Jonathan Gray
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dfb45c84f6
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make g_savegame.cpp build on amd64 without -fpermissive
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2013-05-02 19:08:16 +10:00 |
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Jonathan Gray
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42dd32771a
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set some possibly uninitialised vars to zero
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2013-05-02 13:47:34 +10:00 |
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Jonathan Gray
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4074a53216
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remove an uneeded extern decl that conflicts with an earlier one
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2013-05-02 00:45:22 +10:00 |
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Jonathan Gray
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e95505989f
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const fixes
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2013-05-02 00:45:16 +10:00 |
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Jonathan Gray
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88e6b70d0d
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remove the use of 'typedef enum' without an indentifier
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2013-05-01 23:47:33 +10:00 |
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Jonathan Gray
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00934e804e
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remove surplus tokens after preprocessor directives
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2013-05-01 23:47:32 +10:00 |
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Jonathan Gray
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8f7968cb9c
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add sdl glimp/input from ioquake3 for SP
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2013-04-30 15:02:18 +10:00 |
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Jonathan Gray
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ac9a3c7748
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use an int not a long for the version in the roff header
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2013-04-24 01:24:31 +10:00 |
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Jonathan Gray
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76fb0c6d6f
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chids in savegames are 32 bits on disk so don't use long
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2013-04-24 01:24:31 +10:00 |
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Jonathan Gray
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5b9dda241c
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initial round of amd64 fixes
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2013-04-24 01:24:17 +10:00 |
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Jonathan Gray
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eba23de0e9
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modify #elif statements so they will build if a symbol isn't defined
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2013-04-24 00:36:59 +10:00 |
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Jonathan Gray
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40a2f534d0
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remove a wrong and unused prototype
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2013-04-24 00:16:12 +10:00 |
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Jonathan Gray
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7fa9827a94
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avoid implicit int types
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2013-04-24 00:15:48 +10:00 |
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Jonathan Gray
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666685fba6
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adjust to different scoping of variables declared in for loops
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2013-04-24 00:13:50 +10:00 |
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Jonathan Gray
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ea4f7f0599
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turn off c++ symbol mangling for GetGameAPI/vmMain/dllEntry
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2013-04-24 00:11:01 +10:00 |
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Jonathan Gray
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0833f632ad
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add a CPUSTRING for amd64 linux
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2013-04-23 23:27:00 +10:00 |
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Jonathan Gray
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eaad5df3d1
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add an OpenBSD section to q_shared.h
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2013-04-23 23:26:59 +10:00 |
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Jonathan Gray
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df9e8b2224
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leave the masm assembly to msvc
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2013-04-23 23:26:57 +10:00 |
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Jonathan Gray
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ef2d578693
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avoid scoped enums which was until very recently a microsoft extension
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2013-04-23 23:26:56 +10:00 |
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Jonathan Gray
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8096cb839d
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_snprintf -> snprintf
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2013-04-23 23:26:56 +10:00 |
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Jonathan Gray
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a72f2af77e
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replace _isnan with Q_isnan
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2013-04-23 23:26:56 +10:00 |
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Jonathan Gray
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3dff5cdf52
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avoid including some bg_lib functions
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2013-04-23 23:26:55 +10:00 |
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Jonathan Gray
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e18c1d17b7
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add wrappers for function pointers with default arguments
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2013-04-23 21:59:38 +10:00 |
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Jonathan Gray
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2c2667afcc
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don't hardcode windows value of RAND_MAX and fix namespace issues
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2013-04-23 21:59:37 +10:00 |
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Jonathan Gray
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0c448c94df
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fix #includes to compile on non windows without pch
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2013-04-23 21:59:26 +10:00 |
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Jonathan Gray
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53d289ddc2
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rename some c files that will be compiled as c++
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2013-04-23 17:10:44 +10:00 |
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Jonathan Gray
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dbf733b95c
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add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr
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2013-04-23 16:54:20 +10:00 |
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Jonathan Gray
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bd47e42e0e
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fix slashes in include paths
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2013-04-23 15:40:23 +10:00 |
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Jonathan Gray
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85e0d466e2
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remove the rest of the Visual SourceSafe files
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2013-04-23 15:39:07 +10:00 |
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Jonathan Gray
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039ef2cb4a
|
ditch dos style newlines
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2013-04-23 15:21:39 +10:00 |
|
Josh Vega
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107cd7a531
|
Deleted all the Visual SourceSafe files.
|
2013-04-06 20:59:34 -04:00 |
|
James Monroe
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59f7e71450
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Jedi Academy Patch 1.01
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2013-04-04 18:21:13 -05:00 |
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James Monroe
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684d1bcb3b
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
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