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Make number of supported master servers tunable via define
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commit
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4 changed files with 13 additions and 15 deletions
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@ -3717,9 +3717,9 @@ void CL_GlobalServers_f( void ) {
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char command[1024], *masteraddress;
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char *cmdname;
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if ((count = Cmd_Argc()) < 3 || (masterNum = atoi(Cmd_Argv(1))) < 0 || masterNum > 4)
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if ((count = Cmd_Argc()) < 3 || (masterNum = atoi(Cmd_Argv(1))) < 0 || masterNum > MAX_MASTER_SERVERS - 1)
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{
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Com_Printf( "usage: globalservers <master# 0-4> <protocol> [keywords]\n");
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Com_Printf("usage: globalservers <master# 0-%d> <protocol> [keywords]\n", MAX_MASTER_SERVERS - 1);
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return;
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}
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@ -48,7 +48,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define Q3_VERSION PRODUCT_NAME " " PRODUCT_VERSION
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#define MAX_TEAMNAME 32
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#define MAX_TEAMNAME 32
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#define MAX_MASTER_SERVERS 5 // number of supported master servers
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#ifdef _MSC_VER
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@ -212,10 +212,6 @@ typedef struct {
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qboolean connected;
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} challenge_t;
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#define MAX_MASTERS 8 // max recipients for heartbeat packets
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// this structure will be cleared only when the game dll changes
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typedef struct {
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qboolean initialized; // sv_init has completed
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@ -252,8 +248,6 @@ extern serverStatic_t svs; // persistant server info across maps
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extern server_t sv; // cleared each map
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extern vm_t *gvm; // game virtual machine
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#define MAX_MASTER_SERVERS 5
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extern cvar_t *sv_fps;
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extern cvar_t *sv_timeout;
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extern cvar_t *sv_zombietime;
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@ -624,7 +624,10 @@ SV_Init
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Only called at main exe startup, not for each game
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===============
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*/
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void SV_Init (void) {
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void SV_Init (void)
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{
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int index;
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SV_AddOperatorCommands ();
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// serverinfo vars
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@ -668,11 +671,11 @@ void SV_Init (void) {
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sv_allowDownload = Cvar_Get ("sv_allowDownload", "0", CVAR_SERVERINFO);
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Cvar_Get ("sv_dlURL", "", CVAR_SERVERINFO | CVAR_ARCHIVE);
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sv_master[0] = Cvar_Get ("sv_master1", MASTER_SERVER_NAME, 0 );
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sv_master[1] = Cvar_Get ("sv_master2", "", CVAR_ARCHIVE );
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sv_master[2] = Cvar_Get ("sv_master3", "", CVAR_ARCHIVE );
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sv_master[3] = Cvar_Get ("sv_master4", "", CVAR_ARCHIVE );
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sv_master[4] = Cvar_Get ("sv_master5", "", CVAR_ARCHIVE );
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sv_master[0] = Cvar_Get("sv_master1", MASTER_SERVER_NAME, 0);
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for(index = 1; index < MAX_MASTER_SERVERS; index++)
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sv_master[index] = Cvar_Get(va("sv_master%d", index + 1), "", CVAR_ARCHIVE);
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sv_reconnectlimit = Cvar_Get ("sv_reconnectlimit", "3", 0);
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sv_showloss = Cvar_Get ("sv_showloss", "0", 0);
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sv_padPackets = Cvar_Get ("sv_padPackets", "0", 0);
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