endmtext [ - 1 ] = CON_WHITEMASK | ' + ' | CON_NONCLEARBG ;
2009-07-05 18:45:53 +00:00
endmtext [ 1 ] = 0 ;
2009-04-06 00:34:32 +00:00
2018-04-17 13:58:11 +00:00
if ( ( * cursor & CON_HIDDEN ) & & cursor [ 0 ] ! = ( CON_HIDDEN | ' ^ ' ) & & cursor [ 1 ] ! = CON_LINKSTART )
{ //if we're in the middle of a link (but not at the very first char - to make life prettier) then reveal the hidden text so that you can actually see what you're editing.
for ( i = cursor - textstart ; textstart [ i ] ; i + + )
{
if ( textstart [ i ] = = CON_LINKSTART )
break ;
if ( textstart [ i ] = = CON_LINKEND )
{
textstart [ i ] & = ~ CON_HIDDEN ;
break ;
}
textstart [ i ] & = ~ CON_HIDDEN ;
}
for ( i = cursor - textstart ; i > = 0 ; i - - )
{
if ( textstart [ i ] = = CON_LINKEND )
break ;
if ( textstart [ i ] = = CON_LINKSTART )
{
textstart [ i ] & = ~ CON_HIDDEN ;
if ( - - i > = 0 ) //make the ^ of the ^[ shown too.
textstart [ i ] & = ~ CON_HIDDEN ;
break ;
}
textstart [ i ] & = ~ CON_HIDDEN ;
}
}
2009-07-05 18:45:53 +00:00
i = 0 ;
x = left ;
2005-03-10 03:55:18 +00:00
2018-11-27 16:48:19 +00:00
if ( ! hidecomplete & & con - > commandcompletion & & con_showcompletion . ival & & text [ 0 ] & & ! ( text [ 0 ] = = ' / ' & & ! text [ 1 ] ) )
2005-03-10 03:55:18 +00:00
{
2016-07-12 00:40:13 +00:00
if ( cl_chatmode . ival & & ( text [ 0 ] = = ' / ' | | ( cl_chatmode . ival = = 2 & & Cmd_IsCommand ( text ) ) ) )
2005-03-10 03:55:18 +00:00
{ //color the first token yellow, it's a valid command
2016-07-12 00:40:13 +00:00
for ( p = 0 ; ( textstart [ p ] & CON_CHARMASK ) > ' ' ; p + + )
textstart [ p ] = ( textstart [ p ] & CON_CHARMASK ) | ( COLOR_YELLOW < < CON_FGSHIFT ) ;
2005-03-10 03:55:18 +00:00
}
2009-04-06 00:34:32 +00:00
2010-05-01 22:47:47 +00:00
if ( cursor = = endmtext ) //cursor is at end
2005-03-10 03:55:18 +00:00
{
2009-04-06 00:34:32 +00:00
int cmdstart ;
2016-07-12 00:40:13 +00:00
cmdstart = text [ 0 ] = = ' / ' ? 1 : 0 ;
2018-06-02 08:55:57 +00:00
fname = Cmd_CompleteCommand ( text + cmdstart , true , true , max ( 1 , con_commandmatch ) , NULL ) ;
2013-04-13 08:15:18 +00:00
if ( fname & & strlen ( fname ) < 256 ) //we can compleate it to:
2005-03-10 03:55:18 +00:00
{
2018-11-27 16:48:19 +00:00
for ( p = min ( strlen ( fname ) , cursorpos - cmdstart ) ; fname [ p ] > 0 ; p + + )
2016-07-12 00:40:13 +00:00
textstart [ p + cmdstart ] = ( unsigned int ) fname [ p ] | ( COLOR_GREEN < < CON_FGSHIFT ) ;
2018-11-27 16:48:19 +00:00
if ( p < cursorpos - cmdstart )
p = cursorpos - cmdstart ;
2016-08-25 00:12:14 +00:00
p = min ( p + cmdstart , sizeof ( maskedtext ) / sizeof ( maskedtext [ 0 ] ) - 3 ) ;
2016-07-12 00:40:13 +00:00
textstart [ p ] = 0 ;
textstart [ p + 1 ] = 0 ;
2005-03-10 03:55:18 +00:00
}
}
}
2016-02-10 23:23:43 +00:00
if ( ! vid . activeapp )
2010-05-01 22:47:47 +00:00
cursorframe = 0 ;
else
cursorframe = ( ( int ) ( realtime * con_cursorspeed ) & 1 ) ;
2005-03-10 03:55:18 +00:00
2015-07-14 14:47:00 +00:00
//FIXME: support tab somehow
Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
for ( lhs = 0 , cchar = maskedtext ; cchar < cursor ; )
2005-03-10 03:55:18 +00:00
{
2015-07-14 14:47:00 +00:00
cchar = Font_Decode ( cchar , & codeflags , & codepoint ) ;
lhs + = Font_CharWidth ( codeflags , codepoint ) ;
2009-07-05 18:45:53 +00:00
}
2015-07-14 14:47:00 +00:00
for ( rhs = 0 , cchar = cursor ; * cchar ; )
2009-07-05 18:45:53 +00:00
{
2015-07-14 14:47:00 +00:00
cchar = Font_Decode ( cchar , & codeflags , & codepoint ) ;
rhs + = Font_CharWidth ( codeflags , codepoint ) ;
2009-07-05 18:45:53 +00:00
}
//put the cursor in the middle
2013-08-27 13:18:09 +00:00
x = ( right - left ) / 2 + left ;
2009-07-05 18:45:53 +00:00
//move the line to the right if there's not enough text to touch the right hand side
2015-07-14 14:47:00 +00:00
if ( x < right - rhs - Font_CharWidth ( CON_WHITEMASK , 0xe000 | 11 ) )
x = right - rhs - Font_CharWidth ( CON_WHITEMASK , 0xe000 | 11 ) ;
2009-07-05 18:45:53 +00:00
//if the left hand side is on the right of the left point (overrides right alignment)
2013-08-27 13:18:09 +00:00
if ( x > lhs + left )
x = lhs + left ;
2011-05-15 13:23:13 +00:00
2013-08-27 13:18:09 +00:00
lhs = x - lhs ;
2015-07-14 14:47:00 +00:00
for ( cchar = maskedtext ; cchar < cursor ; )
2009-07-05 18:45:53 +00:00
{
2015-07-14 14:47:00 +00:00
cchar = Font_Decode ( cchar , & codeflags , & codepoint ) ;
lhs = Font_DrawChar ( lhs , y , codeflags , codepoint ) ;
2009-07-05 18:45:53 +00:00
}
2013-08-27 13:18:09 +00:00
rhs = x ;
Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
cchar = Font_Decode ( cursor , & codeflags , & codepoint ) ;
2010-05-01 22:47:47 +00:00
if ( cursorframe )
{
2012-02-14 15:50:34 +00:00
// extern cvar_t com_parseutf8;
// if (com_parseutf8.ival)
// Font_DrawChar(rhs, y, (*cursor&~(CON_BGMASK|CON_FGMASK)) | (COLOR_BLUE<<CON_BGSHIFT) | CON_NONCLEARBG | CON_WHITEMASK);
// else
2015-07-14 14:47:00 +00:00
Font_DrawChar ( rhs , y , CON_WHITEMASK , 0xe000 | 11 ) ;
2010-05-01 22:47:47 +00:00
}
Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
else if ( codepoint )
2009-07-05 18:45:53 +00:00
{
2015-07-14 14:47:00 +00:00
Font_DrawChar ( rhs , y , codeflags , codepoint ) ;
}
Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
if ( codepoint )
2015-07-14 14:47:00 +00:00
{
Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
rhs + = Font_CharWidth ( codeflags , codepoint ) ;
while ( * cchar )
{
cchar = Font_Decode ( cchar , & codeflags , & codepoint ) ;
rhs = Font_DrawChar ( rhs , y , codeflags , codepoint ) ;
}
2005-03-10 03:55:18 +00:00
}
2012-03-19 06:30:41 +00:00
/*if its getting completed to something, show some help about the command that is going to be used*/
2013-08-21 07:14:39 +00:00
if ( con - > footerline )
2012-03-19 06:30:41 +00:00
{
2019-09-04 08:32:22 +00:00
y = Con_DrawConsoleLines ( con , con - > footerline , 0 , left , right , y , 0 , selactive , selsx , selex , selsy , seley , 0 ) ;
2012-03-19 06:30:41 +00:00
}
/*just above that, we have the tab completion list*/
if ( con_commandmatch & & con_displaypossibilities . value )
{
2014-03-30 08:55:06 +00:00
conchar_t * end , * s ;
2018-04-15 02:48:23 +00:00
const char * cmd ; //, *desc;
2012-03-19 06:30:41 +00:00
int cmdstart ;
2014-03-30 08:55:06 +00:00
size_t newlen ;
2018-04-15 02:48:23 +00:00
cmd_completion_t * c ;
2016-07-12 00:40:13 +00:00
cmdstart = text [ 0 ] = = ' / ' ? 1 : 0 ;
2012-03-19 06:30:41 +00:00
end = maskedtext ;
2014-03-30 08:55:06 +00:00
if ( ! con - > completionline | | con - > completionline - > length + 512 > con - > completionline - > maxlength )
{
newlen = ( con - > completionline ? con - > completionline - > length : 0 ) + 2048 ;
Z_Free ( con - > completionline ) ;
con - > completionline = Z_Malloc ( sizeof ( * con - > completionline ) + newlen * sizeof ( conchar_t ) ) ;
con - > completionline - > maxlength = newlen ;
}
con - > completionline - > length = 0 ;
2018-04-15 02:48:23 +00:00
c = Cmd_Complete ( text + cmdstart , true ) ;
2015-09-01 04:45:15 +00:00
2018-04-15 02:48:23 +00:00
for ( i = 0 ; i < c - > num ; i + + )
{
2018-07-05 16:21:44 +00:00
int col = ( con_commandmatch = = i + 1 ) ? 3 : 2 ;
2014-03-30 08:55:06 +00:00
s = ( conchar_t * ) ( con - > completionline + 1 ) ;
2018-04-15 02:48:23 +00:00
2018-04-17 13:58:11 +00:00
//note: if cl_chatmode is 0, then we shouldn't show the leading /, however that is how the console link stuff recognises it as command text, so we always display it.
2018-04-15 02:48:23 +00:00
cmd = c - > completions [ i ] . text ;
// desc = c->completions[i].desc;
2014-03-30 08:55:06 +00:00
// if (desc)
2018-07-05 16:21:44 +00:00
// end = COM_ParseFunString((COLOR_GREEN<<CON_FGSHIFT), va("^[^%i/%s\\tip\\%s^]\t", col, cmd, desc), s+con->completionline->length, (con->completionline->maxlength-con->completionline->length)*sizeof(maskedtext[0]), true);
2014-03-30 08:55:06 +00:00
// else
2018-07-05 16:21:44 +00:00
end = COM_ParseFunString ( ( COLOR_GREEN < < CON_FGSHIFT ) , va ( " ^[^%i/%s^] \t " , col , cmd ) , s + con - > completionline - > length , ( con - > completionline - > maxlength - con - > completionline - > length ) * sizeof ( maskedtext [ 0 ] ) , true ) ;
2018-04-15 02:48:23 +00:00
con - > completionline - > length = end - s ;
}
if ( c - > extra )
{
s = ( conchar_t * ) ( con - > completionline + 1 ) ;
end = COM_ParseFunString ( ( COLOR_WHITE < < CON_FGSHIFT ) , va ( " %u MORE " , ( unsigned ) c - > extra ) , s + con - > completionline - > length , ( con - > completionline - > maxlength - con - > completionline - > length ) * sizeof ( maskedtext [ 0 ] ) , true ) ;
2014-03-30 08:55:06 +00:00
con - > completionline - > length = end - s ;
2012-03-19 06:30:41 +00:00
}
2014-03-30 08:55:06 +00:00
if ( con - > completionline - > length )
2019-09-04 08:32:22 +00:00
y = Con_DrawConsoleLines ( con , con - > completionline , 0 , left , right , y , 0 , selactive , selsx , selex , selsy , seley , 0 ) ;
2012-03-19 06:30:41 +00:00
}
return y ;
2004-08-23 00:15:46 +00:00
}
/*
= = = = = = = = = = = = = = = =
Con_DrawNotify
Draws the last few lines of output transparently over the game top
= = = = = = = = = = = = = = = =
*/
2011-06-16 02:03:57 +00:00
void Con_DrawNotifyOne ( console_t * con )
2004-08-23 00:15:46 +00:00
{
2009-07-05 18:45:53 +00:00
conchar_t * starts [ NUM_CON_TIMES ] , * ends [ NUM_CON_TIMES ] ;
2015-04-14 23:12:17 +00:00
float alphas [ NUM_CON_TIMES ] , a ;
2009-07-05 18:45:53 +00:00
conchar_t * c ;
conline_t * l ;
2011-06-16 02:03:57 +00:00
int lines = con - > notif_l ;
2009-07-05 18:45:53 +00:00
int line ;
2015-04-14 23:12:17 +00:00
int nx , y ;
int nw ;
int x ;
2015-07-14 14:47:00 +00:00
unsigned int codeflags , codepoint ;
2004-08-23 00:15:46 +00:00
2009-07-05 18:45:53 +00:00
int maxlines ;
float t ;
2004-08-23 00:15:46 +00:00
2015-04-14 23:12:17 +00:00
Font_BeginString ( font_console , con - > notif_x * vid . width , con - > notif_y * vid . height , & nx , & y ) ;
Font_Transform ( con - > notif_w * vid . width , 0 , & nw , NULL ) ;
2009-11-04 21:16:50 +00:00
2011-06-16 02:03:57 +00:00
if ( con - > notif_l < 0 )
con - > notif_l = 0 ;
if ( con - > notif_l > NUM_CON_TIMES )
con - > notif_l = NUM_CON_TIMES ;
lines = maxlines = con - > notif_l ;
2004-08-23 00:15:46 +00:00
2015-04-14 23:12:17 +00:00
if ( ! con - > notif_x & & ! con - > notif_y & & con - > notif_w = = 1 )
y = Con_DrawProgress ( 0 , nw , 0 ) ;
2009-07-05 18:45:53 +00:00
l = con - > current ;
if ( ! l - > length )
l = l - > older ;
2011-06-16 02:03:57 +00:00
for ( ; l & & lines > con - > notif_l - maxlines ; l = l - > older )
2004-08-23 00:15:46 +00:00
{
2016-07-12 00:40:13 +00:00
if ( l - > flags & CONL_NONOTIFY )
2011-06-16 02:03:57 +00:00
continue ; //hidden from notify
2016-07-12 00:40:13 +00:00
t = realtime - ( l - > time + con - > notif_t ) ;
2015-04-14 23:12:17 +00:00
if ( t > 0 )
{
if ( t > con - > notif_fade )
{
2016-07-12 00:40:13 +00:00
l - > flags | = CONL_NONOTIFY ;
2015-04-14 23:12:17 +00:00
break ;
}
a = 1 - ( t / con - > notif_fade ) ;
}
else a = 1 ;
2005-05-17 02:36:54 +00:00
2015-04-14 23:12:17 +00:00
line = Font_LineBreaks ( ( conchar_t * ) ( l + 1 ) , ( conchar_t * ) ( l + 1 ) + l - > length , nw , lines , starts , ends ) ;
2009-07-05 18:45:53 +00:00
if ( ! line & & lines > 0 )
{
lines - - ;
starts [ lines ] = NULL ;
ends [ lines ] = NULL ;
2015-04-14 23:12:17 +00:00
alphas [ lines ] = a ;
2009-07-05 18:45:53 +00:00
}
while ( line - - > 0 & & lines > 0 )
{
lines - - ;
starts [ lines ] = starts [ line ] ;
ends [ lines ] = ends [ line ] ;
2015-04-14 23:12:17 +00:00
alphas [ lines ] = a ;
2009-07-05 18:45:53 +00:00
}
if ( lines = = 0 )
break ;
}
2011-06-16 02:03:57 +00:00
2009-07-05 18:45:53 +00:00
//clamp it properly
2011-06-16 02:03:57 +00:00
while ( lines < con - > notif_l - maxlines )
{
2009-07-05 18:45:53 +00:00
lines + + ;
2011-06-16 02:03:57 +00:00
}
if ( con - > flags & CONF_NOTIFY_BOTTOM )
y - = ( con - > notif_l - lines ) * Font_CharHeight ( ) ;
while ( lines < con - > notif_l )
2009-07-05 18:45:53 +00:00
{
x = 0 ;
2015-11-18 07:37:39 +00:00
R2D_ImageColours ( 1 , 1 , 1 , alphas [ lines ] ) ;
2015-04-14 23:12:17 +00:00
if ( con - > flags & CONF_NOTIFY_RIGHT )
2009-07-05 18:45:53 +00:00
{
2015-07-14 14:47:00 +00:00
for ( c = starts [ lines ] ; c < ends [ lines ] ; )
2005-05-17 02:36:54 +00:00
{
2015-07-14 14:47:00 +00:00
c = Font_Decode ( c , & codeflags , & codepoint ) ;
x + = Font_CharWidth ( codeflags , codepoint ) ;
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}
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x = ( nw - x ) ;
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}
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else if ( con_centernotify . value )
{
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for ( c = starts [ lines ] ; c < ends [ lines ] ; )
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{
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c = Font_Decode ( c , & codeflags , & codepoint ) ;
x + = Font_CharWidth ( codeflags , codepoint ) ;
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}
x = ( nw - x ) / 2 ;
}
Font_LineDraw ( nx + x , y , starts [ lines ] , ends [ lines ] ) ;
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y + = Font_CharHeight ( ) ;
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lines + + ;
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}
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Font_EndString ( font_console ) ;
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R2D_ImageColours ( 1 , 1 , 1 , 1 ) ;
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}
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void Con_ClearNotify ( void )
{
console_t * con ;
conline_t * l ;
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for ( con = con_head ; con ; con = con - > next )
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{
for ( l = con - > current ; l ; l = l - > older )
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l - > flags | = CONL_NONOTIFY ;
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}
}
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void Con_DrawNotify ( void )
{
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extern int startuppending ;
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console_t * con ;
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if ( con_main )
{
/*keep the main console up to date*/
con_main - > notif_l = con_numnotifylines . ival ;
con_main - > notif_w = con_notify_w . value ;
con_main - > notif_x = con_notify_x . value ;
con_main - > notif_y = con_notify_y . value ;
con_main - > notif_t = con_notifytime . value ;
}
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if ( con_chat )
{
con_chat - > notif_l = con_numnotifylines_chat . ival ;
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con_chat - > notif_w = 1 ;
con_chat - > notif_y = ( vid . height - sb_lines - 8 * 4 ) / vid . width ;
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con_chat - > notif_t = con_notifytime_chat . value ;
}
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if ( startuppending )
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{
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int x , y ;
Font_BeginString ( font_console , 0 , 0 , & x , & y ) ;
Con_DrawProgress ( 0 , vid . width , 0 ) ;
Font_EndString ( font_console ) ;
}
else
{
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for ( con = con_head ; con ; con = con - > next )
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{
if ( con - > flags & CONF_NOTIFY )
Con_DrawNotifyOne ( con ) ;
}
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}
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if ( Key_Dest_Has ( kdm_message ) )
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{
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int x , y ;
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conchar_t * starts [ 8 ] ;
conchar_t * ends [ 8 ] ;
conchar_t markup [ MAXCMDLINE + 64 ] ;
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conchar_t * c , * end ;
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char demoji [ 8192 ] ;
char * foo = va ( chat_team ? " say_team: %s " : " say: %s " , Key_Demoji ( demoji , sizeof ( demoji ) , chat_buffer ? ( char * ) chat_buffer : " " ) ) ;
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int lines , i , pos ;
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Font_BeginString ( font_console , 0 , 0 , & x , & y ) ;
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y = 19 * Font_CharHeight ( ) ;
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i = chat_team ? 10 : 5 ;
pos = strlen ( foo ) + i ;
pos = min ( pos , chat_bufferpos + i ) ;
//figure out where the cursor is, if its safe
i = foo [ pos ] ;
foo [ pos ] = 0 ;
c = COM_ParseFunString ( CON_WHITEMASK , foo , markup , sizeof ( markup ) , PFS_KEEPMARKUP | PFS_FORCEUTF8 ) ;
foo [ pos ] = i ;
//k, build the string properly.
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end = COM_ParseFunString ( CON_WHITEMASK , foo , markup , sizeof ( markup ) - sizeof ( markup [ 0 ] ) - 1 , PFS_KEEPMARKUP | PFS_FORCEUTF8 ) ;
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//and overwrite the cursor so that it blinks.
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* end = ' ' | CON_WHITEMASK ;
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if ( ( ( int ) ( realtime * con_cursorspeed ) & 1 ) )
* c = 0xe00b | CON_WHITEMASK ;
if ( c = = end )
end + + ;
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lines = Font_LineBreaks ( markup , end , Font_ScreenWidth ( ) , countof ( starts ) , starts , ends ) ;
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for ( i = 0 ; i < lines ; i + + )
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{
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x = 0 ;
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Font_LineDraw ( x , y , starts [ i ] , ends [ i ] ) ;
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y + = Font_CharHeight ( ) ;
}
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Font_EndString ( font_console ) ;
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vid . ime_allow = true ;
vid . ime_position [ 0 ] = 0 ;
vid . ime_position [ 1 ] = y ;
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}
}
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//send all the stuff that was con_printed to sys_print.
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//This is so that system consoles in windows can scroll up and have all the text.
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void Con_PrintToSys ( void )
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{
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console_t * curcon = con_main ;
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conline_t * l ;
int i ;
conchar_t * t ;
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
char buf [ 16 ] ;
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if ( ! curcon )
return ;
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for ( l = curcon - > oldest ; l ; l = l - > newer )
{
t = ( conchar_t * ) ( l + 1 ) ;
//fixme: utf8?
for ( i = 0 ; i < l - > length ; i + + )
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
{
if ( ! ( t [ i ] & CON_HIDDEN ) )
{
if ( com_parseutf8 . ival > 0 )
{
int cl = utf8_encode ( buf , t [ i ] & CON_CHARMASK , sizeof ( buf ) - 1 ) ;
if ( cl )
{
buf [ cl ] = 0 ;
Sys_Printf ( " %s " , buf ) ;
}
}
else
Sys_Printf ( " %c " , t [ i ] & 0xff ) ;
}
}
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Sys_Printf ( " \n " ) ;
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}
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}
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//returns the bottom of the progress bar
static int Con_DrawProgress ( int left , int right , int y )
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{
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conchar_t dlbar [ 1024 ] , * chr ;
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unsigned char progresspercenttext [ 128 ] ;
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const char * progresstext = NULL ;
const char * txt ;
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int x , tw ;
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int i ;
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int barwidth , barleft ;
float progresspercent = 0 ;
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unsigned int codeflags , codepoint ;
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* progresspercenttext = 0 ;
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// draw the download bar
// figure out width
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if ( cls . download )
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{
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unsigned int count ;
qofs_t total ;
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qboolean extra ;
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progresstext = cls . download - > localname ;
progresspercent = cls . download - > percent ;
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if ( cls . download - > sizeunknown & & cls . download - > size = = 0 )
progresspercent = - 1 ;
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CL_GetDownloadSizes ( & count , & total , & extra ) ;
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if ( progresspercent < 0 )
{
if ( ( int ) ( realtime / 2 ) & 1 | | total = = 0 )
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sprintf ( progresspercenttext , " (%ukB/s) " , CL_DownloadRate ( ) / 1000 ) ;
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else
{
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues).
Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos.
Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM).
fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg).
fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes.
Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively.
Web: Fix support for ogg vorbis. Add support for voip.
Web: Added basic support for WebXR.
QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set.
QTV: add support for some eztv extensions.
MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info.
qwfwd: hack around a hack in qwfwd, allowing it to work again.
recording: favour qwd in single player, instead of mvd.
Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl.
hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects.
in_xflip: restored this setting.
fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'.
gl_overbright_models: Added cvar to match QS.
netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets.
Win: try a few other versions of xinput too.
CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials.
MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
char tmp [ 64 ] ;
sprintf ( progresspercenttext , " (%s%s) " , FS_AbbreviateSize ( tmp , sizeof ( tmp ) , total ) , extra ? " + " : " " ) ;
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}
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//do some marquee thing, so the user gets the impression that SOMETHING is happening.
progresspercent = realtime - ( int ) realtime ;
if ( ( int ) realtime & 1 )
progresspercent = 1 - progresspercent ;
progresspercent * = 100 ;
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}
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else
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{
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if ( ( int ) ( realtime / 2 ) & 1 | | total = = 0 )
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sprintf ( progresspercenttext , " %5.1f%% (%ukB/s) " , progresspercent , CL_DownloadRate ( ) / 1000 ) ;
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else
{
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sprintf ( progresspercenttext , " %5.1f%% (%u%sKiB) " , progresspercent , ( int ) ( total / 1024 ) , extra ? " + " : " " ) ;
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}
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}
}
# ifdef RUNTIMELIGHTING
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else if ( ( progresstext = RelightGetProgress ( & progresspercent ) ) )
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{
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sprintf ( progresspercenttext , " %02d%% " , ( int ) progresspercent ) ;
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}
# endif
//at this point:
//progresstext: what is being downloaded/done (can end up truncated)
//progresspercent: its percentage (used only for the slider)
//progresspercenttext: that percent as text, essentually the right hand part of the bar.
if ( progresstext )
{
//chop off any leading path
if ( ( txt = strrchr ( progresstext , ' / ' ) ) ! = NULL )
txt + + ;
else
txt = progresstext ;
x = 0 ;
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COM_ParseFunString ( CON_WHITEMASK , txt , dlbar , sizeof ( dlbar ) , false ) ;
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for ( i = 0 , chr = dlbar ; * chr ; )
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{
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chr = Font_Decode ( chr , & codeflags , & codepoint ) ;
x + = Font_CharWidth ( codeflags , codepoint ) ;
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i + + ;
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}
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//if the string is wider than a third of the screen
if ( x > ( right - left ) / 3 )
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{
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//truncate the file name and add ...
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x + = 3 * Font_CharWidth ( CON_WHITEMASK , ' . ' ) ;
while ( x > ( right - left ) / 3 )
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{
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chr = Font_DecodeReverse ( chr , dlbar , & codeflags , & codepoint ) ;
x - = Font_CharWidth ( codeflags , codepoint ) ;
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}
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dlbar [ i + + ] = ' . ' | CON_WHITEMASK ;
dlbar [ i + + ] = ' . ' | CON_WHITEMASK ;
dlbar [ i + + ] = ' . ' | CON_WHITEMASK ;
dlbar [ i ] = 0 ;
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}
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//i is the char index of the dlbar so far, x is the char width of it.
//add a couple chars
dlbar [ i ] = ' : ' | CON_WHITEMASK ;
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x + = Font_CharWidth ( CON_WHITEMASK , ' : ' ) ;
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i + + ;
dlbar [ i ] = ' ' | CON_WHITEMASK ;
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x + = Font_CharWidth ( CON_WHITEMASK , ' ' ) ;
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i + + ;
COM_ParseFunString ( CON_WHITEMASK , progresspercenttext , dlbar + i , sizeof ( dlbar ) - i * sizeof ( conchar_t ) , false ) ;
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for ( chr = & dlbar [ i ] , tw = 0 ; * chr ; )
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{
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chr = Font_Decode ( chr , & codeflags , & codepoint ) ;
tw + = Font_CharWidth ( codeflags , codepoint ) ;
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}
barwidth = ( right - left ) - ( x + tw ) ;
//draw the right hand side
x = right - tw ;
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for ( chr = & dlbar [ i ] ; * chr ; )
{
chr = Font_Decode ( chr , & codeflags , & codepoint ) ;
x = Font_DrawChar ( x , y , codeflags , codepoint ) ;
}
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//draw the left hand side
x = left ;
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for ( chr = dlbar ; chr < & dlbar [ i ] ; )
{
chr = Font_Decode ( chr , & codeflags , & codepoint ) ;
x = Font_DrawChar ( x , y , codeflags , codepoint ) ;
}
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//and in the middle we have lots of stuff
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barwidth - = ( Font_CharWidth ( CON_WHITEMASK , 0xe080 ) + Font_CharWidth ( CON_WHITEMASK , 0xe082 ) ) ;
x = Font_DrawChar ( x , y , CON_WHITEMASK , 0xe080 ) ;
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barleft = x ;
for ( ; ; )
{
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if ( x + Font_CharWidth ( CON_WHITEMASK , 0xe081 ) > barleft + barwidth )
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break ;
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x = Font_DrawChar ( x , y , CON_WHITEMASK , 0xe081 ) ;
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}
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x = Font_DrawChar ( x , y , CON_WHITEMASK , 0xe082 ) ;
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if ( progresspercent > = 0 )
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Font_DrawChar ( barleft + ( barwidth * progresspercent ) / 100 - Font_CharWidth ( CON_WHITEMASK , 0xe083 ) / 2 , y , CON_WHITEMASK , 0xe083 ) ;
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y + = Font_CharHeight ( ) ;
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}
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return y ;
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}
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//draws console selection choices at the top of the screen, if multiple consoles are available
//its ctrl+tab to switch between them
int Con_DrawAlternateConsoles ( int lines )
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{
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char * txt ;
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int x , y = 0 , lx ;
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int consshown = 0 ;
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console_t * con , * om = con_mouseover ;
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conchar_t buffer [ 512 ] , * end , * start ;
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unsigned int codeflags , codepoint ;
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for ( con = con_head ; con ; con = con - > next )
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{
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if ( ! ( con - > flags & ( CONF_HIDDEN | CONF_ISWINDOW ) ) )
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consshown + + ;
}
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if ( lines = = ( int ) scr_con_target & & consshown > 1 )
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{
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int mx , my , h ;
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Font_BeginString ( font_console , mousecursor_x , mousecursor_y , & mx , & my ) ;
Font_BeginString ( font_console , 0 , y , & x , & y ) ;
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h = Font_CharHeight ( ) ;
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for ( x = 0 , con = con_head ; con ; con = con - > next )
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{
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if ( con - > flags & ( CONF_HIDDEN | CONF_ISWINDOW ) )
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continue ;
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txt = con - > title ;
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//yeah, om is an evil 1-frame delay. whatever
end = COM_ParseFunString ( CON_WHITEMASK , va ( " ^&%c%i%s " , ( ( con ! = om ) ? ' F ' : ' B ' ) , ( con = = con_current ) + con - > unseentext * 4 , txt ) , buffer , sizeof ( buffer ) , false ) ;
lx = 0 ;
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for ( lx = x , start = buffer ; start < end ; )
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{
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start = Font_Decode ( start , & codeflags , & codepoint ) ;
lx = Font_CharEndCoord ( font_console , lx , codeflags , codepoint ) ;
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}
if ( lx > Font_ScreenWidth ( ) )
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{
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x = 0 ;
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y + = h ;
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}
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for ( lx = x , start = buffer ; start < end ; )
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{
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start = Font_Decode ( start , & codeflags , & codepoint ) ;
lx = Font_DrawChar ( lx , y , codeflags , codepoint ) ;
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}
lx + = 8 ;
if ( mx > = x & & mx < lx & & my > = y & & my < y + h )
con_mouseover = con ;
x = lx ;
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}
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y + = h ;
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Font_EndString ( font_console ) ;
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y = ( y * ( int ) vid . height ) / ( float ) vid . rotpixelheight ;
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}
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return y ;
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}
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static void Con_DrawImageClip ( float x , float y , float w , float h , float bottom , shader_t * pic )
{
if ( bottom < y + h )
{
if ( bottom < = y )
return ;
R2D_Image ( x , y , w , bottom - y , 0 , 0 , 1 , ( bottom - y ) / h , pic ) ;
}
else
R2D_Image ( x , y , w , h , 0 , 0 , 1 , 1 , pic ) ;
}
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//draws the conline_t list bottom-up within the width of the screen until the top of the screen is reached.
//if text is selected, the selstartline globals will be updated, so make sure the lines persist or check them.
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static int Con_DrawConsoleLines ( console_t * con , conline_t * l , float displayscroll , int sx , int ex , int y , int top , int selactive , int selsx , int selex , int selsy , int seley , float lineagelimit )
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{
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int linecount ;
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conchar_t * starts [ 64 ] , * ends [ sizeof ( starts ) / sizeof ( starts [ 0 ] ) ] ;
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conchar_t * s , * e , * c ;
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int x ;
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int charh = Font_CharHeight ( ) ;
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unsigned int codeflags , codepoint ;
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float alphaval = 1 ;
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float chop ;
chop = displayscroll * Font_CharHeight ( ) ;
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if ( l ! = con - > completionline )
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if ( l ! = con - > footerline )
if ( l ! = con - > current )
{
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y - = Font_CharHeight ( ) ;
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// draw arrows to show the buffer is backscrolled
for ( x = sx ; x < ex ; )
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x = ( Font_DrawChar ( x , y , CON_WHITEMASK , ' ^ ' ) - x ) * 4 + x ;
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if ( chop )
{
y - = Font_CharHeight ( ) ;
chop + = 2 * Font_CharHeight ( ) ;
}
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}
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y + = chop ;
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if ( selactive ! = - 1 )
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{
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if ( ! selactive )
selactive = 2 ; //calculate, but don't draw (to track mouse-over)
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//deactivate the selection if the start and end is outside
if (
( selsx < sx & & selex < sx ) | |
( selsx > ex & & selex > ex ) | |
( selsy < top & & seley < top ) | |
( selsy > y & & seley > y )
)
selactive = false ; //don't track it at all
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if ( selactive )
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{
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//clip it
if ( selsx < sx )
selsx = sx ;
if ( selex < sx )
selex = sx ;
if ( selsy > y )
selsy = y ;
if ( seley > y )
seley = y ;
//scale the y coord to be in lines instead of pixels
selsy - = y ;
seley - = y ;
// selsy -= charh;
// seley -= charh;
//invert the selections to make sense, text-wise
/*if (selsy == seley)
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{
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//single line selected backwards
if ( selex < selsx )
{
x = selex ;
selex = selsx ;
selsx = x ;
}
}
*/
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if ( seley < = selsy )
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{ //selection goes upwards
x = selsy ;
selsy = seley ;
seley = x ;
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x = selex ;
selex = selsx ;
selsx = x ;
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con - > flags & = ~ CONF_BACKSELECTION ;
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}
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else
con - > flags | = CONF_BACKSELECTION ;
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// selsy *= Font_CharHeight();
// seley *= Font_CharHeight();
selsy + = y ;
seley + = y ;
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}
}
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if ( l & & l = = con - > current & & l - > length = = 0 & & con - > userline ! = l )
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l = l - > older ;
for ( ; l ; l = l - > older )
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{
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shader_t * pic = NULL ;
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float picw = 0 , pich = 0 ;
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s = ( conchar_t * ) ( l + 1 ) ;
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if ( lineagelimit )
{
alphaval = realtime - ( l - > time + lineagelimit ) ;
if ( alphaval > 0 )
{
float fadetime = con - > notif_fade ? con - > notif_fade : 1 ;
if ( alphaval > fadetime )
break ; //we're done here
alphaval = 1 - ( alphaval / fadetime ) ;
}
else
alphaval = 1 ;
}
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if ( l - > length > = 2 & & * s = = CON_LINKSTART & & ( s [ 1 ] & CON_CHARMASK ) = = ' \\ ' )
{ //leading tag with no text, look for an image in there
conchar_t * e ;
char linkinfo [ 256 ] ;
int linkinfolen = 0 ;
for ( e = s + 1 ; e < s + l - > length ; e + + )
{
if ( * e = = CON_LINKEND )
{
char * imgname ;
linkinfo [ linkinfolen ] = 0 ;
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imgname = Info_ValueForKey ( linkinfo , " imgptr " ) ;
if ( * imgname )
{
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image_t * img = Image_TextureIsValid ( strtoull ( imgname , NULL , 0 ) ) ;
if ( img & & ( img - > flags & IF_TEXTYPEMASK ) = = IF_TEXTYPE_CUBE )
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{
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pic = R_RegisterShader ( " tiprawimgcube " , 0 , " { \n program postproc_equirectangular \n { \n map \" $cube:$reflectcube \" \n } \n } " ) ;
pic - > defaulttextures - > reflectcube = img ;
}
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else if ( img & & ( img - > flags & IF_TEXTYPEMASK ) = = IF_TEXTYPE_2D_ARRAY )
{
pic = R_RegisterShader ( " tiprawimgarray " , 0 , " { \n program default2danim \n { \n map \" $2darray:$diffuse \" \n } \n } " ) ;
pic - > defaulttextures - > base = img ;
}
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else
{
pic = R2D_SafeCachePic ( " tiprawimg " ) ;
pic - > defaulttextures - > base = img ;
}
if ( img )
{
if ( ! img - > width | | ! img - > height | | ! TEXLOADED ( img ) )
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picw = pich = 64 ;
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else if ( img - > width > img - > height )
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{
picw = 64 ;
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pich = ( 64.0 * img - > height ) / img - > width ;
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}
else
{
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picw = ( 64.0 * img - > width ) / img - > height ;
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pich = 64 ;
}
break ;
}
}
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imgname = Info_ValueForKey ( linkinfo , " img " ) ;
if ( * imgname )
{
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char * fl = Info_ValueForKey ( linkinfo , " imgtype " ) ;
if ( * fl )
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pic = R_RegisterCustom ( NULL , imgname , atoi ( fl ) , NULL , NULL ) ;
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else
pic = R_RegisterPic ( imgname , NULL ) ;
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if ( pic )
{
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imgname = Info_ValueForKey ( linkinfo , " s " ) ;
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if ( * imgname )
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{
if ( pic - > width < = 0 | | pic - > height < = 0 )
picw = pich = 64 ;
else if ( pic - > width > pic - > height )
{
picw = atof ( imgname ) ;
pich = picw * ( float ) pic - > height / pic - > width ;
}
else
{
pich = atof ( imgname ) ;
picw = pich * ( float ) pic - > width / pic - > height ;
}
}
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else
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{
imgname = Info_ValueForKey ( linkinfo , " w " ) ;
if ( * imgname )
picw = atof ( imgname ) ;
else
picw = - 1 ;
imgname = Info_ValueForKey ( linkinfo , " h " ) ;
if ( * imgname )
pich = atof ( imgname ) ;
else
pich = - 1 ;
if ( picw < 0 & & pich < 0 )
{
if ( pic - > width & & pic - > height )
{
pich = ( pic - > height * vid . pixelheight ) / vid . height ;
picw = ( pic - > width * vid . pixelwidth ) / vid . width ;
}
else
picw = pich = 64 ;
}
else if ( picw < 0 )
picw = pich * ( float ) pic - > width / pic - > height ;
else if ( pich < 0 )
pich = picw * ( float ) pic - > height / pic - > width ;
}
picw * = charh / 8.0 ;
pich * = charh / 8.0 ;
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if ( picw > = ex - sx )
{
pich * = ( float ) ( ex - sx ) / picw ;
picw = ex - sx ;
}
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}
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//a fall back image (mostly for delay-loading or whatever.
if ( R_GetShaderSizes ( pic , NULL , NULL , false ) < = 0 )
{
imgname = Info_ValueForKey ( linkinfo , " fbimg " ) ;
if ( * imgname )
pic = R_RegisterPic ( imgname , NULL ) ;
}
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}
break ;
}
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linkinfolen + = unicode_encode ( linkinfo + linkinfolen , ( * e & CON_CHARMASK ) , sizeof ( linkinfo ) - 1 - linkinfolen , true ) ;
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}
}
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if ( con - > flags & CONF_NOWRAP )
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{
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linecount = 1 ;
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starts [ 0 ] = s ;
ends [ 0 ] = s + l - > length ;
}
else
{
linecount = Font_LineBreaks ( s , s + l - > length , ex - sx - picw , sizeof ( starts ) / sizeof ( starts [ 0 ] ) , starts , ends ) ;
//if Con_LineBreaks didn't find any lines at all, then it was an empty line, and we need to ensure that its still drawn
if ( linecount = = 0 & & ! pic )
{
linecount = 1 ;
starts [ 0 ] = ends [ 0 ] = s ;
}
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}
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if ( pic )
{
float szx = ( float ) vid . width / vid . pixelwidth ;
float szy = ( float ) vid . height / vid . pixelheight ;
int texth = ( linecount ) * Font_CharHeight ( ) ;
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if ( R2D_Flush )
R2D_Flush ( ) ;
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R2D_ImageColours ( 1.0 , 1.0 , 1.0 , 1.0 ) ;
if ( texth > pich )
{
texth = pich + ( texth - pich ) / 2 ;
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Con_DrawImageClip ( sx * szx , ( y - texth ) * szy , picw * szx , pich * szy , ( y - chop + Font_CharHeight ( ) ) * szy , pic ) ;
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pich = 0 ; //don't pad the text...
}
else
{
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Con_DrawImageClip ( sx * szx , ( y - pich ) * szy , picw * szx , pich * szy , ( y - chop + Font_CharHeight ( ) ) * szy , pic ) ;
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pich - = texth ;
y - = pich / 2 ; //skip some space above and below the text block, to keep the text and image aligned.
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if ( chop )
chop - = pich / 2 ;
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}
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if ( R2D_Flush )
R2D_Flush ( ) ;
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// if (selsx < picw && selex < picw)
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l - > numlines = ceil ( ( texth + pich ) / Font_CharHeight ( ) ) ;
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}
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else
l - > numlines = linecount ;
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while ( linecount - - > 0 )
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{
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s = starts [ linecount ] ;
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e = ends [ linecount ] ;
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y - = Font_CharHeight ( ) ;
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if ( chop )
{
chop - = Font_CharHeight ( ) ;
if ( chop < 0 )
chop = 0 ;
else
continue ;
}
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if ( top & & y < top )
break ;
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if ( l - > flags & ( CONL_BREAKPOINT | CONL_EXECUTION ) )
{
if ( l - > flags & CONL_EXECUTION )
{
if ( l - > flags & CONL_BREAKPOINT )
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R2D_ImageColours ( SRGBA ( 0.3 , 0.15 , 0.0 , alphaval ) ) ;
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else
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R2D_ImageColours ( SRGBA ( 0.3 , 0.3 , 0.0 , alphaval ) ) ;
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}
else //if (l->flags & CONL_BREAKPOINT)
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R2D_ImageColours ( SRGBA ( 0.3 , 0.0 , 0.0 , alphaval ) ) ;
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R2D_FillBlock ( ( sx * ( float ) vid . width ) / ( float ) vid . rotpixelwidth , ( y * vid . height ) / ( float ) vid . rotpixelheight , ( ( ex - sx ) * vid . width ) / ( float ) vid . rotpixelwidth , ( Font_CharHeight ( ) * vid . height ) / ( float ) vid . rotpixelheight ) ;
R2D_Flush ( ) ;
}
if ( selactive < 0 )
{ //display an existing selection
int sstart = picw ;
int send = sstart ;
int center ;
if ( selactive = = - 2 | | l = = con - > selendline | | l = = con - > selstartline )
{
for ( c = s ; c < e ; )
{
c = Font_Decode ( c , & codeflags , & codepoint ) ;
send = Font_CharEndCoord ( font_console , send , codeflags , codepoint ) ;
}
//show something on blank lines
if ( send = = sstart )
send = Font_CharEndCoord ( font_console , send , CON_WHITEMASK , ' ' ) ;
center = sx ;
if ( l - > flags & CONL_CENTERED )
center + = ( ( ex - sx ) - send ) / 2 ;
if ( l = = con - > selendline )
{
selactive = - 2 ; //all following lines need to be selected, until we see the other end of the selection
send = sstart ;
for ( c = s ; c < ( conchar_t * ) ( con - > selendline + 1 ) + con - > selendoffset ; )
{
c = Font_Decode ( c , & codeflags , & codepoint ) ;
send = Font_CharEndCoord ( font_console , send , codeflags , codepoint ) ;
}
}
if ( l = = con - > selstartline )
{
for ( c = s ; c < ( conchar_t * ) ( con - > selstartline + 1 ) + con - > selstartoffset ; )
{
c = Font_Decode ( c , & codeflags , & codepoint ) ;
sstart = Font_CharEndCoord ( font_console , sstart , codeflags , codepoint ) ;
}
if ( c = = ( conchar_t * ) ( con - > selstartline + 1 ) + con - > selstartoffset )
selactive = 0 ; //no need to track any other selections.
}
sstart + = center ;
send + = center ;
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R2D_ImageColours ( SRGBA ( 0.1 , 0.1 , 0.3 , alphaval ) ) ;
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if ( send < sstart )
R2D_FillBlock ( ( send * ( float ) vid . width ) / ( float ) vid . rotpixelwidth , ( y * vid . height ) / ( float ) vid . rotpixelheight , ( ( sstart - send ) * vid . width ) / ( float ) vid . rotpixelwidth , ( Font_CharHeight ( ) * vid . height ) / ( float ) vid . rotpixelheight ) ;
else
R2D_FillBlock ( ( sstart * ( float ) vid . width ) / ( float ) vid . rotpixelwidth , ( y * vid . height ) / ( float ) vid . rotpixelheight , ( ( send - sstart ) * vid . width ) / ( float ) vid . rotpixelwidth , ( Font_CharHeight ( ) * vid . height ) / ( float ) vid . rotpixelheight ) ;
R2D_Flush ( ) ;
}
}
else if ( selactive )
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{
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if ( y + charh > = selsy )
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{
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if ( y < seley )
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{
int sstart ;
int send ;
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int center ;
send = sstart = picw ;
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for ( c = s ; c < e ; )
{
c = Font_Decode ( c , & codeflags , & codepoint ) ;
send = Font_CharEndCoord ( font_console , send , codeflags , codepoint ) ;
}
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//show something on blank lines
if ( send = = sstart )
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send = Font_CharEndCoord ( font_console , send , CON_WHITEMASK , ' ' ) ;
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center = sx ;
if ( l - > flags & CONL_CENTERED )
center + = ( ( ex - sx ) - send ) / 2 ;
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if ( y + charh > = seley & & y < selsy )
{ //if they're both on the same line, make sure sx is to the left of ex, so our stuff makes sense
if ( selex < selsx )
{
x = selex ;
selex = selsx ;
selsx = x ;
}
}
if ( y + charh > = seley )
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{
send = sstart ;
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for ( c = s ; c < e ; )
2009-07-05 18:45:53 +00:00
{
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c = Font_Decode ( c , & codeflags , & codepoint ) ;
send = Font_CharEndCoord ( font_console , send , codeflags , codepoint ) ;
2009-07-18 20:23:56 +00:00
2016-01-18 05:22:07 +00:00
if ( send + center > selex )
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break ;
}
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2013-08-21 07:14:39 +00:00
con - > selendline = l ;
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if ( s )
2015-07-14 14:47:00 +00:00
con - > selendoffset = c - ( conchar_t * ) ( l + 1 ) ;
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else
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con - > selendoffset = 0 ;
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}
2015-04-14 23:12:17 +00:00
if ( y < selsy )
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{
2015-07-14 14:47:00 +00:00
for ( c = s ; c < e ; )
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{
2015-07-14 14:47:00 +00:00
Font_Decode ( c , & codeflags , & codepoint ) ;
x = Font_CharEndCoord ( font_console , sstart , codeflags , codepoint ) ;
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if ( x + center > selsx )
2009-07-05 18:45:53 +00:00
break ;
2015-07-14 14:47:00 +00:00
c = Font_Decode ( c , & codeflags , & codepoint ) ;
2014-03-30 08:55:06 +00:00
sstart = x ;
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}
2009-07-18 20:23:56 +00:00
2013-08-21 07:14:39 +00:00
con - > selstartline = l ;
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if ( s )
2015-07-14 14:47:00 +00:00
con - > selstartoffset = c - ( conchar_t * ) ( l + 1 ) ;
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else
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con - > selstartoffset = 0 ;
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if ( selactive = = 2 & & s )
{ //checking for mouseover
//scan earlier to find any link enclosure
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for ( c - - ; c > = ( conchar_t * ) ( l + 1 ) ; c - - )
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{
if ( * c = = CON_LINKSTART )
{
selactive = 3 ; //we're mouse-overing a link!
con - > selstartoffset = c - ( conchar_t * ) ( l + 1 ) ;
break ;
}
if ( * c = = CON_LINKEND )
break ; //some other link ended here. don't use its start.
}
if ( selactive = = 3 & & con - > selendline = = l )
{
for ( ; c < ( conchar_t * ) ( l + 1 ) + l - > length ; c + + )
if ( * c = = CON_LINKEND )
{
con - > selendoffset = c - ( conchar_t * ) ( l + 1 ) ;
break ;
}
sstart = picw ;
for ( c = s ; c < ( conchar_t * ) ( l + 1 ) + con - > selstartoffset ; )
{
c = Font_Decode ( c , & codeflags , & codepoint ) ;
sstart = Font_CharEndCoord ( font_console , sstart , codeflags , codepoint ) ;
}
send = sstart ;
for ( ; c < ( conchar_t * ) ( l + 1 ) + con - > selendoffset ; )
{
c = Font_Decode ( c , & codeflags , & codepoint ) ;
send = Font_CharEndCoord ( font_console , send , codeflags , codepoint ) ;
}
}
}
2009-07-05 18:45:53 +00:00
}
2015-04-14 23:12:17 +00:00
2016-01-18 05:22:07 +00:00
sstart + = center ;
send + = center ;
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if ( selactive ! = 2 )
2018-10-11 10:31:23 +00:00
{
if ( selactive = = 1 )
R2D_ImageColours ( SRGBA ( 0.1 , 0.1 , 0.3 , alphaval ) ) ; //selected
else
R2D_ImageColours ( SRGBA ( 0.3 , 0.3 , 0.3 , alphaval ) ) ; //mouseover.
if ( send < sstart )
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{
center = sstart ;
sstart = send ;
send = center ;
}
if ( selactive = = 3 ) //2 pixels high
R2D_FillBlock ( ( sstart * vid . width ) / ( float ) vid . rotpixelwidth , ( ( y + Font_CharHeight ( ) - 2 ) * vid . height ) / ( float ) vid . rotpixelheight , ( ( send - sstart ) * vid . width ) / ( float ) vid . rotpixelwidth , ( 2 * vid . height ) / ( float ) vid . rotpixelheight ) ;
else //full height
2018-10-11 10:31:23 +00:00
R2D_FillBlock ( ( sstart * vid . width ) / ( float ) vid . rotpixelwidth , ( y * vid . height ) / ( float ) vid . rotpixelheight , ( ( send - sstart ) * vid . width ) / ( float ) vid . rotpixelwidth , ( Font_CharHeight ( ) * vid . height ) / ( float ) vid . rotpixelheight ) ;
R2D_Flush ( ) ;
}
2009-07-05 18:45:53 +00:00
}
}
2008-11-09 22:29:28 +00:00
}
2016-07-12 00:40:13 +00:00
R2D_ImageColours ( 1.0 , 1.0 , 1.0 , alphaval ) ;
2009-07-05 18:45:53 +00:00
2013-08-21 07:14:39 +00:00
x = sx + picw ;
2016-01-18 05:22:07 +00:00
if ( l - > flags & CONL_CENTERED )
{
int send = 0 ;
for ( c = s ; c < e ; )
{
c = Font_Decode ( c , & codeflags , & codepoint ) ;
send = Font_CharEndCoord ( font_console , send , codeflags , codepoint ) ;
}
x + = ( ( ex - sx ) - send ) / 2 ;
}
2015-07-14 14:47:00 +00:00
Font_LineDraw ( x , y , s , e ) ;
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2016-07-12 00:40:13 +00:00
if ( con - > userline = = l & & s < = ( conchar_t * ) ( l + 1 ) + con - > useroffset & & ( conchar_t * ) ( l + 1 ) + con - > useroffset < = e )
if ( ( int ) ( realtime * 4 ) & 1 )
{
int sstart ;
sstart = picw ;
for ( c = s ; c < ( conchar_t * ) ( l + 1 ) + con - > useroffset ; )
{
c = Font_Decode ( c , & codeflags , & codepoint ) ;
sstart = Font_CharEndCoord ( font_console , sstart , codeflags , codepoint ) ;
}
Font_DrawChar ( sx + sstart , y , CON_WHITEMASK , 0xe00b ) ;
}
2009-07-13 00:32:31 +00:00
if ( y < top )
2009-07-05 18:45:53 +00:00
break ;
2004-08-23 00:15:46 +00:00
}
2013-08-21 07:14:39 +00:00
y - = pich / 2 ;
2019-09-04 08:32:22 +00:00
if ( chop )
chop - = pich / 2 ;
2009-07-13 00:32:31 +00:00
if ( y < top )
break ;
2004-08-23 00:15:46 +00:00
}
2012-11-27 03:23:19 +00:00
return y ;
}
2013-11-21 23:02:28 +00:00
void Draw_ExpandedString ( float x , float y , conchar_t * str ) ;
2020-09-08 05:11:09 +00:00
static void Con_DrawModelPreview ( model_t * model , float x , float y , float w , float h )
{
playerview_t pv ;
entity_t ent ;
vec3_t fwd , rgt , up ;
vec3_t lightpos = { 1 , 1 , 0 } ;
float transforms [ 12 ] ;
float scale ;
if ( R2D_Flush )
R2D_Flush ( ) ;
memset ( & pv , 0 , sizeof ( pv ) ) ;
CL_DecayLights ( ) ;
CL_ClearEntityLists ( ) ;
V_ClearRefdef ( & pv ) ;
r_refdef . drawsbar = false ;
V_CalcRefdef ( & pv ) ;
r_refdef . grect . width = w ;
r_refdef . grect . height = h ;
r_refdef . grect . x = x ;
r_refdef . grect . y = y ;
r_refdef . time = realtime ;
r_refdef . flags = RDF_NOWORLDMODEL ;
r_refdef . afov = 60 ;
r_refdef . fov_x = 0 ;
r_refdef . fov_y = 0 ;
r_refdef . dirty | = RDFD_FOV ;
VectorClear ( r_refdef . viewangles ) ;
r_refdef . viewangles [ 0 ] = 20 ;
// r_refdef.viewangles[1] = realtime * 90;
AngleVectors ( r_refdef . viewangles , fwd , rgt , up ) ;
VectorScale ( fwd , - 64 , r_refdef . vieworg ) ;
memset ( & ent , 0 , sizeof ( ent ) ) ;
ent . model = model ;
ent . scale = 1 ;
ent . angles [ 1 ] = realtime * 90 ; //mods->yaw;
// ent.angles[0] = realtime*23.4;//mods->pitch;
2020-10-06 03:17:28 +00:00
AngleVectorsMesh ( ent . angles , ent . axis [ 0 ] , ent . axis [ 1 ] , ent . axis [ 2 ] ) ;
2020-09-08 05:11:09 +00:00
VectorInverse ( ent . axis [ 1 ] ) ;
//ent.origin[2] -= (ent.model->maxs[2]-ent.model->mins[2]) * 0.5 + ent.model->mins[2];
ent . scale = 1 ;
scale = max ( max ( fabs ( ent . model - > maxs [ 0 ] - ent . model - > mins [ 0 ] ) , fabs ( ent . model - > maxs [ 1 ] - ent . model - > mins [ 1 ] ) ) , fabs ( ent . model - > maxs [ 2 ] - ent . model - > mins [ 2 ] ) ) ;
scale = scale ? 64.0 / scale : 1 ;
ent . origin [ 2 ] - = ( ent . model - > maxs [ 2 ] - ent . model - > mins [ 2 ] ) * 0.5 + ent . model - > mins [ 2 ] ;
Vector4Set ( ent . shaderRGBAf , 1 , 1 , 1 , 1 ) ;
VectorScale ( ent . axis [ 0 ] , scale , ent . axis [ 0 ] ) ;
VectorScale ( ent . axis [ 1 ] , scale , ent . axis [ 1 ] ) ;
VectorScale ( ent . axis [ 2 ] , scale , ent . axis [ 2 ] ) ;
2022-03-08 05:31:34 +00:00
ent . topcolour = TOP_DEFAULT ;
ent . bottomcolour = BOTTOM_DEFAULT ;
2020-09-08 05:11:09 +00:00
// ent.fatness = sin(realtime)*5;
ent . playerindex = - 1 ;
ent . skinnum = 0 ;
ent . shaderTime = 0 ; //realtime;
ent . framestate . g [ FS_REG ] . lerpweight [ 0 ] = 1 ;
ent . framestate . g [ FS_REG ] . frametime [ 0 ] = ent . framestate . g [ FS_REG ] . frametime [ 1 ] = realtime ;
ent . framestate . g [ FS_REG ] . endbone = 0x7fffffff ;
2022-07-28 02:17:52 +00:00
if ( model - > submodelof )
;
else
2022-03-08 05:31:34 +00:00
{
2022-07-28 02:17:52 +00:00
ent . customskin = Mod_RegisterSkinFile ( va ( " %s_0.skin " , model - > publicname ) ) ;
if ( ent . customskin = = 0 )
{
char haxxor [ MAX_QPATH ] ;
COM_StripExtension ( model - > publicname , haxxor , sizeof ( haxxor ) ) ;
ent . customskin = Mod_RegisterSkinFile ( va ( " %s_default.skin " , haxxor ) ) ;
}
2022-03-08 05:31:34 +00:00
}
2020-09-08 05:11:09 +00:00
Vector4Set ( ent . shaderRGBAf , 1 , 1 , 1 , 1 ) ;
VectorSet ( ent . glowmod , 1 , 1 , 1 ) ;
ent . light_avg [ 0 ] = ent . light_avg [ 1 ] = ent . light_avg [ 2 ] = 0.66 ;
ent . light_range [ 0 ] = ent . light_range [ 1 ] = ent . light_range [ 2 ] = 0.33 ;
V_ApplyRefdef ( ) ;
if ( ent . model - > camerabone > 0 & & Mod_GetTag ( ent . model , ent . model - > camerabone , & ent . framestate , transforms ) )
{
VectorClear ( ent . origin ) ;
2020-10-06 03:17:28 +00:00
AngleVectorsMesh ( ent . angles , ent . axis [ 0 ] , ent . axis [ 1 ] , ent . axis [ 2 ] ) ;
2020-09-08 05:11:09 +00:00
VectorInverse ( ent . axis [ 1 ] ) ;
scale = 1 ;
{
vec3_t fwd , up ;
float camera [ 12 ] , et [ 12 ] = {
ent . axis [ 0 ] [ 0 ] , ent . axis [ 1 ] [ 0 ] , ent . axis [ 2 ] [ 0 ] , ent . origin [ 0 ] ,
ent . axis [ 0 ] [ 1 ] , ent . axis [ 1 ] [ 1 ] , ent . axis [ 2 ] [ 1 ] , ent . origin [ 1 ] ,
ent . axis [ 0 ] [ 2 ] , ent . axis [ 1 ] [ 2 ] , ent . axis [ 2 ] [ 2 ] , ent . origin [ 2 ] ,
} ;
R_ConcatTransforms ( ( void * ) et , ( void * ) transforms , ( void * ) camera ) ;
VectorSet ( fwd , camera [ 2 ] , camera [ 6 ] , camera [ 10 ] ) ;
VectorNegate ( fwd , fwd ) ;
VectorSet ( up , camera [ 1 ] , camera [ 5 ] , camera [ 9 ] ) ;
VectorSet ( r_refdef . vieworg , camera [ 3 ] , camera [ 7 ] , camera [ 11 ] ) ;
VectorAngles ( fwd , up , r_refdef . viewangles , false ) ;
}
}
else
{
ent . angles [ 1 ] = realtime * 90 ; //mods->yaw;
2020-10-06 03:17:28 +00:00
AngleVectorsMesh ( ent . angles , ent . axis [ 0 ] , ent . axis [ 1 ] , ent . axis [ 2 ] ) ;
2020-09-08 05:11:09 +00:00
VectorScale ( ent . axis [ 0 ] , scale , ent . axis [ 0 ] ) ;
VectorScale ( ent . axis [ 1 ] , - scale , ent . axis [ 1 ] ) ;
VectorScale ( ent . axis [ 2 ] , scale , ent . axis [ 2 ] ) ;
}
ent . scale = scale ;
VectorNormalize ( lightpos ) ;
ent . light_dir [ 0 ] = DotProduct ( lightpos , ent . axis [ 0 ] ) ;
ent . light_dir [ 1 ] = DotProduct ( lightpos , ent . axis [ 1 ] ) ;
ent . light_dir [ 2 ] = DotProduct ( lightpos , ent . axis [ 2 ] ) ;
ent . light_known = 2 ;
V_AddEntity ( & ent ) ;
R_RenderView ( ) ;
}
static void Con_DrawMouseOver ( console_t * mouseconsole )
{
char * tiptext = NULL ;
shader_t * shader = NULL ;
model_t * model = NULL ;
2020-10-26 06:30:35 +00:00
sfx_t * audio = NULL ;
2020-09-08 05:11:09 +00:00
char * mouseover ;
if ( ! mouseconsole - > mouseover | | ! mouseconsole - > mouseover ( mouseconsole , & tiptext , & shader ) )
{
mouseover = Con_CopyConsole ( mouseconsole , false , true , true ) ;
if ( mouseover )
{
char * end = strstr ( mouseover , " ^] " ) ;
char * info = strchr ( mouseover , ' \\ ' ) ;
if ( ! info )
info = " " ;
if ( end )
* end = 0 ;
# ifdef PLUGINS
if ( ! Plug_ConsoleLinkMouseOver ( mousecursor_x , mousecursor_y , mouseover + 2 , info ) )
# endif
{
char * key ;
key = Info_ValueForKey ( info , " tipimg " ) ;
if ( * key )
{
char * fl = Info_ValueForKey ( info , " tipimgtype " ) ;
if ( * fl )
2021-06-22 14:40:53 +00:00
shader = R_RegisterCustom ( NULL , key , atoi ( fl ) , NULL , NULL ) ;
2020-09-08 05:11:09 +00:00
else
shader = R2D_SafeCachePic ( key ) ;
}
else
{
image_t * img = NULL ;
key = Info_ValueForKey ( info , " tiprawimg " ) ;
if ( * key )
{
img = Image_FindTexture ( key , NULL , IF_NOREPLACE | IF_PREMULTIPLYALPHA | IF_TEXTYPE_ANY ) ;
if ( ! img )
img = Image_FindTexture ( key , NULL , IF_NOREPLACE | IF_TEXTYPE_ANY ) ;
if ( ! img )
{
size_t fsize ;
char * buf ;
img = Image_CreateTexture ( key , NULL , IF_NOREPLACE | IF_PREMULTIPLYALPHA | IF_TEXTYPE_ANY ) ;
if ( ( buf = FS_LoadMallocFile ( key , & fsize ) ) )
Image_LoadTextureFromMemory ( img , img - > flags | IF_NOWORKER , key , key , buf , fsize ) ;
}
}
key = Info_ValueForKey ( info , " tipimgptr " ) ;
if ( * key )
img = Image_TextureIsValid ( strtoull ( key , NULL , 0 ) ) ;
if ( img & & img - > status = = TEX_LOADED )
{
if ( ( img - > flags & IF_TEXTYPEMASK ) = = IF_TEXTYPE_CUBE )
{
shader = R_RegisterShader ( " tiprawimgcube " , 0 , " { \n program postproc_equirectangular \n { \n map \" $cube:$reflectcube \" \n } \n } " ) ;
shader - > defaulttextures - > reflectcube = img ;
}
2021-05-09 13:01:15 +00:00
else if ( ( img - > flags & IF_TEXTYPEMASK ) = = IF_TEXTYPE_2D_ARRAY )
{
shader = R_RegisterShader ( " tiprawimgarray " , 0 , " { \n program default2danim \n { \n map \" $2darray:$diffuse \" \n } \n } " ) ;
shader - > defaulttextures - > base = img ;
}
2020-09-08 05:11:09 +00:00
else if ( ( img - > flags & IF_TEXTYPEMASK ) = = IF_TEXTYPE_2D )
{
shader = R2D_SafeCachePic ( " tiprawimg " ) ;
shader - > defaulttextures - > base = img ;
}
if ( shader )
{
shader - > width = img - > width ;
shader - > height = img - > height ;
if ( shader - > width > 320 )
{
shader - > height * = 320.0 / shader - > width ;
shader - > width = 320 ;
}
if ( shader - > height > 240 )
{
shader - > width * = 240.0 / shader - > height ;
shader - > height = 240 ;
}
}
}
else
shader = NULL ;
2021-12-20 10:06:43 +00:00
if ( ! vrui . enabled )
2020-09-08 05:11:09 +00:00
{
2021-12-20 10:06:43 +00:00
key = Info_ValueForKey ( info , " modelviewer " ) ;
if ( * key )
{
model = Mod_ForName ( key , MLV_WARN ) ;
if ( model - > loadstate ! = MLS_LOADED )
model = NULL ;
}
2020-09-08 05:11:09 +00:00
}
2020-10-26 06:30:35 +00:00
key = Info_ValueForKey ( info , " playaudio " ) ;
if ( * key )
{
audio = S_PrecacheSound ( key ) ;
if ( audio & & audio - > loadstate ! = SLS_LOADED )
audio = NULL ;
}
2020-09-08 05:11:09 +00:00
}
tiptext = Info_ValueForKey ( info , " tip " ) ;
}
Z_Free ( mouseover ) ;
}
}
2020-10-26 06:30:35 +00:00
if ( ( tiptext & & * tiptext ) | | shader | | model | | audio )
2020-09-08 05:11:09 +00:00
{
//FIXME: draw a proper background.
//FIXME: support line breaks.
2020-10-26 06:30:35 +00:00
conchar_t buffer [ 2048 ] , * starts [ 64 ] , * ends [ countof ( starts ) ] , * eot ;
2020-09-08 05:11:09 +00:00
int lines , i , px , py ;
float tw , th ;
float ih = 0 , iw = 0 ;
float x = mousecursor_x + 8 ;
float y = mousecursor_y + 8 ;
Font_BeginString ( font_console , x , y , & px , & py ) ;
2020-10-26 06:30:35 +00:00
eot = COM_ParseFunString ( CON_WHITEMASK , tiptext , buffer , sizeof ( buffer ) , false ) ;
if ( audio )
{
struct sfxcache_s cache ;
char name [ MAX_OSPATH ] ;
float len ;
* name = 0 ;
len = audio - > decoder . querydata ? audio - > decoder . querydata ( audio , & cache , name , sizeof ( name ) ) : - 1 ;
if ( len > = 0 )
{
eot = COM_ParseFunString ( CON_WHITEMASK , va ( " \n \n %s \n %gkhz, %s, %ibit, %g seconds%s " ,
name , cache . speed / 1000.0 , cache . numchannels = = 1 ? " mono " : " stereo " , QAF_BYTES ( cache . format ) * 8 , len , audio - > loopstart > = 0 ? " looped " : " "
) , eot , sizeof ( buffer ) - ( ( char * ) eot - ( char * ) buffer ) , false ) ;
}
else
{
cache = * ( struct sfxcache_s * ) audio - > decoder . buf ;
len = ( double ) cache . length / cache . speed ;
eot = COM_ParseFunString ( CON_WHITEMASK , va ( " \n \n \n %gkhz, %s, %ibit, %g seconds%s " ,
cache . speed / 1000.0 , cache . numchannels = = 1 ? " mono " : " stereo " , QAF_BYTES ( cache . format ) * 8 , len , audio - > loopstart > = 0 ? " looped " : " "
) , eot , sizeof ( buffer ) - ( ( char * ) eot - ( char * ) buffer ) , false ) ;
}
}
lines = Font_LineBreaks ( buffer , eot , ( 256.0 * vid . pixelwidth ) / vid . width , countof ( starts ) , starts , ends ) ;
2020-09-08 05:11:09 +00:00
th = ( Font_CharHeight ( ) * lines * vid . height ) / vid . pixelheight ;
if ( model )
{
iw = 128 ;
ih = 128 ;
}
else if ( shader )
{
int w , h ;
if ( R_GetShaderSizes ( shader , & w , & h , false ) > = 0 )
{
iw = w ;
ih = h ;
}
else
shader = NULL ;
}
if ( iw > ( vid . width / 4.0 ) )
{
ih * = ( vid . width / 4.0 ) / iw ;
iw * = ( vid . width / 4.0 ) / iw ;
}
if ( ih > ( vid . height / 4.0 ) )
{
iw * = ( vid . width / 4.0 ) / ih ;
ih * = ( vid . width / 4.0 ) / ih ;
}
if ( x + iw / 2 + 8 + 256 > vid . width )
x = vid . width - ( iw / 2 + 8 + 256 ) ;
if ( x < iw / 2 )
x = iw / 2 ;
x + = iw / 2 + 8 ;
if ( y + max ( th , ih ) > vid . height )
y = mousecursor_y - 8 - max ( th , ih ) ;
if ( y < 0 )
y = 0 ;
Font_BeginString ( font_console , x , y + ( max ( th , ih ) - th ) / 2 , & px , & py ) ;
for ( i = 0 , tw = 0 ; i < lines ; i + + )
{
int lw = Font_LineWidth ( starts [ i ] , ends [ i ] ) ;
if ( lw > tw )
tw = lw ;
}
tw * = ( float ) vid . width / vid . pixelwidth ;
Font_EndString ( font_console ) ;
R2D_ImageColours ( 0 , 0 , 0 , .75 ) ;
R2D_FillBlock ( x , y + ( max ( th , ih ) - th ) / 2 , tw , th ) ;
R2D_ImageColours ( 1 , 1 , 1 , 1 ) ;
Font_BeginString ( font_console , x , y + ( max ( th , ih ) - th ) / 2 , & px , & py ) ;
for ( i = 0 ; i < lines ; i + + )
{
Font_LineDraw ( px , py , starts [ i ] , ends [ i ] ) ;
py + = Font_CharHeight ( ) ;
}
Font_EndString ( font_console ) ;
if ( model )
Con_DrawModelPreview ( model , x - 8 - iw , y + ( ( th > ih ) ? ( th - ih ) / 2 : 0 ) , iw , ih ) ;
if ( shader )
{
if ( th > ih )
y + = ( th - ih ) / 2 ;
R2D_Image ( x - 8 - iw , y , iw , ih , 0 , 0 , 1 , 1 , shader ) ;
}
}
}
2012-11-27 03:23:19 +00:00
/*
= = = = = = = = = = = = = = = =
Con_DrawConsole
Draws the console with the solid background
= = = = = = = = = = = = = = = =
*/
void Con_DrawConsole ( int lines , qboolean noback )
{
extern qboolean scr_con_forcedraw ;
int x , y , sx , ex ;
conline_t * l ;
int selsx , selsy , selex , seley , selactive ;
qboolean haveprogress ;
2015-04-14 23:12:17 +00:00
console_t * w , * mouseconsole ;
2016-07-12 00:40:13 +00:00
float fadetime ;
2012-11-27 03:23:19 +00:00
2018-11-19 06:37:25 +00:00
if ( ! con_current )
con_current = Con_GetMain ( ) ;
2015-04-14 23:12:17 +00:00
con_mouseover = NULL ;
//draw any windowed consoles (under main console)
2018-11-19 06:37:25 +00:00
for ( w = con_head ; w ; w = w - > next )
2015-04-14 23:12:17 +00:00
{
srect_t srect ;
if ( ( w - > flags & ( CONF_HIDDEN | CONF_ISWINDOW ) ) ! = CONF_ISWINDOW )
continue ;
2016-07-12 00:40:13 +00:00
if ( Key_Dest_Has ( kdm_cwindows ) )
fadetime = 0 ; //nothing fades when focused.
else
fadetime = 4 ;
2015-04-14 23:12:17 +00:00
if ( w - > wnd_w > vid . width )
w - > wnd_w = vid . width ;
if ( w - > wnd_h > vid . height )
w - > wnd_h = vid . height ;
if ( w - > wnd_w < 64 )
w - > wnd_w = 64 ;
if ( w - > wnd_h < 16 )
w - > wnd_h = 16 ;
//windows that move off the top of the screen somehow are bad.
if ( w - > wnd_y > vid . height - 8 )
w - > wnd_y = vid . height - 8 ;
if ( w - > wnd_y < 0 )
w - > wnd_y = 0 ;
if ( w - > wnd_x > vid . width - 32 )
w - > wnd_x = vid . width - 32 ;
if ( w - > wnd_x < - w - > wnd_w + 32 )
w - > wnd_x = - w - > wnd_w + 32 ;
if ( w - > wnd_h < 8 )
w - > wnd_h = 8 ;
if ( mousecursor_x > = w - > wnd_x & & mousecursor_x < w - > wnd_x + w - > wnd_w & & mousecursor_y > = w - > wnd_y & & mousecursor_y < w - > wnd_y + w - > wnd_h & & mousecursor_y > lines )
con_mouseover = w ;
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w - > mousecursor [ 0 ] = mousecursor_x - ( w - > wnd_x + 8 ) ;
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w - > mousecursor [ 1 ] = mousecursor_y - w - > wnd_y ;
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if ( Key_Dest_Has ( kdm_cwindows ) )
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{
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int top = 8 ; //padding at the top
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if ( con_curwindow = = w )
2018-03-04 14:41:16 +00:00
R2D_ImageColours ( SRGBA ( 0.0 , 0.05 , 0.1 , 0.8 ) ) ;
2016-07-12 00:40:13 +00:00
else
2018-03-04 14:41:16 +00:00
R2D_ImageColours ( SRGBA ( 0.0 , 0.05 , 0.1 , 0.5 ) ) ;
2016-07-12 00:40:13 +00:00
R2D_FillBlock ( w - > wnd_x , w - > wnd_y , w - > wnd_w , w - > wnd_h ) ;
R2D_ImageColours ( 1 , 1 , 1 , 1 ) ;
2017-09-20 11:27:13 +00:00
//fixme: scale up this font...
Draw_FunStringWidth ( w - > wnd_x , w - > wnd_y , w - > title , w - > wnd_w - top , 2 , ( con_curwindow = = w ) ? true : false ) ;
Draw_FunStringWidth ( w - > wnd_x + w - > wnd_w - top , w - > wnd_y , " X " , top , 2 , ( ( w - > buttonsdown = = CB_CLOSE & & w - > mousecursor [ 0 ] > w - > wnd_w - ( 8 + top ) & & w - > mousecursor [ 1 ] < top ) | | ( con_curwindow = = w & & w - > mousecursor [ 0 ] > = w - > wnd_w - ( 8 + top ) & & w - > mousecursor [ 0 ] < w - > wnd_w - 8 & & w - > mousecursor [ 1 ] > = 0 & & w - > mousecursor [ 1 ] < 8 ) ) ? true : false ) ;
2016-07-12 00:40:13 +00:00
if ( w - > backshader | | * w - > backimage )
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{
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shader_t * shader = w - > backshader ;
if ( ! shader )
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shader = w - > backshader = R_RegisterPic ( w - > backimage , NULL ) ; // R_RegisterCustom(w->backimage, SUF_NONE, Shader_DefaultCinematic, w->backimage);
2016-07-12 00:40:13 +00:00
if ( shader )
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{
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float backx = w - > wnd_x + 8 ;
float backy = w - > wnd_y + top ;
float backw = w - > wnd_w - 16 ;
float backh = w - > wnd_h - 8 - top ;
2017-02-21 20:22:07 +00:00
# ifdef HAVE_MEDIA_DECODER
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cin_t * cin = R_ShaderGetCinematic ( shader ) ;
if ( cin )
{
const char * url = Media_Send_GetProperty ( cin , " url " ) ;
if ( url )
{
float x = 0 ;
// float r = x+w->wnd_w-16;
2017-09-20 11:27:13 +00:00
const char * buttons [ ] = { " bck " , " fwd " , " rld " , " home " , " " , ( ( w - > linebuffered = = Con_Navigate ) ? ( char * ) key_lines [ edit_line ] : url ) } ;
2019-06-17 04:21:41 +00:00
const char * buttoncmds [ ] = { " cmd:back " , " cmd:forward " , " cmd:refresh " ,
# ifdef QUAKETC //total conversions should have their own website.
ENGINEWEBSITE
# else //otherwise use some more useful page, for quake mods.
2021-10-05 05:05:15 +00:00
" cmd:home "
2019-06-17 04:21:41 +00:00
# endif
, NULL , NULL } ;
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float tw ;
int i , fl ;
for ( i = 0 ; i < countof ( buttons ) ; i + + )
{
if ( i = = countof ( buttons ) - 1 )
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tw = FLT_MAX ;
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else if ( i = = countof ( buttons ) - 2 )
2017-09-20 11:27:13 +00:00
{
tw = 8 + 8 ;
if ( * w - > icon )
R2D_Image ( w - > wnd_x + 8 + x , w - > wnd_y + top , tw , tw , 0 , 0 , 1 , 1 , R_RegisterPic ( w - > icon , NULL ) ) ;
else
tw = 0 ;
}
else if ( i = = countof ( buttons ) - 3 )
2016-07-12 00:40:13 +00:00
tw = 40 ;
else
tw = 32 ;
fl = con_curwindow = = w ;
if ( w - > mousecursor [ 1 ] > = 8 & & w - > mousecursor [ 1 ] < 16 & & w - > mousecursor [ 0 ] > = x & & w - > mousecursor [ 0 ] < x + tw )
{
fl | = 2 ;
if ( w - > buttonsdown = = CB_ACTIONBAR )
{
w - > buttonsdown = CB_NONE ;
if ( buttoncmds [ i ] )
Media_Send_Command ( cin , buttoncmds [ i ] ) ;
else if ( w - > linebuffered ! = Con_Navigate )
{
Key_ConsoleReplace ( url ) ;
w - > linebuffered = Con_Navigate ;
}
}
}
if ( tw > w - > wnd_w - 16 - x )
tw = w - > wnd_w - 16 - x ;
Draw_FunStringWidth ( w - > wnd_x + 8 + x , w - > wnd_y + top , buttons [ i ] , tw , false , fl ) ;
x + = tw ;
}
top + = 8 ;
2017-09-20 11:27:13 +00:00
backy + = 8 ;
backh - = 8 ;
2016-07-12 00:40:13 +00:00
}
2017-09-20 11:27:13 +00:00
//convert these to pixels.
backx = ( backx * ( int ) vid . rotpixelwidth ) / ( float ) vid . width ;
backy = ( backy * ( int ) vid . rotpixelheight ) / ( float ) vid . height ;
backw = ( backw * ( int ) vid . rotpixelwidth ) / ( float ) vid . width ;
backh = ( backh * ( int ) vid . rotpixelheight ) / ( float ) vid . height ;
//snap to pixels. this avoids issues with linear filtering
backx = ( int ) backx ;
backy = ( int ) backy ;
backw = ( int ) backw ;
backh = ( int ) backh ;
Media_Send_Resize ( cin , backw , backh ) ;
//convert back to screen coords now.
backx = ( backx * ( int ) vid . width ) / ( float ) vid . rotpixelwidth ;
backy = ( backy * ( int ) vid . height ) / ( float ) vid . rotpixelheight ;
backw = ( backw * ( int ) vid . width ) / ( float ) vid . rotpixelwidth ;
backh = ( backh * ( int ) vid . height ) / ( float ) vid . rotpixelheight ;
Media_Send_MouseMove ( cin , ( w - > mousecursor [ 0 ] ) / backw , ( w - > mousecursor [ 1 ] - top ) / backh ) ;
2016-07-12 00:40:13 +00:00
if ( con_curwindow = = w )
Media_Send_Command ( cin , " cmd:focus " ) ;
else
Media_Send_Command ( cin , " cmd:unfocus " ) ;
}
2015-08-22 03:05:37 +00:00
# endif
2017-09-20 11:27:13 +00:00
R2D_Image ( backx , backy , backw , backh , 0 , 0 , 1 , 1 , shader ) ;
2016-07-12 00:40:13 +00:00
}
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}
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w - > unseentext = false ;
}
else
w - > buttonsdown = 0 ;
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2016-07-12 00:40:13 +00:00
srect . x = ( w - > wnd_x + 8 ) / vid . width ;
2015-04-14 23:12:17 +00:00
srect . y = ( w - > wnd_y + 8 ) / vid . height ;
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srect . width = ( w - > wnd_w - 16 ) / vid . width ;
srect . height = ( w - > wnd_h - 16 ) / vid . height ;
2015-04-14 23:12:17 +00:00
srect . dmin = - 99999 ;
srect . dmax = 99999 ;
srect . y = ( 1 - srect . y ) - srect . height ;
if ( srect . width & & srect . height )
{
2016-08-25 00:12:14 +00:00
if ( ! fadetime )
{
2018-03-04 14:41:16 +00:00
R2D_ImageColours ( SRGBA ( 0 , 0.1 , 0.2 , 1.0 ) ) ;
2016-08-25 00:12:14 +00:00
if ( ( w - > buttonsdown & CB_SIZELEFT ) | | ( con_curwindow = = w & & w - > mousecursor [ 0 ] > = - 8 & & w - > mousecursor [ 0 ] < 0 & & w - > mousecursor [ 1 ] > = 8 & & w - > mousecursor [ 1 ] < w - > wnd_h ) )
R2D_FillBlock ( w - > wnd_x , w - > wnd_y + 8 , 8 , w - > wnd_h - 8 ) ;
if ( ( w - > buttonsdown & CB_SIZERIGHT ) | | ( con_curwindow = = w & & w - > mousecursor [ 0 ] > = w - > wnd_w - 16 & & w - > mousecursor [ 0 ] < w - > wnd_w - 8 & & w - > mousecursor [ 1 ] > = 8 & & w - > mousecursor [ 1 ] < w - > wnd_h ) )
R2D_FillBlock ( w - > wnd_x + w - > wnd_w - 8 , w - > wnd_y + 8 , 8 , w - > wnd_h - 8 ) ;
if ( ( w - > buttonsdown & CB_SIZEBOTTOM ) | | ( con_curwindow = = w & & w - > mousecursor [ 0 ] > = - 8 & & w - > mousecursor [ 0 ] < w - > wnd_w - 8 & & w - > mousecursor [ 1 ] > = w - > wnd_h - 8 & & w - > mousecursor [ 1 ] < w - > wnd_h ) )
R2D_FillBlock ( w - > wnd_x , w - > wnd_y + w - > wnd_h - 8 , w - > wnd_w , 8 ) ;
}
2016-07-12 00:40:13 +00:00
if ( R2D_Flush )
R2D_Flush ( ) ;
BE_Scissor ( & srect ) ;
Con_DrawOneConsole ( w , con_curwindow = = w & & Key_Dest_Has ( kdm_console | kdm_cwindows ) = = kdm_cwindows , font_console , w - > wnd_x + 8 , w - > wnd_y , w - > wnd_w - 16 , w - > wnd_h - 8 , fadetime ) ;
if ( R2D_Flush )
R2D_Flush ( ) ;
2015-04-14 23:12:17 +00:00
BE_Scissor ( NULL ) ;
}
2012-11-27 03:23:19 +00:00
2015-04-14 23:12:17 +00:00
if ( w - > selstartline )
mouseconsole = w ;
if ( ! con_curwindow )
con_curwindow = w ;
}
2016-07-12 00:40:13 +00:00
//draw main console...
2018-11-19 06:37:25 +00:00
if ( lines > 0 & & con_current & & ! ( con_current - > flags & CONF_ISWINDOW ) )
2015-04-14 23:12:17 +00:00
{
2016-07-12 00:40:13 +00:00
int top ;
2012-11-27 03:23:19 +00:00
# ifdef QTERM
2015-04-14 23:12:17 +00:00
if ( qterms )
QT_Update ( ) ;
2012-11-27 03:23:19 +00:00
# endif
// draw the background
2015-04-14 23:12:17 +00:00
if ( ! noback )
R2D_ConsoleBackground ( 0 , lines , scr_con_forcedraw ) ;
2012-11-27 03:23:19 +00:00
2015-04-14 23:12:17 +00:00
con_current - > unseentext = false ;
2012-11-27 03:23:19 +00:00
2015-04-14 23:12:17 +00:00
con_current - > vislines = lines ;
2012-11-27 03:23:19 +00:00
2015-04-14 23:12:17 +00:00
top = Con_DrawAlternateConsoles ( lines ) ;
2012-11-27 03:23:19 +00:00
2015-04-14 23:12:17 +00:00
if ( ! con_current - > display )
con_current - > display = con_current - > current ;
2013-08-21 07:14:39 +00:00
2015-04-14 23:12:17 +00:00
x = 8 ;
y = lines ;
2012-11-27 03:23:19 +00:00
2015-04-14 23:12:17 +00:00
con_current - > mousecursor [ 0 ] = mousecursor_x ;
con_current - > mousecursor [ 1 ] = mousecursor_y ;
2018-10-14 16:16:34 +00:00
if ( ! ( con_current - > flags & CONF_KEEPSELECTION ) )
{
con_current - > selstartline = NULL ;
con_current - > selendline = NULL ;
}
2015-04-14 23:12:17 +00:00
selactive = Key_GetConsoleSelectionBox ( con_current , & selsx , & selsy , & selex , & seley ) ;
2012-11-27 03:23:19 +00:00
2023-03-27 12:56:03 +00:00
if ( ( con_current - > flags & CONF_KEEPSELECTION ) & & con_current - > selstartline & & con_current - > selendline & & con_current - > buttonsdown ! = CB_SELECTED & & con_current - > buttonsdown ! = CB_TAPPED )
2018-10-14 16:16:34 +00:00
selactive = - 1 ;
2015-04-14 23:12:17 +00:00
Font_BeginString ( font_console , x , y , & x , & y ) ;
Font_BeginString ( font_console , selsx , selsy , & selsx , & selsy ) ;
Font_BeginString ( font_console , selex , seley , & selex , & seley ) ;
ex = Font_ScreenWidth ( ) ;
sx = x ;
ex - = sx ;
2012-11-27 03:23:19 +00:00
2015-04-14 23:12:17 +00:00
y - = Font_CharHeight ( ) ;
haveprogress = Con_DrawProgress ( x , ex - x , y ) ! = y ;
y = Con_DrawInput ( con_current , Key_Dest_Has ( kdm_console ) , x , ex - x , y , selactive , selsx , selex , selsy , seley ) ;
2012-11-27 03:23:19 +00:00
2015-04-14 23:12:17 +00:00
l = con_current - > display ;
2012-11-27 03:23:19 +00:00
2019-09-04 08:32:22 +00:00
y = Con_DrawConsoleLines ( con_current , l , con_current - > displayscroll , sx , ex , y , top , selactive , selsx , selex , selsy , seley , 0 ) ;
2009-07-05 18:45:53 +00:00
2015-04-14 23:12:17 +00:00
if ( ! haveprogress & & lines = = vid . height )
{
char * version = version_string ( ) ;
int i ;
Font_BeginString ( font_console , vid . width , lines , & x , & y ) ;
y - = Font_CharHeight ( ) ;
2015-07-14 14:47:00 +00:00
//assumption: version == ascii
2015-04-14 23:12:17 +00:00
for ( i = 0 ; version [ i ] ; i + + )
2015-07-14 14:47:00 +00:00
x - = Font_CharWidth ( CON_WHITEMASK | CON_HALFALPHA , version [ i ] ) ;
2015-04-14 23:12:17 +00:00
for ( i = 0 ; version [ i ] ; i + + )
2015-07-14 14:47:00 +00:00
x = Font_DrawChar ( x , y , CON_WHITEMASK | CON_HALFALPHA , version [ i ] ) ;
2015-04-14 23:12:17 +00:00
}
2009-11-04 21:16:50 +00:00
2015-04-14 23:12:17 +00:00
Font_EndString ( font_console ) ;
mouseconsole = con_mouseover ? con_mouseover : con_current ;
2023-01-09 05:14:38 +00:00
2023-03-27 12:56:03 +00:00
if ( con_current - > buttonsdown = = CB_SELECTED | | con_current - > buttonsdown = = CB_TAPPED )
2023-01-09 05:14:38 +00:00
{ //select was released...
console_t * con = con_current ;
char * buffer ;
2023-03-27 12:56:03 +00:00
qboolean tapped = con - > buttonsdown = = CB_TAPPED ;
2023-01-09 05:14:38 +00:00
con - > buttonsdown = CB_NONE ;
if ( con - > selstartline )
{
2023-03-27 12:56:03 +00:00
if ( tapped )
con - > flags & = ~ CONF_KEEPSELECTION ;
else
con - > flags | = CONF_KEEPSELECTION ;
2023-01-09 05:14:38 +00:00
if ( con - > userline )
{
if ( con - > flags & CONF_BACKSELECTION )
{
con - > userline = con - > selendline ;
con - > useroffset = con - > selendoffset ;
}
else
{
con - > userline = con - > selstartline ;
con - > useroffset = con - > selstartoffset ;
}
}
if ( con - > selstartline = = con - > selendline & & con - > selendoffset < = con - > selstartoffset + 1 )
{
if ( keydown [ K_LSHIFT ] | | keydown [ K_RSHIFT ] )
;
else
{
buffer = Con_CopyConsole ( con , false , true , false ) ;
if ( buffer )
{
Key_HandleConsoleLink ( con , buffer ) ;
Z_Free ( buffer ) ;
}
}
}
else
{
buffer = Con_CopyConsole ( con , true , false , true ) ; //don't keep markup if we're copying to the clipboard
if ( buffer )
{
Sys_SaveClipboard ( CBT_SELECTION , buffer ) ;
Z_Free ( buffer ) ;
}
}
}
}
2015-04-14 23:12:17 +00:00
}
else
mouseconsole = con_mouseover ? con_mouseover : NULL ;
2013-11-21 23:02:28 +00:00
2015-04-14 23:12:17 +00:00
if ( mouseconsole & & mouseconsole - > selstartline )
2020-09-08 05:11:09 +00:00
Con_DrawMouseOver ( mouseconsole ) ;
2004-08-23 00:15:46 +00:00
}
2016-07-12 00:40:13 +00:00
void Con_DrawOneConsole ( console_t * con , qboolean focused , struct font_s * font , float fx , float fy , float fsx , float fsy , float lineagelimit )
2013-08-21 07:14:39 +00:00
{
int selactive , selsx , selsy , selex , seley ;
int x , y , sx , sy ;
Font_BeginString ( font , fx , fy , & x , & y ) ;
Font_BeginString ( font , fx + fsx , fy + fsy , & sx , & sy ) ;
2013-10-08 14:28:11 +00:00
if ( con = = con_current & & Key_Dest_Has ( kdm_console ) )
2013-08-21 07:14:39 +00:00
{
selactive = false ; //don't change selections if this is the main console and we're looking at the console, because that main console has focus instead anyway.
selsx = selsy = selex = seley = 0 ;
}
else
{
selactive = Key_GetConsoleSelectionBox ( con , & selsx , & selsy , & selex , & seley ) ;
2016-07-12 00:40:13 +00:00
if ( ( con - > flags & CONF_KEEPSELECTION ) & & con - > selstartline & & con - > selendline )
{
selactive = - 1 ;
selsx = selsy = selex = seley = 0 ;
}
else
{
con - > selstartline = NULL ;
con - > selendline = NULL ;
Font_BeginString ( font , selsx , selsy , & selsx , & selsy ) ;
Font_BeginString ( font , selex , seley , & selex , & seley ) ;
selsx + = x ;
selsy + = y ;
selex + = x ;
seley + = y ;
}
2013-08-21 07:14:39 +00:00
}
2016-07-12 00:40:13 +00:00
R2D_ImageColours ( 1 , 1 , 1 , 1 ) ;
2015-04-14 23:12:17 +00:00
sy = Con_DrawInput ( con , focused , x , sx , sy , selactive , selsx , selex , selsy , seley ) ;
2013-08-21 07:14:39 +00:00
2016-07-12 00:40:13 +00:00
sx - = con - > displayoffset ;
selsx - = con - > displayoffset ;
selex - = con - > displayoffset ;
2013-08-21 07:14:39 +00:00
if ( ! con - > display )
con - > display = con - > current ;
2019-09-04 08:32:22 +00:00
Con_DrawConsoleLines ( con , con - > display , con - > displayscroll , x , sx , sy , y , selactive , selsx , selex , selsy , seley , lineagelimit ) ;
2013-08-21 07:14:39 +00:00
2023-03-27 12:56:03 +00:00
if ( con - > buttonsdown = = CB_SELECTED | | con - > buttonsdown = = CB_TAPPED )
{ //select was released...
char * buffer ;
qboolean tapped = con - > buttonsdown = = CB_TAPPED ;
con - > buttonsdown = CB_NONE ;
if ( con - > selstartline )
{
if ( tapped )
con - > flags & = ~ CONF_KEEPSELECTION ;
else
con - > flags | = CONF_KEEPSELECTION ;
if ( con - > userline )
{
if ( con - > flags & CONF_BACKSELECTION )
{
con - > userline = con - > selendline ;
con - > useroffset = con - > selendoffset ;
}
else
{
con - > userline = con - > selstartline ;
con - > useroffset = con - > selstartoffset ;
}
}
if ( con - > selstartline = = con - > selendline & & con - > selendoffset < = con - > selstartoffset + 1 )
{
if ( keydown [ K_LSHIFT ] | | keydown [ K_RSHIFT ] )
;
else
{
buffer = Con_CopyConsole ( con , false , true , false ) ;
if ( buffer )
{
Key_HandleConsoleLink ( con , buffer ) ;
Z_Free ( buffer ) ;
}
}
}
else
{
buffer = Con_CopyConsole ( con , true , false , true ) ; //don't keep markup if we're copying to the clipboard
if ( buffer )
{
Sys_SaveClipboard ( CBT_SELECTION , buffer ) ;
Z_Free ( buffer ) ;
}
}
}
}
2013-08-21 07:14:39 +00:00
Font_EndString ( font ) ;
}
2004-08-23 00:15:46 +00:00
2016-07-12 00:40:13 +00:00
//false=don't walk over it.
//true=fine and dandy
//2=ignore only if at the end.
static qbyte Con_IsTokenChar ( unsigned int chr )
{
if ( chr > = 0x80 ) //unicode chars are all continuation
return true ;
if ( chr = = ' ( ' | | chr = = ' ) ' | | chr = = ' { ' | | chr = = ' } ' )
return false ;
2018-10-23 07:09:06 +00:00
if ( chr = = ' / ' | | chr = = ' \\ ' )
return 2 ; //on left only
if ( chr = = ' . ' | | chr = = ' : ' )
return 3 ; //disallow only if followed by whitespace
2016-07-12 00:40:13 +00:00
if ( chr > = ' a ' & & chr < = ' z ' )
return true ;
if ( chr > = ' A ' & & chr < = ' Z ' )
return true ;
if ( chr > = ' 0 ' & & chr < = ' 9 ' )
return true ;
2018-10-23 07:09:06 +00:00
if ( chr = = ' [ ' | | chr = = ' ] ' | | chr = = ' _ ' )
2016-07-12 00:40:13 +00:00
return true ;
return false ;
}
2018-10-23 07:09:06 +00:00
void Con_ExpandConsoleSelection ( console_t * con )
{
conchar_t * cur , * n ;
conline_t * l ;
conchar_t * lstart ;
conchar_t * lend ;
unsigned int cf , uc ;
//no selection to expand...
if ( ! con - > selstartline | | ! con - > selendline )
return ;
l = con - > selstartline ;
lstart = ( conchar_t * ) ( l + 1 ) ;
cur = lstart + con - > selstartoffset ;
if ( con - > selstartline = = con - > selendline )
{
if ( con - > selstartoffset + 1 = = con - > selendoffset )
{
//they only selected a single char?
//fix that up to select the entire token
while ( cur > lstart )
{
cur - - ;
uc = ( * cur & CON_CHARMASK ) ;
if ( ! Con_IsTokenChar ( uc ) )
{
cur + + ;
break ;
}
if ( * cur = = CON_LINKSTART )
break ;
}
for ( n = lstart + con - > selendoffset ; con - > selendoffset < l - > length ; )
{
n = Font_Decode ( n , & cf , & uc ) ;
if ( Con_IsTokenChar ( uc ) = = 3 )
continue ;
if ( Con_IsTokenChar ( uc ) = = 1 & & lstart [ con - > selendoffset ] ! = CON_LINKEND )
con - > selendoffset = n - lstart ;
else
break ;
}
/*while (con->selendoffset > l->length)
{
uc = ( ( ( conchar_t * ) ( l + 1 ) ) [ con - > selendoffset ] & CON_CHARMASK ) ;
if ( Con_IsTokenChar ( uc ) = = 2 )
con - > selendoffset - - ;
else
break ;
} */
}
}
//scan backwards to find any link enclosure
for ( lend = cur - 1 ; lend > = ( conchar_t * ) ( l + 1 ) ; lend - - )
{
if ( * lend = = CON_LINKSTART )
{
//found one
cur = lend ;
break ;
}
if ( * lend = = CON_LINKEND )
{
//some other link ended here. don't use its start.
break ;
}
}
//scan forwards to find the end of the selected link
if ( l - > length & & cur < ( conchar_t * ) ( l + 1 ) + l - > length & & * cur = = CON_LINKSTART )
{
for ( lend = ( conchar_t * ) ( con - > selendline + 1 ) + con - > selendoffset ; lend < ( conchar_t * ) ( con - > selendline + 1 ) + con - > selendline - > length ; lend + + )
{
if ( * lend = = CON_LINKEND )
{
con - > selendoffset = lend + 1 - ( conchar_t * ) ( con - > selendline + 1 ) ;
break ;
}
}
}
con - > selstartoffset = cur - ( conchar_t * ) ( l + 1 ) ;
}
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char * Con_CopyConsole ( console_t * con , qboolean nomarkup , qboolean onlyiflink , qboolean forceutf8 )
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{
conchar_t * cur ;
conline_t * l ;
conchar_t * lend ;
char * result ;
int outlen , maxlen ;
int finalendoffset ;
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unsigned int uc ;
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if ( ! con - > selstartline | | ! con - > selendline )
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return NULL ;
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// for (cur = (conchar_t*)(selstartline+1), finalendoffset = 0; cur < (conchar_t*)(selstartline+1) + selstartline->length; cur++, finalendoffset++)
// result[finalendoffset] = *cur & 0xffff;
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l = con - > selstartline ;
cur = ( conchar_t * ) ( l + 1 ) + con - > selstartoffset ;
finalendoffset = con - > selendoffset ;
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if ( con - > selstartline = = con - > selendline )
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{
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if ( con - > selstartoffset + 1 = = finalendoffset )
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{
//they only selected a single char?
//fix that up to select the entire token
while ( cur > ( conchar_t * ) ( l + 1 ) )
{
cur - - ;
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uc = ( * cur & CON_CHARMASK ) ;
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if ( ! Con_IsTokenChar ( uc ) )
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{
cur + + ;
break ;
}
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if ( * cur = = CON_LINKSTART )
break ;
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}
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while ( finalendoffset < l - > length )
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{
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uc = ( ( ( conchar_t * ) ( l + 1 ) ) [ finalendoffset ] & CON_CHARMASK ) ;
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if ( Con_IsTokenChar ( uc ) = = 1 & & ( ( conchar_t * ) ( l + 1 ) ) [ finalendoffset ] ! = CON_LINKEND )
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finalendoffset + + ;
else
break ;
}
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/*while (finalendoffset > l->length)
{
uc = ( ( ( conchar_t * ) ( l + 1 ) ) [ finalendoffset ] & CON_CHARMASK ) ;
if ( Con_IsTokenChar ( uc ) = = 2 )
finalendoffset - - ;
else
break ;
} */
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}
}
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//scan backwards to find any link enclosure
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for ( lend = cur - 1 ; lend > = ( conchar_t * ) ( l + 1 ) ; lend - - )
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{
if ( * lend = = CON_LINKSTART )
{
//found one
cur = lend ;
break ;
}
if ( * lend = = CON_LINKEND )
{
//some other link ended here. don't use its start.
break ;
}
}
//scan forwards to find the end of the selected link
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if ( l - > length & & cur < ( conchar_t * ) ( l + 1 ) + l - > length & & * cur = = CON_LINKSTART )
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{
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for ( lend = ( conchar_t * ) ( con - > selendline + 1 ) + finalendoffset ; lend < ( conchar_t * ) ( con - > selendline + 1 ) + con - > selendline - > length ; lend + + )
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{
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if ( * lend = = CON_LINKEND )
{
finalendoffset = lend + 1 - ( conchar_t * ) ( con - > selendline + 1 ) ;
break ;
}
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}
}
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else if ( onlyiflink )
return NULL ;
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maxlen = 1024 * 1024 ;
result = Z_Malloc ( maxlen + 1 ) ;
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outlen = 0 ;
for ( ; ; )
{
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if ( l = = con - > selendline )
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lend = ( conchar_t * ) ( l + 1 ) + finalendoffset ;
else
lend = ( conchar_t * ) ( l + 1 ) + l - > length ;
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outlen = COM_DeFunString ( cur , lend , result + outlen , maxlen - outlen , nomarkup , forceutf8 | | ! ! ( con - > parseflags & PFS_FORCEUTF8 ) ) - result ;
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if ( l = = con - > selendline )
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break ;
l = l - > newer ;
if ( ! l )
{
Con_Printf ( " Error: Bad console buffer \n " ) ;
break ;
}
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if ( outlen + 3 > maxlen )
break ;
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//#ifdef _WIN32
// result[outlen++] = '\r';
//#endif
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result [ outlen + + ] = ' \n ' ;
cur = ( conchar_t * ) ( l + 1 ) ;
}
result [ outlen + + ] = 0 ;
return result ;
}