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https://github.com/TTimo/GtkRadiant.git
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split minimap stuff from q3map2
This commit is contained in:
parent
83ff5cf016
commit
18f8b3a7f4
3 changed files with 781 additions and 756 deletions
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@ -92,762 +92,6 @@ static void ExitQ3Map( void ){
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}
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/* minimap stuff */
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typedef struct minimap_s
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{
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bspModel_t *model;
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int width;
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int height;
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int samples;
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float *sample_offsets;
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float sharpen_boxmult;
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float sharpen_centermult;
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float boost, brightness, contrast;
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float *data1f;
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float *sharpendata1f;
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vec3_t mins, size;
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}
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minimap_t;
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static minimap_t minimap;
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qboolean BrushIntersectionWithLine(bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out)
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{
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int i;
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qboolean in = qfalse, out = qfalse;
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bspBrushSide_t *sides = &bspBrushSides[brush->firstSide];
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for(i = 0; i < brush->numSides; ++i)
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{
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bspPlane_t *p = &bspPlanes[sides[i].planeNum];
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float sn = DotProduct(start, p->normal);
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float dn = DotProduct(dir, p->normal);
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if(dn == 0)
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{
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if(sn > p->dist)
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return qfalse; // outside!
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}
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else
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{
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float t = (p->dist - sn) / dn;
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if(dn < 0)
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{
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if(!in || t > *t_in)
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{
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*t_in = t;
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in = qtrue;
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// as t_in can only increase, and t_out can only decrease, early out
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if(out && *t_in >= *t_out)
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return qfalse;
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}
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}
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else
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{
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if(!out || t < *t_out)
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{
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*t_out = t;
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out = qtrue;
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// as t_in can only increase, and t_out can only decrease, early out
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if(in && *t_in >= *t_out)
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return qfalse;
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}
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}
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}
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}
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return in && out;
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}
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static float MiniMapSample(float x, float y)
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{
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vec3_t org, dir;
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int i, bi;
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float t0, t1;
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float samp;
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bspBrush_t *b;
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bspBrushSide_t *s;
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int cnt;
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org[0] = x;
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org[1] = y;
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org[2] = 0;
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dir[0] = 0;
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dir[1] = 0;
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dir[2] = 1;
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cnt = 0;
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samp = 0;
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for(i = 0; i < minimap.model->numBSPBrushes; ++i)
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{
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bi = minimap.model->firstBSPBrush + i;
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if(opaqueBrushes[bi >> 3] & (1 << (bi & 7)))
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{
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b = &bspBrushes[bi];
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// sort out mins/maxs of the brush
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s = &bspBrushSides[b->firstSide];
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if(x < -bspPlanes[s[0].planeNum].dist)
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continue;
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if(x > +bspPlanes[s[1].planeNum].dist)
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continue;
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if(y < -bspPlanes[s[2].planeNum].dist)
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continue;
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if(y > +bspPlanes[s[3].planeNum].dist)
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continue;
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if(BrushIntersectionWithLine(b, org, dir, &t0, &t1))
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{
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samp += t1 - t0;
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++cnt;
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}
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}
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}
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return samp;
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}
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void RandomVector2f(float v[2])
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{
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do
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{
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v[0] = 2 * Random() - 1;
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v[1] = 2 * Random() - 1;
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}
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while(v[0] * v[0] + v[1] * v[1] > 1);
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}
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static void MiniMapRandomlySupersampled(int y)
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{
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int x, i;
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float *p = &minimap.data1f[y * minimap.width];
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float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
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float dx = minimap.size[0] / (float) minimap.width;
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float dy = minimap.size[1] / (float) minimap.height;
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float uv[2];
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float thisval;
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for(x = 0; x < minimap.width; ++x)
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{
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float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
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float val = 0;
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for(i = 0; i < minimap.samples; ++i)
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{
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RandomVector2f(uv);
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thisval = MiniMapSample(
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xmin + (uv[0] + 0.5) * dx, /* exaggerated random pattern for better results */
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ymin + (uv[1] + 0.5) * dy /* exaggerated random pattern for better results */
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);
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val += thisval;
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}
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val /= minimap.samples * minimap.size[2];
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*p++ = val;
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}
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}
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static void MiniMapSupersampled(int y)
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{
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int x, i;
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float *p = &minimap.data1f[y * minimap.width];
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float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
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float dx = minimap.size[0] / (float) minimap.width;
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float dy = minimap.size[1] / (float) minimap.height;
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for(x = 0; x < minimap.width; ++x)
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{
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float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
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float val = 0;
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for(i = 0; i < minimap.samples; ++i)
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{
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float thisval = MiniMapSample(
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xmin + minimap.sample_offsets[2*i+0] * dx,
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ymin + minimap.sample_offsets[2*i+1] * dy
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);
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val += thisval;
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}
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val /= minimap.samples * minimap.size[2];
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*p++ = val;
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}
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}
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static void MiniMapNoSupersampling(int y)
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{
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int x;
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float *p = &minimap.data1f[y * minimap.width];
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float ymin = minimap.mins[1] + minimap.size[1] * ((y + 0.5) / (float) minimap.height);
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for(x = 0; x < minimap.width; ++x)
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{
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float xmin = minimap.mins[0] + minimap.size[0] * ((x + 0.5) / (float) minimap.width);
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*p++ = MiniMapSample(xmin, ymin) / minimap.size[2];
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}
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}
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static void MiniMapSharpen(int y)
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{
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int x;
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qboolean up = (y > 0);
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qboolean down = (y < minimap.height - 1);
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float *p = &minimap.data1f[y * minimap.width];
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float *q = &minimap.sharpendata1f[y * minimap.width];
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for(x = 0; x < minimap.width; ++x)
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{
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qboolean left = (x > 0);
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qboolean right = (x < minimap.width - 1);
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float val = p[0] * minimap.sharpen_centermult;
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if(left && up)
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val += p[-1 -minimap.width] * minimap.sharpen_boxmult;
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if(left && down)
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val += p[-1 +minimap.width] * minimap.sharpen_boxmult;
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if(right && up)
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val += p[+1 -minimap.width] * minimap.sharpen_boxmult;
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if(right && down)
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val += p[+1 +minimap.width] * minimap.sharpen_boxmult;
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if(left)
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val += p[-1] * minimap.sharpen_boxmult;
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if(right)
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val += p[+1] * minimap.sharpen_boxmult;
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if(up)
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val += p[-minimap.width] * minimap.sharpen_boxmult;
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if(down)
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val += p[+minimap.width] * minimap.sharpen_boxmult;
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++p;
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*q++ = val;
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}
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}
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static void MiniMapContrastBoost(int y)
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{
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int x;
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float *q = &minimap.data1f[y * minimap.width];
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for(x = 0; x < minimap.width; ++x)
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{
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*q = *q * minimap.boost / ((minimap.boost - 1) * *q + 1);
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++q;
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}
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}
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static void MiniMapBrightnessContrast(int y)
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{
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int x;
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float *q = &minimap.data1f[y * minimap.width];
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for(x = 0; x < minimap.width; ++x)
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{
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*q = *q * minimap.contrast + minimap.brightness;
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++q;
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}
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}
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void MiniMapMakeMinsMaxs(vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect)
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{
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vec3_t mins, maxs, extend;
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VectorCopy(mins_in, mins);
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VectorCopy(maxs_in, maxs);
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// line compatible to nexuiz mapinfo
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Sys_Printf("size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
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if(keepaspect)
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{
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VectorSubtract(maxs, mins, extend);
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if(extend[1] > extend[0])
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{
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mins[0] -= (extend[1] - extend[0]) * 0.5;
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maxs[0] += (extend[1] - extend[0]) * 0.5;
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}
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else
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{
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mins[1] -= (extend[0] - extend[1]) * 0.5;
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maxs[1] += (extend[0] - extend[1]) * 0.5;
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}
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}
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/* border: amount of black area around the image */
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/* input: border, 1-2*border, border but we need border/(1-2*border) */
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VectorSubtract(maxs, mins, extend);
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VectorScale(extend, border / (1 - 2 * border), extend);
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VectorSubtract(mins, extend, mins);
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VectorAdd(maxs, extend, maxs);
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VectorCopy(mins, minimap.mins);
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VectorSubtract(maxs, mins, minimap.size);
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// line compatible to nexuiz mapinfo
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Sys_Printf("size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
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}
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/*
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MiniMapSetupBrushes()
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determines solid non-sky brushes in the world
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*/
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void MiniMapSetupBrushes( void )
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{
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SetupBrushesFlags(C_SOLID | C_SKY, C_SOLID, 0, 0);
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// at least one must be solid
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// none may be sky
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// not all may be nodraw
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}
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qboolean MiniMapEvaluateSampleOffsets(int *bestj, int *bestk, float *bestval)
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{
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float val, dx, dy;
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int j, k;
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*bestj = *bestk = -1;
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*bestval = 3; /* max possible val is 2 */
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for(j = 0; j < minimap.samples; ++j)
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for(k = j + 1; k < minimap.samples; ++k)
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{
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dx = minimap.sample_offsets[2*j+0] - minimap.sample_offsets[2*k+0];
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dy = minimap.sample_offsets[2*j+1] - minimap.sample_offsets[2*k+1];
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if(dx > +0.5) dx -= 1;
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if(dx < -0.5) dx += 1;
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if(dy > +0.5) dy -= 1;
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if(dy < -0.5) dy += 1;
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val = dx * dx + dy * dy;
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if(val < *bestval)
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{
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*bestj = j;
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*bestk = k;
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*bestval = val;
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}
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}
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return *bestval < 3;
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}
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void MiniMapMakeSampleOffsets()
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{
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int i, j, k, jj, kk;
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float val, valj, valk, sx, sy, rx, ry;
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Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
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/* start with entirely random samples */
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for(i = 0; i < minimap.samples; ++i)
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{
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minimap.sample_offsets[2*i+0] = Random();
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minimap.sample_offsets[2*i+1] = Random();
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}
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for(i = 0; i < 1000; ++i)
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{
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if(MiniMapEvaluateSampleOffsets(&j, &k, &val))
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{
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sx = minimap.sample_offsets[2*j+0];
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sy = minimap.sample_offsets[2*j+1];
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minimap.sample_offsets[2*j+0] = rx = Random();
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minimap.sample_offsets[2*j+1] = ry = Random();
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if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valj))
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valj = -1;
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minimap.sample_offsets[2*j+0] = sx;
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minimap.sample_offsets[2*j+1] = sy;
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sx = minimap.sample_offsets[2*k+0];
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sy = minimap.sample_offsets[2*k+1];
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minimap.sample_offsets[2*k+0] = rx;
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minimap.sample_offsets[2*k+1] = ry;
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if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valk))
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valk = -1;
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minimap.sample_offsets[2*k+0] = sx;
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minimap.sample_offsets[2*k+1] = sy;
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if(valj > valk)
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{
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if(valj > val)
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{
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/* valj is the greatest */
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minimap.sample_offsets[2*j+0] = rx;
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minimap.sample_offsets[2*j+1] = ry;
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i = -1;
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}
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else
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{
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/* valj is the greater and it is useless - forget it */
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}
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}
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else
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{
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if(valk > val)
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{
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/* valk is the greatest */
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minimap.sample_offsets[2*k+0] = rx;
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minimap.sample_offsets[2*k+1] = ry;
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i = -1;
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}
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else
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{
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/* valk is the greater and it is useless - forget it */
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}
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}
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}
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else
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break;
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}
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}
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void MergeRelativePath(char *out, const char *absolute, const char *relative)
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{
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const char *endpos = absolute + strlen(absolute);
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while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
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--endpos;
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while(relative[0] == '.' && relative[1] == '.' && (relative[2] == '/' || relative[2] == '\\'))
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{
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relative += 3;
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while(endpos != absolute)
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{
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--endpos;
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if(*endpos == '/' || *endpos == '\\')
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break;
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}
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while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
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--endpos;
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}
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memcpy(out, absolute, endpos - absolute);
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out[endpos - absolute] = '/';
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strcpy(out + (endpos - absolute + 1), relative);
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}
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int MiniMapBSPMain( int argc, char **argv )
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{
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char minimapFilename[1024];
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char basename[1024];
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char path[1024];
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char relativeMinimapFilename[1024];
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qboolean autolevel;
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float minimapSharpen;
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float border;
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byte *data4b, *p;
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float *q;
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int x, y;
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int i;
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miniMapMode_t mode;
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vec3_t mins, maxs;
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qboolean keepaspect;
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/* arg checking */
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if( argc < 2 )
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{
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Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
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return 0;
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}
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/* load the BSP first */
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strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
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StripExtension( source );
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DefaultExtension( source, ".bsp" );
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Sys_Printf( "Loading %s\n", source );
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BeginMapShaderFile( source );
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LoadShaderInfo();
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LoadBSPFile( source );
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minimap.model = &bspModels[0];
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VectorCopy(minimap.model->mins, mins);
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VectorCopy(minimap.model->maxs, maxs);
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*minimapFilename = 0;
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minimapSharpen = game->miniMapSharpen;
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minimap.width = minimap.height = game->miniMapSize;
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border = game->miniMapBorder;
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keepaspect = game->miniMapKeepAspect;
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mode = game->miniMapMode;
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|
||||
autolevel = qfalse;
|
||||
minimap.samples = 1;
|
||||
minimap.sample_offsets = NULL;
|
||||
minimap.boost = 1.0;
|
||||
minimap.brightness = 0.0;
|
||||
minimap.contrast = 1.0;
|
||||
|
||||
/* process arguments */
|
||||
for( i = 1; i < (argc - 1); i++ )
|
||||
{
|
||||
if( !strcmp( argv[ i ], "-size" ) )
|
||||
{
|
||||
minimap.width = minimap.height = atoi(argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Image size set to %i\n", minimap.width );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-sharpen" ) )
|
||||
{
|
||||
minimapSharpen = atof(argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-samples" ) )
|
||||
{
|
||||
minimap.samples = atoi(argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Samples set to %i\n", minimap.samples );
|
||||
if(minimap.sample_offsets)
|
||||
free(minimap.sample_offsets);
|
||||
minimap.sample_offsets = malloc(2 * sizeof(*minimap.sample_offsets) * minimap.samples);
|
||||
MiniMapMakeSampleOffsets();
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-random" ) )
|
||||
{
|
||||
minimap.samples = atoi(argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Random samples set to %i\n", minimap.samples );
|
||||
if(minimap.sample_offsets)
|
||||
free(minimap.sample_offsets);
|
||||
minimap.sample_offsets = NULL;
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-border" ) )
|
||||
{
|
||||
border = atof(argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Border set to %f\n", border );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-keepaspect" ) )
|
||||
{
|
||||
keepaspect = qtrue;
|
||||
Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-nokeepaspect" ) )
|
||||
{
|
||||
keepaspect = qfalse;
|
||||
Sys_Printf( "Not keeping aspect ratio\n", border );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-o" ) )
|
||||
{
|
||||
strcpy(minimapFilename, argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Output file name set to %s\n", minimapFilename );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-minmax" ) && i < (argc - 7) )
|
||||
{
|
||||
mins[0] = atof(argv[i + 1]);
|
||||
mins[1] = atof(argv[i + 2]);
|
||||
mins[2] = atof(argv[i + 3]);
|
||||
maxs[0] = atof(argv[i + 4]);
|
||||
maxs[1] = atof(argv[i + 5]);
|
||||
maxs[2] = atof(argv[i + 6]);
|
||||
i += 6;
|
||||
Sys_Printf( "Map mins/maxs overridden\n" );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-gray" ) )
|
||||
{
|
||||
mode = MINIMAP_MODE_GRAY;
|
||||
Sys_Printf( "Writing as white-on-black image\n" );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-black" ) )
|
||||
{
|
||||
mode = MINIMAP_MODE_BLACK;
|
||||
Sys_Printf( "Writing as black alpha image\n" );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-white" ) )
|
||||
{
|
||||
mode = MINIMAP_MODE_WHITE;
|
||||
Sys_Printf( "Writing as white alpha image\n" );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-boost" ) && i < (argc - 2) )
|
||||
{
|
||||
minimap.boost = atof(argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Contrast boost set to %f\n", minimap.boost );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-brightness" ) && i < (argc - 2) )
|
||||
{
|
||||
minimap.brightness = atof(argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Brightness set to %f\n", minimap.brightness );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-contrast" ) && i < (argc - 2) )
|
||||
{
|
||||
minimap.contrast = atof(argv[i + 1]);
|
||||
i++;
|
||||
Sys_Printf( "Contrast set to %f\n", minimap.contrast );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-autolevel" ) )
|
||||
{
|
||||
autolevel = qtrue;
|
||||
Sys_Printf( "Auto level enabled\n", border );
|
||||
}
|
||||
else if( !strcmp( argv[ i ], "-noautolevel" ) )
|
||||
{
|
||||
autolevel = qfalse;
|
||||
Sys_Printf( "Auto level disabled\n", border );
|
||||
}
|
||||
}
|
||||
|
||||
MiniMapMakeMinsMaxs(mins, maxs, border, keepaspect);
|
||||
|
||||
if(!*minimapFilename)
|
||||
{
|
||||
ExtractFileBase(source, basename);
|
||||
ExtractFilePath(source, path);
|
||||
sprintf(relativeMinimapFilename, game->miniMapNameFormat, basename);
|
||||
MergeRelativePath(minimapFilename, path, relativeMinimapFilename);
|
||||
Sys_Printf("Output file name automatically set to %s\n", minimapFilename);
|
||||
}
|
||||
ExtractFilePath(minimapFilename, path);
|
||||
Q_mkdir(path);
|
||||
|
||||
if(minimapSharpen >= 0)
|
||||
{
|
||||
minimap.sharpen_centermult = 8 * minimapSharpen + 1;
|
||||
minimap.sharpen_boxmult = -minimapSharpen;
|
||||
}
|
||||
|
||||
minimap.data1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
|
||||
data4b = safe_malloc(minimap.width * minimap.height * 4);
|
||||
if(minimapSharpen >= 0)
|
||||
minimap.sharpendata1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
|
||||
|
||||
MiniMapSetupBrushes();
|
||||
|
||||
if(minimap.samples <= 1)
|
||||
{
|
||||
Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapNoSupersampling);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(minimap.sample_offsets)
|
||||
{
|
||||
Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSupersampled);
|
||||
}
|
||||
else
|
||||
{
|
||||
Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapRandomlySupersampled);
|
||||
}
|
||||
}
|
||||
|
||||
if(minimap.boost != 1.0)
|
||||
{
|
||||
Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapContrastBoost);
|
||||
}
|
||||
|
||||
if(autolevel)
|
||||
{
|
||||
Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height );
|
||||
float mi = 1, ma = 0;
|
||||
float s, o;
|
||||
|
||||
// TODO threads!
|
||||
q = minimap.data1f;
|
||||
for(y = 0; y < minimap.height; ++y)
|
||||
for(x = 0; x < minimap.width; ++x)
|
||||
{
|
||||
float v = *q++;
|
||||
if(v < mi)
|
||||
mi = v;
|
||||
if(v > ma)
|
||||
ma = v;
|
||||
}
|
||||
if(ma > mi)
|
||||
{
|
||||
s = 1 / (ma - mi);
|
||||
o = mi / (ma - mi);
|
||||
|
||||
// equations:
|
||||
// brightness + contrast * v
|
||||
// after autolevel:
|
||||
// brightness + contrast * (v * s - o)
|
||||
// =
|
||||
// (brightness - contrast * o) + (contrast * s) * v
|
||||
minimap.brightness = minimap.brightness - minimap.contrast * o;
|
||||
minimap.contrast *= s;
|
||||
|
||||
Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness );
|
||||
Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast );
|
||||
}
|
||||
else
|
||||
Sys_Printf( "Auto level: failed because all pixels are the same value\n" );
|
||||
}
|
||||
|
||||
if(minimap.brightness != 0 || minimap.contrast != 1)
|
||||
{
|
||||
Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapBrightnessContrast);
|
||||
}
|
||||
|
||||
if(minimap.sharpendata1f)
|
||||
{
|
||||
Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSharpen);
|
||||
q = minimap.sharpendata1f;
|
||||
}
|
||||
else
|
||||
{
|
||||
q = minimap.data1f;
|
||||
}
|
||||
|
||||
Sys_Printf( "\nConverting...");
|
||||
|
||||
switch(mode)
|
||||
{
|
||||
case MINIMAP_MODE_GRAY:
|
||||
p = data4b;
|
||||
for(y = 0; y < minimap.height; ++y)
|
||||
for(x = 0; x < minimap.width; ++x)
|
||||
{
|
||||
byte b;
|
||||
float v = *q++;
|
||||
if(v < 0) v = 0;
|
||||
if(v > 255.0/256.0) v = 255.0/256.0;
|
||||
b = v * 256;
|
||||
*p++ = b;
|
||||
}
|
||||
Sys_Printf( " writing to %s...", minimapFilename );
|
||||
WriteTGAGray(minimapFilename, data4b, minimap.width, minimap.height);
|
||||
break;
|
||||
case MINIMAP_MODE_BLACK:
|
||||
p = data4b;
|
||||
for(y = 0; y < minimap.height; ++y)
|
||||
for(x = 0; x < minimap.width; ++x)
|
||||
{
|
||||
byte b;
|
||||
float v = *q++;
|
||||
if(v < 0) v = 0;
|
||||
if(v > 255.0/256.0) v = 255.0/256.0;
|
||||
b = v * 256;
|
||||
*p++ = 0;
|
||||
*p++ = 0;
|
||||
*p++ = 0;
|
||||
*p++ = b;
|
||||
}
|
||||
Sys_Printf( " writing to %s...", minimapFilename );
|
||||
WriteTGA(minimapFilename, data4b, minimap.width, minimap.height);
|
||||
break;
|
||||
case MINIMAP_MODE_WHITE:
|
||||
p = data4b;
|
||||
for(y = 0; y < minimap.height; ++y)
|
||||
for(x = 0; x < minimap.width; ++x)
|
||||
{
|
||||
byte b;
|
||||
float v = *q++;
|
||||
if(v < 0) v = 0;
|
||||
if(v > 255.0/256.0) v = 255.0/256.0;
|
||||
b = v * 256;
|
||||
*p++ = 255;
|
||||
*p++ = 255;
|
||||
*p++ = 255;
|
||||
*p++ = b;
|
||||
}
|
||||
Sys_Printf( " writing to %s...", minimapFilename );
|
||||
WriteTGA(minimapFilename, data4b, minimap.width, minimap.height);
|
||||
break;
|
||||
}
|
||||
|
||||
Sys_Printf( " done.\n" );
|
||||
|
||||
/* return to sender */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
main()
|
||||
q3map mojo...
|
||||
|
|
779
tools/quake3/q3map2/minimap.c
Normal file
779
tools/quake3/q3map2/minimap.c
Normal file
|
@ -0,0 +1,779 @@
|
|||
/* -------------------------------------------------------------------------------
|
||||
|
||||
Copyright (C) 1999-2007 id Software, Inc. and contributors.
|
||||
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
||||
|
||||
This file is part of GtkRadiant.
|
||||
|
||||
GtkRadiant is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
GtkRadiant is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GtkRadiant; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
This code has been altered significantly from its original form, to support
|
||||
several games based on the Quake III Arena engine, in the form of "Q3Map2."
|
||||
|
||||
------------------------------------------------------------------------------- */
|
||||
|
||||
|
||||
|
||||
/* dependencies */
|
||||
#include "q3map2.h"
|
||||
|
||||
/* minimap stuff */
|
||||
|
||||
typedef struct minimap_s
|
||||
{
|
||||
bspModel_t *model;
|
||||
int width;
|
||||
int height;
|
||||
int samples;
|
||||
float *sample_offsets;
|
||||
float sharpen_boxmult;
|
||||
float sharpen_centermult;
|
||||
float boost, brightness, contrast;
|
||||
float *data1f;
|
||||
float *sharpendata1f;
|
||||
vec3_t mins, size;
|
||||
}
|
||||
minimap_t;
|
||||
|
||||
static minimap_t minimap;
|
||||
|
||||
qboolean BrushIntersectionWithLine( bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out ){
|
||||
int i;
|
||||
qboolean in = qfalse, out = qfalse;
|
||||
bspBrushSide_t *sides = &bspBrushSides[brush->firstSide];
|
||||
|
||||
for ( i = 0; i < brush->numSides; ++i )
|
||||
{
|
||||
bspPlane_t *p = &bspPlanes[sides[i].planeNum];
|
||||
float sn = DotProduct( start, p->normal );
|
||||
float dn = DotProduct( dir, p->normal );
|
||||
if ( dn == 0 ) {
|
||||
if ( sn > p->dist ) {
|
||||
return qfalse; // outside!
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
float t = ( p->dist - sn ) / dn;
|
||||
if ( dn < 0 ) {
|
||||
if ( !in || t > *t_in ) {
|
||||
*t_in = t;
|
||||
in = qtrue;
|
||||
// as t_in can only increase, and t_out can only decrease, early out
|
||||
if ( out && *t_in >= *t_out ) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !out || t < *t_out ) {
|
||||
*t_out = t;
|
||||
out = qtrue;
|
||||
// as t_in can only increase, and t_out can only decrease, early out
|
||||
if ( in && *t_in >= *t_out ) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return in && out;
|
||||
}
|
||||
|
||||
static float MiniMapSample( float x, float y ){
|
||||
vec3_t org, dir;
|
||||
int i, bi;
|
||||
float t0, t1;
|
||||
float samp;
|
||||
bspBrush_t *b;
|
||||
bspBrushSide_t *s;
|
||||
int cnt;
|
||||
|
||||
org[0] = x;
|
||||
org[1] = y;
|
||||
org[2] = 0;
|
||||
dir[0] = 0;
|
||||
dir[1] = 0;
|
||||
dir[2] = 1;
|
||||
|
||||
cnt = 0;
|
||||
samp = 0;
|
||||
for ( i = 0; i < minimap.model->numBSPBrushes; ++i )
|
||||
{
|
||||
bi = minimap.model->firstBSPBrush + i;
|
||||
if ( opaqueBrushes[bi >> 3] & ( 1 << ( bi & 7 ) ) ) {
|
||||
b = &bspBrushes[bi];
|
||||
|
||||
// sort out mins/maxs of the brush
|
||||
s = &bspBrushSides[b->firstSide];
|
||||
if ( x < -bspPlanes[s[0].planeNum].dist ) {
|
||||
continue;
|
||||
}
|
||||
if ( x > +bspPlanes[s[1].planeNum].dist ) {
|
||||
continue;
|
||||
}
|
||||
if ( y < -bspPlanes[s[2].planeNum].dist ) {
|
||||
continue;
|
||||
}
|
||||
if ( y > +bspPlanes[s[3].planeNum].dist ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( BrushIntersectionWithLine( b, org, dir, &t0, &t1 ) ) {
|
||||
samp += t1 - t0;
|
||||
++cnt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return samp;
|
||||
}
|
||||
|
||||
void RandomVector2f( float v[2] ){
|
||||
do
|
||||
{
|
||||
v[0] = 2 * Random() - 1;
|
||||
v[1] = 2 * Random() - 1;
|
||||
}
|
||||
while ( v[0] * v[0] + v[1] * v[1] > 1 );
|
||||
}
|
||||
|
||||
static void MiniMapRandomlySupersampled( int y ){
|
||||
int x, i;
|
||||
float *p = &minimap.data1f[y * minimap.width];
|
||||
float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
|
||||
float dx = minimap.size[0] / (float) minimap.width;
|
||||
float dy = minimap.size[1] / (float) minimap.height;
|
||||
float uv[2];
|
||||
float thisval;
|
||||
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
|
||||
float val = 0;
|
||||
|
||||
for ( i = 0; i < minimap.samples; ++i )
|
||||
{
|
||||
RandomVector2f( uv );
|
||||
thisval = MiniMapSample(
|
||||
xmin + ( uv[0] + 0.5 ) * dx, /* exaggerated random pattern for better results */
|
||||
ymin + ( uv[1] + 0.5 ) * dy /* exaggerated random pattern for better results */
|
||||
);
|
||||
val += thisval;
|
||||
}
|
||||
val /= minimap.samples * minimap.size[2];
|
||||
*p++ = val;
|
||||
}
|
||||
}
|
||||
|
||||
static void MiniMapSupersampled( int y ){
|
||||
int x, i;
|
||||
float *p = &minimap.data1f[y * minimap.width];
|
||||
float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
|
||||
float dx = minimap.size[0] / (float) minimap.width;
|
||||
float dy = minimap.size[1] / (float) minimap.height;
|
||||
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
|
||||
float val = 0;
|
||||
|
||||
for ( i = 0; i < minimap.samples; ++i )
|
||||
{
|
||||
float thisval = MiniMapSample(
|
||||
xmin + minimap.sample_offsets[2 * i + 0] * dx,
|
||||
ymin + minimap.sample_offsets[2 * i + 1] * dy
|
||||
);
|
||||
val += thisval;
|
||||
}
|
||||
val /= minimap.samples * minimap.size[2];
|
||||
*p++ = val;
|
||||
}
|
||||
}
|
||||
|
||||
static void MiniMapNoSupersampling( int y ){
|
||||
int x;
|
||||
float *p = &minimap.data1f[y * minimap.width];
|
||||
float ymin = minimap.mins[1] + minimap.size[1] * ( ( y + 0.5 ) / (float) minimap.height );
|
||||
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
float xmin = minimap.mins[0] + minimap.size[0] * ( ( x + 0.5 ) / (float) minimap.width );
|
||||
*p++ = MiniMapSample( xmin, ymin ) / minimap.size[2];
|
||||
}
|
||||
}
|
||||
|
||||
static void MiniMapSharpen( int y ){
|
||||
int x;
|
||||
qboolean up = ( y > 0 );
|
||||
qboolean down = ( y < minimap.height - 1 );
|
||||
float *p = &minimap.data1f[y * minimap.width];
|
||||
float *q = &minimap.sharpendata1f[y * minimap.width];
|
||||
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
qboolean left = ( x > 0 );
|
||||
qboolean right = ( x < minimap.width - 1 );
|
||||
float val = p[0] * minimap.sharpen_centermult;
|
||||
|
||||
if ( left && up ) {
|
||||
val += p[-1 - minimap.width] * minimap.sharpen_boxmult;
|
||||
}
|
||||
if ( left && down ) {
|
||||
val += p[-1 + minimap.width] * minimap.sharpen_boxmult;
|
||||
}
|
||||
if ( right && up ) {
|
||||
val += p[+1 - minimap.width] * minimap.sharpen_boxmult;
|
||||
}
|
||||
if ( right && down ) {
|
||||
val += p[+1 + minimap.width] * minimap.sharpen_boxmult;
|
||||
}
|
||||
|
||||
if ( left ) {
|
||||
val += p[-1] * minimap.sharpen_boxmult;
|
||||
}
|
||||
if ( right ) {
|
||||
val += p[+1] * minimap.sharpen_boxmult;
|
||||
}
|
||||
if ( up ) {
|
||||
val += p[-minimap.width] * minimap.sharpen_boxmult;
|
||||
}
|
||||
if ( down ) {
|
||||
val += p[+minimap.width] * minimap.sharpen_boxmult;
|
||||
}
|
||||
|
||||
++p;
|
||||
*q++ = val;
|
||||
}
|
||||
}
|
||||
|
||||
static void MiniMapContrastBoost( int y ){
|
||||
int x;
|
||||
float *q = &minimap.data1f[y * minimap.width];
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
*q = *q * minimap.boost / ( ( minimap.boost - 1 ) * *q + 1 );
|
||||
++q;
|
||||
}
|
||||
}
|
||||
|
||||
static void MiniMapBrightnessContrast( int y ){
|
||||
int x;
|
||||
float *q = &minimap.data1f[y * minimap.width];
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
*q = *q * minimap.contrast + minimap.brightness;
|
||||
++q;
|
||||
}
|
||||
}
|
||||
|
||||
void MiniMapMakeMinsMaxs( vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect ){
|
||||
vec3_t mins, maxs, extend;
|
||||
VectorCopy( mins_in, mins );
|
||||
VectorCopy( maxs_in, maxs );
|
||||
|
||||
// line compatible to nexuiz mapinfo
|
||||
Sys_Printf( "size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
|
||||
|
||||
if ( keepaspect ) {
|
||||
VectorSubtract( maxs, mins, extend );
|
||||
if ( extend[1] > extend[0] ) {
|
||||
mins[0] -= ( extend[1] - extend[0] ) * 0.5;
|
||||
maxs[0] += ( extend[1] - extend[0] ) * 0.5;
|
||||
}
|
||||
else
|
||||
{
|
||||
mins[1] -= ( extend[0] - extend[1] ) * 0.5;
|
||||
maxs[1] += ( extend[0] - extend[1] ) * 0.5;
|
||||
}
|
||||
}
|
||||
|
||||
/* border: amount of black area around the image */
|
||||
/* input: border, 1-2*border, border but we need border/(1-2*border) */
|
||||
|
||||
VectorSubtract( maxs, mins, extend );
|
||||
VectorScale( extend, border / ( 1 - 2 * border ), extend );
|
||||
|
||||
VectorSubtract( mins, extend, mins );
|
||||
VectorAdd( maxs, extend, maxs );
|
||||
|
||||
VectorCopy( mins, minimap.mins );
|
||||
VectorSubtract( maxs, mins, minimap.size );
|
||||
|
||||
// line compatible to nexuiz mapinfo
|
||||
Sys_Printf( "size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
|
||||
}
|
||||
|
||||
/*
|
||||
MiniMapSetupBrushes()
|
||||
determines solid non-sky brushes in the world
|
||||
*/
|
||||
|
||||
void MiniMapSetupBrushes( void ){
|
||||
SetupBrushesFlags( C_SOLID | C_SKY, C_SOLID, 0, 0 );
|
||||
// at least one must be solid
|
||||
// none may be sky
|
||||
// not all may be nodraw
|
||||
}
|
||||
|
||||
qboolean MiniMapEvaluateSampleOffsets( int *bestj, int *bestk, float *bestval ){
|
||||
float val, dx, dy;
|
||||
int j, k;
|
||||
|
||||
*bestj = *bestk = -1;
|
||||
*bestval = 3; /* max possible val is 2 */
|
||||
|
||||
for ( j = 0; j < minimap.samples; ++j )
|
||||
for ( k = j + 1; k < minimap.samples; ++k )
|
||||
{
|
||||
dx = minimap.sample_offsets[2 * j + 0] - minimap.sample_offsets[2 * k + 0];
|
||||
dy = minimap.sample_offsets[2 * j + 1] - minimap.sample_offsets[2 * k + 1];
|
||||
if ( dx > +0.5 ) {
|
||||
dx -= 1;
|
||||
}
|
||||
if ( dx < -0.5 ) {
|
||||
dx += 1;
|
||||
}
|
||||
if ( dy > +0.5 ) {
|
||||
dy -= 1;
|
||||
}
|
||||
if ( dy < -0.5 ) {
|
||||
dy += 1;
|
||||
}
|
||||
val = dx * dx + dy * dy;
|
||||
if ( val < *bestval ) {
|
||||
*bestj = j;
|
||||
*bestk = k;
|
||||
*bestval = val;
|
||||
}
|
||||
}
|
||||
|
||||
return *bestval < 3;
|
||||
}
|
||||
|
||||
void MiniMapMakeSampleOffsets(){
|
||||
int i, j, k, jj, kk;
|
||||
float val, valj, valk, sx, sy, rx, ry;
|
||||
|
||||
Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
|
||||
|
||||
/* start with entirely random samples */
|
||||
for ( i = 0; i < minimap.samples; ++i )
|
||||
{
|
||||
minimap.sample_offsets[2 * i + 0] = Random();
|
||||
minimap.sample_offsets[2 * i + 1] = Random();
|
||||
}
|
||||
|
||||
for ( i = 0; i < 1000; ++i )
|
||||
{
|
||||
if ( MiniMapEvaluateSampleOffsets( &j, &k, &val ) ) {
|
||||
sx = minimap.sample_offsets[2 * j + 0];
|
||||
sy = minimap.sample_offsets[2 * j + 1];
|
||||
minimap.sample_offsets[2 * j + 0] = rx = Random();
|
||||
minimap.sample_offsets[2 * j + 1] = ry = Random();
|
||||
if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valj ) ) {
|
||||
valj = -1;
|
||||
}
|
||||
minimap.sample_offsets[2 * j + 0] = sx;
|
||||
minimap.sample_offsets[2 * j + 1] = sy;
|
||||
|
||||
sx = minimap.sample_offsets[2 * k + 0];
|
||||
sy = minimap.sample_offsets[2 * k + 1];
|
||||
minimap.sample_offsets[2 * k + 0] = rx;
|
||||
minimap.sample_offsets[2 * k + 1] = ry;
|
||||
if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valk ) ) {
|
||||
valk = -1;
|
||||
}
|
||||
minimap.sample_offsets[2 * k + 0] = sx;
|
||||
minimap.sample_offsets[2 * k + 1] = sy;
|
||||
|
||||
if ( valj > valk ) {
|
||||
if ( valj > val ) {
|
||||
/* valj is the greatest */
|
||||
minimap.sample_offsets[2 * j + 0] = rx;
|
||||
minimap.sample_offsets[2 * j + 1] = ry;
|
||||
i = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* valj is the greater and it is useless - forget it */
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( valk > val ) {
|
||||
/* valk is the greatest */
|
||||
minimap.sample_offsets[2 * k + 0] = rx;
|
||||
minimap.sample_offsets[2 * k + 1] = ry;
|
||||
i = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* valk is the greater and it is useless - forget it */
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MergeRelativePath( char *out, const char *absolute, const char *relative ){
|
||||
const char *endpos = absolute + strlen( absolute );
|
||||
while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) )
|
||||
--endpos;
|
||||
while ( relative[0] == '.' && relative[1] == '.' && ( relative[2] == '/' || relative[2] == '\\' ) )
|
||||
{
|
||||
relative += 3;
|
||||
while ( endpos != absolute )
|
||||
{
|
||||
--endpos;
|
||||
if ( *endpos == '/' || *endpos == '\\' ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) )
|
||||
--endpos;
|
||||
}
|
||||
memcpy( out, absolute, endpos - absolute );
|
||||
out[endpos - absolute] = '/';
|
||||
strcpy( out + ( endpos - absolute + 1 ), relative );
|
||||
}
|
||||
|
||||
int MiniMapBSPMain( int argc, char **argv ){
|
||||
char minimapFilename[1024];
|
||||
char basename[1024];
|
||||
char path[1024];
|
||||
char relativeMinimapFilename[1024];
|
||||
qboolean autolevel;
|
||||
float minimapSharpen;
|
||||
float border;
|
||||
byte *data4b, *p;
|
||||
float *q;
|
||||
int x, y;
|
||||
int i;
|
||||
miniMapMode_t mode;
|
||||
vec3_t mins, maxs;
|
||||
qboolean keepaspect;
|
||||
|
||||
/* arg checking */
|
||||
if ( argc < 2 ) {
|
||||
Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* load the BSP first */
|
||||
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
|
||||
StripExtension( source );
|
||||
DefaultExtension( source, ".bsp" );
|
||||
Sys_Printf( "Loading %s\n", source );
|
||||
BeginMapShaderFile( source );
|
||||
LoadShaderInfo();
|
||||
LoadBSPFile( source );
|
||||
|
||||
minimap.model = &bspModels[0];
|
||||
VectorCopy( minimap.model->mins, mins );
|
||||
VectorCopy( minimap.model->maxs, maxs );
|
||||
|
||||
*minimapFilename = 0;
|
||||
minimapSharpen = game->miniMapSharpen;
|
||||
minimap.width = minimap.height = game->miniMapSize;
|
||||
border = game->miniMapBorder;
|
||||
keepaspect = game->miniMapKeepAspect;
|
||||
mode = game->miniMapMode;
|
||||
|
||||
autolevel = qfalse;
|
||||
minimap.samples = 1;
|
||||
minimap.sample_offsets = NULL;
|
||||
minimap.boost = 1.0;
|
||||
minimap.brightness = 0.0;
|
||||
minimap.contrast = 1.0;
|
||||
|
||||
/* process arguments */
|
||||
for ( i = 1; i < ( argc - 1 ); i++ )
|
||||
{
|
||||
if ( !strcmp( argv[ i ], "-size" ) ) {
|
||||
minimap.width = minimap.height = atoi( argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Image size set to %i\n", minimap.width );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-sharpen" ) ) {
|
||||
minimapSharpen = atof( argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-samples" ) ) {
|
||||
minimap.samples = atoi( argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Samples set to %i\n", minimap.samples );
|
||||
if ( minimap.sample_offsets ) {
|
||||
free( minimap.sample_offsets );
|
||||
}
|
||||
minimap.sample_offsets = malloc( 2 * sizeof( *minimap.sample_offsets ) * minimap.samples );
|
||||
MiniMapMakeSampleOffsets();
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-random" ) ) {
|
||||
minimap.samples = atoi( argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Random samples set to %i\n", minimap.samples );
|
||||
if ( minimap.sample_offsets ) {
|
||||
free( minimap.sample_offsets );
|
||||
}
|
||||
minimap.sample_offsets = NULL;
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-border" ) ) {
|
||||
border = atof( argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Border set to %f\n", border );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-keepaspect" ) ) {
|
||||
keepaspect = qtrue;
|
||||
Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-nokeepaspect" ) ) {
|
||||
keepaspect = qfalse;
|
||||
Sys_Printf( "Not keeping aspect ratio\n", border );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-o" ) ) {
|
||||
strcpy( minimapFilename, argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Output file name set to %s\n", minimapFilename );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-minmax" ) && i < ( argc - 7 ) ) {
|
||||
mins[0] = atof( argv[i + 1] );
|
||||
mins[1] = atof( argv[i + 2] );
|
||||
mins[2] = atof( argv[i + 3] );
|
||||
maxs[0] = atof( argv[i + 4] );
|
||||
maxs[1] = atof( argv[i + 5] );
|
||||
maxs[2] = atof( argv[i + 6] );
|
||||
i += 6;
|
||||
Sys_Printf( "Map mins/maxs overridden\n" );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-gray" ) ) {
|
||||
mode = MINIMAP_MODE_GRAY;
|
||||
Sys_Printf( "Writing as white-on-black image\n" );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-black" ) ) {
|
||||
mode = MINIMAP_MODE_BLACK;
|
||||
Sys_Printf( "Writing as black alpha image\n" );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-white" ) ) {
|
||||
mode = MINIMAP_MODE_WHITE;
|
||||
Sys_Printf( "Writing as white alpha image\n" );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-boost" ) && i < ( argc - 2 ) ) {
|
||||
minimap.boost = atof( argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Contrast boost set to %f\n", minimap.boost );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-brightness" ) && i < ( argc - 2 ) ) {
|
||||
minimap.brightness = atof( argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Brightness set to %f\n", minimap.brightness );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-contrast" ) && i < ( argc - 2 ) ) {
|
||||
minimap.contrast = atof( argv[i + 1] );
|
||||
i++;
|
||||
Sys_Printf( "Contrast set to %f\n", minimap.contrast );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-autolevel" ) ) {
|
||||
autolevel = qtrue;
|
||||
Sys_Printf( "Auto level enabled\n", border );
|
||||
}
|
||||
else if ( !strcmp( argv[ i ], "-noautolevel" ) ) {
|
||||
autolevel = qfalse;
|
||||
Sys_Printf( "Auto level disabled\n", border );
|
||||
}
|
||||
}
|
||||
|
||||
MiniMapMakeMinsMaxs( mins, maxs, border, keepaspect );
|
||||
|
||||
if ( !*minimapFilename ) {
|
||||
ExtractFileBase( source, basename );
|
||||
ExtractFilePath( source, path );
|
||||
sprintf( relativeMinimapFilename, game->miniMapNameFormat, basename );
|
||||
MergeRelativePath( minimapFilename, path, relativeMinimapFilename );
|
||||
Sys_Printf( "Output file name automatically set to %s\n", minimapFilename );
|
||||
}
|
||||
ExtractFilePath( minimapFilename, path );
|
||||
Q_mkdir( path );
|
||||
|
||||
if ( minimapSharpen >= 0 ) {
|
||||
minimap.sharpen_centermult = 8 * minimapSharpen + 1;
|
||||
minimap.sharpen_boxmult = -minimapSharpen;
|
||||
}
|
||||
|
||||
minimap.data1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
|
||||
data4b = safe_malloc( minimap.width * minimap.height * 4 );
|
||||
if ( minimapSharpen >= 0 ) {
|
||||
minimap.sharpendata1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
|
||||
}
|
||||
|
||||
MiniMapSetupBrushes();
|
||||
|
||||
if ( minimap.samples <= 1 ) {
|
||||
Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapNoSupersampling );
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( minimap.sample_offsets ) {
|
||||
Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSupersampled );
|
||||
}
|
||||
else
|
||||
{
|
||||
Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapRandomlySupersampled );
|
||||
}
|
||||
}
|
||||
|
||||
if ( minimap.boost != 1.0 ) {
|
||||
Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapContrastBoost );
|
||||
}
|
||||
|
||||
if ( autolevel ) {
|
||||
Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height );
|
||||
float mi = 1, ma = 0;
|
||||
float s, o;
|
||||
|
||||
// TODO threads!
|
||||
q = minimap.data1f;
|
||||
for ( y = 0; y < minimap.height; ++y )
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
float v = *q++;
|
||||
if ( v < mi ) {
|
||||
mi = v;
|
||||
}
|
||||
if ( v > ma ) {
|
||||
ma = v;
|
||||
}
|
||||
}
|
||||
if ( ma > mi ) {
|
||||
s = 1 / ( ma - mi );
|
||||
o = mi / ( ma - mi );
|
||||
|
||||
// equations:
|
||||
// brightness + contrast * v
|
||||
// after autolevel:
|
||||
// brightness + contrast * (v * s - o)
|
||||
// =
|
||||
// (brightness - contrast * o) + (contrast * s) * v
|
||||
minimap.brightness = minimap.brightness - minimap.contrast * o;
|
||||
minimap.contrast *= s;
|
||||
|
||||
Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness );
|
||||
Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast );
|
||||
}
|
||||
else{
|
||||
Sys_Printf( "Auto level: failed because all pixels are the same value\n" );
|
||||
}
|
||||
}
|
||||
|
||||
if ( minimap.brightness != 0 || minimap.contrast != 1 ) {
|
||||
Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapBrightnessContrast );
|
||||
}
|
||||
|
||||
if ( minimap.sharpendata1f ) {
|
||||
Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
|
||||
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSharpen );
|
||||
q = minimap.sharpendata1f;
|
||||
}
|
||||
else
|
||||
{
|
||||
q = minimap.data1f;
|
||||
}
|
||||
|
||||
Sys_Printf( "\nConverting..." );
|
||||
|
||||
switch ( mode )
|
||||
{
|
||||
case MINIMAP_MODE_GRAY:
|
||||
p = data4b;
|
||||
for ( y = 0; y < minimap.height; ++y )
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
byte b;
|
||||
float v = *q++;
|
||||
if ( v < 0 ) {
|
||||
v = 0;
|
||||
}
|
||||
if ( v > 255.0 / 256.0 ) {
|
||||
v = 255.0 / 256.0;
|
||||
}
|
||||
b = v * 256;
|
||||
*p++ = b;
|
||||
}
|
||||
Sys_Printf( " writing to %s...", minimapFilename );
|
||||
WriteTGAGray( minimapFilename, data4b, minimap.width, minimap.height );
|
||||
break;
|
||||
case MINIMAP_MODE_BLACK:
|
||||
p = data4b;
|
||||
for ( y = 0; y < minimap.height; ++y )
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
byte b;
|
||||
float v = *q++;
|
||||
if ( v < 0 ) {
|
||||
v = 0;
|
||||
}
|
||||
if ( v > 255.0 / 256.0 ) {
|
||||
v = 255.0 / 256.0;
|
||||
}
|
||||
b = v * 256;
|
||||
*p++ = 0;
|
||||
*p++ = 0;
|
||||
*p++ = 0;
|
||||
*p++ = b;
|
||||
}
|
||||
Sys_Printf( " writing to %s...", minimapFilename );
|
||||
WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
|
||||
break;
|
||||
case MINIMAP_MODE_WHITE:
|
||||
p = data4b;
|
||||
for ( y = 0; y < minimap.height; ++y )
|
||||
for ( x = 0; x < minimap.width; ++x )
|
||||
{
|
||||
byte b;
|
||||
float v = *q++;
|
||||
if ( v < 0 ) {
|
||||
v = 0;
|
||||
}
|
||||
if ( v > 255.0 / 256.0 ) {
|
||||
v = 255.0 / 256.0;
|
||||
}
|
||||
b = v * 256;
|
||||
*p++ = 255;
|
||||
*p++ = 255;
|
||||
*p++ = 255;
|
||||
*p++ = b;
|
||||
}
|
||||
Sys_Printf( " writing to %s...", minimapFilename );
|
||||
WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
|
||||
break;
|
||||
}
|
||||
|
||||
Sys_Printf( " done.\n" );
|
||||
|
||||
/* return to sender */
|
||||
return 0;
|
||||
}
|
|
@ -1497,6 +1497,8 @@ int BSPInfoMain( int argc, char **argv );
|
|||
/* bsp_scale.c */
|
||||
int ScaleBSPMain( int argc, char **argv );
|
||||
|
||||
/* minimap.c */
|
||||
int MiniMapBSPMain( int argc, char **argv );
|
||||
|
||||
/* convert_bsp.c */
|
||||
int ConvertBSPMain( int argc, char **argv );
|
||||
|
|
Loading…
Reference in a new issue