Jonathan Gray
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42dd32771a
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set some possibly uninitialised vars to zero
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2013-05-02 13:47:34 +10:00 |
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Jonathan Gray
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e95505989f
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const fixes
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2013-05-02 00:45:16 +10:00 |
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Jonathan Gray
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88e6b70d0d
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remove the use of 'typedef enum' without an indentifier
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2013-05-01 23:47:33 +10:00 |
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Jonathan Gray
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00934e804e
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remove surplus tokens after preprocessor directives
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2013-05-01 23:47:32 +10:00 |
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Jonathan Gray
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5b9dda241c
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initial round of amd64 fixes
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2013-04-24 01:24:17 +10:00 |
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Jonathan Gray
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7fa9827a94
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avoid implicit int types
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2013-04-24 00:15:48 +10:00 |
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Jonathan Gray
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666685fba6
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adjust to different scoping of variables declared in for loops
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2013-04-24 00:13:50 +10:00 |
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Jonathan Gray
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ea4f7f0599
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turn off c++ symbol mangling for GetGameAPI/vmMain/dllEntry
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2013-04-24 00:11:01 +10:00 |
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Jonathan Gray
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0c24fcdbfb
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use QDECL instead of __cdecl
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2013-04-23 23:26:49 +10:00 |
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Jonathan Gray
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118f3df648
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rename syscall to qsyscall to avoid conflicting with system headers
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2013-04-23 23:26:49 +10:00 |
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Jonathan Gray
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9231cb9283
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add some casts so gcc can pick an overloaded abs/max/min func
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2013-04-23 23:26:41 +10:00 |
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Jonathan Gray
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be54255a02
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add a simple non asm myftol() alternative
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2013-04-23 21:59:37 +10:00 |
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Jonathan Gray
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0c448c94df
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fix #includes to compile on non windows without pch
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2013-04-23 21:59:26 +10:00 |
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Jonathan Gray
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dbf733b95c
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add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr
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2013-04-23 16:54:20 +10:00 |
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Jonathan Gray
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bd47e42e0e
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fix slashes in include paths
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2013-04-23 15:40:23 +10:00 |
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Jonathan Gray
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039ef2cb4a
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ditch dos style newlines
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2013-04-23 15:21:39 +10:00 |
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Josh Vega
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107cd7a531
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Deleted all the Visual SourceSafe files.
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2013-04-06 20:59:34 -04:00 |
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James Monroe
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59f7e71450
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Jedi Academy Patch 1.01
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2013-04-04 18:21:13 -05:00 |
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James Monroe
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684d1bcb3b
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
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