.. |
0_compiled_first
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add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr
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2013-04-23 16:54:20 +10:00 |
cgame
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avoid implicit int types
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2013-04-24 00:15:48 +10:00 |
client
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adjust to different scoping of variables declared in for loops
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2013-04-24 00:13:50 +10:00 |
ff
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add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr
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2013-04-23 16:54:20 +10:00 |
game
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modify #elif statements so they will build if a symbol isn't defined
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2013-04-24 00:36:59 +10:00 |
ghoul2
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adjust to different scoping of variables declared in for loops
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2013-04-24 00:13:50 +10:00 |
goblib
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_snprintf -> snprintf
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2013-04-23 23:26:56 +10:00 |
icarus
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adjust to different scoping of variables declared in for loops
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2013-04-24 00:13:50 +10:00 |
jpeg-6
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fix #includes to compile on non windows without pch
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2013-04-23 21:59:26 +10:00 |
mac
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ditch dos style newlines
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2013-04-23 15:21:39 +10:00 |
mp3code
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fix #includes to compile on non windows without pch
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2013-04-23 21:59:26 +10:00 |
null
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rename some c files that will be compiled as c++
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2013-04-23 17:10:44 +10:00 |
png
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ditch dos style newlines
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2013-04-23 15:21:39 +10:00 |
qcommon
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USHORT -> unsigned short
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2013-04-23 23:26:58 +10:00 |
Ragl
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fix a return type
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2013-04-24 00:42:00 +10:00 |
Ratl
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force some inherited template names to be dependent
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2013-04-23 21:59:37 +10:00 |
Ravl
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ditch dos style newlines
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2013-04-23 15:21:39 +10:00 |
renderer
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avoid overflowing buffer with GL_EXTENSIONS, from ioquake3
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2013-04-24 00:54:54 +10:00 |
RMG
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fix #includes to compile on non windows without pch
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2013-04-23 21:59:26 +10:00 |
Rufl
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add static so multiple files can each have their own Pool()
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2013-04-23 23:26:58 +10:00 |
server
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adjust to different scoping of variables declared in for loops
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2013-04-24 00:13:50 +10:00 |
smartheap
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remove some binary libraries
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2013-04-23 15:30:43 +10:00 |
ui
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turn off c++ symbol mangling for GetGameAPI/vmMain/dllEntry
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2013-04-24 00:11:01 +10:00 |
unix
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adapt the q3a unix backend to c++ and JA
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2013-04-24 00:07:39 +10:00 |
win32
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add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr
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2013-04-23 16:54:20 +10:00 |
x_exe
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Deleted all the Visual SourceSafe files.
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2013-04-06 20:59:34 -04:00 |
x_game
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Deleted all the Visual SourceSafe files.
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2013-04-06 20:59:34 -04:00 |
zlib32
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provide a gcc style alternative to the inline asm in zlib
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2013-04-23 23:39:05 +10:00 |
CMakeLists.txt
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add a cmake file
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2013-04-24 00:39:20 +10:00 |
ja_melee_code.zip
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Jedi Academy Patch 1.01
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2013-04-04 18:21:13 -05:00 |
JediAcademy.sln
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
starwars.vcproj
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
tonet.bat
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
tosend.bat
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
update_spents.bat
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
VU.bat
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |