Commit Graph

1358 Commits

Author SHA1 Message Date
Thilo Schulz 37727b892c Rename cvar "in_joystickThreshold" to "joy_threshold" as QVMs use the latter name. 2011-03-08 02:14:39 +00:00
Thilo Schulz 8c3f320504 (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
Thilo Schulz 657c791257 Zack Middleton made me do it 2011-03-08 01:37:28 +00:00
Thilo Schulz 0a6f873999 Add g_humansplayers (found by server) and g_needpass (cvar) to serverinfo (#4702) 2011-03-07 23:12:16 +00:00
Thilo Schulz 97ed3650d7 Make Video settings menu revert some settings to default values via Cvar_Reset() instead of hardcoded values (#2589) 2011-03-07 23:07:24 +00:00
Thilo Schulz dd0161f475 Add in_availableJoysticks to list usable joysticks, similar to s_alAvailableDevices. Some parts of the patch provided by Zack Middleton 2011-03-07 22:56:03 +00:00
Thilo Schulz c0cca7a0a8 - Fix potential out-of-bounds read in files.c, fix by using new FS_IsExt
- Add capability to load demos with com_protocol suffix, partially applied patches from Simon McVittie
- Fix demo loading if protocol number has more digits than 2
- Minor refactoring, replace all occurances of suffix "dm_" with global macro DEMOEXT
2011-03-07 22:08:48 +00:00
Thilo Schulz fef4d12d68 Refactoring patch by DevHC 2011-03-05 19:20:37 +00:00
Thilo Schulz 21668c0616 Fix systeminfo command, fix by DevHC 2011-03-05 19:11:56 +00:00
Thilo Schulz 0387b8002e Add cvar "protocol" so user can change protocol version on command line, for standalone games. Most of the patch by Simon McVittie with a few minor modifications by myself 2011-03-05 19:10:23 +00:00
Thilo Schulz 3639108763 Also send empty valued system cvars, fix proposed by DevHC 2011-03-05 19:07:56 +00:00
Thilo Schulz 2e2e54e3c5 Fix quirk reported by Zack Middleton 2011-03-04 21:51:34 +00:00
Thilo Schulz 75cd136c44 (#4922) Use screenYScale, not screenXScale, for scaling Y, by Zack Middleton 2011-03-04 20:32:03 +00:00
Thilo Schulz b764150a97 (#4291) Redundant statement in client console, by Zack Middleton 2011-03-04 20:29:24 +00:00
Thilo Schulz 0b538a929e (#4919) Extra variable in missionpack ui's bind_t structure, by Zack Middleton 2011-03-04 20:26:57 +00:00
Thilo Schulz 8bdd8e6705 (#4918) Gametype clamping using constant integer in missionpack ui, by Zack Middleton 2011-03-04 20:23:29 +00:00
Thilo Schulz b1f861b8da Patch by Zack Middleton (#4920) 2011-03-04 20:20:43 +00:00
Thilo Schulz 34e0a6c6f6 Make NET_Sleep wait 1ms less than requested, then busy-wait the last ms for better timeout precision. 2011-02-23 18:09:17 +00:00
Thilo Schulz ccd24cd647 - Fix unterminated string errors in Q_vsnprintf() on windows. Thanks to Eugene C. for reporting (#4907)
- Get rid of bigbuffer in Com_sprintf()
- Get rid of Q_snprintf and replace with Com_sprintf()
2011-02-23 16:17:09 +00:00
Tim Angus ab9b08e584 * Fix Sys_Milliseconds wrapping causing the flood protection code to
malfunction and block all traffic (reported by bubu^)
2011-02-18 23:46:02 +00:00
Thilo Schulz 6516be2fed Support non-256x256 videos in shaders, by Zack Middleton (#4745) 2011-02-11 14:46:34 +00:00
Thilo Schulz 8bb9a261bd Auto complete demos on not in pk3s while in pure servers. Patch by Zack Middleton (#4794) 2011-02-11 14:30:55 +00:00
Thilo Schulz 91d1a6aab4 OMGWHATISTHISSHITIDONTEVENKNOW 2011-02-10 23:16:14 +00:00
Thilo Schulz 4dc750aedb Merge "which" command upstream from Tremulous, patch provided by Chris Schwarz 2011-02-10 23:07:07 +00:00
Thilo Schulz 2c57226d9f JPEG quality control patch, by Zack Middleton (#4673) 2011-02-10 21:18:31 +00:00
Thilo Schulz 614f315ce8 Fix console tab autocomplete for exec and condump on pure servers, patch by Zack Middleton 2011-02-10 19:58:20 +00:00
Thilo Schulz a56e448850 Add minimize command (#4531) 2011-02-10 19:21:13 +00:00
Thilo Schulz e05c9ad1c2 - Make some string functions in g_cmds.c cleaner, by DevHC
- embed VM_FREEBUFFERS() macro in do-while-loop
2011-02-10 18:56:18 +00:00
Thilo Schulz 544a1c0c1a - Use MAP_FAILED error code for check whether mmap() was successful
- Replace various malloc() with Z_Malloc
- Fix several memory leaks when VM compilation failed and Com_Error is called
- Make failed mmap/VirtualAlloc/malloc calls fatal
2011-02-10 18:45:28 +00:00
Zachary Slater 5e0d0efd2e http://www.angryflower.com/aposter.html
(minor English issues, most of which are via /dev/humancontroller)
2011-02-09 05:51:33 +00:00
Thilo Schulz 476e35f50e Make Q_vsnprintf() more standard conform in bg_lib.c, patch by devhc 2011-02-09 01:31:26 +00:00
Thilo Schulz 3b40467599 Finally fix missionpack compiling for STANDALONE=1, yes, this is tested. 2011-02-09 00:42:54 +00:00
Thilo Schulz f5759d3c68 Brace for incoming grammar fix by DevHC! 2011-02-09 00:32:11 +00:00
Thilo Schulz 956c9a262a First batch of getting replacing malloc() with Z_Malloc 2011-02-09 00:02:42 +00:00
Thilo Schulz 8cd4b77a1e Fix strcpy copying buffer into itself, thanks to Simon McVittie for reporting and the patch (#4894) 2011-02-08 23:16:03 +00:00
Thilo Schulz 8a3f2ff805 It's late, I'm tired. 2011-02-08 21:38:49 +00:00
Thilo Schulz c257dc2cfa Fix memmove with new size_t typedef, thanks DevHC for reporting 2011-02-08 21:27:45 +00:00
Thilo Schulz eb11388cac Fix STANDALONE in files.c 2011-02-08 20:27:49 +00:00
Thilo Schulz ba19fe1152 Still not compiling when STANDALONE is set 2011-02-08 20:24:41 +00:00
Thilo Schulz 7efcc91265 fix compiling error when in standalone mode 2011-02-08 20:21:37 +00:00
Thilo Schulz 2d2bdea553 Cleanup STANDALONE 2011-02-08 19:51:43 +00:00
Thilo Schulz dd30b09526 By ZTurtleMan: Cleanup; only load harvester data in harvester gametype, removed unused var, and ifdef a missionpack only var. 2011-02-08 18:38:29 +00:00
Thilo Schulz 2b52867b74 Code cleanup patch by devhc 2011-02-08 18:19:31 +00:00
Thilo Schulz 9f786f4def - A few code cleanups in gamecode
- Add a bit of stuff from Zakk Middleton
2011-02-08 18:06:39 +00:00
Thilo Schulz d2612c8a36 Fix levelshot so that it cannot be executed by remote clients (#4339) 2011-02-08 17:58:31 +00:00
Thilo Schulz be4e459148 mage size_t typedef unsigned int instead of just int, thx devhc for suggesting 2011-02-08 17:25:45 +00:00
Thilo Schulz 48b03a035b Ok, getifaddrs() is not POSIX compliant. Fix #3984 as suggested by Vincent Cojot 2011-02-07 05:20:31 +00:00
Thilo Schulz 1d2d67cdde strdup still not accepted by some systems. *sigh*. 2011-02-07 03:56:15 +00:00
Thilo Schulz a2715bc283 Fix buffer overflow, reported by Mads Lind 2011-02-06 20:35:46 +00:00
Thilo Schulz 0e6427f3ff - Hopefully fix (#3984) compiler errors on Solaris while not introducing too many new ones on the other platforms
- With _BSD_SOURCE now explicitly defined bring back strdup to vm_x86_64_assembler.c
2011-02-06 20:26:18 +00:00
Thilo Schulz 0afedc928c How could this stay undiscovered for so long? Unbelievable. 2011-02-06 20:06:03 +00:00
Thilo Schulz f03ee4b61c Oops typo. 2011-02-06 18:59:39 +00:00
Thilo Schulz 44fb8f49b6 Fix adding multiple entries for same server when using globalservers several times, patch by Tequila 2011-02-06 17:59:23 +00:00
Thilo Schulz 61c8b878b8 Fix tourney score board. Thanks Zack Middleton for the patch and report 2011-02-06 17:33:51 +00:00
Thilo Schulz f34b96b586 Fix flag collision in botlib code, thanks Cyrri for reporting (#4886) 2011-02-04 18:23:52 +00:00
Thilo Schulz 387e33a4e3 Remove guid again because we don't want every play on the server to know all guids, thanks brain for reporting 2011-02-04 17:50:34 +00:00
Thilo Schulz 7bb5906599 Patch by Simon McVittie to improve dynamic library loading (#4700) 2011-02-04 17:47:57 +00:00
Thilo Schulz d2f8b9f4bb Support GNU/kFreeBSD, patch by Cyril Brulebois. Thanks. 2011-02-04 17:31:12 +00:00
Tim Angus c61ad8a074 * Fix fp literals 2011-02-04 17:22:42 +00:00
Thilo Schulz 8869e989e4 typos, patch by Ansgar Burchardt <ansgar@43-1.org> 2011-02-04 17:18:40 +00:00
Thilo Schulz 31d99e2c4e Fix division by zero, reported by Simon McVittie 2011-02-04 17:16:53 +00:00
Thilo Schulz dc92a6cd79 Fix #4683, thanks Zack Middleton 2011-02-04 17:01:08 +00:00
Thilo Schulz 91f3c1596f Ben Millwood fixing his own stuff (#4598) 2011-02-04 16:09:05 +00:00
Thilo Schulz e66abb3237 - Add support for linearly desaturating images via r_greyscale
- Use correct luminance values for rendering textures
Patch submitted by Forrest Voight.
2011-02-04 16:04:37 +00:00
Thilo Schulz 13836e5f4a Thanks for the patch, gimhael. (#4576) 2011-02-04 15:21:15 +00:00
Thilo Schulz ecbe1ab9fd Thanks Simon McVittie for fixing the bug regression in https://bugzilla.icculus.org/show_bug.cgi?id=4629 2011-02-04 15:11:57 +00:00
Thilo Schulz 01d7eaddf5 https://bugzilla.icculus.org/show_bug.cgi?id=4576 2011-02-04 15:07:32 +00:00
Thilo Schulz d563deba76 Fix https://bugzilla.icculus.org/show_bug.cgi?id=4733 2011-02-04 14:44:17 +00:00
Thilo Schulz f6ea5315f7 Fix a warning 2011-02-04 14:19:51 +00:00
Thilo Schulz 2cddb3e0ea https://bugzilla.icculus.org/show_bug.cgi?id=4460 2011-02-04 13:43:41 +00:00
Thilo Schulz 67a8b273c2 - Add cvars cl_gamename, sv_heartbeat, sv_flatline so standalone games can customise their messages to the master server 2011-02-04 13:25:51 +00:00
Thilo Schulz 0eb5d1720c Fix banfile writing to wrong game directory 2011-02-04 12:34:11 +00:00
Thilo Schulz 3148416c04 - Change runtime standalone detection:
* com_standalone now read-only
  * add new cvars com_basegame, com_homepath
  * standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found
  * This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699
- Replace a few hardcoded string literals with macros
- Add checks for Team Arena PK3s to FS_CheckPak0()
2011-02-04 12:04:56 +00:00
Thilo Schulz 774955c748 whatever devhc you're right 2011-02-03 17:34:26 +00:00
Thilo Schulz cf791d14c5 - Fix bug #4769 remote server crash
- Fix potential 1-byte-buffer overflow in gamecode
2011-02-03 02:54:36 +00:00
Thilo Schulz 16c83ae2c5 Server crash can cause recursive call to Com_Error, too 2011-02-02 23:57:22 +00:00
Thilo Schulz 4982bf8e6b r1833 now made some Linux systems spit out warnings. Fix this once and for all 2011-02-02 16:49:52 +00:00
Thilo Schulz e5dbce839a - Use select() to sleep when idle as opposed to busy waiting.
- Introduce com_busyWait cvar to go back to old behaviour
2011-02-02 16:46:23 +00:00
Thilo Schulz fa8201c9b6 Delete unused variable 2011-01-31 22:09:47 +00:00
Thilo Schulz 0baadba7d1 Windows doesn't know z in format string 2011-01-31 21:13:37 +00:00
Thilo Schulz 5cd116d3ad Only adjust timer resolution for clients 2011-01-31 20:32:00 +00:00
Thilo Schulz e0a85521c9 Explicitly set timer resolution on windows 2011-01-31 20:23:05 +00:00
Ludwig Nussel 14c5a82c14 cvar is called fs_game (bug 4866) 2011-01-30 13:34:54 +00:00
Thilo Schulz f725b23c4f Fix floating point imprecision causing glitches in snapshot sending 2011-01-29 22:01:55 +00:00
Thilo Schulz cd3e202fca - Add parameter checking to CL_*Ping* functions.
- Remove unused CL_UpdateServerInfo function
2011-01-27 17:07:07 +00:00
Thilo Schulz 0c662f25f2 Make Ludwig happy 2011-01-27 16:41:08 +00:00
Thilo Schulz de0e3cba34 Fix hanging client when map_restart executed on the server while client is still loading the map 2011-01-27 16:40:15 +00:00
Thilo Schulz d1c0401c73 well, shit. 2011-01-27 12:34:58 +00:00
Thilo Schulz 92495a70bc Fix compiler warnings (#4887) 2011-01-27 11:13:39 +00:00
Zachary Slater e2e8b566e7 Sony NGP Support.
Alan Cox provided these patch notes:
Guvf vf npghnyyl n cngpu gb eryvrir hapbzsbegnoyr btt/ibeovf pbafgreangvbanoyr pbzcvyr-gvzr jneavatf sebz /qri/uhznapbagebyyre

Gunaxf 2 lbh.
2011-01-27 07:30:21 +00:00
Zachary Slater 2a083d6d60 add a missing \n from a cgame print
(thanks again /dev/hc)
2011-01-27 07:22:25 +00:00
Zachary Slater 5e2ccac7f0 remove the unused flags_t::field (/dev/hc again for this and previous checkin on Makefile, thanks!!!) 2011-01-27 07:20:56 +00:00
Zachary Slater 275d3b45b5 Patch from /dev/humancontroller (thx) 2011-01-27 07:00:35 +00:00
Thilo Schulz 74be070642 Make sure com_developer global var gets written right after developer has been read from cmd line 2011-01-25 16:18:49 +00:00
Thilo Schulz b179fb087c Make sure status reply always has at least one space between address and qport, important for ipv6 addresses. 2011-01-25 15:16:50 +00:00
Thilo Schulz 5c0ae99642 Make number of supported master servers tunable via define 2011-01-25 02:04:25 +00:00
Thilo Schulz bf07014b1d Make this change so standalone developers will know to change the HEARTBEAT game string for their versions, too. 2011-01-24 18:09:20 +00:00
Thilo Schulz 4f7317c617 Fix bug reported by cyrri 2011-01-24 18:04:20 +00:00
Thilo Schulz 6179036ac9 Fix name resolution for domains with A and AAAA record 2011-01-24 01:55:12 +00:00
Thilo Schulz 8243a77c0e Revert changes because dpmaster doesn't work that way. 2011-01-24 01:24:07 +00:00
Thilo Schulz 7861cde4a2 Make it use the correct game name in getserversExt queries 2011-01-24 00:21:33 +00:00
Thilo Schulz b0a753eb0f Fix this bug in a better way. 2011-01-22 01:13:30 +00:00
Thilo Schulz fdb66505bf Fix potential segfault when no PK3s have been loaded (may happen when compiled with -DSTANDALONE) 2011-01-22 01:10:34 +00:00
Thilo Schulz 7471510c8e Shut up compiler error 2011-01-21 20:47:32 +00:00
Tim Angus 35c1e98934 * (bug #4842) Speedup shader buffer creation (Eugene C.) 2010-12-19 18:17:56 +00:00
Tim Angus 7000b9a315 * (bug #4853) Fix comment that refers to old code 2010-12-19 17:45:03 +00:00
Tim Angus c081b9c1fd * (bug #4800) Don't prepend a slash to console commands if they're empty
* (bug #4800) Limit console input length such that there is always room for a
  leading slash
2010-12-19 17:35:01 +00:00
Tim Angus c314f29290 * Use correct compiler defines for OS detection on Windows 2010-12-19 16:34:35 +00:00
Ludwig Nussel c51d99117c use mmap on freebsd too 2010-11-22 07:12:35 +00:00
Zachary Slater df758ba6c2 Bugzilla #4629
commands sent to client when disconnecte
2010-10-25 06:43:55 +00:00
Zachary Slater a4327ef965 Bugzilla #4753
Potential buffer overflow in UpdateTournamentInfo()
2010-10-25 06:39:11 +00:00
Zachary Slater 956f495726 Bugzilla #4749
TAHUD: Fix hud fallback
2010-10-25 06:34:33 +00:00
Thilo Schulz cd8a5aaec8 Followup to #4733 2010-09-01 11:50:09 +00:00
Thilo Schulz b1a86fb3d9 Fix flaw in my fix to #4737, thanks Zakk Middleton 2010-09-01 11:43:19 +00:00
Thilo Schulz fa34239f58 another fix. Thanks Zakk Middleton 2010-08-30 23:25:44 +00:00
Thilo Schulz a13aaa8b0b fix typo 2010-08-30 23:21:34 +00:00
Thilo Schulz eb2860f756 Fix "unhandles OpenAL error", and sound fallback behaviour for model files. Thanks Ansa89 for reporting, and Zack Middleton for the patch. 2010-08-29 18:11:15 +00:00
Thilo Schulz 5fe2a61910 Second batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton:
#4740
#4741
#4742
#4743
#4744
2010-08-29 18:08:29 +00:00
Thilo Schulz 83a3e2ae1b First batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton:
#4736
#4730
#4731
#4732
#4733
#4735
#4736
#4737
#4738
#4739
2010-08-29 17:32:54 +00:00
Thilo Schulz 392b246ee9 Fix bug in uncompressed MDR model loading, thansk to Zack "ZTurtleMan" Middleton for reporting. 2010-08-29 16:49:42 +00:00
Thilo Schulz 3ff2666375 Fix buffer overflow, report and patch by Eugene C. (#4669) 2010-07-02 20:21:20 +00:00
Ludwig Nussel 1434fd1845 fix typo 2010-06-21 07:11:52 +00:00
Ludwig Nussel 233fcb0caa fix stack alignment dynamically for OP_BLOCK_COPY 2010-06-02 14:46:16 +00:00
Ludwig Nussel 2950bb98ea fix OP_BLOCK_COPY alignment for win64 (patch by Marcus Meissner) 2010-05-17 08:59:53 +00:00
Ludwig Nussel 368a3be2a6 64bit Windows fix (patch by Marcus Meissner) 2010-04-16 09:29:34 +00:00
Ludwig Nussel 2728dc403a fix mingw32 build 2010-03-19 08:59:17 +00:00
Ludwig Nussel 760f4a1949 64bit Windows support (patch by Michael Menegakis) 2010-02-28 09:00:02 +00:00
Ludwig Nussel 34d616dbef enable (dummy) cdkey calls in standalone mode to prevents mods from crashing 2010-02-28 08:58:03 +00:00
Ludwig Nussel a9fdf0ef3b need to hardcode "baseq3" to prevent download of id files even if compiled STANDALONE 2010-02-28 08:56:54 +00:00
Tim Angus 3ebe048968 * Fix a memory leak in OS X Sys_Dialog
* Fix compilation on Snow Leopard
2010-02-26 16:32:49 +00:00
Tim Angus 005f870ebe * Sys_Dialog for more user friendly error reporting
* (bug #3932) Recovery from bad video settings
2010-02-15 16:20:33 +00:00
Ludwig Nussel 4876413217 __WORDSIZE is not available on non-GNU systems (Dominic Fandrey) 2010-01-16 10:55:51 +00:00
Tim Angus 9018fedd16 * Clean-up whitespace in net_ip.c 2010-01-10 18:28:32 +00:00
Tim Angus 240b25a41f * (bug #4271) FreeBSD fixes (Dominic Fandrey) 2010-01-07 19:53:52 +00:00
Ludwig Nussel 6f9b34ef75 avoid setting cvars by name each frame 2010-01-06 13:47:41 +00:00
Ludwig Nussel 9b1a3387cb fix mumble coordinate transmission 2010-01-06 13:47:38 +00:00
Ludwig Nussel 42b8b8ecec make reason for voip disable more visible 2010-01-06 13:47:35 +00:00
Ludwig Nussel 6ebc650542 set default rate to broadband 2010-01-06 13:47:32 +00:00
Ludwig Nussel 4abf1aa398 mmap could fail, handle gracefully 2010-01-04 16:02:01 +00:00
Ludwig Nussel f19d437564 update mumble link interface for version 1.2 2010-01-04 14:12:18 +00:00
Tim Angus fc05ba7f46 * Fix some compiler warnings 2010-01-03 22:37:14 +00:00
Tim Angus 4056c90358 * Rate limit getstatus and rcon connectionless requests 2010-01-03 22:12:20 +00:00
Tim Angus e7f9b8d193 * That probably deserves a Com_DPrintf as well 2010-01-03 22:07:20 +00:00
Tim Angus bb30f51f67 * (bug #4357) CVAR_ROM+CVAR_ARCHIVE is not read from q3config 2010-01-03 19:44:37 +00:00
Tim Angus a405637985 * Handle SIGINT 2009-12-24 01:39:30 +00:00
Tim Angus 78df7a1de4 * (bug #4346) Dedicated server uses 100% CPU when stdin is not a TTY
* com_speeds reports misleading values on dedicated server (Guillaume Bougard)
2009-12-24 00:40:39 +00:00
Tim Angus fa2a698aa3 * (bug #4369) Cvar modified flags are not updated in Cvar_Get (Lakitu7) 2009-12-18 21:57:56 +00:00
Tim Angus d33e24b6d8 * Remove r_displayRefresh as it's not connected to anything, now 2009-12-18 20:02:39 +00:00
Tim Angus 8b0f1a6737 * Rephrase broken compiler warning 2009-11-18 20:26:44 +00:00
Thilo Schulz 10cdcdb0a1 Forgot this one 2009-11-14 01:59:01 +00:00
Tim Angus 3b63c54a24 * Fix demo playback being broken, not entirely sure by what or when 2009-11-11 10:51:33 +00:00
Thilo Schulz 04c5efd739 Fix possible buffer overflow in console, thanks to John Ellis for the patch. 2009-11-10 02:17:32 +00:00
Thilo Schulz be0a82d496 - Add stopmusic command
- Make cvar s_muted read-only
2009-11-10 01:55:54 +00:00
Thilo Schulz 2a0812bc06 Mute sounds with 0 volume when game is minimized/unfocused instead of Stopping all sounds. Fixes (#4336) 2009-11-10 01:08:15 +00:00
Thilo Schulz e8ae8f5d3a Remove leftover stub 2009-11-10 00:25:48 +00:00
Thilo Schulz 258429efe7 - Add unset command for cvars created by the user
- Fix crash bug when maximum number of cvars has been reached
- Fix cvar_restart
- Add possibility to cleanly switch mods ingame (#2819)
2009-11-09 22:41:42 +00:00
Thilo Schulz 606ce66726 This is true always, anyways. 2009-11-09 13:50:48 +00:00
Thilo Schulz eee5498019 Zakk wisheth - Thilo answereth (#4070)
Use cg_drawWeapon 2/3 to make weapon left-handed/centered
2009-11-09 12:23:03 +00:00
Thilo Schulz 5785b45e6a Shut up warn_unused_result warning 2009-11-08 17:00:27 +00:00
Tim Angus 108705d31f * Rewrite win32 Sys_Mkdir to use CreateDirectory
* Make FS_ReplaceSeparators filter out runs of multiple separators
* Make FS_CreatePath skip creation of the root directory
2009-11-07 16:43:02 +00:00
Tim Angus 0f9a5e09eb * Improve displayed error message when pak?.pk3 is missing 2009-11-06 16:25:14 +00:00
Tim Angus c98df5ad58 * Make window centering optional, defaulting to off 2009-11-06 15:34:05 +00:00
Thilo Schulz 223b851b7b Commit two patches from SmokingGuns's Tequila, fixing problems with very fast movers and a typo in the string drawing function. (#4329) and (#4330) 2009-11-06 12:02:02 +00:00
Thilo Schulz 4ba2452f83 Use new Sys_SetEnv here 2009-11-06 10:50:16 +00:00
Tim Angus 568cf2732a * Fix to GLimp_DetectAvailableModes not sorting the first returned mode 2009-11-05 20:29:26 +00:00
Tim Angus eee9770fbf * Reimplement r1597-1598 in a better way (Oopss)
* Fix Sys_SetEnv warning
2009-11-05 20:20:23 +00:00
Ludwig Nussel e8f5d5055d fix wrong strcpy usage (#4331, patch by Andreas Bierfert) 2009-11-04 18:13:05 +00:00
Thilo Schulz 621f91783c Different default values for multicast-scope on Windows and non-Windows OS 2009-11-04 00:42:22 +00:00
Thilo Schulz d574e10bc4 Ugh. Forgotten ) 2009-11-03 20:44:16 +00:00
Thilo Schulz bd2ab9bffd - implement r_noborder, inspired by patch from ensiform (#4289)
- Add Sys_SetEnv for portable setting of environment variables
 - Default ioquake3 to appear on the center of the screen if running in windowed mode.
2009-11-03 20:29:43 +00:00
Thilo Schulz f5d79ea066 Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this 2009-11-03 13:28:52 +00:00
Thilo Schulz 018de1dd2e Added TTimo's QuakeLive-style mouse acceleration, thanks Gabriel Schnoering and TTimo for the patch. (#3693) 2009-11-02 16:17:10 +00:00
Ludwig Nussel 3d7d2d9f5b check all jumps (#4249) 2009-11-01 19:58:27 +00:00
Ludwig Nussel 12189381b5 fix cmp imm reg 2009-11-01 19:58:25 +00:00
Ludwig Nussel da31866f6d report memory violations in debug mode 2009-11-01 19:58:21 +00:00
Ludwig Nussel 4722d311fd better range checks 2009-11-01 19:58:18 +00:00
Ludwig Nussel b7eae0dca5 implement immediate argument for call 2009-11-01 19:58:16 +00:00
Ludwig Nussel ed98f65d10 optimize const before jump 2009-11-01 19:58:12 +00:00
Ludwig Nussel a7dee44def check const jump argument 2009-11-01 19:58:09 +00:00
Ludwig Nussel 469c986640 more security checks in interpreter (#4249) 2009-11-01 19:58:07 +00:00
Ludwig Nussel cc9a74a218 Define stack sizes at central place
also reverts bug 4282 as stack is included in bss already so nothing that needs fixing
2009-11-01 19:58:03 +00:00
Tony J. White = 698127ad32 * Updated to SDL 1.2.14. For future reference, the command you can't
remember is: 'install_name_tool -id @executable_path/libSDL-1.2.0.dylib
  libSDL-1.2.0.dylib'
2009-10-29 03:09:07 +00:00
Tim Angus 9f6cee30d3 * Remove disabling of stdout/err redirection on windows as it doesn't work
(since the environment variable is acted upon by the SDL_main stuff, which
  happens before our main)
2009-10-27 11:48:18 +00:00
Thilo Schulz e345f9f81f New batch of fixes for the OpenAL part:
- Don't play sources outside the listening range (Thanks Kpaxian for bringing this to my attention)                                                         
 - Handle previously unhandled errors for old OpenAL sample implementation which does not support AL_SEC_OFFSET (sounds won't be synchronized then),
   thanks to Tequila from SmokingGuns for reporting this.
2009-10-27 11:13:33 +00:00
Thilo Schulz 0ecfcfa872 Make not playing loop sources weaker in priority, so if we have reached the maximum number of sources, inaudible loops are removed first. 2009-10-26 23:20:05 +00:00
Ludwig Nussel 2fecf6d6bc get rid of gas remains 2009-10-26 21:59:03 +00:00
Thilo Schulz 0adae90465 Fix another issue I didn't know about: cgame does not kill sound loops it startet, just stops sending the entity information for these loops. Changed it so that loops added with AddLoopingsound() are being killed again as soon as the entity to the source is not sent anymore. 2009-10-26 05:02:18 +00:00
Tim Angus 5004ada284 * Fix some warnings in lcc compile 2009-10-25 23:44:20 +00:00
Tim Angus 568cf6c1dd * Update SDL headers and win32 libs to 1.2.14 2009-10-25 23:07:11 +00:00
Tim Angus 968892c61b * Bump the minimum SDL version up to 1.2.10, and remove workarounds for earlier versions 2009-10-25 22:36:32 +00:00
Tim Angus f9c4003186 * Make [sv|cl]_packetdelay work when timescale is not 1 (arQon) 2009-10-25 21:54:45 +00:00
Tim Angus 43d31f7c3a * (bug #4316) Hack to work around suspected driver bug (Lakitu7) 2009-10-25 21:48:48 +00:00
Thilo Schulz 0bdf52e2fb Show color codes in full length, patch by Amanieu (#4318) 2009-10-25 19:51:32 +00:00
Ludwig Nussel 2fc4023e0b fix zlib includes 2009-10-24 14:19:39 +00:00
Thilo Schulz c312449422 Add SIGCONT signal handler to reinitialize console after doing CTRL+Z / fg, as under Linux/bash stdin seems to lose O_NONBLOCK flag as well as all tcsetattr() attributes after foregrounding 2009-10-24 12:01:29 +00:00
Thilo Schulz 3c501df298 A few more last fixes that will handle some special cases 2009-10-24 08:33:12 +00:00
Thilo Schulz 1ea420e8a8 Better stop than just pause. 2009-10-23 23:51:00 +00:00
Thilo Schulz 898f1ed2f7 Don't kill sources out of range, just pause them. Make sure the listener gets the impression sources have been continuing to run in the background. 2009-10-23 23:32:52 +00:00
Thilo Schulz 465c6101e0 remove redundancy 2009-10-23 12:30:00 +00:00
Thilo Schulz d12751f62b Synchronize looping ambient sounds (#2984) 2009-10-23 12:18:49 +00:00