Commit Graph

1352 Commits

Author SHA1 Message Date
Brock York e94a2ebd3a SCons: Convert SConstruct file to Unix line endings
All other SCons files appear to have Unix line endings
2020-06-12 21:26:08 +10:00
Brock York db2c35a57c SCons: Update SCons build scripts to support Python 3 and SCons 3
Add parentheses to print statements
Use subprocess.check_output instead of commands.getstatusoutput
to run external processes
Use pickle instead of cPickle library
This allows building on Linux distributions that have switched to
python 3 by default but also retains backwards compatibility with
python 2.7
2020-06-12 21:23:33 +10:00
Timothee "TTimo" Besset 1f6d29eac8
Merge pull request #645 from pbtoast/prefs-circ-deps-485
Simple fix for crash related to circular dependencies in local pref path.
2019-11-02 16:20:46 -05:00
Jeffrey N. Johnson bffc262c23 Fixes 485 2019-11-02 11:16:22 -07:00
Timothee "TTimo" Besset 3f79dc370c
Merge pull request #639 from jdolan/jdolan/use-theme-font-color
Use Gtk theme default text color for console.
2019-02-25 14:40:39 +00:00
Jay Dolan 64f12998e9 Use Gtk theme default text color for console.
Use the theme's default text color for normal text output. For folks using dark Gtk themes, the black text was unreadable.
2019-02-23 11:15:33 -05:00
Jay Dolan a92bb7b602
Merge pull request #633 from zturtleman/picomodel-obj-surface-vertexes
Fix over allocating vertexes for OBJ models with multiple surfaces
2018-12-10 09:50:35 -05:00
Zack Middleton 7110342987 Fix over allocating vertexes for OBJ models with multiple surfaces
Loading Wavefront OBJ models in picomodel (used by radiant and q3map2)
did not reset the surface vertex index when starting a new surface. This
caused there to be unused vertexes, equal to the number of vertexes in
all previous surfaces, at the beginning of each surface. Exponential OBJ
vertex memory usage as number of surfaces increases. It did not affect
displaying or processing the surface faces.
2018-10-31 16:10:47 -05:00
Timothee "TTimo" Besset 44edaa14a6
Merge pull request #624 from cagelight/structuraldetailbuttonfix
fix struct/detail toggle toolbar icon
2018-04-29 15:50:55 -05:00
cagelight fe69635c09 fix struct/detail toggle toolbar icon 2018-04-29 16:40:32 -04:00
TTimo 61bb386826 minor tweak 2018-04-21 14:01:04 -05:00
Timothee "TTimo" Besset 1219ad4115
Merge pull request #615 from isRyven/master
Fix q3map2 pak sorting
2018-04-21 13:59:49 -05:00
isRyven 3bf4b081cc fix q3map2 pak sorting 2018-03-25 00:29:41 +02:00
Timothee "TTimo" Besset 7be91fd84e
Merge pull request #605 from illwieckz/oldfork
lightmap floodlight and exposure [netradiant's q3map2 pivot commit]
2018-03-24 17:42:40 -04:00
Timothee "TTimo" Besset 31040b90b5
Merge pull request #606 from Pan7/nocstr
Use Str instead of CString
2018-03-24 16:56:04 -04:00
Timothee "TTimo" Besset bd0e7dba6b
Merge pull request #604 from Pan7/neglight
Allow negative light values
2018-03-24 16:55:36 -04:00
Timothee "TTimo" Besset 84fede3f53
Merge pull request #601 from Pan7/clearCombo
Clear Surface Property combobox on update
2018-03-24 16:54:59 -04:00
Jay Dolan 2d91146b80
Merge pull request #613 from jdolan/master
Mixed bag of fixes
2018-03-19 07:56:53 -04:00
Jay Dolan 0f6034a0af Hurr empty the texture dropdown like the Q3 surface inspector does. 2018-03-18 15:11:17 -04:00
Jay Dolan 54f4d2b1f5 Use the configured texture scale as default for SnapToGrid. 2018-03-16 15:12:30 -04:00
Jay Dolan 3b8e83fb80 Set increments on the surface inspector step spinners. This makes these far more useful. 2018-03-16 15:12:03 -04:00
Jay Dolan 36bd918baf Copy the Q3 surface inspector's increments setup, and improve it to set increments on the step spinners. 2018-03-16 15:11:22 -04:00
Jay Dolan 90967079d7 Fix copypasta bug in idtech2 surface in spector scale increments 2018-03-16 14:57:32 -04:00
Jay Dolan a2082a31bc Provide better defaults for increments. 2018-03-16 14:26:37 -04:00
Jay Dolan 2daf5a71eb Fix debug copy-pasta. 2018-03-16 14:26:08 -04:00
Jay Dolan d7f0d04051 Fix "Wdith" typeo in preferences dialog. 2018-03-16 13:36:51 -04:00
Jay Dolan f1e2b7862b #TTimo/GtkRadiant/issues/608 Populate the texture name if only one texture is used in faces list. 2018-03-16 13:34:47 -04:00
Jay Dolan 10c8947901 Nudge Apple Makefile version to 1.6.6. 2018-03-16 13:34:14 -04:00
Rudolf Polzer 533587bf25 swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before) 2018-03-03 22:18:39 +01:00
Pan 44420e0fe6 Use Str instead of CString 2018-02-28 10:11:53 +01:00
Rudolf Polzer 06701fab69 netradiant/tools: ::zerowing-base=422
former commit name: ::zerowing-base=422
2018-02-25 23:46:54 +01:00
Rudolf Polzer b388770c65 netradiant/tools: initial
former commit name: initial
this commit only backports changes from tools/
2018-02-25 23:46:10 +01:00
Pan 615801f77a Allow negative light values 2018-02-25 17:03:47 +01:00
Pan a1a5a423f2 Clear Surface Property combobox on update 2018-02-25 00:09:11 +01:00
Timothee "TTimo" Besset 4314e8336e
Merge pull request #594 from illwieckz/minimap
q3map2: import minimap stuff from NetRadiant
2018-02-24 16:31:19 -06:00
Timothee "TTimo" Besset b48cf2679d
Merge pull request #599 from tkoeppe/divzero
[q3map2] Avoid division by zero (remove removable singularity)
2018-02-24 16:22:31 -06:00
Thomas Köppe d19e3dd7a8 [q3map2] Avoid division by zero (remove removable singularity) 2018-02-23 14:10:01 +00:00
Thomas Debesse bf2da7441f reduce diff noise 2018-02-06 05:34:43 +01:00
Thomas Debesse 6649445a46 add missing minimap support for games 2018-02-06 05:34:06 +01:00
Thomas Debesse aa696e8cf8 do not delete q3map2_*.shader on minimap generation 2018-02-06 05:34:06 +01:00
Thomas Debesse 18f8b3a7f4 split minimap stuff from q3map2 2018-02-06 05:34:06 +01:00
Rudolf Polzer 83ff5cf016 mark two shader checks nullable 2018-02-06 05:34:06 +01:00
Rudolf Polzer d590a482aa no, we do NOT want to ignore caulk 2018-02-06 05:34:06 +01:00
Rudolf Polzer 3081387877 properly ignore caulk 2018-02-06 05:34:04 +01:00
Rudolf Polzer e089323ef2 PROPERLY ignore sky brushes for minimap 2018-02-06 05:13:53 +01:00
Rudolf Polzer 4d47b8ed5b -autolevel for minimap 2018-02-06 05:01:55 +01:00
divverent 2eb4247587 use warsow defaults for minimap in qfusion game
git-svn-id: svn://svn.icculus.org/netradiant/trunk@356 61c419a2-8eb2-4b30-bcec-8cead039b335
2018-02-06 05:01:55 +01:00
divverent e0b28da14b qfusion now keeps aspect too
git-svn-id: svn://svn.icculus.org/netradiant/trunk@349 61c419a2-8eb2-4b30-bcec-8cead039b335
2018-02-06 05:01:55 +01:00
divverent 9f8d3f0a00 minimap: -boost = contrast boost (like in darkplaces)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@348 61c419a2-8eb2-4b30-bcec-8cead039b335
2018-02-06 05:01:55 +01:00
divverent 0375a83f2b new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black
git-svn-id: svn://svn.icculus.org/netradiant/trunk@347 61c419a2-8eb2-4b30-bcec-8cead039b335
2018-02-06 05:01:55 +01:00