Abhid Islam
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f5dcbc3839
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FGD: Fix model paths (#2)
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2022-04-29 13:12:46 -04:00 |
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unknown
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08086d1b00
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Power Switch and Electro-Shock rescale
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2022-04-23 23:38:50 -04:00 |
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unknown
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9c52b5281f
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FGD: Expand Explosive Barrel
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2022-04-23 18:53:28 -04:00 |
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unknown
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a0f06f271a
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Added external mbox texture
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2022-04-06 23:04:06 -04:00 |
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unknown
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b86bae44cf
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Map: Boxxer update & source file upload
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2022-04-06 15:14:54 -04:00 |
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unknown
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6c117447b0
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FGD: Use Half-Life scaled machine models by default
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2022-04-06 14:39:42 -04:00 |
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unknown
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7f5ba3412d
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Fix naming convention on machine source
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2022-04-06 14:29:53 -04:00 |
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unknown
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f81aecd1d5
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Add Revised Perk Models
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2022-04-06 14:26:14 -04:00 |
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unknown
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f9031c4ebe
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Expand Power Switch fields
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2022-04-06 10:29:10 -04:00 |
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unknown
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96175182cb
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External texture tidying
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2022-04-06 00:33:40 -04:00 |
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unknown
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ed10ab4ede
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Expand Zapper fields
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2022-04-05 21:46:45 -04:00 |
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unknown
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9e8f007409
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Add Electric Barrier Sound (https://freesound.org/people/JoelAudio/sounds/136542/)
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2022-04-05 19:26:58 -04:00 |
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unknown
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0450b7f030
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Restore smaller gfx/hud/scope.tga
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2022-04-05 11:57:48 -04:00 |
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DerpedCrusader
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35342f9328
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Asset Source Refresh (#1)
* adding some sources I had laying around
ppsh, mp5k, grenade bag, chalk, perk bottle, deadshot
* Fixing file structure, mesh texture paths, and adding Mp5k asset files
undoxxed myself
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2022-02-08 22:27:15 -05:00 |
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unknown
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ec78a4fccb
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Remove old workflow test
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2022-02-08 14:01:16 -05:00 |
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unknown
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78f0abe577
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Initial commit
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2022-02-08 13:58:09 -05:00 |
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