jedi-academy/code
Jonathan Gray 5ed4e4ca50 avoid overflowing buffer with GL_EXTENSIONS, from ioquake3 2013-04-24 00:54:54 +10:00
..
0_compiled_first add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
RMG fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
Ragl fix a return type 2013-04-24 00:42:00 +10:00
Ratl force some inherited template names to be dependent 2013-04-23 21:59:37 +10:00
Ravl ditch dos style newlines 2013-04-23 15:21:39 +10:00
Rufl add static so multiple files can each have their own Pool() 2013-04-23 23:26:58 +10:00
cgame avoid implicit int types 2013-04-24 00:15:48 +10:00
client adjust to different scoping of variables declared in for loops 2013-04-24 00:13:50 +10:00
ff add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
game modify #elif statements so they will build if a symbol isn't defined 2013-04-24 00:36:59 +10:00
ghoul2 adjust to different scoping of variables declared in for loops 2013-04-24 00:13:50 +10:00
goblib _snprintf -> snprintf 2013-04-23 23:26:56 +10:00
icarus adjust to different scoping of variables declared in for loops 2013-04-24 00:13:50 +10:00
jpeg-6 fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
mac ditch dos style newlines 2013-04-23 15:21:39 +10:00
mp3code fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
null rename some c files that will be compiled as c++ 2013-04-23 17:10:44 +10:00
png ditch dos style newlines 2013-04-23 15:21:39 +10:00
qcommon USHORT -> unsigned short 2013-04-23 23:26:58 +10:00
renderer avoid overflowing buffer with GL_EXTENSIONS, from ioquake3 2013-04-24 00:54:54 +10:00
server adjust to different scoping of variables declared in for loops 2013-04-24 00:13:50 +10:00
smartheap remove some binary libraries 2013-04-23 15:30:43 +10:00
ui turn off c++ symbol mangling for GetGameAPI/vmMain/dllEntry 2013-04-24 00:11:01 +10:00
unix adapt the q3a unix backend to c++ and JA 2013-04-24 00:07:39 +10:00
win32 add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
x_exe Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
x_game Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
zlib32 provide a gcc style alternative to the inline asm in zlib 2013-04-23 23:39:05 +10:00
CMakeLists.txt add a cmake file 2013-04-24 00:39:20 +10:00
JediAcademy.sln Jedi Academy Release 2013-04-04 17:35:38 -05:00
VU.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
ja_melee_code.zip Jedi Academy Patch 1.01 2013-04-04 18:21:13 -05:00
starwars.vcproj Jedi Academy Release 2013-04-04 17:35:38 -05:00
tonet.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
tosend.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
update_spents.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00