brush is invalid rather than using its own code (it already called
BoundBrush to update the bounds, it may as well use the result as well)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@157 8a3a26a2-13c4-0310-b231-cf6edde360e5
MAX_WORLD_COORD*2 as radius rather than MAX_WORLD_COORD, this fixes
problems with certain invalid brushes not being rejected because of
insufficiently large coords, usually causing a stack overflow when
constructing the BSP tree (due to insufficient "_blocksize")
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@156 8a3a26a2-13c4-0310-b231-cf6edde360e5
do{}while(0) encapsulation to protect them when used in an if block
without {}
previously they used else to consume the trailing ; but this
could just as easily consume any other following statement
(very dangerous in concept, but no damage done in this case)
this causes no change whatsoever in release builds
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@152 8a3a26a2-13c4-0310-b231-cf6edde360e5
by default, this could be enabled by any users who prefer it, it uses
the standard X font "fixed" at 8 pixel size
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@151 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Removed installer.py validation checks since they are incompatible with Vista
- Updated msiquery module to python 2.5
- Added msiquery module for python 2.5
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@147 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Fixed weird msvcrt bugs caused by dbghelp.dll
- Activated new radiant icon on Linux (Topsun)
- First update for installerfiles (Shaderman)
- New MODT for q3map2 :)
- tiny changes
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@146 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Updated all radiant dependencies (gtk is now 2-2.10)
New dependency packages can be found here
http://zerowing.idsoftware.com/files/radiant/developer/1.5/gtkradiant-1.5-dependencies-1.0.zip
or here
http://www.codecreator.net/radiant/gtkradiant-1.5-dependencies-1.0.zip
- Removed Win32 filechooser
- Fixes crashes caused by utf-8 encoded filenames
- Fixes Vista "SaveAs"-Bug
- Converted all projects to Visual Studio 2005
- Codefixes for vc2k5 compiler
- Removed old unused projectfiles for Visual Studio 6
- Simplified dependency filestructure
- Simplified install.py
- Updated CONTRIBUTORS list
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@143 8a3a26a2-13c4-0310-b231-cf6edde360e5
q3map2-crashes which were triggered by this patch.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@142 8a3a26a2-13c4-0310-b231-cf6edde360e5
stay in ]-shader_size;shader_size[ range for display.
For the sake of floatingpoint precision, it would be nice
to keep the internal values in that range too, but thats "nice to have".
- Fixed missing librarypaths in ufoai-plugin
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@138 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Camera movement speed changes. Increase speed = SHIFT+KP_PLUS, decrease speed = SHIFT+KP_MINUS.
New option to link the strafe speed to camera movement speed (default: linked). (Shaderman)
- Fixed bug in sample plugin (Shaderman)
- Merry Christmas
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@128 8a3a26a2-13c4-0310-b231-cf6edde360e5
namespace
- Inverted bevel can be used with end caps (Topsun)
- Removed needless .pdb files from win32 installer (Topsun)
- Fixed .ase picomodel loader to load shaders again (Shaderman)
- Removed translucent brushes fix because of wrong rendering behaviour on Linux
- New cool(!) radiant icon by eb
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@125 8a3a26a2-13c4-0310-b231-cf6edde360e5
for relative skin paths used in the ufo:ai md2 models (these take the form of ./blah.tga
and such, and refer to files in the same directory as the model)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@122 8a3a26a2-13c4-0310-b231-cf6edde360e5
Both functions now work with multiple selectionbrushes, allowing complex
selection operations.
- Added entries for the selectionfunctions in "Edit" and the main toolbar.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@113 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Added View -> Filter -> Invert filters/Reset filters function (Shaderman)
- Fixed (TODO) Textures: remove shaders only option for doom3 (Shaderman)
- Fixed show shaders / shader only / shader info for doom3 and .wad file games (Shaderman)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@112 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Added a context menu (add/delete/rename tag) to the ETB tag tree view (Shaderman)
- Added new win32 installer HOWTO (Shaderman/Topsun)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@110 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Fixed postbuild step for brushexport, shaderplug and sunplug (Shaderman)
- Added installersupport for new files and plugins (Shaderman)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@108 8a3a26a2-13c4-0310-b231-cf6edde360e5