jedi-academy/code/cgame
Jonathan Gray 7fa9827a94 avoid implicit int types 2013-04-24 00:15:48 +10:00
..
FX_ATSTMain.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Blaster.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Bowcaster.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_BryarPistol.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Concussion.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_DEMP2.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Disruptor.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Emplaced.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Flechette.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_HeavyRepeater.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_NoghriShot.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_RocketLauncher.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_TuskenShot.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxParsing.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxParsing.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxPrimitives.cpp add a simple non asm myftol() alternative 2013-04-23 21:59:37 +10:00
FxPrimitives.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxScheduler.cpp add some casts so gcc can pick an overloaded abs/max/min func 2013-04-23 23:26:41 +10:00
FxScheduler.h add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
FxSystem.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxSystem.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxTemplate.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
FxUtil.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxUtil.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
animtable.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_camera.cpp adjust to different scoping of variables declared in for loops 2013-04-24 00:13:50 +10:00
cg_camera.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_consolecmds.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_credits.cpp add some casts so gcc can pick an overloaded abs/max/min func 2013-04-23 23:26:41 +10:00
cg_draw.cpp fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
cg_drawtools.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_effects.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_ents.cpp fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
cg_event.cpp fix slashes in include paths 2013-04-23 15:40:23 +10:00
cg_headers.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_headers.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_info.cpp fix slashes in include paths 2013-04-23 15:40:23 +10:00
cg_lights.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_lights.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_local.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_localents.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_main.cpp turn off c++ symbol mangling for GetGameAPI/vmMain/dllEntry 2013-04-24 00:11:01 +10:00
cg_marks.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_media.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_players.cpp fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
cg_playerstate.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_predict.cpp fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
cg_public.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_scoreboard.cpp fix slashes in include paths 2013-04-23 15:40:23 +10:00
cg_servercmds.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
cg_snapshot.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_syscalls.cpp turn off c++ symbol mangling for GetGameAPI/vmMain/dllEntry 2013-04-24 00:11:01 +10:00
cg_text.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_view.cpp avoid implicit int types 2013-04-24 00:15:48 +10:00
cg_weapons.cpp use QDECL instead of __cdecl 2013-04-23 23:26:49 +10:00
common_headers.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
strip_objectives.h ditch dos style newlines 2013-04-23 15:21:39 +10:00