- Radiant is now Vista compatible (Aero must be disabled)

- Updated all radiant dependencies (gtk is now 2-2.10)
  New dependency packages can be found here
http://zerowing.idsoftware.com/files/radiant/developer/1.5/gtkradiant-1.5-dependencies-1.0.zip
  or here
http://www.codecreator.net/radiant/gtkradiant-1.5-dependencies-1.0.zip
- Removed Win32 filechooser
   - Fixes crashes caused by utf-8 encoded filenames
   - Fixes Vista "SaveAs"-Bug
- Converted all projects to Visual Studio 2005
- Codefixes for vc2k5 compiler
- Removed old unused projectfiles for Visual Studio 6
- Simplified dependency filestructure
- Simplified install.py
- Updated CONTRIBUTORS list

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@143 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
namespace 2007-02-28 20:55:39 +00:00
parent 61cca6db45
commit 68159d9ed4
89 changed files with 6889 additions and 12723 deletions

18
CHANGES
View file

@ -1,6 +1,24 @@
This is the changelog for developers, != changelog for the end user
that we distribute with the binaries. (see changelog)
28/02/2007
namespace
- Radiant is now Vista compatible (Aero must be disabled)
- Updated all radiant dependencies (gtk is now 2-2.10)
New dependency packages can be found here
http://zerowing.idsoftware.com/files/radiant/developer/1.5/gtkradiant-1.5-dependencies-1.0.zip
or here
http://www.codecreator.net/radiant/gtkradiant-1.5-dependencies-1.0.zip
- Removed Win32 filechooser
- Fixes crashes caused by utf-8 encoded filenames
- Fixes Vista "SaveAs"-Bug
- Converted all projects to Visual Studio 2005
- Codefixes for vc2k5 compiler
- Removed old unused projectfiles for Visual Studio 6
- Simplified dependency filestructure
- Simplified install.py
- Updated CONTRIBUTORS list
26/01/2007
namespace
- SnapPlane reenabled by namespace because of multiple reports of

View file

@ -1,7 +1,18 @@
GtkRadiant CONTRIBUTORS and CREDITS
last update: 09/12/2004
last update: 28/02/2007
=======================
GtkRadiant 1.5 development:
-------
Thomas "namespace" Nitschke spam@codecreator.net
Stefan "Shaderman" Greven
"Topsun"
SmallPileofGibs spog@planetquake.com
Small contributions and improvements for 1.5
--------
"eb"
Loki
----
Leonardo Zide leo@lokigames.com

View file

@ -1,7 +1,6 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "entityq3", "plugins\entity\entityq3.vcproj", "{49C5823A-5E50-4029-ACEE-1627EBB79E47}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GtkRadiant", "radiant\GtkRadiant.vcproj", "{8E70385C-223A-4DD1-9B99-28FF2331A2B5}"
ProjectSection(ProjectDependencies) = postProject
@ -21,16 +20,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GtkRadiant", "radiant\GtkRa
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gen", "gen.vcproj", "{BED4E2E5-0368-4042-9898-4914B0372468}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "l_net", "libs\l_net\l_net.vcproj", "{8845D5C1-4154-425F-8643-447FADC03449}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cmdlib", "libs\cmdlib\cmdlib.vcproj", "{8845C5C1-4154-425F-8643-447FADC03449}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "archivepak", "plugins\archivepak\archivepak.vcproj", "{75160E63-E642-4C71-9D4C-B733E152C418}"
ProjectSection(ProjectDependencies) = postProject
@ -54,8 +47,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "imageq3", "plugins\image\im
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "modelmd3", "plugins\md3model\modelmd3.vcproj", "{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "modelpico", "plugins\model\modelpico.vcproj", "{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}"
ProjectSection(ProjectDependencies) = postProject
@ -63,36 +54,20 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "modelpico", "plugins\model\
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vfsq3", "plugins\vfspk3\vfsq3.vcproj", "{0BB50F1C-E139-48A2-B9D8-1E781275777F}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mapq3", "plugins\mapq3\mapq3.vcproj", "{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mapxml", "plugins\mapxml\mapxml.vcproj", "{B43DBA9D-6EE0-421C-83D9-9776064B66B4}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shadersq3", "plugins\shaders\shadersq3.vcproj", "{F79DCF6D-72B1-45F6-A471-5209951C0BDD}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "picomodel", "libs\picomodel\picomodel.vcproj", "{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jpeg6", "libs\jpeg6\jpeg6.vcproj", "{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "imagehl", "plugins\imagehl\imagehl.vcproj", "{15DEA3EA-9386-49C7-80C6-5B090DE1D536}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "imagepng", "plugins\imagepng\imagepng.vcproj", "{15DEA4EA-9386-49C7-80C6-5B090DE1D536}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3map2", "tools\quake3\q3map2\q3map2.vcproj", "{8ED67991-58A6-44AA-9B3A-3217085EF187}"
ProjectSection(ProjectDependencies) = postProject
@ -106,32 +81,18 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3map2", "tools\quake3\q3ma
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ddslib", "libs\ddslib\ddslib.vcproj", "{8576EC58-4E54-49C0-879A-F054C92B1D03}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mathlib", "libs\mathlib\mathlib.vcproj", "{BF0FF048-887F-4D43-A455-F8C04FB98F10}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libs", "libs\libs.vcproj", "{1C785349-866D-447D-8C55-8A51E5CA0E87}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "include", "include\include.vcproj", "{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "profile", "libs\profile\profile.vcproj", "{853632F4-6420-40C5-B80B-38B678E472B8}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "imageq2", "plugins\imageq2\imageq2.vcproj", "{697E77F2-9E9E-4F12-973F-C1214494248C}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample", "plugins\sample\sample.vcproj", "{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q2map", "tools\quake2\q2map\q2map.vcproj", "{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}"
ProjectSection(ProjectDependencies) = postProject
@ -139,186 +100,169 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q2map", "tools\quake2\q2map
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtkutil", "libs\gtkutil\gtkutil.vcproj", "{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PrtView", "contrib\prtview\PrtView.vcproj", "{B20364D1-4329-4D4E-B9CE-C9767618FDD6}"
ProjectSection(ProjectDependencies) = postProject
{853632F4-6420-40C5-B80B-38B678E472B8} = {853632F4-6420-40C5-B80B-38B678E472B8}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bobtoolz", "contrib\bobtoolz\bobtoolz.vcproj", "{B20364D1-4329-4D4E-B9CE-C9767618FDD6}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bobtoolz", "contrib\bobtoolz\bobtoolz.vcproj", "{439FE12C-77F0-44CD-BC9B-803B3E92C197}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sunplug", "contrib\sunplug\sunplug.vcproj", "{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "brushexport", "contrib\brushexport\brushexport.vcproj", "{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "brushexport", "contrib\brushexport\brushexport.vcproj", "{334D54AE-9AF7-43EA-BC64-2E31846B972E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaderplug", "contrib\shaderplug\shaderplug.vcproj", "{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaderplug", "contrib\shaderplug\shaderplug.vcproj", "{0B09566E-63DB-4A28-A555-BBE2747769B6}"
ProjectSection(ProjectDependencies) = postProject
{1C785349-866D-447D-8C55-8A51E5CA0E87} = {1C785349-866D-447D-8C55-8A51E5CA0E87}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ufoai", "contrib\ufoaiplug\ufoai.vcproj", "{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ufoai", "contrib\ufoaiplug\ufoai.vcproj", "{623CDF9E-ACC5-43E2-8E8D-B6266235A044}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{49C5823A-5E50-4029-ACEE-1627EBB79E47}.Debug|Win32.ActiveCfg = Debug|Win32
{49C5823A-5E50-4029-ACEE-1627EBB79E47}.Debug|Win32.Build.0 = Debug|Win32
{49C5823A-5E50-4029-ACEE-1627EBB79E47}.Release|Win32.ActiveCfg = Release|Win32
{49C5823A-5E50-4029-ACEE-1627EBB79E47}.Release|Win32.Build.0 = Release|Win32
{8E70385C-223A-4DD1-9B99-28FF2331A2B5}.Debug|Win32.ActiveCfg = Debug|Win32
{8E70385C-223A-4DD1-9B99-28FF2331A2B5}.Debug|Win32.Build.0 = Debug|Win32
{8E70385C-223A-4DD1-9B99-28FF2331A2B5}.Release|Win32.ActiveCfg = Release|Win32
{8E70385C-223A-4DD1-9B99-28FF2331A2B5}.Release|Win32.Build.0 = Release|Win32
{BED4E2E5-0368-4042-9898-4914B0372468}.Debug|Win32.ActiveCfg = Debug|Win32
{BED4E2E5-0368-4042-9898-4914B0372468}.Debug|Win32.Build.0 = Debug|Win32
{BED4E2E5-0368-4042-9898-4914B0372468}.Release|Win32.ActiveCfg = Release|Win32
{BED4E2E5-0368-4042-9898-4914B0372468}.Release|Win32.Build.0 = Release|Win32
{8845D5C1-4154-425F-8643-447FADC03449}.Debug|Win32.ActiveCfg = Debug|Win32
{8845D5C1-4154-425F-8643-447FADC03449}.Debug|Win32.Build.0 = Debug|Win32
{8845D5C1-4154-425F-8643-447FADC03449}.Release|Win32.ActiveCfg = Release|Win32
{8845D5C1-4154-425F-8643-447FADC03449}.Release|Win32.Build.0 = Release|Win32
{8845C5C1-4154-425F-8643-447FADC03449}.Debug|Win32.ActiveCfg = Debug|Win32
{8845C5C1-4154-425F-8643-447FADC03449}.Debug|Win32.Build.0 = Debug|Win32
{8845C5C1-4154-425F-8643-447FADC03449}.Release|Win32.ActiveCfg = Release|Win32
{8845C5C1-4154-425F-8643-447FADC03449}.Release|Win32.Build.0 = Release|Win32
{75160E63-E642-4C71-9D4C-B733E152C418}.Debug|Win32.ActiveCfg = Debug|Win32
{75160E63-E642-4C71-9D4C-B733E152C418}.Debug|Win32.Build.0 = Debug|Win32
{75160E63-E642-4C71-9D4C-B733E152C418}.Release|Win32.ActiveCfg = Release|Win32
{75160E63-E642-4C71-9D4C-B733E152C418}.Release|Win32.Build.0 = Release|Win32
{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}.Debug|Win32.ActiveCfg = Debug|Win32
{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}.Debug|Win32.Build.0 = Debug|Win32
{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}.Release|Win32.ActiveCfg = Release|Win32
{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}.Release|Win32.Build.0 = Release|Win32
{A7E0FE03-E9BB-4478-9752-250BBD406C2D}.Debug|Win32.ActiveCfg = Debug|Win32
{A7E0FE03-E9BB-4478-9752-250BBD406C2D}.Debug|Win32.Build.0 = Debug|Win32
{A7E0FE03-E9BB-4478-9752-250BBD406C2D}.Release|Win32.ActiveCfg = Release|Win32
{A7E0FE03-E9BB-4478-9752-250BBD406C2D}.Release|Win32.Build.0 = Release|Win32
{0A0D3519-2ADD-4B47-A890-746170B2CCD8}.Debug|Win32.ActiveCfg = Debug|Win32
{0A0D3519-2ADD-4B47-A890-746170B2CCD8}.Debug|Win32.Build.0 = Debug|Win32
{0A0D3519-2ADD-4B47-A890-746170B2CCD8}.Release|Win32.ActiveCfg = Release|Win32
{0A0D3519-2ADD-4B47-A890-746170B2CCD8}.Release|Win32.Build.0 = Release|Win32
{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}.Debug|Win32.ActiveCfg = Debug|Win32
{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}.Debug|Win32.Build.0 = Debug|Win32
{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}.Release|Win32.ActiveCfg = Release|Win32
{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}.Release|Win32.Build.0 = Release|Win32
{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}.Debug|Win32.ActiveCfg = Debug|Win32
{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}.Debug|Win32.Build.0 = Debug|Win32
{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}.Release|Win32.ActiveCfg = Release|Win32
{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}.Release|Win32.Build.0 = Release|Win32
{0BB50F1C-E139-48A2-B9D8-1E781275777F}.Debug|Win32.ActiveCfg = Debug|Win32
{0BB50F1C-E139-48A2-B9D8-1E781275777F}.Debug|Win32.Build.0 = Debug|Win32
{0BB50F1C-E139-48A2-B9D8-1E781275777F}.Release|Win32.ActiveCfg = Release|Win32
{0BB50F1C-E139-48A2-B9D8-1E781275777F}.Release|Win32.Build.0 = Release|Win32
{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}.Debug|Win32.ActiveCfg = Debug|Win32
{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}.Debug|Win32.Build.0 = Debug|Win32
{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}.Release|Win32.ActiveCfg = Release|Win32
{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}.Release|Win32.Build.0 = Release|Win32
{B43DBA9D-6EE0-421C-83D9-9776064B66B4}.Debug|Win32.ActiveCfg = Debug|Win32
{B43DBA9D-6EE0-421C-83D9-9776064B66B4}.Debug|Win32.Build.0 = Debug|Win32
{B43DBA9D-6EE0-421C-83D9-9776064B66B4}.Release|Win32.ActiveCfg = Release|Win32
{B43DBA9D-6EE0-421C-83D9-9776064B66B4}.Release|Win32.Build.0 = Release|Win32
{F79DCF6D-72B1-45F6-A471-5209951C0BDD}.Debug|Win32.ActiveCfg = Debug|Win32
{F79DCF6D-72B1-45F6-A471-5209951C0BDD}.Debug|Win32.Build.0 = Debug|Win32
{F79DCF6D-72B1-45F6-A471-5209951C0BDD}.Release|Win32.ActiveCfg = Release|Win32
{F79DCF6D-72B1-45F6-A471-5209951C0BDD}.Release|Win32.Build.0 = Release|Win32
{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}.Debug|Win32.ActiveCfg = Debug|Win32
{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}.Debug|Win32.Build.0 = Debug|Win32
{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}.Release|Win32.ActiveCfg = Release|Win32
{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}.Release|Win32.Build.0 = Release|Win32
{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}.Debug|Win32.ActiveCfg = Debug|Win32
{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}.Debug|Win32.Build.0 = Debug|Win32
{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}.Release|Win32.ActiveCfg = Release|Win32
{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}.Release|Win32.Build.0 = Release|Win32
{15DEA3EA-9386-49C7-80C6-5B090DE1D536}.Debug|Win32.ActiveCfg = Debug|Win32
{15DEA3EA-9386-49C7-80C6-5B090DE1D536}.Debug|Win32.Build.0 = Debug|Win32
{15DEA3EA-9386-49C7-80C6-5B090DE1D536}.Release|Win32.ActiveCfg = Release|Win32
{15DEA3EA-9386-49C7-80C6-5B090DE1D536}.Release|Win32.Build.0 = Release|Win32
{15DEA4EA-9386-49C7-80C6-5B090DE1D536}.Debug|Win32.ActiveCfg = Debug|Win32
{15DEA4EA-9386-49C7-80C6-5B090DE1D536}.Debug|Win32.Build.0 = Debug|Win32
{15DEA4EA-9386-49C7-80C6-5B090DE1D536}.Release|Win32.ActiveCfg = Release|Win32
{15DEA4EA-9386-49C7-80C6-5B090DE1D536}.Release|Win32.Build.0 = Release|Win32
{8ED67991-58A6-44AA-9B3A-3217085EF187}.Debug|Win32.ActiveCfg = Debug|Win32
{8ED67991-58A6-44AA-9B3A-3217085EF187}.Debug|Win32.Build.0 = Debug|Win32
{8ED67991-58A6-44AA-9B3A-3217085EF187}.Release|Win32.ActiveCfg = Release|Win32
{8ED67991-58A6-44AA-9B3A-3217085EF187}.Release|Win32.Build.0 = Release|Win32
{8576EC58-4E54-49C0-879A-F054C92B1D03}.Debug|Win32.ActiveCfg = Debug|Win32
{8576EC58-4E54-49C0-879A-F054C92B1D03}.Debug|Win32.Build.0 = Debug|Win32
{8576EC58-4E54-49C0-879A-F054C92B1D03}.Release|Win32.ActiveCfg = Release|Win32
{8576EC58-4E54-49C0-879A-F054C92B1D03}.Release|Win32.Build.0 = Release|Win32
{BF0FF048-887F-4D43-A455-F8C04FB98F10}.Debug|Win32.ActiveCfg = Debug|Win32
{BF0FF048-887F-4D43-A455-F8C04FB98F10}.Debug|Win32.Build.0 = Debug|Win32
{BF0FF048-887F-4D43-A455-F8C04FB98F10}.Release|Win32.ActiveCfg = Release|Win32
{BF0FF048-887F-4D43-A455-F8C04FB98F10}.Release|Win32.Build.0 = Release|Win32
{1C785349-866D-447D-8C55-8A51E5CA0E87}.Debug|Win32.ActiveCfg = Debug|Win32
{1C785349-866D-447D-8C55-8A51E5CA0E87}.Debug|Win32.Build.0 = Debug|Win32
{1C785349-866D-447D-8C55-8A51E5CA0E87}.Release|Win32.ActiveCfg = Release|Win32
{1C785349-866D-447D-8C55-8A51E5CA0E87}.Release|Win32.Build.0 = Release|Win32
{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}.Debug|Win32.ActiveCfg = Debug|Win32
{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}.Debug|Win32.Build.0 = Debug|Win32
{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}.Release|Win32.ActiveCfg = Release|Win32
{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}.Release|Win32.Build.0 = Release|Win32
{853632F4-6420-40C5-B80B-38B678E472B8}.Debug|Win32.ActiveCfg = Debug|Win32
{853632F4-6420-40C5-B80B-38B678E472B8}.Debug|Win32.Build.0 = Debug|Win32
{853632F4-6420-40C5-B80B-38B678E472B8}.Release|Win32.ActiveCfg = Release|Win32
{853632F4-6420-40C5-B80B-38B678E472B8}.Release|Win32.Build.0 = Release|Win32
{697E77F2-9E9E-4F12-973F-C1214494248C}.Debug|Win32.ActiveCfg = Debug|Win32
{697E77F2-9E9E-4F12-973F-C1214494248C}.Debug|Win32.Build.0 = Debug|Win32
{697E77F2-9E9E-4F12-973F-C1214494248C}.Release|Win32.ActiveCfg = Release|Win32
{697E77F2-9E9E-4F12-973F-C1214494248C}.Release|Win32.Build.0 = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug|Win32.ActiveCfg = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug|Win32.Build.0 = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release|Win32.ActiveCfg = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release|Win32.Build.0 = Release|Win32
{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}.Debug|Win32.ActiveCfg = Debug|Win32
{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}.Debug|Win32.Build.0 = Debug|Win32
{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}.Release|Win32.ActiveCfg = Release|Win32
{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}.Release|Win32.Build.0 = Release|Win32
{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}.Debug|Win32.ActiveCfg = Debug|Win32
{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}.Debug|Win32.Build.0 = Debug|Win32
{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}.Release|Win32.ActiveCfg = Release|Win32
{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}.Release|Win32.Build.0 = Release|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Debug|Win32.ActiveCfg = Debug|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Debug|Win32.Build.0 = Debug|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Release|Win32.ActiveCfg = Release|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Release|Win32.Build.0 = Release|Win32
{439FE12C-77F0-44CD-BC9B-803B3E92C197}.Debug|Win32.ActiveCfg = Debug|Win32
{439FE12C-77F0-44CD-BC9B-803B3E92C197}.Debug|Win32.Build.0 = Debug|Win32
{439FE12C-77F0-44CD-BC9B-803B3E92C197}.Release|Win32.ActiveCfg = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}.Debug|Win32.ActiveCfg = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}.Debug|Win32.Build.0 = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}.Release|Win32.ActiveCfg = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}.Release|Win32.Build.0 = Release|Win32
{334D54AE-9AF7-43EA-BC64-2E31846B972E}.Debug|Win32.ActiveCfg = Debug|Win32
{334D54AE-9AF7-43EA-BC64-2E31846B972E}.Debug|Win32.Build.0 = Debug|Win32
{334D54AE-9AF7-43EA-BC64-2E31846B972E}.Release|Win32.ActiveCfg = Release|Win32
{0B09566E-63DB-4A28-A555-BBE2747769B6}.Debug|Win32.ActiveCfg = Debug|Win32
{0B09566E-63DB-4A28-A555-BBE2747769B6}.Debug|Win32.Build.0 = Debug|Win32
{0B09566E-63DB-4A28-A555-BBE2747769B6}.Release|Win32.ActiveCfg = Release|Win32
{623CDF9E-ACC5-43E2-8E8D-B6266235A044}.Debug|Win32.ActiveCfg = Debug|Win32
{623CDF9E-ACC5-43E2-8E8D-B6266235A044}.Debug|Win32.Build.0 = Debug|Win32
{623CDF9E-ACC5-43E2-8E8D-B6266235A044}.Release|Win32.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{49C5823A-5E50-4029-ACEE-1627EBB79E47}.Debug.ActiveCfg = Debug|Win32
{49C5823A-5E50-4029-ACEE-1627EBB79E47}.Debug.Build.0 = Debug|Win32
{49C5823A-5E50-4029-ACEE-1627EBB79E47}.Release.ActiveCfg = Release|Win32
{49C5823A-5E50-4029-ACEE-1627EBB79E47}.Release.Build.0 = Release|Win32
{8E70385C-223A-4DD1-9B99-28FF2331A2B5}.Debug.ActiveCfg = Debug|Win32
{8E70385C-223A-4DD1-9B99-28FF2331A2B5}.Debug.Build.0 = Debug|Win32
{8E70385C-223A-4DD1-9B99-28FF2331A2B5}.Release.ActiveCfg = Release|Win32
{8E70385C-223A-4DD1-9B99-28FF2331A2B5}.Release.Build.0 = Release|Win32
{BED4E2E5-0368-4042-9898-4914B0372468}.Debug.ActiveCfg = Debug|Win32
{BED4E2E5-0368-4042-9898-4914B0372468}.Debug.Build.0 = Debug|Win32
{BED4E2E5-0368-4042-9898-4914B0372468}.Release.ActiveCfg = Release|Win32
{BED4E2E5-0368-4042-9898-4914B0372468}.Release.Build.0 = Release|Win32
{8845D5C1-4154-425F-8643-447FADC03449}.Debug.ActiveCfg = Debug|Win32
{8845D5C1-4154-425F-8643-447FADC03449}.Debug.Build.0 = Debug|Win32
{8845D5C1-4154-425F-8643-447FADC03449}.Release.ActiveCfg = Release|Win32
{8845D5C1-4154-425F-8643-447FADC03449}.Release.Build.0 = Release|Win32
{8845C5C1-4154-425F-8643-447FADC03449}.Debug.ActiveCfg = Debug|Win32
{8845C5C1-4154-425F-8643-447FADC03449}.Debug.Build.0 = Debug|Win32
{8845C5C1-4154-425F-8643-447FADC03449}.Release.ActiveCfg = Release|Win32
{8845C5C1-4154-425F-8643-447FADC03449}.Release.Build.0 = Release|Win32
{75160E63-E642-4C71-9D4C-B733E152C418}.Debug.ActiveCfg = Debug|Win32
{75160E63-E642-4C71-9D4C-B733E152C418}.Debug.Build.0 = Debug|Win32
{75160E63-E642-4C71-9D4C-B733E152C418}.Release.ActiveCfg = Release|Win32
{75160E63-E642-4C71-9D4C-B733E152C418}.Release.Build.0 = Release|Win32
{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}.Debug.ActiveCfg = Debug|Win32
{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}.Debug.Build.0 = Debug|Win32
{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}.Release.ActiveCfg = Release|Win32
{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}.Release.Build.0 = Release|Win32
{A7E0FE03-E9BB-4478-9752-250BBD406C2D}.Debug.ActiveCfg = Debug|Win32
{A7E0FE03-E9BB-4478-9752-250BBD406C2D}.Debug.Build.0 = Debug|Win32
{A7E0FE03-E9BB-4478-9752-250BBD406C2D}.Release.ActiveCfg = Release|Win32
{A7E0FE03-E9BB-4478-9752-250BBD406C2D}.Release.Build.0 = Release|Win32
{0A0D3519-2ADD-4B47-A890-746170B2CCD8}.Debug.ActiveCfg = Debug|Win32
{0A0D3519-2ADD-4B47-A890-746170B2CCD8}.Debug.Build.0 = Debug|Win32
{0A0D3519-2ADD-4B47-A890-746170B2CCD8}.Release.ActiveCfg = Release|Win32
{0A0D3519-2ADD-4B47-A890-746170B2CCD8}.Release.Build.0 = Release|Win32
{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}.Debug.ActiveCfg = Debug|Win32
{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}.Debug.Build.0 = Debug|Win32
{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}.Release.ActiveCfg = Release|Win32
{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}.Release.Build.0 = Release|Win32
{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}.Debug.ActiveCfg = Debug|Win32
{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}.Debug.Build.0 = Debug|Win32
{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}.Release.ActiveCfg = Release|Win32
{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}.Release.Build.0 = Release|Win32
{0BB50F1C-E139-48A2-B9D8-1E781275777F}.Debug.ActiveCfg = Debug|Win32
{0BB50F1C-E139-48A2-B9D8-1E781275777F}.Debug.Build.0 = Debug|Win32
{0BB50F1C-E139-48A2-B9D8-1E781275777F}.Release.ActiveCfg = Release|Win32
{0BB50F1C-E139-48A2-B9D8-1E781275777F}.Release.Build.0 = Release|Win32
{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}.Debug.ActiveCfg = Debug|Win32
{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}.Debug.Build.0 = Debug|Win32
{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}.Release.ActiveCfg = Release|Win32
{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}.Release.Build.0 = Release|Win32
{B43DBA9D-6EE0-421C-83D9-9776064B66B4}.Debug.ActiveCfg = Debug|Win32
{B43DBA9D-6EE0-421C-83D9-9776064B66B4}.Debug.Build.0 = Debug|Win32
{B43DBA9D-6EE0-421C-83D9-9776064B66B4}.Release.ActiveCfg = Release|Win32
{B43DBA9D-6EE0-421C-83D9-9776064B66B4}.Release.Build.0 = Release|Win32
{F79DCF6D-72B1-45F6-A471-5209951C0BDD}.Debug.ActiveCfg = Debug|Win32
{F79DCF6D-72B1-45F6-A471-5209951C0BDD}.Debug.Build.0 = Debug|Win32
{F79DCF6D-72B1-45F6-A471-5209951C0BDD}.Release.ActiveCfg = Release|Win32
{F79DCF6D-72B1-45F6-A471-5209951C0BDD}.Release.Build.0 = Release|Win32
{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}.Debug.ActiveCfg = Debug|Win32
{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}.Debug.Build.0 = Debug|Win32
{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}.Release.ActiveCfg = Release|Win32
{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}.Release.Build.0 = Release|Win32
{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}.Debug.ActiveCfg = Debug|Win32
{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}.Debug.Build.0 = Debug|Win32
{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}.Release.ActiveCfg = Release|Win32
{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}.Release.Build.0 = Release|Win32
{15DEA3EA-9386-49C7-80C6-5B090DE1D536}.Debug.ActiveCfg = Debug|Win32
{15DEA3EA-9386-49C7-80C6-5B090DE1D536}.Debug.Build.0 = Debug|Win32
{15DEA3EA-9386-49C7-80C6-5B090DE1D536}.Release.ActiveCfg = Release|Win32
{15DEA3EA-9386-49C7-80C6-5B090DE1D536}.Release.Build.0 = Release|Win32
{15DEA4EA-9386-49C7-80C6-5B090DE1D536}.Debug.ActiveCfg = Debug|Win32
{15DEA4EA-9386-49C7-80C6-5B090DE1D536}.Debug.Build.0 = Debug|Win32
{15DEA4EA-9386-49C7-80C6-5B090DE1D536}.Release.ActiveCfg = Release|Win32
{15DEA4EA-9386-49C7-80C6-5B090DE1D536}.Release.Build.0 = Release|Win32
{8ED67991-58A6-44AA-9B3A-3217085EF187}.Debug.ActiveCfg = Debug|Win32
{8ED67991-58A6-44AA-9B3A-3217085EF187}.Debug.Build.0 = Debug|Win32
{8ED67991-58A6-44AA-9B3A-3217085EF187}.Release.ActiveCfg = Release|Win32
{8ED67991-58A6-44AA-9B3A-3217085EF187}.Release.Build.0 = Release|Win32
{8576EC58-4E54-49C0-879A-F054C92B1D03}.Debug.ActiveCfg = Debug|Win32
{8576EC58-4E54-49C0-879A-F054C92B1D03}.Debug.Build.0 = Debug|Win32
{8576EC58-4E54-49C0-879A-F054C92B1D03}.Release.ActiveCfg = Release|Win32
{8576EC58-4E54-49C0-879A-F054C92B1D03}.Release.Build.0 = Release|Win32
{BF0FF048-887F-4D43-A455-F8C04FB98F10}.Debug.ActiveCfg = Debug|Win32
{BF0FF048-887F-4D43-A455-F8C04FB98F10}.Debug.Build.0 = Debug|Win32
{BF0FF048-887F-4D43-A455-F8C04FB98F10}.Release.ActiveCfg = Release|Win32
{BF0FF048-887F-4D43-A455-F8C04FB98F10}.Release.Build.0 = Release|Win32
{1C785349-866D-447D-8C55-8A51E5CA0E87}.Debug.ActiveCfg = Debug|Win32
{1C785349-866D-447D-8C55-8A51E5CA0E87}.Debug.Build.0 = Debug|Win32
{1C785349-866D-447D-8C55-8A51E5CA0E87}.Release.ActiveCfg = Release|Win32
{1C785349-866D-447D-8C55-8A51E5CA0E87}.Release.Build.0 = Release|Win32
{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}.Debug.ActiveCfg = Debug|Win32
{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}.Debug.Build.0 = Debug|Win32
{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}.Release.ActiveCfg = Release|Win32
{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}.Release.Build.0 = Release|Win32
{853632F4-6420-40C5-B80B-38B678E472B8}.Debug.ActiveCfg = Debug|Win32
{853632F4-6420-40C5-B80B-38B678E472B8}.Debug.Build.0 = Debug|Win32
{853632F4-6420-40C5-B80B-38B678E472B8}.Release.ActiveCfg = Release|Win32
{853632F4-6420-40C5-B80B-38B678E472B8}.Release.Build.0 = Release|Win32
{697E77F2-9E9E-4F12-973F-C1214494248C}.Debug.ActiveCfg = Debug|Win32
{697E77F2-9E9E-4F12-973F-C1214494248C}.Debug.Build.0 = Debug|Win32
{697E77F2-9E9E-4F12-973F-C1214494248C}.Release.ActiveCfg = Release|Win32
{697E77F2-9E9E-4F12-973F-C1214494248C}.Release.Build.0 = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug.ActiveCfg = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug.Build.0 = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release.ActiveCfg = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release.Build.0 = Release|Win32
{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}.Debug.ActiveCfg = Debug|Win32
{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}.Debug.Build.0 = Debug|Win32
{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}.Release.ActiveCfg = Release|Win32
{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}.Release.Build.0 = Release|Win32
{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}.Debug.ActiveCfg = Debug|Win32
{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}.Debug.Build.0 = Debug|Win32
{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}.Release.ActiveCfg = Release|Win32
{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}.Release.Build.0 = Release|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Debug.ActiveCfg = Debug|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Debug.Build.0 = Debug|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Release.ActiveCfg = Release|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Release.Build.0 = Release|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Debug.ActiveCfg = Debug|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Debug.Build.0 = Debug|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Release.ActiveCfg = Release|Win32
{B20364D1-4329-4D4E-B9CE-C9767618FDD6}.Release.Build.0 = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}.Debug.ActiveCfg = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}.Debug.Build.0 = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}.Release.ActiveCfg = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}.Release.Build.0 = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug.ActiveCfg = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug.Build.0 = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release.ActiveCfg = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release.Build.0 = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug.ActiveCfg = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug.Build.0 = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release.ActiveCfg = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release.Build.0 = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug.ActiveCfg = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Debug.Build.0 = Debug|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release.ActiveCfg = Release|Win32
{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -1,133 +0,0 @@
# Microsoft Developer Studio Project File - Name="bkgrnd2d" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=bkgrnd2d - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "bkgrnd2d.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "bkgrnd2d.mak" CFG="bkgrnd2d - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "bkgrnd2d - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "bkgrnd2d - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "bkgrnd2d - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BKGRND2D_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\shared" /I "..\..\..\libxml2\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\include" /I "..\common" /I "..\..\libs" /I "..\..\libs\nvtristrip" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BKGRND2D_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib glib-2.0.lib synapse.lib /nologo /dll /machine:I386 /libpath:"..\..\libs\synapse\release" /libpath:"..\..\..\gtk2-win32\lib\\"
!ELSEIF "$(CFG)" == "bkgrnd2d - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BKGRND2D_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\shared" /I "..\..\..\libxml2\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\include" /I "..\common" /I "..\..\libs" /I "..\..\libs\nvtristrip" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BKGRND2D_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib glib-2.0.lib synapse.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\libs\synapse\debug" /libpath:"..\..\..\gtk2-win32\lib\\"
!ENDIF
# Begin Target
# Name "bkgrnd2d - Win32 Release"
# Name "bkgrnd2d - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\bkgrnd2d.cpp
# End Source File
# Begin Source File
SOURCE=.\bkgrnd2d.def
# End Source File
# Begin Source File
SOURCE=.\dialog.cpp
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\bkgrnd2d.h
# End Source File
# Begin Source File
SOURCE=.\dialog.h
# End Source File
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,41 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "bobToolz_gtk"=.\bobToolz_gtk.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "ctftoolz_gtk"=.\ctftoolz_gtk.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View file

@ -1,344 +0,0 @@
# Microsoft Developer Studio Project File - Name="bobToolz_gtk" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=bobToolz_gtk - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "bobToolz_gtk.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "bobToolz_gtk.mak" CFG="bobToolz_gtk - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "bobToolz_gtk - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "bobToolz_gtk - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "bobToolz_gtk"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "bobToolz_gtk - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Release/"
# ADD F90 /include:"Release-GTK/"
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BOBTOOLZ_GTK_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "../../libs" /I "../../../STLport/stlport" /I "../../include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "dialogs" /I "..\..\..\libxml2\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BOBTOOLZ_GTK_EXPORTS" /D "_BOBTOOLZGTK_" /D "_GTK_" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG" /d "_BOBTOOLZGTK_"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib mathlib.lib synapse.lib /nologo /dll /machine:I386 /def:".\bobToolz.def" /out:"Release/bobToolz.dll" /libpath:"..\src\glib" /libpath:"..\src\gtk+\gtk" /libpath:"..\src\gtk+\gdk" /libpath:"../../../src/glib" /libpath:"../../../src/gtk+/gtk" /libpath:"../../../src/gtk+/gdk" /libpath:"..\..\libs\mathlib\Release" /libpath:"../../libs/synapse/release" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "bobToolz_gtk - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Debug/"
# ADD F90 /include:"Debug-GTK/"
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BOBTOOLZ_GTK_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../libs" /I "../../../STLport/stlport" /I "../../include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "dialogs" /I "..\..\..\libxml2\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BOBTOOLZ_GTK_EXPORTS" /D "_BOBTOOLZGTK_" /D "_GTK_" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG" /d "_BOBTOOLZGTK_"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib mathlib.lib synapse.lib /nologo /dll /debug /machine:I386 /def:".\bobToolz.def" /out:"Debug/bobToolz.dll" /pdbtype:sept /libpath:"../../../src/glib" /libpath:"../../../src/gtk+/gtk" /libpath:"../../../src/gtk+/gdk" /libpath:"..\..\libs\mathlib\Debug" /libpath:"../../libs/synapse/debug" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "bobToolz_gtk - Win32 Release"
# Name "bobToolz_gtk - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Group "dialogs"
# PROP Default_Filter ""
# Begin Source File
SOURCE=".\dialogs\dialogs-gtk.cpp"
# End Source File
# End Group
# Begin Source File
SOURCE=".\bobToolz-GTK.cpp"
# End Source File
# Begin Source File
SOURCE=".\bobtoolz-gtk.rc"
# End Source File
# Begin Source File
SOURCE=.\bobToolz.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\bsploader.cpp
# End Source File
# Begin Source File
SOURCE=.\cportals.cpp
# End Source File
# Begin Source File
SOURCE=.\DBobView.cpp
# End Source File
# Begin Source File
SOURCE=.\DBrush.cpp
# End Source File
# Begin Source File
SOURCE=.\DEntity.cpp
# End Source File
# Begin Source File
SOURCE=.\DEPair.cpp
# End Source File
# Begin Source File
SOURCE=.\DListener.cpp
# End Source File
# Begin Source File
SOURCE=.\DMap.cpp
# End Source File
# Begin Source File
SOURCE=.\DPatch.cpp
# End Source File
# Begin Source File
SOURCE=.\DPlane.cpp
# End Source File
# Begin Source File
SOURCE=.\DPoint.cpp
# End Source File
# Begin Source File
SOURCE=.\DShape.cpp
# End Source File
# Begin Source File
SOURCE=.\DTrainDrawer.cpp
# End Source File
# Begin Source File
SOURCE=.\DTreePlanter.cpp
# End Source File
# Begin Source File
SOURCE=.\DVisDrawer.cpp
# End Source File
# Begin Source File
SOURCE=.\DWinding.cpp
# End Source File
# Begin Source File
SOURCE=".\funchandlers-GTK.cpp"
# End Source File
# Begin Source File
SOURCE=.\lists.cpp
# End Source File
# Begin Source File
SOURCE=.\misc.cpp
# End Source File
# Begin Source File
SOURCE=.\ScriptParser.cpp
# End Source File
# Begin Source File
SOURCE=.\shapes.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# End Source File
# Begin Source File
SOURCE=.\visfind.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "dialog - headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=".\dialogs\dialogs-gtk.h"
# End Source File
# End Group
# Begin Group "interface"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\iUI.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qerplugin.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qertypes.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\bsploader.h
# End Source File
# Begin Source File
SOURCE=.\CPortals.h
# End Source File
# Begin Source File
SOURCE=.\DBobView.h
# End Source File
# Begin Source File
SOURCE=.\DBrush.h
# End Source File
# Begin Source File
SOURCE=.\DEntity.h
# End Source File
# Begin Source File
SOURCE=.\DEPair.h
# End Source File
# Begin Source File
SOURCE=.\DListener.h
# End Source File
# Begin Source File
SOURCE=.\DMap.h
# End Source File
# Begin Source File
SOURCE=.\DPatch.h
# End Source File
# Begin Source File
SOURCE=.\DPlane.h
# End Source File
# Begin Source File
SOURCE=.\DPoint.h
# End Source File
# Begin Source File
SOURCE=.\DShape.h
# End Source File
# Begin Source File
SOURCE=.\DTrainDrawer.h
# End Source File
# Begin Source File
SOURCE=.\DTreePlanter.h
# End Source File
# Begin Source File
SOURCE=.\DVisDrawer.h
# End Source File
# Begin Source File
SOURCE=.\DWinding.h
# End Source File
# Begin Source File
SOURCE=.\funchandlers.h
# End Source File
# Begin Source File
SOURCE=.\lists.h
# End Source File
# Begin Source File
SOURCE=.\misc.h
# End Source File
# Begin Source File
SOURCE=.\res\plugin.rc2
# End Source File
# Begin Source File
SOURCE=".\resource-GTK.h"
# End Source File
# Begin Source File
SOURCE=.\shapes.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\visfind.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,32 +1,58 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="bobtoolz"
ProjectGUID="{B20364D1-4329-4D4E-B9CE-C9767618FDD6}"
Keyword="MFCProj">
ProjectGUID="{439FE12C-77F0-44CD-BC9B-803B3E92C197}"
Keyword="MFCProj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="2"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="./Debug/$(ProjectName).tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/include/atk-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=" "
@ -35,79 +61,106 @@
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="2"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib profile.lib mathlib.lib"
OutputFile="./Debug/$(ProjectName).dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;;../../libs/profile/debug;../../libs/mathlib/debug"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;;../../libs/profile/debug;../../libs/mathlib/debug"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="./$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="./Debug/$(ProjectName).lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName="./Debug/$(ProjectName).tlb"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="2"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="./Release/$(ProjectName).tlb"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/include/atk-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=" "
@ -116,60 +169,66 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugi
ProgramDataBaseFileName=".\Release/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="2"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib profile.lib mathlib.lib"
OutputFile="./Release/$(ProjectName).dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;;../../libs/profile/release;../../libs/mathlib/release"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;;../../libs/profile/release;../../libs/mathlib/release"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="./$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="./Release/$(ProjectName).lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName="./Release/$(ProjectName).tlb"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -177,190 +236,243 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugi
<Files>
<Filter
Name="src"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath=".\bobToolz-GTK.cpp">
RelativePath=".\bobToolz-GTK.cpp"
>
</File>
<File
RelativePath=".\bsploader.cpp">
RelativePath=".\bsploader.cpp"
>
</File>
<File
RelativePath=".\bsploader.h">
RelativePath=".\bsploader.h"
>
</File>
<File
RelativePath=".\cportals.cpp">
RelativePath=".\cportals.cpp"
>
</File>
<File
RelativePath=".\CPortals.h">
RelativePath=".\CPortals.h"
>
</File>
<File
RelativePath=".\DBobView.cpp">
RelativePath=".\DBobView.cpp"
>
</File>
<File
RelativePath=".\DBobView.h">
RelativePath=".\DBobView.h"
>
</File>
<File
RelativePath=".\DBrush.cpp">
RelativePath=".\DBrush.cpp"
>
</File>
<File
RelativePath=".\DBrush.h">
RelativePath=".\DBrush.h"
>
</File>
<File
RelativePath=".\DEntity.cpp">
RelativePath=".\DEntity.cpp"
>
</File>
<File
RelativePath=".\DEntity.h">
RelativePath=".\DEntity.h"
>
</File>
<File
RelativePath=".\DEPair.cpp">
RelativePath=".\DEPair.cpp"
>
</File>
<File
RelativePath=".\DEPair.h">
RelativePath=".\DEPair.h"
>
</File>
<File
RelativePath=".\DMap.cpp">
RelativePath=".\DMap.cpp"
>
</File>
<File
RelativePath=".\DMap.h">
RelativePath=".\DMap.h"
>
</File>
<File
RelativePath=".\DPatch.cpp">
RelativePath=".\DPatch.cpp"
>
</File>
<File
RelativePath=".\DPatch.h">
RelativePath=".\DPatch.h"
>
</File>
<File
RelativePath=".\DPlane.cpp">
RelativePath=".\DPlane.cpp"
>
</File>
<File
RelativePath=".\DPlane.h">
RelativePath=".\DPlane.h"
>
</File>
<File
RelativePath=".\DPoint.cpp">
RelativePath=".\DPoint.cpp"
>
</File>
<File
RelativePath=".\DPoint.h">
RelativePath=".\DPoint.h"
>
</File>
<File
RelativePath=".\DShape.cpp">
RelativePath=".\DShape.cpp"
>
</File>
<File
RelativePath=".\DShape.h">
RelativePath=".\DShape.h"
>
</File>
<File
RelativePath=".\DTrainDrawer.cpp">
RelativePath=".\DTrainDrawer.cpp"
>
</File>
<File
RelativePath=".\DTrainDrawer.h">
RelativePath=".\DTrainDrawer.h"
>
</File>
<File
RelativePath=".\DTreePlanter.cpp">
RelativePath=".\DTreePlanter.cpp"
>
</File>
<File
RelativePath=".\DTreePlanter.h">
RelativePath=".\DTreePlanter.h"
>
</File>
<File
RelativePath=".\DVisDrawer.cpp">
RelativePath=".\DVisDrawer.cpp"
>
</File>
<File
RelativePath=".\DVisDrawer.h">
RelativePath=".\DVisDrawer.h"
>
</File>
<File
RelativePath=".\DWinding.cpp">
RelativePath=".\DWinding.cpp"
>
</File>
<File
RelativePath=".\DWinding.h">
RelativePath=".\DWinding.h"
>
</File>
<File
RelativePath=".\funchandlers-GTK.cpp">
RelativePath=".\funchandlers-GTK.cpp"
>
</File>
<File
RelativePath=".\funchandlers.h">
RelativePath=".\funchandlers.h"
>
</File>
<File
RelativePath=".\lists.cpp">
RelativePath=".\lists.cpp"
>
</File>
<File
RelativePath=".\lists.h">
RelativePath=".\lists.h"
>
</File>
<File
RelativePath=".\misc.cpp">
RelativePath=".\misc.cpp"
>
</File>
<File
RelativePath=".\misc.h">
RelativePath=".\misc.h"
>
</File>
<File
RelativePath=".\resource-gtk.h">
RelativePath=".\resource-gtk.h"
>
</File>
<File
RelativePath=".\ScriptParser.cpp">
RelativePath=".\ScriptParser.cpp"
>
</File>
<File
RelativePath=".\ScriptParser.h">
RelativePath=".\ScriptParser.h"
>
</File>
<File
RelativePath=".\shapes.cpp">
RelativePath=".\shapes.cpp"
>
</File>
<File
RelativePath=".\shapes.h">
RelativePath=".\shapes.h"
>
</File>
<File
RelativePath=".\visfind.cpp">
RelativePath=".\visfind.cpp"
>
</File>
<File
RelativePath=".\visfind.h">
RelativePath=".\visfind.h"
>
</File>
<Filter
Name="dialogs"
Filter="">
>
<File
RelativePath=".\dialogs\dialogs-gtk.cpp">
RelativePath=".\dialogs\dialogs-gtk.cpp"
>
</File>
<File
RelativePath=".\dialogs\dialogs-gtk.h">
RelativePath=".\dialogs\dialogs-gtk.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="bobtoolz.def">
RelativePath="bobtoolz.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\plugins\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\plugins\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -166,7 +166,7 @@ char* UnixToDosPath(char* path)
const char* ExtractFilename(const char* path)
{
char* p = strrchr(path, '/');
const char* p = strrchr(path, '/');
if(!p)
{
p = strrchr(path, '\\');

View file

@ -1,147 +1,205 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="brushexport"
ProjectGUID="{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
Keyword="Win32Proj">
ProjectGUID="{334D54AE-9AF7-43EA-BC64-2E31846B972E}"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/include/atk-1.0&quot;;&quot;../../../gtk2-2.4/lib/gtkglext-1.0/include&quot;;&quot;../../../gtk2-2.4/include/gtkglext-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/lib/gtkglext-1.0/include&quot;;&quot;../../../gtk2-2.10/include/gtkglext-1.0&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;BRUSHEXPORT_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comdlg32.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gdk_pixbuf-2.0.lib gtk-win32-2.0.lib pango-1.0.lib gtkglext-win32-1.0.lib gdkglext-win32-1.0.lib"
OutputFile="$(OutDir)/brushexport.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../../../gtk2-2.4/lib"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../../gtk2-2.10/lib"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/brushexport.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;..\..\..\gtk2-2.4\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.4\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\atk-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/lib/gtkglext-1.0/include&quot;;&quot;../../../gtk2-2.10/include/gtkglext-1.0&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;BRUSHEXPORT_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comdlg32.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gdk_pixbuf-2.0.lib gtk-win32-2.0.lib pango-1.0.lib gtkglext-win32-1.0.lib gdkglext-win32-1.0.lib"
OutputFile="$(OutDir)/brushexport.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../../../gtk2-2.4/lib"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../../gtk2-2.10/lib"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/brushexport.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -150,37 +208,48 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugi
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}">
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}"
>
<File
RelativePath=".\callbacks.cpp">
RelativePath=".\callbacks.cpp"
>
</File>
<File
RelativePath=".\callbacks.h">
RelativePath=".\callbacks.h"
>
</File>
<File
RelativePath=".\export.cpp">
RelativePath=".\export.cpp"
>
</File>
<File
RelativePath=".\export.h">
RelativePath=".\export.h"
>
</File>
<File
RelativePath=".\interface.cpp">
RelativePath=".\interface.cpp"
>
</File>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<File
RelativePath=".\support.cpp">
RelativePath=".\support.cpp"
>
</File>
<File
RelativePath=".\support.h">
RelativePath=".\support.h"
>
</File>
</Filter>
<File
RelativePath=".\brushexport.def">
RelativePath=".\brushexport.def"
>
</File>
</Files>
<Globals>

View file

@ -33,7 +33,7 @@ void OnExportClicked(GtkButton* button, gpointer user_data)
GtkListStore* list = GTK_LIST_STORE(gtk_tree_view_get_model(view));
GtkTreeIter iter;
bool valid = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(list), &iter);
gboolean valid = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(list), &iter);
while(valid)
{
gchar* data;

View file

@ -1,174 +0,0 @@
# Microsoft Developer Studio Project File - Name="camera" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=camera - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "camera.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "camera.mak" CFG="camera - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "camera - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "camera - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "camera"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "camera - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAMERA_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\libs" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\..\stlport\stlport" /I "..\..\..\libxml2\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAMERA_EXPORTS" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 user32.lib synapse.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib /nologo /dll /machine:I386 /def:".\camera.def" /libpath:"../../libs/synapse/release" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\camera.dll "../../install/plugins"
# End Special Build Tool
!ELSEIF "$(CFG)" == "camera - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAMERA_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\libs" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\..\stlport\stlport" /I "..\..\..\libxml2\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAMERA_EXPORTS" /YX /FD /I /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 user32.lib synapse.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib /nologo /dll /debug /machine:I386 /def:".\camera.def" /pdbtype:sept /libpath:"../../libs/synapse/debug" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\camera.dll "../../install/plugins"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "camera - Win32 Release"
# Name "camera - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\camera.cpp
# End Source File
# Begin Source File
SOURCE=.\camera.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\dialogs.cpp
# End Source File
# Begin Source File
SOURCE=.\dialogs_common.cpp
# End Source File
# Begin Source File
SOURCE=.\funchandlers.cpp
# End Source File
# Begin Source File
SOURCE=.\listener.cpp
# End Source File
# Begin Source File
SOURCE=.\misc.cpp
# End Source File
# Begin Source File
SOURCE=.\renderer.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\camera.h
# End Source File
# Begin Source File
SOURCE=.\dialogs.h
# End Source File
# Begin Source File
SOURCE=.\funchandlers.h
# End Source File
# Begin Source File
SOURCE=.\listener.h
# End Source File
# Begin Source File
SOURCE=.\misc.h
# End Source File
# Begin Source File
SOURCE=.\renderer.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,172 +0,0 @@
# Microsoft Developer Studio Project File - Name="gtkgensurf" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=gtkgensurf - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "gtkgensurf.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "gtkgensurf.mak" CFG="gtkgensurf - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "gtkgensurf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gtkgensurf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "gtkgensurf"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "gtkgensurf - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Release/"
# ADD F90 /include:"Release/"
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GTKGENSURF_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\libs" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\..\stlport\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GTKGENSURF_EXPORTS" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib /nologo /dll /machine:I386 /def:".\gensurf.def" /out:"Release/gensurf.dll" /libpath:"..\..\..\src\glib" /libpath:"..\..\..\src\gtk+\gtk" /libpath:"..\..\..\src\gtk+\gdk" /libpath:"../../libs/synapse/debug" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "gtkgensurf - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Debug/"
# ADD F90 /include:"Debug/"
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GTKGENSURF_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\libs" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\..\stlport\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GTKGENSURF_EXPORTS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib /nologo /dll /debug /machine:I386 /def:".\gensurf.def" /out:"Debug/gensurf.dll" /pdbtype:sept /libpath:"..\..\..\src\glib" /libpath:"..\..\..\src\gtk+\gtk" /libpath:"..\..\..\src\gtk+\gdk" /libpath:"../../libs/synapse/debug" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "gtkgensurf - Win32 Release"
# Name "gtkgensurf - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\bitmap.cpp
# End Source File
# Begin Source File
SOURCE=.\dec.cpp
# End Source File
# Begin Source File
SOURCE=.\face.cpp
# End Source File
# Begin Source File
SOURCE=.\font.cpp
# End Source File
# Begin Source File
SOURCE=.\gendlgs.cpp
# End Source File
# Begin Source File
SOURCE=.\genmap.cpp
# End Source File
# Begin Source File
SOURCE=.\gensurf.cpp
# End Source File
# Begin Source File
SOURCE=.\gensurf.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\heretic.cpp
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# Begin Source File
SOURCE=.\triangle.c
# End Source File
# Begin Source File
SOURCE=.\view.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\gendlgs.h
# End Source File
# Begin Source File
SOURCE=.\gensurf.h
# End Source File
# Begin Source File
SOURCE=.\triangle.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,117 +0,0 @@
# Microsoft Developer Studio Project File - Name="hydratoolz" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=hydratoolz - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "hydratoolz.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "hydratoolz.mak" CFG="hydratoolz - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "hydratoolz - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "hydratoolz - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "hydratoolz"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "hydratoolz - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HYDRATOOLZ_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\libs" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HYDRATOOLZ_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib mathlib.lib /nologo /dll /machine:I386 /libpath:"..\..\..\gtk2-win32\lib\\" /libpath:"..\..\libs\mathlib\release"
!ELSEIF "$(CFG)" == "hydratoolz - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HYDRATOOLZ_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\libs" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HYDRATOOLZ_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib glib-2.0.lib gobject-2.0.lib mathlib.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib\\" /libpath:"..\..\libs\mathlib\debug"
!ENDIF
# Begin Target
# Name "hydratoolz - Win32 Release"
# Name "hydratoolz - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\hydratoolz.def
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,195 +0,0 @@
# Microsoft Developer Studio Project File - Name="PrtView" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=PrtView - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "PrtView.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "PrtView.mak" CFG="PrtView - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "PrtView - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "PrtView - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "PrtView"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "PrtView - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Release/"
# ADD F90 /include:"Release/"
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\STLport\stlport" /I "..\..\..\libxml2\include" /I "..\..\libs" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /D "NDEBUG" /D "GTK_PLUGIN" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib /nologo /subsystem:windows /dll /machine:I386 /def:".\PrtView.def" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\PrtView.dll "..\..\install\plugins"
# End Special Build Tool
!ELSEIF "$(CFG)" == "PrtView - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Debug/"
# ADD F90 /browser /include:"Debug/"
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MDd /W3 /ZI /Od /I "..\..\..\STLport\stlport" /I "..\..\..\libxml2\include" /I "..\..\libs" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /D "_DEBUG" /D "GTK_PLUGIN" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib /nologo /subsystem:windows /dll /debug /machine:I386 /def:".\PrtView.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\PrtView.dll "..\..\install\plugins"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "PrtView - Win32 Release"
# Name "PrtView - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\AboutDialog.cpp
# End Source File
# Begin Source File
SOURCE=.\ConfigDialog.cpp
# End Source File
# Begin Source File
SOURCE=.\LoadPortalFileDialog.cpp
# End Source File
# Begin Source File
SOURCE=.\Portals.cpp
# End Source File
# Begin Source File
SOURCE=.\PrtView.cpp
# End Source File
# Begin Source File
SOURCE=.\PrtView.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\PrtView.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\AboutDialog.h
# End Source File
# Begin Source File
SOURCE=.\ConfigDialog.h
# End Source File
# Begin Source File
SOURCE=.\LoadPortalFileDialog.h
# End Source File
# Begin Source File
SOURCE=.\Portals.h
# End Source File
# Begin Source File
SOURCE=.\PrtView.h
# End Source File
# Begin Source File
SOURCE=.\PrtView2.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\PrtView.rc2
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

View file

@ -1,32 +1,58 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="PrtView"
ProjectGUID="{B20364D1-4329-4D4E-B9CE-C9767618FDD6}"
Keyword="MFCProj">
Keyword="MFCProj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="2"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/PrtView.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/include/atk-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=" "
@ -35,79 +61,106 @@
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="2"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib profile.lib"
OutputFile=".\Debug/PrtView.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;;../../libs/profile/debug"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;;../../libs/profile/debug"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile=".\PrtView.def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary=".\Debug/PrtView.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/PrtView.tlb"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="2"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/PrtView.tlb"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/include/atk-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=" "
@ -116,60 +169,66 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugi
ProgramDataBaseFileName=".\Release/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="2"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib profile.lib"
OutputFile=".\Release/PrtView.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;;../../libs/profile/release"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;;../../libs/profile/release"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile=".\PrtView.def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary=".\Release/PrtView.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/PrtView.tlb"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -177,76 +236,95 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugi
<Files>
<Filter
Name="src"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath=".\AboutDialog.cpp">
RelativePath=".\AboutDialog.cpp"
>
</File>
<File
RelativePath=".\AboutDialog.h">
RelativePath=".\AboutDialog.h"
>
</File>
<File
RelativePath=".\ConfigDialog.cpp">
RelativePath=".\ConfigDialog.cpp"
>
</File>
<File
RelativePath=".\ConfigDialog.h">
RelativePath=".\ConfigDialog.h"
>
</File>
<File
RelativePath=".\LoadPortalFileDialog.cpp">
RelativePath=".\LoadPortalFileDialog.cpp"
>
</File>
<File
RelativePath=".\LoadPortalFileDialog.h">
RelativePath=".\LoadPortalFileDialog.h"
>
</File>
<File
RelativePath=".\portals.cpp">
RelativePath=".\portals.cpp"
>
</File>
<File
RelativePath=".\portals.h">
RelativePath=".\portals.h"
>
</File>
<File
RelativePath=".\prtview.cpp">
RelativePath=".\prtview.cpp"
>
</File>
<File
RelativePath=".\prtview.h">
RelativePath=".\prtview.h"
>
</File>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\plugins\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\plugins\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\PrtView.def">
RelativePath=".\PrtView.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,145 +1,205 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="shaderplug"
ProjectGUID="{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
Keyword="Win32Proj">
ProjectGUID="{0B09566E-63DB-4A28-A555-BBE2747769B6}"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.4\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;;..\..\libs\generic;&quot;..\..\..\gtk2-2.4\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.4\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\atk-1.0&quot;;..\..\plugins\shaders;&quot;..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\iconv-1.9\include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;..\..\..\gtk2-2.10\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.10\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.10\lib\glib-2.0\include&quot;;..\..\libs\generic;&quot;..\..\..\gtk2-2.10\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.10\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.10\include\atk-1.0&quot;;..\..\plugins\shaders;&quot;..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\gtk2-2.10\include&quot;;&quot;..\..\..\gtk2-2.10\include\cairo&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SHADERPLUG_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="gtk-win32-2.0.lib gobject-2.0.lib libxml2.lib glib-2.0.lib"
OutputFile="$(OutDir)/shaderplug.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;..\..\..\gtk2-2.4\lib&quot;;&quot;..\..\..\libxml2-2.6\lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;..\..\..\gtk2-2.10\lib&quot;;&quot;..\..\..\libxml2-2.6\lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/shaderplug.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;..\..\libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\iconv-1.9\include&quot;;&quot;..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.4\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.4\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\atk-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;..\..\..\gtk2-2.10\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.10\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.10\lib\glib-2.0\include&quot;;..\..\libs\generic;&quot;..\..\..\gtk2-2.10\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.10\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.10\include\atk-1.0&quot;;..\..\plugins\shaders;&quot;..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\gtk2-2.10\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SHADERPLUG_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wsock32.lib gtk-win32-2.0.lib gobject-2.0.lib libxml2.lib"
OutputFile="$(OutDir)/shaderplug.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;..\..\..\gtk2-2.4\lib&quot;;&quot;..\..\..\libxml2-2.6\lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;..\..\..\gtk2-2.10\lib&quot;;&quot;..\..\..\libxml2-2.6\lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/shaderplug.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -148,16 +208,20 @@
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}">
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}"
>
<File
RelativePath=".\shaderplug.cpp">
RelativePath=".\shaderplug.cpp"
>
</File>
<File
RelativePath=".\shaderplug.h">
RelativePath=".\shaderplug.h"
>
</File>
</Filter>
<File
RelativePath=".\shaderplug.def">
RelativePath=".\shaderplug.def"
>
</File>
</Files>
<Globals>

View file

@ -1,134 +1,194 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="sunplug"
ProjectGUID="{46B36F0C-5E17-458E-AE6F-AECE52F66EDF}"
RootNamespace="sunplug"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../gtk2-2.4/include/atk-1.0&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/gtkglext-1.0&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/lib/gtkglext-1.0/include&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../STLPort-4.6/stlport&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/gtkglext-1.0&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/lib/gtkglext-1.0/include&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SUNPLUG_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wsock32.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gdk_pixbuf-2.0.lib gtk-win32-2.0.lib pango-1.0.lib gtkglext-win32-1.0.lib gdkglext-win32-1.0.lib"
OutputFile="$(OutDir)/sunplug.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
SubSystem="2"
ImportLibrary="$(OutDir)/sunplug.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../gtk2-2.4/include/atk-1.0&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/gtkglext-1.0&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/lib/gtkglext-1.0/include&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../STLPort-4.6/stlport&quot;"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/gtkglext-1.0&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/lib/gtkglext-1.0/include&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SUNPLUG_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wsock32.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gdk_pixbuf-2.0.lib gtk-win32-2.0.lib pango-1.0.lib gtkglext-win32-1.0.lib gdkglext-win32-1.0.lib"
OutputFile="$(OutDir)/sunplug.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/sunplug.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\plugins&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -137,33 +197,39 @@
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}">
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}"
>
<File
RelativePath=".\sunplug.cpp">
RelativePath=".\sunplug.cpp"
>
</File>
<File
RelativePath=".\sunplug.h">
RelativePath=".\sunplug.h"
>
</File>
</Filter>
<File
RelativePath=".\sunplug.def">
RelativePath=".\sunplug.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,143 +1,205 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="ufoai"
ProjectGUID="{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
Keyword="Win32Proj">
ProjectGUID="{623CDF9E-ACC5-43E2-8E8D-B6266235A044}"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\..\libs;&quot;..\..\..\STLPort-4.6/stlport&quot;;&quot;..\..\..\gtk2-2.4\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.4\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\atk-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/gtkglext-1.0&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/lib/gtkglext-1.0/include&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;;$(NOINHERIT)"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UFOAI_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="gtk-win32-2.0.lib gobject-2.0.lib"
OutputFile="$(OutDir)/ufoai.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/ufoai.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="..\..\include;..\..\libs;&quot;..\..\..\STLPort-4.6/stlport&quot;;&quot;..\..\..\gtk2-2.4\include\gtk-2.0&quot;;&quot;..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\pango-1.0&quot;;&quot;..\..\..\gtk2-2.4\lib\gtk-2.0\include&quot;;&quot;..\..\..\gtk2-2.4\include\atk-1.0&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/gtkglext-1.0&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/lib/gtkglext-1.0/include&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;;$(NOINHERIT)"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;UFOAI_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="gtk-win32-2.0.lib gobject-2.0.lib"
OutputFile="$(OutDir)/ufoai.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/ufoai.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;"
/>
</Configuration>
</Configurations>
<References>
@ -146,51 +208,63 @@
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}">
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}"
>
<File
RelativePath=".\ufoai.cpp">
RelativePath=".\ufoai.cpp"
>
</File>
<File
RelativePath=".\ufoai.h">
RelativePath=".\ufoai.h"
>
</File>
<File
RelativePath=".\ufoai_filters.cpp">
RelativePath=".\ufoai_filters.cpp"
>
</File>
<File
RelativePath=".\ufoai_filters.h">
RelativePath=".\ufoai_filters.h"
>
</File>
<File
RelativePath=".\ufoai_gtk.cpp">
RelativePath=".\ufoai_gtk.cpp"
>
</File>
<File
RelativePath=".\ufoai_gtk.h">
RelativePath=".\ufoai_gtk.h"
>
</File>
<File
RelativePath=".\ufoai_level.cpp">
RelativePath=".\ufoai_level.cpp"
>
</File>
<File
RelativePath=".\ufoai_level.h">
RelativePath=".\ufoai_level.h"
>
</File>
</Filter>
<File
RelativePath=".\ufoai.def">
RelativePath=".\ufoai.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\plugins\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\plugins\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

124
gen.dsp
View file

@ -1,124 +0,0 @@
# Microsoft Developer Studio Project File - Name="gen" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Generic Project" 0x010a
CFG=gen - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "gen.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "gen.mak" CFG="gen - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "gen - Win32 Release" (based on "Win32 (x86) Generic Project")
!MESSAGE "gen - Win32 Debug" (based on "Win32 (x86) Generic Project")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "gen"
# PROP Scc_LocalPath "."
MTL=midl.exe
!IF "$(CFG)" == "gen - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "gen___Win32_Release"
# PROP BASE Intermediate_Dir "gen___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "gen___Win32_Release"
# PROP Intermediate_Dir "gen___Win32_Release"
# PROP Target_Dir ""
!ELSEIF "$(CFG)" == "gen - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "gen___Win32_Debug"
# PROP BASE Intermediate_Dir "gen___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "gen___Win32_Debug"
# PROP Intermediate_Dir "gen___Win32_Debug"
# PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "gen - Win32 Release"
# Name "gen - Win32 Debug"
# Begin Source File
SOURCE=.\include\aboutmsg.default
# End Source File
# Begin Source File
SOURCE=.\gen.readme
!IF "$(CFG)" == "gen - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath=.\gen.readme
BuildCmds= \
run_python.bat makeversion.py
"include/version.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"include/aboutmsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"include/RADIANT_MAJOR" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"include/RADIANT_MINOR" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "gen - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath=.\gen.readme
BuildCmds= \
run_python.bat makeversion.py
"include/version.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"include/aboutmsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\makeversion.py
# End Source File
# Begin Source File
SOURCE=.\run_python.bat
# End Source File
# Begin Source File
SOURCE=.\include\version.default
# End Source File
# End Target
# End Project

View file

@ -1,109 +1,173 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="gen"
ProjectGUID="{BED4E2E5-0368-4042-9898-4914B0372468}"
RootNamespace="gen"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="TRUE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/gen.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/gen.pdb"
SubSystem="1"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManifestTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCAppVerifierTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"/>
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="4"
UsePrecompiledHeader="3"
RuntimeLibrary="0"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/gen.exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCManifestTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCAppVerifierTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"/>
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -112,42 +176,50 @@
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\include\aboutmsg.default">
RelativePath=".\include\aboutmsg.default"
>
</File>
<File
RelativePath=".\makeversion.py">
RelativePath=".\makeversion.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="run_python.bat makeversion.py
"
CommandLine="run_python.bat makeversion.py&#x0D;&#x0A;"
AdditionalDependencies="$(InputDir)include\version.default;$(InputDir)include\aboutmsg.default;$(InputDir)svn.py;$(InputDir).svn\entriest"
Outputs="$(InputDir)include\version.h;$(InputDir)include\aboutmsg.h"/>
Outputs="$(InputDir)include\version.h;$(InputDir)include\aboutmsg.h"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="run_python.bat makeversion.py
"
CommandLine="run_python.bat makeversion.py&#x0D;&#x0A;"
AdditionalDependencies="$(InputDir).svn\entries;$(InputDir)include\version.default;$(InputDir)include\aboutmsg.default;$(InputDir)svn.py"
Outputs="$(InputDir)include\version.h;$(InputDir)include\aboutmsg.h"/>
Outputs="$(InputDir)include\version.h;$(InputDir)include\aboutmsg.h"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\svn.py">
RelativePath=".\svn.py"
>
</File>
<File
RelativePath=".\include\version.default">
RelativePath=".\include\version.default"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
</Files>
<Globals>

View file

@ -1,366 +1,498 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="include"
ProjectGUID="{04A5D9EE-EC49-4CBC-BD05-D80BC287897C}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;../include&quot;;&quot;../libs&quot;;&quot;../../STLport-4.6/stlport&quot;;&quot;../../libxml2-2.6/include&quot;;&quot;../../iconv-1.9/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/include.lib"/>
OutputFile="$(OutDir)/include.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
OptimizeForWindowsApplication="TRUE"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="&quot;../include&quot;;&quot;../libs&quot;;&quot;../../STLport-4.6/stlport&quot;;&quot;../../libxml2-2.6/include&quot;;&quot;../../iconv-1.9/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/include.lib"/>
OutputFile="$(OutDir)/include.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=".\cullable.cpp">
RelativePath=".\cullable.cpp"
>
</File>
<File
RelativePath=".\cullable.h">
RelativePath=".\cullable.h"
>
</File>
<File
RelativePath=".\editable.cpp">
RelativePath=".\editable.cpp"
>
</File>
<File
RelativePath=".\editable.h">
RelativePath=".\editable.h"
>
</File>
<File
RelativePath=".\iarchive.cpp">
RelativePath=".\iarchive.cpp"
>
</File>
<File
RelativePath=".\iarchive.h">
RelativePath=".\iarchive.h"
>
</File>
<File
RelativePath=".\ibrush.cpp">
RelativePath=".\ibrush.cpp"
>
</File>
<File
RelativePath=".\ibrush.h">
RelativePath=".\ibrush.h"
>
</File>
<File
RelativePath=".\icamera.cpp">
RelativePath=".\icamera.cpp"
>
</File>
<File
RelativePath=".\icamera.h">
RelativePath=".\icamera.h"
>
</File>
<File
RelativePath=".\idatastream.cpp">
RelativePath=".\idatastream.cpp"
>
</File>
<File
RelativePath=".\idatastream.h">
RelativePath=".\idatastream.h"
>
</File>
<File
RelativePath=".\ieclass.cpp">
RelativePath=".\ieclass.cpp"
>
</File>
<File
RelativePath=".\ieclass.h">
RelativePath=".\ieclass.h"
>
</File>
<File
RelativePath=".\ientity.cpp">
RelativePath=".\ientity.cpp"
>
</File>
<File
RelativePath=".\ientity.h">
RelativePath=".\ientity.h"
>
</File>
<File
RelativePath=".\ifilesystem.cpp">
RelativePath=".\ifilesystem.cpp"
>
</File>
<File
RelativePath=".\ifilesystem.h">
RelativePath=".\ifilesystem.h"
>
</File>
<File
RelativePath=".\ifiletypes.cpp">
RelativePath=".\ifiletypes.cpp"
>
</File>
<File
RelativePath=".\ifiletypes.h">
RelativePath=".\ifiletypes.h"
>
</File>
<File
RelativePath=".\ifilter.cpp">
RelativePath=".\ifilter.cpp"
>
</File>
<File
RelativePath=".\ifilter.h">
RelativePath=".\ifilter.h"
>
</File>
<File
RelativePath=".\igl.cpp">
RelativePath=".\igl.cpp"
>
</File>
<File
RelativePath=".\igl.h">
RelativePath=".\igl.h"
>
</File>
<File
RelativePath=".\iglrender.cpp">
RelativePath=".\iglrender.cpp"
>
</File>
<File
RelativePath=".\iglrender.h">
RelativePath=".\iglrender.h"
>
</File>
<File
RelativePath=".\igtkgl.cpp">
RelativePath=".\igtkgl.cpp"
>
</File>
<File
RelativePath=".\igtkgl.h">
RelativePath=".\igtkgl.h"
>
</File>
<File
RelativePath=".\iimage.cpp">
RelativePath=".\iimage.cpp"
>
</File>
<File
RelativePath=".\iimage.h">
RelativePath=".\iimage.h"
>
</File>
<File
RelativePath=".\imap.cpp">
RelativePath=".\imap.cpp"
>
</File>
<File
RelativePath=".\imap.h">
RelativePath=".\imap.h"
>
</File>
<File
RelativePath=".\imodel.cpp">
RelativePath=".\imodel.cpp"
>
</File>
<File
RelativePath=".\imodel.h">
RelativePath=".\imodel.h"
>
</File>
<File
RelativePath=".\ipatch.cpp">
RelativePath=".\ipatch.cpp"
>
</File>
<File
RelativePath=".\ipatch.h">
RelativePath=".\ipatch.h"
>
</File>
<File
RelativePath=".\iplugin.cpp">
RelativePath=".\iplugin.cpp"
>
</File>
<File
RelativePath=".\iplugin.h">
RelativePath=".\iplugin.h"
>
</File>
<File
RelativePath=".\ireference.cpp">
RelativePath=".\ireference.cpp"
>
</File>
<File
RelativePath=".\ireference.h">
RelativePath=".\ireference.h"
>
</File>
<File
RelativePath=".\irender.cpp">
RelativePath=".\irender.cpp"
>
</File>
<File
RelativePath=".\irender.h">
RelativePath=".\irender.h"
>
</File>
<File
RelativePath=".\iscenegraph.cpp">
RelativePath=".\iscenegraph.cpp"
>
</File>
<File
RelativePath=".\iscenegraph.h">
RelativePath=".\iscenegraph.h"
>
</File>
<File
RelativePath=".\iscriplib.cpp">
RelativePath=".\iscriplib.cpp"
>
</File>
<File
RelativePath=".\iscriplib.h">
RelativePath=".\iscriplib.h"
>
</File>
<File
RelativePath=".\iselection.cpp">
RelativePath=".\iselection.cpp"
>
</File>
<File
RelativePath=".\iselection.h">
RelativePath=".\iselection.h"
>
</File>
<File
RelativePath=".\ishaders.cpp">
RelativePath=".\ishaders.cpp"
>
</File>
<File
RelativePath=".\ishaders.h">
RelativePath=".\ishaders.h"
>
</File>
<File
RelativePath=".\itexdef.cpp">
RelativePath=".\itexdef.cpp"
>
</File>
<File
RelativePath=".\itexdef.h">
RelativePath=".\itexdef.h"
>
</File>
<File
RelativePath=".\itextstream.cpp">
RelativePath=".\itextstream.cpp"
>
</File>
<File
RelativePath=".\itextstream.h">
RelativePath=".\itextstream.h"
>
</File>
<File
RelativePath=".\itextures.cpp">
RelativePath=".\itextures.cpp"
>
</File>
<File
RelativePath=".\itextures.h">
RelativePath=".\itextures.h"
>
</File>
<File
RelativePath=".\itoolbar.cpp">
RelativePath=".\itoolbar.cpp"
>
</File>
<File
RelativePath=".\itoolbar.h">
RelativePath=".\itoolbar.h"
>
</File>
<File
RelativePath=".\iundo.cpp">
RelativePath=".\iundo.cpp"
>
</File>
<File
RelativePath=".\iundo.h">
RelativePath=".\iundo.h"
>
</File>
<File
RelativePath=".\mapfile.cpp">
RelativePath=".\mapfile.cpp"
>
</File>
<File
RelativePath=".\mapfile.h">
RelativePath=".\mapfile.h"
>
</File>
<File
RelativePath=".\modelskin.cpp">
RelativePath=".\modelskin.cpp"
>
</File>
<File
RelativePath=".\modelskin.h">
RelativePath=".\modelskin.h"
>
</File>
<File
RelativePath=".\moduleobserver.cpp">
RelativePath=".\moduleobserver.cpp"
>
</File>
<File
RelativePath=".\moduleobserver.h">
RelativePath=".\moduleobserver.h"
>
</File>
<File
RelativePath=".\modulesystem.cpp">
RelativePath=".\modulesystem.cpp"
>
</File>
<File
RelativePath=".\modulesystem.h">
RelativePath=".\modulesystem.h"
>
</File>
<File
RelativePath=".\nameable.cpp">
RelativePath=".\nameable.cpp"
>
</File>
<File
RelativePath=".\nameable.h">
RelativePath=".\nameable.h"
>
</File>
<File
RelativePath=".\namespace.cpp">
RelativePath=".\namespace.cpp"
>
</File>
<File
RelativePath=".\namespace.h">
RelativePath=".\namespace.h"
>
</File>
<File
RelativePath=".\preferencesystem.cpp">
RelativePath=".\preferencesystem.cpp"
>
</File>
<File
RelativePath=".\preferencesystem.h">
RelativePath=".\preferencesystem.h"
>
</File>
<File
RelativePath=".\qerplugin.cpp">
RelativePath=".\qerplugin.cpp"
>
</File>
<File
RelativePath=".\qerplugin.h">
RelativePath=".\qerplugin.h"
>
</File>
<File
RelativePath=".\renderable.cpp">
RelativePath=".\renderable.cpp"
>
</File>
<File
RelativePath=".\renderable.h">
RelativePath=".\renderable.h"
>
</File>
<File
RelativePath=".\selectable.cpp">
RelativePath=".\selectable.cpp"
>
</File>
<File
RelativePath=".\selectable.h">
RelativePath=".\selectable.h"
>
</File>
<File
RelativePath=".\stream_version.h">
RelativePath=".\stream_version.h"
>
</File>
<File
RelativePath=".\warnings.h">
RelativePath=".\warnings.h"
>
</File>
<File
RelativePath=".\windowobserver.cpp">
RelativePath=".\windowobserver.cpp"
>
</File>
<File
RelativePath=".\windowobserver.h">
RelativePath=".\windowobserver.h"
>
</File>
</Files>
<Globals>

View file

@ -22,7 +22,6 @@ Builds the ./install directory.
Copies files from various locations:
./setup/data/tools/
./games/<gamepack>/
../<library>/<library>.dll
./include/version.default is used to generate RADIANT_MAJOR and RADIANT_MINOR
"""
@ -102,27 +101,18 @@ for game in games:
copyGame(gamesRoot, game, installRoot)
# copy win32 dlls
gtk2Root = os.path.normpath(os.path.join(thisDir, "../gtk2-2.4"))
gtk2Root = os.path.normpath(os.path.join(thisDir, "../gtk2-2.10/install"))
if os.path.exists(gtk2Root):
copySvn(os.path.join(gtk2Root, "install"), installRoot)
iconv = os.path.normpath(os.path.join(thisDir, "../iconv-1.9/bin/iconv.dll"))
copyFileIfExists(iconv, installRoot)
copySvn(gtk2Root, installRoot)
libxml2 = os.path.normpath(os.path.join(thisDir, "../libxml2-2.6/bin/libxml2.dll"))
copyFileIfExists(libxml2, installRoot)
libpng = os.path.normpath(os.path.join(thisDir, "../libpng-1.2/lib/libpng13.dll"))
copyFileIfExists(libpng, installRoot)
libmhash = os.path.normpath(os.path.join(thisDir, "../mhash-0.9/win32/libmhash/Release/libmhash.dll"))
copyFileIfExists(libmhash, installRoot)
zlib = os.path.normpath(os.path.join(thisDir, "../zlib1-1.2/zlib1.dll"))
copyFileIfExists(zlib, installRoot)
msvcr71 = os.path.normpath(os.path.join(thisDir, "../msvc_redist/msvcr71.dll"))
copyFileIfExists(msvcr71, installRoot)
msvcr80 = os.path.normpath(os.path.join(thisDir, "../msvc_redist/msvcr80.dll"))
copyFileIfExists(msvcr80, installRoot)
dbghelp = os.path.normpath(os.path.join(thisDir, "../msvc_redist/dbghelp.dll"))
copyFileIfExists(dbghelp, installRoot)

View file

@ -1,101 +0,0 @@
# Microsoft Developer Studio Project File - Name="cmdlib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=cmdlib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "cmdlib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "cmdlib.mak" CFG="cmdlib - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "cmdlib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "cmdlib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "cmdlib"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "cmdlib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE F90 /include:"Release/"
# ADD F90 /include:"Release/"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "cmdlib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE F90 /include:"Debug/"
# ADD F90 /include:"Debug/"
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Z7 /Od /I "..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "cmdlib - Win32 Release"
# Name "cmdlib - Win32 Debug"
# Begin Source File
SOURCE=.\CMDLIB.cpp
# End Source File
# Begin Source File
SOURCE=..\cmdlib.h
# End Source File
# End Target
# End Project

View file

@ -1,105 +1,153 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="cmdlib"
ProjectGUID="{8845C5C1-4154-425F-8643-447FADC03449}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/cmdlib.lib"/>
OutputFile="$(OutDir)/cmdlib.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
OptimizeForWindowsApplication="TRUE"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/cmdlib.lib"/>
OutputFile="$(OutDir)/cmdlib.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -108,12 +156,15 @@
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\cmdlib.cpp">
RelativePath=".\cmdlib.cpp"
>
</File>
<File
RelativePath="..\cmdlib.h">
RelativePath="..\cmdlib.h"
>
</File>
</Filter>
</Files>

View file

@ -1,106 +0,0 @@
# Microsoft Developer Studio Project File - Name="ddslib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=ddslib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ddslib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ddslib.mak" CFG="ddslib - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ddslib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "ddslib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "Perforce Project"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ddslib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
F90=df.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I ".." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "ddslib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
F90=df.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I ".." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "ddslib - Win32 Release"
# Name "ddslib - Win32 Debug"
# Begin Group "src"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ddslib.c
# End Source File
# End Group
# Begin Group "include"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\ddslib.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,121 +1,171 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="ddslib"
ProjectGUID="{8576EC58-4E54-49C0-879A-F054C92B1D03}">
ProjectGUID="{8576EC58-4E54-49C0-879A-F054C92B1D03}"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".."
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\Release/ddslib.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\Release\ddslib.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
Culture="1033"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"/>
Name="VCLibrarianTool"
OutputFile=".\Release\ddslib.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".."
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
ExceptionHandling="FALSE"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
PrecompiledHeaderFile=".\Debug/ddslib.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"/>
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\Debug\ddslib.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
Culture="1033"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"/>
Name="VCLibrarianTool"
OutputFile=".\Debug\ddslib.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -123,31 +173,38 @@
<Files>
<Filter
Name="src"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="ddslib.c">
RelativePath="ddslib.c"
>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
BrowseInformation="1"/>
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\ddslib.h">
RelativePath="..\ddslib.h"
>
</File>
</Filter>
</Files>

View file

@ -92,178 +92,6 @@ public:
}
};
#ifdef WIN32
class Win32Filters
{
const FileTypeList& m_types;
Array<char> m_filters;
public:
Win32Filters(const FileTypeList& typeList) : m_types(typeList)
{
std::size_t len = 0;
for(FileTypeList::const_iterator i = m_types.begin(); i != m_types.end(); ++i)
{
len = len + strlen((*i).m_name.c_str()) + strlen((*i).m_pattern.c_str()) * 2 + 5;
}
m_filters.resize(len + 1); // length + null char
char *w = m_filters.data();
for(FileTypeList::const_iterator i = m_types.begin(); i != m_types.end(); ++i)
{
for(const char *r = (*i).m_name.c_str(); *r!='\0'; r++, w++)
{
*w = *r;
}
*w++ = ' ';
*w++ = '(';
for(const char *r = (*i).m_pattern.c_str(); *r!='\0'; r++, w++)
{
*w = *r;
}
*w++ = ')';
*w++ = '\0';
for(const char *r = (*i).m_pattern.c_str(); *r!='\0'; r++, w++)
{
*w = (*r == ',') ? ';' : *r;
}
*w++ = '\0';
}
m_filters[len] = '\0';
}
filetype_pair_t getType(const char *filter) const
{
for(FileTypeList::const_iterator i = m_types.begin(); i != m_types.end(); ++i)
{
if(string_equal((*i).m_pattern.c_str(), filter))
{
return filetype_pair_t((*i).m_moduleName.c_str(), filetype_t((*i).m_name.c_str(), (*i).m_pattern.c_str()));
}
}
return filetype_pair_t();
}
const char* getFilters() const
{
return m_filters.data();
}
};
#define WIN32_LEAN_AND_MEAN
#include <gdk/gdkwin32.h>
#include <commdlg.h>
static char szFile[MAX_PATH]; /* filename string */
#define FILEDLG_CUSTOM_FILTER_LENGTH 64
// to be used with the advanced file selector
const char* file_dialog_show_win32(GtkWidget* parent, bool open, const char* title, const char* path, const char* pattern)
{
const char* r;
char* w;
filetype_t type;
FileTypeList typelist;
if(pattern == 0)
{
pattern = "*";
}
GlobalFiletypes().getTypeList(pattern, &typelist);
Win32Filters filters(typelist);
// win32 dialog stores the selected "save as type" extension in the second null-terminated string
char customfilter[FILEDLG_CUSTOM_FILTER_LENGTH];
static OPENFILENAME ofn; /* common dialog box structure */
static char szDirName[MAX_PATH]; /* directory string */
static char szFile[MAX_PATH]; /* filename string */
static char szFileTitle[MAX_PATH]; /* file title string */
static int i, cbString; /* integer count variables */
static HANDLE hf; /* file handle */
// do that the native way
/* Place the terminating null character in the szFile. */
szFile[0] = '\0';
customfilter[0] = customfilter[1] = customfilter[2] = '\0';
/* Set the members of the OPENFILENAME structure. */
ofn.lStructSize = sizeof(OPENFILENAME);
ofn.hwndOwner = (HWND)GDK_WINDOW_HWND(parent->window);
ofn.nFilterIndex = 0;
ofn.lpstrFilter = filters.getFilters();
ofn.lpstrCustomFilter = customfilter;
ofn.nMaxCustFilter = sizeof(customfilter);
ofn.lpstrFile = szFile;
ofn.nMaxFile = sizeof(szFile);
ofn.lpstrFileTitle = 0; // we don't need to get the name of the file
if(path)
{
// szDirName: Radiant uses unix convention for paths internally
// Win32 (of course) and Gtk (who would have thought) expect the '\\' convention
// copy path, replacing dir separators as appropriate
for(r=path, w=szDirName; *r!='\0'; r++)
*w++ = (*r=='/') ? '\\' : *r;
// terminate string
*w = '\0';
ofn.lpstrInitialDir = szDirName;
}
else ofn.lpstrInitialDir = 0;
ofn.lpstrTitle = title;
ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
/* Display the Open dialog box. */
// it's open or close depending on 'open' parameter
if (open)
{
if (!GetOpenFileName(&ofn))
return 0; // canceled
}
else
{
if (!GetSaveFileName(&ofn))
return 0; // canceled
}
if(!string_equal(pattern, "*"))
{
type = filters.getType(customfilter+1).m_type;
}
// don't return an empty filename
if(szFile[0] == '\0') return 0;
// convert back to unix format
for(w=szFile; *w!='\0'; w++)
{
if(*w=='\\')
{
*w = '/';
}
}
// when saving, force an extension depending on filetype
/* \todo SPoG - file_dialog should return filetype information separately.. not force file extension.. */
if(!open && !string_equal(pattern, "*"))
{
// last ext separator
const char* extension = path_get_extension(szFile);
// no extension
if(string_empty(extension))
{
strcat(szFile, type.pattern+1);
}
else
{
strcpy(szFile + (extension - szFile), type.pattern+2);
}
}
return szFile;
}
#endif
class GTKMasks
{
@ -460,21 +288,11 @@ char* dir_dialog(GtkWidget* parent, const char* title, const char* path)
return filename;
}
#ifdef WIN32
bool g_FileChooser_nativeGUI = true;
#endif
const char* file_dialog(GtkWidget* parent, bool open, const char* title, const char* path, const char* pattern)
{
for(;;)
{
const char* file =
#ifdef WIN32
g_FileChooser_nativeGUI
? file_dialog_show_win32(parent, open, title, path, pattern) :
#endif
file_dialog_show(parent, open, title, path, pattern);
const char* file = file_dialog_show(parent, open, title, path, pattern);
if(open
|| file == 0

View file

@ -25,10 +25,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
/// \file
/// GTK+ file-chooser dialogs.
#ifdef WIN32
extern bool g_FileChooser_nativeGUI;
#endif
typedef struct _GtkWidget GtkWidget;
const char* file_dialog(GtkWidget *parent, bool open, const char* title, const char* path = 0, const char* pattern = 0);

View file

@ -46,6 +46,10 @@ GLFont glfont_create(const char* font_string)
pango_font_description_free (font_desc);
// fix for pango/gtkglext metrix bug
if(font_height > 16)
font_height = 16;
return GLFont(font_list_base, font_height);
}

View file

@ -1,107 +1,155 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="gtkutil"
ProjectGUID="{68E2C6B6-96CA-4BBD-A485-FEE6F2E65407}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/include/atk-1.0&quot;;&quot;../../../gtk2-2.4/lib/gtkglext-1.0/include&quot;;&quot;../../../gtk2-2.4/include/gtkglext-1.0&quot;"
AdditionalIncludeDirectories="../../include;../;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/lib/gtkglext-1.0/include&quot;;&quot;../../../gtk2-2.10/include/gtkglext-1.0&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gtkutil.lib"/>
OutputFile="$(OutDir)/gtkutil.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="../../include;../;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0&quot;;&quot;../../../gtk2-2.4/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.4/include/pango-1.0&quot;;&quot;../../../gtk2-2.4/include/atk-1.0&quot;;&quot;../../../gtk2-2.4/lib/gtkglext-1.0/include&quot;;&quot;../../../gtk2-2.4/include/gtkglext-1.0&quot;"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../include;../;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/gtk-2.0/include&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0&quot;;&quot;../../../gtk2-2.10/include/gtk-2.0/gdk&quot;;&quot;../../../gtk2-2.10/include/pango-1.0&quot;;&quot;../../../gtk2-2.10/include/cairo&quot;;&quot;../../../gtk2-2.10/include/atk-1.0&quot;;&quot;../../../gtk2-2.10/lib/gtkglext-1.0/include&quot;;&quot;../../../gtk2-2.10/include/gtkglext-1.0&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gtkutil.lib"/>
OutputFile="$(OutDir)/gtkutil.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -109,144 +157,190 @@
<Files>
<Filter
Name="src"
Filter="">
>
<File
RelativePath=".\accelerator.cpp">
RelativePath=".\accelerator.cpp"
>
</File>
<File
RelativePath=".\accelerator.h">
RelativePath=".\accelerator.h"
>
</File>
<File
RelativePath=".\button.cpp">
RelativePath=".\button.cpp"
>
</File>
<File
RelativePath=".\button.h">
RelativePath=".\button.h"
>
</File>
<File
RelativePath=".\clipboard.cpp">
RelativePath=".\clipboard.cpp"
>
</File>
<File
RelativePath=".\clipboard.h">
RelativePath=".\clipboard.h"
>
</File>
<File
RelativePath=".\closure.cpp">
RelativePath=".\closure.cpp"
>
</File>
<File
RelativePath=".\closure.h">
RelativePath=".\closure.h"
>
</File>
<File
RelativePath=".\container.cpp">
RelativePath=".\container.cpp"
>
</File>
<File
RelativePath=".\container.h">
RelativePath=".\container.h"
>
</File>
<File
RelativePath=".\cursor.cpp">
RelativePath=".\cursor.cpp"
>
</File>
<File
RelativePath=".\cursor.h">
RelativePath=".\cursor.h"
>
</File>
<File
RelativePath=".\dialog.cpp">
RelativePath=".\dialog.cpp"
>
</File>
<File
RelativePath=".\dialog.h">
RelativePath=".\dialog.h"
>
</File>
<File
RelativePath=".\entry.cpp">
RelativePath=".\entry.cpp"
>
</File>
<File
RelativePath=".\entry.h">
RelativePath=".\entry.h"
>
</File>
<File
RelativePath=".\filechooser.cpp">
RelativePath=".\filechooser.cpp"
>
</File>
<File
RelativePath=".\filechooser.h">
RelativePath=".\filechooser.h"
>
</File>
<File
RelativePath=".\frame.cpp">
RelativePath=".\frame.cpp"
>
</File>
<File
RelativePath=".\frame.h">
RelativePath=".\frame.h"
>
</File>
<File
RelativePath=".\glfont.cpp">
RelativePath=".\glfont.cpp"
>
</File>
<File
RelativePath=".\glfont.h">
RelativePath=".\glfont.h"
>
</File>
<File
RelativePath=".\glwidget.cpp">
RelativePath=".\glwidget.cpp"
>
</File>
<File
RelativePath=".\glwidget.h">
RelativePath=".\glwidget.h"
>
</File>
<File
RelativePath=".\idledraw.cpp">
RelativePath=".\idledraw.cpp"
>
</File>
<File
RelativePath=".\idledraw.h">
RelativePath=".\idledraw.h"
>
</File>
<File
RelativePath=".\image.cpp">
RelativePath=".\image.cpp"
>
</File>
<File
RelativePath=".\image.h">
RelativePath=".\image.h"
>
</File>
<File
RelativePath=".\menu.cpp">
RelativePath=".\menu.cpp"
>
</File>
<File
RelativePath=".\menu.h">
RelativePath=".\menu.h"
>
</File>
<File
RelativePath=".\messagebox.cpp">
RelativePath=".\messagebox.cpp"
>
</File>
<File
RelativePath=".\messagebox.h">
RelativePath=".\messagebox.h"
>
</File>
<File
RelativePath=".\nonmodal.cpp">
RelativePath=".\nonmodal.cpp"
>
</File>
<File
RelativePath=".\nonmodal.h">
RelativePath=".\nonmodal.h"
>
</File>
<File
RelativePath=".\paned.cpp">
RelativePath=".\paned.cpp"
>
</File>
<File
RelativePath=".\paned.h">
RelativePath=".\paned.h"
>
</File>
<File
RelativePath=".\pointer.cpp">
RelativePath=".\pointer.cpp"
>
</File>
<File
RelativePath=".\pointer.h">
RelativePath=".\pointer.h"
>
</File>
<File
RelativePath=".\toolbar.cpp">
RelativePath=".\toolbar.cpp"
>
</File>
<File
RelativePath=".\toolbar.h">
RelativePath=".\toolbar.h"
>
</File>
<File
RelativePath=".\widget.cpp">
RelativePath=".\widget.cpp"
>
</File>
<File
RelativePath=".\widget.h">
RelativePath=".\widget.h"
>
</File>
<File
RelativePath=".\window.cpp">
RelativePath=".\window.cpp"
>
</File>
<File
RelativePath=".\window.h">
RelativePath=".\window.h"
>
</File>
<File
RelativePath=".\xorrectangle.cpp">
RelativePath=".\xorrectangle.cpp"
>
</File>
<File
RelativePath=".\xorrectangle.h">
RelativePath=".\xorrectangle.h"
>
</File>
</Filter>
</Files>

View file

@ -1,218 +0,0 @@
# Microsoft Developer Studio Project File - Name="jpeg6" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=jpeg6 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "jpeg6.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "jpeg6.mak" CFG="jpeg6 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "jpeg6 - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "jpeg6 - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "jpeg6"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "jpeg6 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "../" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "jpeg6 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Z7 /Od /I "../" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "jpeg6 - Win32 Release"
# Name "jpeg6 - Win32 Debug"
# Begin Source File
SOURCE=.\Jchuff.h
# End Source File
# Begin Source File
SOURCE=.\JCOMAPI.cpp
# End Source File
# Begin Source File
SOURCE=.\Jconfig.h
# End Source File
# Begin Source File
SOURCE=.\JDAPIMIN.cpp
# End Source File
# Begin Source File
SOURCE=.\JDAPISTD.cpp
# End Source File
# Begin Source File
SOURCE=.\JDATASRC.cpp
# End Source File
# Begin Source File
SOURCE=.\JDCOEFCT.cpp
# End Source File
# Begin Source File
SOURCE=.\JDCOLOR.cpp
# End Source File
# Begin Source File
SOURCE=.\Jdct.h
# End Source File
# Begin Source File
SOURCE=.\JDDCTMGR.cpp
# End Source File
# Begin Source File
SOURCE=.\JDHUFF.cpp
# End Source File
# Begin Source File
SOURCE=.\Jdhuff.h
# End Source File
# Begin Source File
SOURCE=.\JDINPUT.cpp
# End Source File
# Begin Source File
SOURCE=.\JDMAINCT.cpp
# End Source File
# Begin Source File
SOURCE=.\JDMARKER.cpp
# End Source File
# Begin Source File
SOURCE=.\JDMASTER.cpp
# End Source File
# Begin Source File
SOURCE=.\JDPOSTCT.cpp
# End Source File
# Begin Source File
SOURCE=.\JDSAMPLE.cpp
# End Source File
# Begin Source File
SOURCE=.\JDTRANS.cpp
# End Source File
# Begin Source File
SOURCE=.\JERROR.cpp
# End Source File
# Begin Source File
SOURCE=.\Jerror.h
# End Source File
# Begin Source File
SOURCE=.\JFDCTFLT.cpp
# End Source File
# Begin Source File
SOURCE=.\JIDCTFLT.cpp
# End Source File
# Begin Source File
SOURCE=.\Jinclude.h
# End Source File
# Begin Source File
SOURCE=.\JMEMMGR.cpp
# End Source File
# Begin Source File
SOURCE=.\JMEMNOBS.cpp
# End Source File
# Begin Source File
SOURCE=.\Jmemsys.h
# End Source File
# Begin Source File
SOURCE=.\Jmorecfg.h
# End Source File
# Begin Source File
SOURCE=.\Jpegint.h
# End Source File
# Begin Source File
SOURCE=.\JPGLOAD.cpp
# End Source File
# Begin Source File
SOURCE=.\JUTILS.cpp
# End Source File
# Begin Source File
SOURCE=.\Jversion.h
# End Source File
# End Target
# End Project

View file

@ -1,107 +1,155 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="jpeg6"
ProjectGUID="{0501A08E-D4D7-42C1-9E2A-BA3F2F320741}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/jpeg6.lib"/>
OutputFile="$(OutDir)/jpeg6.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
OptimizeForWindowsApplication="TRUE"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/jpeg6.lib"/>
OutputFile="$(OutDir)/jpeg6.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -110,105 +158,139 @@
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\jchuff.h">
RelativePath=".\jchuff.h"
>
</File>
<File
RelativePath=".\jcomapi.cpp">
RelativePath=".\jcomapi.cpp"
>
</File>
<File
RelativePath=".\jconfig.h">
RelativePath=".\jconfig.h"
>
</File>
<File
RelativePath=".\jdapimin.cpp">
RelativePath=".\jdapimin.cpp"
>
</File>
<File
RelativePath=".\jdapistd.cpp">
RelativePath=".\jdapistd.cpp"
>
</File>
<File
RelativePath=".\jdatasrc.cpp">
RelativePath=".\jdatasrc.cpp"
>
</File>
<File
RelativePath=".\jdcoefct.cpp">
RelativePath=".\jdcoefct.cpp"
>
</File>
<File
RelativePath=".\jdcolor.cpp">
RelativePath=".\jdcolor.cpp"
>
</File>
<File
RelativePath=".\jdct.h">
RelativePath=".\jdct.h"
>
</File>
<File
RelativePath=".\jddctmgr.cpp">
RelativePath=".\jddctmgr.cpp"
>
</File>
<File
RelativePath=".\jdhuff.cpp">
RelativePath=".\jdhuff.cpp"
>
</File>
<File
RelativePath=".\jdhuff.h">
RelativePath=".\jdhuff.h"
>
</File>
<File
RelativePath=".\jdinput.cpp">
RelativePath=".\jdinput.cpp"
>
</File>
<File
RelativePath=".\jdmainct.cpp">
RelativePath=".\jdmainct.cpp"
>
</File>
<File
RelativePath=".\jdmarker.cpp">
RelativePath=".\jdmarker.cpp"
>
</File>
<File
RelativePath=".\jdmaster.cpp">
RelativePath=".\jdmaster.cpp"
>
</File>
<File
RelativePath=".\jdpostct.cpp">
RelativePath=".\jdpostct.cpp"
>
</File>
<File
RelativePath=".\jdsample.cpp">
RelativePath=".\jdsample.cpp"
>
</File>
<File
RelativePath=".\jdtrans.cpp">
RelativePath=".\jdtrans.cpp"
>
</File>
<File
RelativePath=".\jerror.cpp">
RelativePath=".\jerror.cpp"
>
</File>
<File
RelativePath=".\jerror.h">
RelativePath=".\jerror.h"
>
</File>
<File
RelativePath=".\jfdctflt.cpp">
RelativePath=".\jfdctflt.cpp"
>
</File>
<File
RelativePath=".\jidctflt.cpp">
RelativePath=".\jidctflt.cpp"
>
</File>
<File
RelativePath=".\jinclude.h">
RelativePath=".\jinclude.h"
>
</File>
<File
RelativePath=".\jmemmgr.cpp">
RelativePath=".\jmemmgr.cpp"
>
</File>
<File
RelativePath=".\jmemnobs.cpp">
RelativePath=".\jmemnobs.cpp"
>
</File>
<File
RelativePath=".\jmemsys.h">
RelativePath=".\jmemsys.h"
>
</File>
<File
RelativePath=".\jmorecfg.h">
RelativePath=".\jmorecfg.h"
>
</File>
<File
RelativePath=".\jpegint.h">
RelativePath=".\jpegint.h"
>
</File>
<File
RelativePath=".\jpgload.cpp">
RelativePath=".\jpgload.cpp"
>
</File>
<File
RelativePath=".\jutils.cpp">
RelativePath=".\jutils.cpp"
>
</File>
<File
RelativePath=".\jversion.h">
RelativePath=".\jversion.h"
>
</File>
<File
RelativePath="..\radiant_jpeglib.h">
RelativePath="..\radiant_jpeglib.h"
>
</File>
</Filter>
</Files>

View file

@ -1,118 +0,0 @@
# Microsoft Developer Studio Project File - Name="l_net" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=l_net - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "l_net.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "l_net.mak" CFG="l_net - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "l_net - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "l_net - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "l_net"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "l_net - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE F90 /compile_only /include:"Release/" /nologo /warn:nofileopt
# ADD F90 /compile_only /include:"Release/" /nologo /warn:nofileopt
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "l_net - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /nologo /warn:argument_checking /warn:nofileopt
# ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /nologo /warn:argument_checking /warn:nofileopt
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "l_net - Win32 Release"
# Name "l_net - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
# Begin Source File
SOURCE=.\l_net.c
# End Source File
# Begin Source File
SOURCE=.\l_net_wins.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\l_net.h
# End Source File
# Begin Source File
SOURCE=.\l_net_wins.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,103 +1,151 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="l_net"
ProjectGUID="{8845D5C1-4154-425F-8643-447FADC03449}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/l_net.lib"/>
OutputFile="$(OutDir)/l_net.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
OptimizeForWindowsApplication="TRUE"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/l_net.lib"/>
OutputFile="$(OutDir)/l_net.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -105,18 +153,22 @@
<Files>
<Filter
Name="src"
Filter="">
>
<File
RelativePath=".\l_net.c">
RelativePath=".\l_net.c"
>
</File>
<File
RelativePath=".\l_net.h">
RelativePath=".\l_net.h"
>
</File>
<File
RelativePath=".\l_net_wins.c">
RelativePath=".\l_net_wins.c"
>
</File>
<File
RelativePath=".\l_net_wins.h">
RelativePath=".\l_net_wins.h"
>
</File>
</Filter>
</Files>

File diff suppressed because it is too large Load diff

View file

@ -1,126 +0,0 @@
# Microsoft Developer Studio Project File - Name="mathlib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=mathlib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "mathlib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mathlib.mak" CFG="mathlib - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "mathlib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "mathlib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "mathlib"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "mathlib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I ".." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "mathlib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I ".." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "mathlib - Win32 Release"
# Name "mathlib - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\bbox.c
# End Source File
# Begin Source File
SOURCE=.\line.c
# End Source File
# Begin Source File
SOURCE=.\linear.c
# End Source File
# Begin Source File
SOURCE=.\m4x4.c
# End Source File
# Begin Source File
SOURCE=.\mathlib.c
# End Source File
# Begin Source File
SOURCE=.\ray.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\mathlib.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,120 +1,170 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="mathlib"
ProjectGUID="{BF0FF048-887F-4D43-A455-F8C04FB98F10}">
ProjectGUID="{BF0FF048-887F-4D43-A455-F8C04FB98F10}"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".."
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
ExceptionHandling="FALSE"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="TRUE"
BufferSecurityCheck="true"
PrecompiledHeaderFile=".\Debug/mathlib.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\Debug\mathlib.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1036"/>
Culture="1036"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"/>
Name="VCLibrarianTool"
OutputFile=".\Debug\mathlib.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".."
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\Release/mathlib.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\Release\mathlib.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1036"/>
Culture="1036"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"/>
Name="VCLibrarianTool"
OutputFile=".\Release\mathlib.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -122,118 +172,146 @@
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="bbox.c">
RelativePath="bbox.c"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
BrowseInformation="1"/>
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="line.c">
RelativePath="line.c"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
BrowseInformation="1"/>
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="m4x4.c">
RelativePath="m4x4.c"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
BrowseInformation="1"/>
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="mathlib.c">
RelativePath="mathlib.c"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
BrowseInformation="1"/>
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="ray.c">
RelativePath="ray.c"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
BrowseInformation="1"/>
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\mathlib.h">
RelativePath="..\mathlib.h"
>
</File>
</Filter>
</Files>

View file

@ -1,106 +0,0 @@
# Microsoft Developer Studio Project File - Name="md5lib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=md5lib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "md5lib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "md5lib.mak" CFG="md5lib - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "md5lib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "md5lib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "Perforce Project"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "md5lib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I ".." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "md5lib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I ".." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "md5lib - Win32 Release"
# Name "md5lib - Win32 Debug"
# Begin Group "src"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\md5lib.c
# End Source File
# End Group
# Begin Group "include"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\md5lib.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,206 +0,0 @@
# Microsoft Developer Studio Project File - Name="picomodel" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=picomodel - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "picomodel.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "picomodel.mak" CFG="picomodel - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "picomodel - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "picomodel - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "picomodel"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "picomodel - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /Zi /O2 /I ".." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "picomodel - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I ".." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "picomodel - Win32 Release"
# Name "picomodel - Win32 Debug"
# Begin Group "src"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Group "lwo"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\lwo\clip.c
# End Source File
# Begin Source File
SOURCE=.\lwo\envelope.c
# End Source File
# Begin Source File
SOURCE=.\lwo\list.c
# End Source File
# Begin Source File
SOURCE=.\lwo\lwio.c
# End Source File
# Begin Source File
SOURCE=.\lwo\lwo2.c
# End Source File
# Begin Source File
SOURCE=.\lwo\lwob.c
# End Source File
# Begin Source File
SOURCE=.\lwo\pntspols.c
# End Source File
# Begin Source File
SOURCE=.\lwo\surface.c
# End Source File
# Begin Source File
SOURCE=.\lwo\vecmath.c
# End Source File
# Begin Source File
SOURCE=.\lwo\vmap.c
# End Source File
# End Group
# Begin Source File
SOURCE=.\picointernal.c
# End Source File
# Begin Source File
SOURCE=.\picomodel.c
# End Source File
# Begin Source File
SOURCE=.\picomodules.c
# End Source File
# Begin Source File
SOURCE=.\pm_3ds.c
# End Source File
# Begin Source File
SOURCE=.\pm_ase.c
# End Source File
# Begin Source File
SOURCE=.\pm_fm.c
# End Source File
# Begin Source File
SOURCE=.\pm_lwo.c
# End Source File
# Begin Source File
SOURCE=.\pm_md2.c
# End Source File
# Begin Source File
SOURCE=.\pm_md3.c
# End Source File
# Begin Source File
SOURCE=.\pm_mdc.c
# End Source File
# Begin Source File
SOURCE=.\pm_ms3d.c
# End Source File
# Begin Source File
SOURCE=.\pm_obj.c
# End Source File
# End Group
# Begin Group "include"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\lwo\lwo2.h
# End Source File
# Begin Source File
SOURCE=.\picointernal.h
# End Source File
# Begin Source File
SOURCE=..\picomodel.h
# End Source File
# Begin Source File
SOURCE=.\pm_fm.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,105 +1,153 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="picomodel"
ProjectGUID="{015EA9D3-85F2-4C4E-BFC3-430AC59093B9}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/picomodel.lib"/>
OutputFile="$(OutDir)/picomodel.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
OptimizeForWindowsApplication="TRUE"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/picomodel.lib"/>
OutputFile="$(OutDir)/picomodel.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -108,96 +156,125 @@
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\picointernal.c">
RelativePath=".\picointernal.c"
>
</File>
<File
RelativePath=".\picomodel.c">
RelativePath=".\picomodel.c"
>
</File>
<File
RelativePath=".\picomodules.c">
RelativePath=".\picomodules.c"
>
</File>
<File
RelativePath=".\pm_3ds.c">
RelativePath=".\pm_3ds.c"
>
</File>
<File
RelativePath=".\pm_ase.c">
RelativePath=".\pm_ase.c"
>
</File>
<File
RelativePath=".\pm_fm.c">
RelativePath=".\pm_fm.c"
>
</File>
<File
RelativePath=".\pm_lwo.c">
RelativePath=".\pm_lwo.c"
>
</File>
<File
RelativePath=".\pm_md2.c">
RelativePath=".\pm_md2.c"
>
</File>
<File
RelativePath=".\pm_md3.c">
RelativePath=".\pm_md3.c"
>
</File>
<File
RelativePath=".\pm_mdc.c">
RelativePath=".\pm_mdc.c"
>
</File>
<File
RelativePath=".\pm_ms3d.c">
RelativePath=".\pm_ms3d.c"
>
</File>
<File
RelativePath=".\pm_obj.c">
RelativePath=".\pm_obj.c"
>
</File>
<File
RelativePath=".\pm_terrain.c">
RelativePath=".\pm_terrain.c"
>
</File>
<Filter
Name="lwo"
Filter="">
>
<File
RelativePath=".\lwo\clip.c">
RelativePath=".\lwo\clip.c"
>
</File>
<File
RelativePath=".\lwo\envelope.c">
RelativePath=".\lwo\envelope.c"
>
</File>
<File
RelativePath=".\lwo\list.c">
RelativePath=".\lwo\list.c"
>
</File>
<File
RelativePath=".\lwo\lwio.c">
RelativePath=".\lwo\lwio.c"
>
</File>
<File
RelativePath=".\lwo\lwo2.c">
RelativePath=".\lwo\lwo2.c"
>
</File>
<File
RelativePath=".\lwo\lwo2.h">
RelativePath=".\lwo\lwo2.h"
>
</File>
<File
RelativePath=".\lwo\lwob.c">
RelativePath=".\lwo\lwob.c"
>
</File>
<File
RelativePath=".\lwo\pntspols.c">
RelativePath=".\lwo\pntspols.c"
>
</File>
<File
RelativePath=".\lwo\surface.c">
RelativePath=".\lwo\surface.c"
>
</File>
<File
RelativePath=".\lwo\vecmath.c">
RelativePath=".\lwo\vecmath.c"
>
</File>
<File
RelativePath=".\lwo\vmap.c">
RelativePath=".\lwo\vmap.c"
>
</File>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\picointernal.h">
RelativePath=".\picointernal.h"
>
</File>
<File
RelativePath="..\picomodel.h">
RelativePath="..\picomodel.h"
>
</File>
<File
RelativePath=".\pm_fm.h">
RelativePath=".\pm_fm.h"
>
</File>
</Filter>
</Files>

View file

@ -1,107 +1,155 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="profile"
ProjectGUID="{853632F4-6420-40C5-B80B-38B678E472B8}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;../../include&quot;;&quot;../../libs&quot;;&quot;../../../STLport-4.6/stlport&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../iconv-1.9/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/profile.lib"/>
OutputFile="$(OutDir)/profile.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
OptimizeForWindowsApplication="TRUE"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="&quot;../../include&quot;;&quot;../../libs&quot;;&quot;../../../STLport-4.6/stlport&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../iconv-1.9/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/profile.lib"/>
OutputFile="$(OutDir)/profile.lib"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCPostBuildEventTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCBscMakeTool"
/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCFxCopTool"
/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
@ -109,18 +157,22 @@
<Files>
<Filter
Name="src"
Filter="">
>
<File
RelativePath=".\file.cpp">
RelativePath=".\file.cpp"
>
</File>
<File
RelativePath=".\file.h">
RelativePath=".\file.h"
>
</File>
<File
RelativePath=".\profile.cpp">
RelativePath=".\profile.cpp"
>
</File>
<File
RelativePath=".\profile.h">
RelativePath=".\profile.h"
>
</File>
</Filter>
</Files>

View file

@ -1,160 +0,0 @@
# Microsoft Developer Studio Project File - Name="Splines" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=Splines - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Splines.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Splines.mak" CFG="Splines - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Splines - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "Splines - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/Wolf5/src/splines", ENNAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "Splines - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I ".." /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "Splines - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
MTL=midl.exe
F90=df.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".." /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "Splines - Win32 Release"
# Name "Splines - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\math_angles.cpp
# End Source File
# Begin Source File
SOURCE=.\math_matrix.cpp
# End Source File
# Begin Source File
SOURCE=.\math_quaternion.cpp
# End Source File
# Begin Source File
SOURCE=.\math_vector.cpp
# End Source File
# Begin Source File
SOURCE=.\q_parse.cpp
# End Source File
# Begin Source File
SOURCE=.\q_shared.cpp
# End Source File
# Begin Source File
SOURCE=.\splines.cpp
# End Source File
# Begin Source File
SOURCE=.\util_str.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\math_angles.h
# End Source File
# Begin Source File
SOURCE=.\math_matrix.h
# End Source File
# Begin Source File
SOURCE=.\math_quaternion.h
# End Source File
# Begin Source File
SOURCE=.\math_vector.h
# End Source File
# Begin Source File
SOURCE=.\q_shared.h
# End Source File
# Begin Source File
SOURCE=.\splines.h
# End Source File
# Begin Source File
SOURCE=.\util_list.h
# End Source File
# Begin Source File
SOURCE=.\util_str.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,150 +0,0 @@
# Microsoft Developer Studio Project File - Name="archivepak" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=archivepak - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "archivepak.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "archivepak.mak" CFG="archivepak - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "archivepak - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "archivepak - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "archivepak"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "archivepak - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEPAK_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEPAK_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 cmdlib.lib glib-2.0.lib /nologo /dll /machine:I386 /def:".\archivepak.def" /libpath:"..\..\libs\cmdlib\release" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\archivepak.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "archivepak - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEPAK_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEPAK_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 cmdlib.lib glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\archivepak.def" /pdbtype:sept /libpath:"..\..\libs\cmdlib\debug" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\archivepak.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "archivepak - Win32 Release"
# Name "archivepak - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
# Begin Source File
SOURCE=.\archive.cpp
# End Source File
# Begin Source File
SOURCE=.\archivepak.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\archive.h
# End Source File
# Begin Source File
SOURCE=.\pak.h
# End Source File
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,143 +1,201 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="archivepak"
ProjectGUID="{75160E63-E642-4C71-9D4C-B733E152C418}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;ARCHIVEPAK_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/archivepak.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/archivepak.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;ARCHIVEPAK_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/archivepak.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/archivepak.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -146,66 +204,79 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\archive.cpp">
RelativePath=".\archive.cpp"
>
</File>
<File
RelativePath=".\archive.h">
RelativePath=".\archive.h"
>
</File>
<File
RelativePath=".\pak.cpp">
RelativePath=".\pak.cpp"
>
</File>
<File
RelativePath=".\pak.h">
RelativePath=".\pak.h"
>
</File>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
</Filter>
<File
RelativePath=".\archivepak.def">
RelativePath=".\archivepak.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,150 +0,0 @@
# Microsoft Developer Studio Project File - Name="archivewad" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=archivewad - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "archivewad.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "archivewad.mak" CFG="archivewad - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "archivewad - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "archivewad - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "archivewad"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "archivewad - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEWAD_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEWAD_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 cmdlib.lib glib-2.0.lib /nologo /dll /machine:I386 /def:".\archivewad.def" /libpath:"../../libs/cmdlib/release" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\archivewad.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "archivewad - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEWAD_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEWAD_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 cmdlib.lib glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\archivewad.def" /pdbtype:sept /libpath:"../../libs/cmdlib/debug" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\archivewad.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "archivewad - Win32 Release"
# Name "archivewad - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
# Begin Source File
SOURCE=.\archive.cpp
# End Source File
# Begin Source File
SOURCE=.\archivewad.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\archive.h
# End Source File
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# Begin Source File
SOURCE=.\wad.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,143 +1,201 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="archivewad"
ProjectGUID="{9DC47AF9-ACFC-40A5-A4A6-FF3E7F8EFFBE}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;ARCHIVEWAD_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/archivewad.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/archivewad.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;ARCHIVEWAD_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/archivewad.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/archivewad.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -146,66 +204,79 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\archive.cpp">
RelativePath=".\archive.cpp"
>
</File>
<File
RelativePath=".\archive.h">
RelativePath=".\archive.h"
>
</File>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<File
RelativePath=".\wad.cpp">
RelativePath=".\wad.cpp"
>
</File>
<File
RelativePath=".\wad.h">
RelativePath=".\wad.h"
>
</File>
</Filter>
<File
RelativePath=".\archivewad.def">
RelativePath=".\archivewad.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,154 +0,0 @@
# Microsoft Developer Studio Project File - Name="archivezip" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=archivezip - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "archivezip.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "archivezip.mak" CFG="archivezip - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "archivezip - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "archivezip - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "archivezip"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "archivezip - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEZIP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEZIP_EXPORTS" /D "ZLIB_DLL" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 cmdlib.lib glib-2.0.lib zlib.lib /nologo /dll /machine:I386 /def:".\archivezip.def" /libpath:"..\..\libs\cmdlib\release" /libpath:"..\..\..\gtk2-win32\lib" /libpath:"..\..\..\libpng\projects\msvc\zlib___Win32_Release"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\archivezip.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "archivezip - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEZIP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARCHIVEZIP_EXPORTS" /D "ZLIB_DLL" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 cmdlib.lib glib-2.0.lib zlibd.lib /nologo /dll /debug /machine:I386 /def:".\archivezip.def" /pdbtype:sept /libpath:"..\..\libs\cmdlib\debug" /libpath:"..\..\..\gtk2-win32\lib" /libpath:"..\..\..\libpng\projects\msvc\zlib___Win32_Debug"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\archivezip.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "archivezip - Win32 Release"
# Name "archivezip - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
# Begin Source File
SOURCE=.\archive.cpp
# End Source File
# Begin Source File
SOURCE=.\archivezip.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\archive.h
# End Source File
# Begin Source File
SOURCE=.\pkzip.h
# End Source File
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# Begin Source File
SOURCE=.\zlibstream.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,148 +1,206 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="archivezip"
ProjectGUID="{A7E0FE03-E9BB-4478-9752-250BBD406C2D}"
RootNamespace="archivezip"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;../../../zlib1-1.2/include"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;ARCHIVEZIP_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zdll.lib"
OutputFile="$(OutDir)/archivezip.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../../../zlib1-1.2/lib"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/archivezip.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;../../../zlib1-1.2/include"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;ARCHIVEZIP_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zdll.lib"
OutputFile="$(OutDir)/archivezip.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../../../zlib1-1.2/lib"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/archivezip.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -151,72 +209,87 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\archive.cpp">
RelativePath=".\archive.cpp"
>
</File>
<File
RelativePath=".\archive.h">
RelativePath=".\archive.h"
>
</File>
<File
RelativePath=".\pkzip.cpp">
RelativePath=".\pkzip.cpp"
>
</File>
<File
RelativePath=".\pkzip.h">
RelativePath=".\pkzip.h"
>
</File>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<File
RelativePath=".\zlibstream.cpp">
RelativePath=".\zlibstream.cpp"
>
</File>
<File
RelativePath=".\zlibstream.h">
RelativePath=".\zlibstream.h"
>
</File>
</Filter>
<File
RelativePath=".\archivezip.def">
RelativePath=".\archivezip.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -203,6 +203,11 @@ private:
setIsModel(!string_equal(m_modelKey.c_str(), m_name.c_str()));
}
// vc 2k5 compiler fix
#if _MSC_VER >= 1400
public:
#endif
void nameChanged(const char* value)
{
m_name = value;

View file

@ -97,6 +97,11 @@ class EclassModel :
m_keyObservers.insert("origin", OriginKey::OriginChangedCaller(m_originKey));
}
// vc 2k5 compiler fix
#if _MSC_VER >= 1400
public:
#endif
void updateTransform()
{
m_transform.localToParent() = g_matrix4_identity;
@ -524,3 +529,4 @@ scene::Node& New_EclassModel(EntityClass* eclass)
return (new EclassModelNode(eclass))->node();
}

View file

@ -1,230 +0,0 @@
# Microsoft Developer Studio Project File - Name="entity" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=entity - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "entity.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "entity.mak" CFG="entity - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "entity - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "entity - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "entity"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "entity - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\libxml2\include\\" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\libs\nvtristrip" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 mathlib.lib glib-2.0.lib /nologo /dll /machine:I386 /def:".\entity.def" /libpath:"..\..\libs\mathlib\release" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\entity.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "entity - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\shared" /I "..\..\..\libxml2\include" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\libs\nvtristrip" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 mathlib.lib glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\entity.def" /pdbtype:sept /libpath:"..\..\libs\mathlib\debug" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\entity.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "entity - Win32 Release"
# Name "entity - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\eclassmodel.cpp
# End Source File
# Begin Source File
SOURCE=.\entity.cpp
# End Source File
# Begin Source File
SOURCE=.\entity.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\generic.cpp
# End Source File
# Begin Source File
SOURCE=.\group.cpp
# End Source File
# Begin Source File
SOURCE=.\light.cpp
# End Source File
# Begin Source File
SOURCE=.\miscmodel.cpp
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# Begin Source File
SOURCE=.\targetable.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "API"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\ifilesystem.h
# End Source File
# Begin Source File
SOURCE=..\..\include\igl.h
# End Source File
# Begin Source File
SOURCE=..\..\include\imodel.h
# End Source File
# Begin Source File
SOURCE=..\..\include\ishaders.h
# End Source File
# Begin Source File
SOURCE=..\..\include\isurface.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qerplugin.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qertypes.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\angle.h
# End Source File
# Begin Source File
SOURCE=.\angles.h
# End Source File
# Begin Source File
SOURCE=.\colour.h
# End Source File
# Begin Source File
SOURCE=.\entity.h
# End Source File
# Begin Source File
SOURCE=.\light.h
# End Source File
# Begin Source File
SOURCE=.\model.h
# End Source File
# Begin Source File
SOURCE=.\origin.h
# End Source File
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# Begin Source File
SOURCE=.\scale.h
# End Source File
# Begin Source File
SOURCE=.\targetable.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,144 +1,202 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="entityq3"
ProjectGUID="{49C5823A-5E50-4029-ACEE-1627EBB79E47}"
RootNamespace="entityq3"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;ENTITYQ3_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/entityq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/entityq3.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;ENTITYQ3_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/entityq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/entityq3.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -146,198 +204,250 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Files>
<Filter
Name="src"
Filter="">
>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<Filter
Name="entities"
Filter="">
>
<File
RelativePath=".\doom3group.cpp">
RelativePath=".\doom3group.cpp"
>
</File>
<File
RelativePath=".\doom3group.h">
RelativePath=".\doom3group.h"
>
</File>
<File
RelativePath=".\eclassmodel.cpp">
RelativePath=".\eclassmodel.cpp"
>
</File>
<File
RelativePath=".\eclassmodel.h">
RelativePath=".\eclassmodel.h"
>
</File>
<File
RelativePath=".\generic.cpp">
RelativePath=".\generic.cpp"
>
</File>
<File
RelativePath=".\generic.h">
RelativePath=".\generic.h"
>
</File>
<File
RelativePath=".\group.cpp">
RelativePath=".\group.cpp"
>
</File>
<File
RelativePath=".\group.h">
RelativePath=".\group.h"
>
</File>
<File
RelativePath=".\light.cpp">
RelativePath=".\light.cpp"
>
</File>
<File
RelativePath=".\light.h">
RelativePath=".\light.h"
>
</File>
<File
RelativePath=".\miscmodel.cpp">
RelativePath=".\miscmodel.cpp"
>
</File>
<File
RelativePath=".\miscmodel.h">
RelativePath=".\miscmodel.h"
>
</File>
</Filter>
<Filter
Name="modules"
Filter="">
>
<File
RelativePath=".\entity.cpp">
RelativePath=".\entity.cpp"
>
</File>
<File
RelativePath=".\entity.h">
RelativePath=".\entity.h"
>
</File>
<File
RelativePath=".\skincache.cpp">
RelativePath=".\skincache.cpp"
>
</File>
<File
RelativePath=".\skincache.h">
RelativePath=".\skincache.h"
>
</File>
</Filter>
<Filter
Name="components"
Filter="">
>
<File
RelativePath=".\angle.cpp">
RelativePath=".\angle.cpp"
>
</File>
<File
RelativePath=".\angle.h">
RelativePath=".\angle.h"
>
</File>
<File
RelativePath=".\angles.cpp">
RelativePath=".\angles.cpp"
>
</File>
<File
RelativePath=".\angles.h">
RelativePath=".\angles.h"
>
</File>
<File
RelativePath=".\colour.cpp">
RelativePath=".\colour.cpp"
>
</File>
<File
RelativePath=".\colour.h">
RelativePath=".\colour.h"
>
</File>
<File
RelativePath=".\curve.cpp">
RelativePath=".\curve.cpp"
>
</File>
<File
RelativePath=".\curve.h">
RelativePath=".\curve.h"
>
</File>
<File
RelativePath=".\filters.cpp">
RelativePath=".\filters.cpp"
>
</File>
<File
RelativePath=".\filters.h">
RelativePath=".\filters.h"
>
</File>
<File
RelativePath=".\keyobservers.cpp">
RelativePath=".\keyobservers.cpp"
>
</File>
<File
RelativePath=".\keyobservers.h">
RelativePath=".\keyobservers.h"
>
</File>
<File
RelativePath=".\model.cpp">
RelativePath=".\model.cpp"
>
</File>
<File
RelativePath=".\model.h">
RelativePath=".\model.h"
>
</File>
<File
RelativePath=".\modelskinkey.cpp">
RelativePath=".\modelskinkey.cpp"
>
</File>
<File
RelativePath=".\modelskinkey.h">
RelativePath=".\modelskinkey.h"
>
</File>
<File
RelativePath=".\namedentity.cpp">
RelativePath=".\namedentity.cpp"
>
</File>
<File
RelativePath=".\namedentity.h">
RelativePath=".\namedentity.h"
>
</File>
<File
RelativePath=".\namekeys.cpp">
RelativePath=".\namekeys.cpp"
>
</File>
<File
RelativePath=".\namekeys.h">
RelativePath=".\namekeys.h"
>
</File>
<File
RelativePath=".\origin.cpp">
RelativePath=".\origin.cpp"
>
</File>
<File
RelativePath=".\origin.h">
RelativePath=".\origin.h"
>
</File>
<File
RelativePath=".\rotation.cpp">
RelativePath=".\rotation.cpp"
>
</File>
<File
RelativePath=".\rotation.h">
RelativePath=".\rotation.h"
>
</File>
<File
RelativePath=".\scale.cpp">
RelativePath=".\scale.cpp"
>
</File>
<File
RelativePath=".\scale.h">
RelativePath=".\scale.h"
>
</File>
<File
RelativePath=".\targetable.cpp">
RelativePath=".\targetable.cpp"
>
</File>
<File
RelativePath=".\targetable.h">
RelativePath=".\targetable.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\entityq3.def">
RelativePath=".\entityq3.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -116,6 +116,11 @@ class GenericEntity :
m_keyObservers.insert("origin", OriginKey::OriginChangedCaller(m_originKey));
}
// vc 2k5 compiler fix
#if _MSC_VER >= 1400
public:
#endif
void updateTransform()
{
m_transform.localToParent() = g_matrix4_identity;

View file

@ -908,6 +908,11 @@ class Light :
m_traverse.detach(&m_traverseObservers);
}
}
// vc 2k5 compiler fix
#if _MSC_VER >= 1400
public:
#endif
void updateOrigin()
{

View file

@ -93,6 +93,12 @@ class MiscModel :
matrix4_transform_by_euler_xyz_degrees(m_transform.localToParent(), m_origin, m_angles, m_scale);
m_transformChanged();
}
// vc 2k5 compiler fix
#if _MSC_VER >= 1400
public:
#endif
void originChanged()
{
m_origin = m_originKey.m_origin;

View file

@ -1,166 +0,0 @@
# Microsoft Developer Studio Project File - Name="image" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=image - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "image.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "image.mak" CFG="image - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "image - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "image - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "image"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "image - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\libs\jpeg6" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib jpeg6.lib /nologo /dll /machine:I386 /def:".\image.def" /libpath:"../../libs/jpeg6/release" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\image.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "image - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\libs\jpeg6" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib jpeg6.lib /nologo /dll /debug /machine:I386 /def:".\image.def" /pdbtype:sept /libpath:"../../libs/jpeg6/debug" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\image.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "image - Win32 Release"
# Name "image - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
# Begin Source File
SOURCE=.\bmp.cpp
# End Source File
# Begin Source File
SOURCE=.\image.cpp
# End Source File
# Begin Source File
SOURCE=.\image.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\jpeg.cpp
# End Source File
# Begin Source File
SOURCE=.\pcx.cpp
# End Source File
# Begin Source File
SOURCE=.\tga.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\bmp.h
# End Source File
# Begin Source File
SOURCE=.\image.h
# End Source File
# Begin Source File
SOURCE=.\jpeg.h
# End Source File
# Begin Source File
SOURCE=.\pcx.h
# End Source File
# Begin Source File
SOURCE=.\tga.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,145 +1,203 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="imageq3"
ProjectGUID="{0A0D3519-2ADD-4B47-A890-746170B2CCD8}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;IMAGEQ3_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/imageq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/imageq3.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IMAGEQ3_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/imageq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/imageq3.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -147,89 +205,108 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Files>
<Filter
Name="src"
Filter="">
>
<File
RelativePath=".\image.cpp">
RelativePath=".\image.cpp"
>
</File>
<File
RelativePath=".\image.h">
RelativePath=".\image.h"
>
</File>
<Filter
Name="modules"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\bmp.cpp">
RelativePath=".\bmp.cpp"
>
</File>
<File
RelativePath=".\bmp.h">
RelativePath=".\bmp.h"
>
</File>
<File
RelativePath=".\dds.cpp">
RelativePath=".\dds.cpp"
>
</File>
<File
RelativePath=".\dds.h">
RelativePath=".\dds.h"
>
</File>
<File
RelativePath=".\jpeg.cpp">
RelativePath=".\jpeg.cpp"
>
</File>
<File
RelativePath=".\jpeg.h">
RelativePath=".\jpeg.h"
>
</File>
<File
RelativePath=".\pcx.cpp">
RelativePath=".\pcx.cpp"
>
</File>
<File
RelativePath=".\pcx.h">
RelativePath=".\pcx.h"
>
</File>
<File
RelativePath=".\tga.cpp">
RelativePath=".\tga.cpp"
>
</File>
<File
RelativePath=".\tga.h">
RelativePath=".\tga.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\imageq3.def">
RelativePath=".\imageq3.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,174 +0,0 @@
# Microsoft Developer Studio Project File - Name="imagehl" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=imagehl - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "imagehl.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "imagehl.mak" CFG="imagehl - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "imagehl - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "imagehl - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "imagehl"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "imagehl - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib /nologo /dll /machine:I386 /def:".\imagehl.def" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\imagehl.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "imagehl - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\imagehl.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\imagehl.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "imagehl - Win32 Release"
# Name "imagehl - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
# Begin Source File
SOURCE=.\hlw.cpp
# End Source File
# Begin Source File
SOURCE=.\imagehl.cpp
# End Source File
# Begin Source File
SOURCE=.\imagehl.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\mip.cpp
# End Source File
# Begin Source File
SOURCE=.\sprite.cpp
# End Source File
# Begin Source File
SOURCE=.\wal.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\hlw.h
# End Source File
# Begin Source File
SOURCE=.\imagehl.h
# End Source File
# Begin Source File
SOURCE=.\mip.h
# End Source File
# Begin Source File
SOURCE=.\sprite.h
# End Source File
# Begin Source File
SOURCE=.\wal.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;txt"
# Begin Source File
SOURCE=.\imagehl.txt
# End Source File
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,145 +1,203 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="imagehl"
ProjectGUID="{15DEA3EA-9386-49C7-80C6-5B090DE1D536}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;IMAGEHL_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/imagehl.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/imagehl.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules\&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules\&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules\&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules\&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IMAGEHL_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/imagehl.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/imagehl.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules\&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules\&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules\&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules\&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -147,77 +205,92 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Files>
<Filter
Name="src"
Filter="">
>
<File
RelativePath=".\imagehl.cpp">
RelativePath=".\imagehl.cpp"
>
</File>
<File
RelativePath=".\imagehl.h">
RelativePath=".\imagehl.h"
>
</File>
<Filter
Name="modules"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\hlw.cpp">
RelativePath=".\hlw.cpp"
>
</File>
<File
RelativePath=".\hlw.h">
RelativePath=".\hlw.h"
>
</File>
<File
RelativePath=".\mip.cpp">
RelativePath=".\mip.cpp"
>
</File>
<File
RelativePath=".\mip.h">
RelativePath=".\mip.h"
>
</File>
<File
RelativePath=".\sprite.cpp">
RelativePath=".\sprite.cpp"
>
</File>
<File
RelativePath=".\sprite.h">
RelativePath=".\sprite.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\imagehl.def">
RelativePath=".\imagehl.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,120 +0,0 @@
# Microsoft Developer Studio Project File - Name="imagepng" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=imagepng - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "imagepng.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "imagepng.mak" CFG="imagepng - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "imagepng - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "imagepng - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "imagepng"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "imagepng - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGEPNG_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\libs" /I "..\..\..\libpng" /I "..\..\..\zlib" /I "..\..\..\libxml2\include" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGEPNG_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib synapse.lib /nologo /dll /machine:I386 /def:".\imagepng.def" /libpath:"../../libs/synapse/release" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "imagepng - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGEPNG_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\libs" /I "..\..\..\libpng" /I "..\..\..\zlib" /I "..\..\..\libxml2\include" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGEPNG_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib synapse.lib /nologo /dll /debug /machine:I386 /def:".\imagepng.def" /pdbtype:sept /libpath:"../../libs/synapse/debug" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "imagepng - Win32 Release"
# Name "imagepng - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\imagepng.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,147 +1,205 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="imagepng"
ProjectGUID="{15DEA4EA-9386-49C7-80C6-5B090DE1D536}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../libpng-1.2&quot;;&quot;../../../zlib1-1.2/include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;IMAGEPNG_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib libpng13.lib"
AdditionalDependencies="glib-2.0.lib libpng.lib"
OutputFile="$(OutDir)/imagepng.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;;&quot;../../../libpng-1.2/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/imagepng.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../../libpng-1.2&quot;;&quot;../../../zlib1-1.2/include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include/&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IMAGEPNG_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib libpng13.lib"
AdditionalDependencies="glib-2.0.lib libpng.lib"
OutputFile="$(OutDir)/imagepng.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;;&quot;../../../libpng-1.2/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/imagepng.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -150,54 +208,63 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC837F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC837F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\imagepng.def">
RelativePath=".\imagepng.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,145 +1,203 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="imageq2"
ProjectGUID="{697E77F2-9E9E-4F12-973F-C1214494248C}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;IMAGEQ2_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/imageq2.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/imageq2.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IMAGEQ2_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/imageq2.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/imageq2.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -147,71 +205,84 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Files>
<Filter
Name="src"
Filter="">
>
<File
RelativePath=".\imageq2.cpp">
RelativePath=".\imageq2.cpp"
>
</File>
<File
RelativePath=".\imageq2.h">
RelativePath=".\imageq2.h"
>
</File>
<Filter
Name="modules"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\wal.cpp">
RelativePath=".\wal.cpp"
>
</File>
<File
RelativePath=".\wal.h">
RelativePath=".\wal.h"
>
</File>
<File
RelativePath=".\wal32.cpp">
RelativePath=".\wal32.cpp"
>
</File>
<File
RelativePath=".\wal32.h">
RelativePath=".\wal32.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\imageq2.def">
RelativePath=".\imageq2.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,166 +0,0 @@
# Microsoft Developer Studio Project File - Name="mapq3" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=mapq3 - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "mapq3.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mapq3.mak" CFG="mapq3 - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "mapq3 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "mapq3 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "mapq3"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "mapq3 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 cmdlib.lib glib-2.0.lib /nologo /dll /machine:I386 /def:".\mapq3.def" /libpath:"../../libs/cmdlib/release" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\mapq3.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "mapq3 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 cmdlib.lib glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\mapq3.def" /pdbtype:sept /libpath:"../../libs/cmdlib/debug" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\mapq3.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "mapq3 - Win32 Release"
# Name "mapq3 - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\mapq3.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\parse.cpp
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# Begin Source File
SOURCE=.\write.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "API"
# PROP Default_Filter "*.h"
# Begin Source File
SOURCE=..\..\include\ifilesystem.h
# End Source File
# Begin Source File
SOURCE=..\..\include\ipatch.h
# End Source File
# Begin Source File
SOURCE=..\..\include\iscriplib.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qerplugin.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qertypes.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,142 +1,200 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="mapq3"
ProjectGUID="{D6130A5F-12DC-487B-BB9E-4BFDA60FBADF}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;MAPQ3_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/mapq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/mapq3.pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/mapq3.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;MAPQ3_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/mapq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/mapq3.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -145,70 +203,83 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<Filter
Name="modules"
Filter="">
>
<File
RelativePath=".\parse.cpp">
RelativePath=".\parse.cpp"
>
</File>
<File
RelativePath=".\parse.h">
RelativePath=".\parse.h"
>
</File>
<File
RelativePath=".\write.cpp">
RelativePath=".\write.cpp"
>
</File>
<File
RelativePath=".\write.h">
RelativePath=".\write.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\mapq3.def">
RelativePath=".\mapq3.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,167 +0,0 @@
# Microsoft Developer Studio Project File - Name="mapxml" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=mapxml - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "mapxml.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mapxml.mak" CFG="mapxml - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "mapxml - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "mapxml - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "mapxml"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "mapxml - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\libxml2\include\\" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /dll /machine:I386
# ADD LINK32 cmdlib.lib glib-2.0.lib /nologo /dll /machine:I386 /def:".\mapxml.def" /libpath:"../../libs/cmdlib/release" /libpath:"..\..\..\libxml2\win32\libxml2\release_so" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\mapxml.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "mapxml - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\libxml2\include" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /FR /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\libxml2\include" /I "..\..\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 cmdlib.lib glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\mapxml.def" /pdbtype:sept /libpath:"../../libs/cmdlib/debug" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\mapxml.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "mapxml - Win32 Release"
# Name "mapxml - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\mapxml.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# Begin Source File
SOURCE=.\xmlparse.cpp
# End Source File
# Begin Source File
SOURCE=.\xmlwrite.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "API"
# PROP Default_Filter "*.h"
# Begin Source File
SOURCE=..\..\include\ifilesystem.h
# End Source File
# Begin Source File
SOURCE=..\..\include\ipatch.h
# End Source File
# Begin Source File
SOURCE=..\..\include\iscriplib.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qerplugin.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qertypes.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,147 +1,205 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="mapxml"
ProjectGUID="{B43DBA9D-6EE0-421C-83D9-9776064B66B4}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../iconv-1.9/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include&quot;;&quot;../../../libxml2-2.6/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;MAPXML_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libxml2.lib glib-2.0.lib"
OutputFile="$(OutDir)/mapxml.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../libxml2-2.6/lib&quot;;&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../libxml2-2.6/lib&quot;;&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/mapxml.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../libxml2-2.6/include&quot;;&quot;../../../iconv-1.9/include&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../../gtk2-2.10/include&quot;;&quot;../../../libxml2-2.6/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;MAPXML_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libxml2.lib glib-2.0.lib"
OutputFile="$(OutDir)/mapxml.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../libxml2-2.6/lib&quot;;&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../libxml2-2.6/lib&quot;;&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/mapxml.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -150,71 +208,85 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<Filter
Name="modules"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\xmlparse.cpp">
RelativePath=".\xmlparse.cpp"
>
</File>
<File
RelativePath=".\xmlparse.h">
RelativePath=".\xmlparse.h"
>
</File>
<File
RelativePath=".\xmlwrite.cpp">
RelativePath=".\xmlwrite.cpp"
>
</File>
<File
RelativePath=".\xmlwrite.h">
RelativePath=".\xmlwrite.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\mapxml.def">
RelativePath=".\mapxml.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,218 +0,0 @@
# Microsoft Developer Studio Project File - Name="md3model" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=md3model - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "md3model.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "md3model.mak" CFG="md3model - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "md3model - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "md3model - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "md3model"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "md3model - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\common" /I "..\..\libs" /I "..\..\..\libxml2\include\\" /I "..\..\..\STLPort\stlport" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 mathlib.lib glib-2.0.lib /nologo /dll /machine:I386 /def:".\md3model.def" /libpath:"..\..\libs\mathlib\release" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\md3model.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "md3model - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\shared" /I "..\common" /I "..\..\libs" /I "..\..\..\libxml2\include" /I "..\..\..\STLPort\stlport" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "../../../gtk2-win32/lib/glib-2.0/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 mathlib.lib glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\md3model.def" /pdbtype:sept /libpath:"..\..\libs\mathlib\debug" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\md3model.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "md3model - Win32 Release"
# Name "md3model - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\md2.cpp
# End Source File
# Begin Source File
SOURCE=.\md3.cpp
# End Source File
# Begin Source File
SOURCE=.\md3model.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\mdc.cpp
# End Source File
# Begin Source File
SOURCE=.\mdl.cpp
# End Source File
# Begin Source File
SOURCE=.\mdlimage.cpp
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "API"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\ifilesystem.h
# End Source File
# Begin Source File
SOURCE=..\..\include\igl.h
# End Source File
# Begin Source File
SOURCE=..\..\include\imodel.h
# End Source File
# Begin Source File
SOURCE=..\..\include\ishaders.h
# End Source File
# Begin Source File
SOURCE=..\..\include\isurface.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qerplugin.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qertypes.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\ident.h
# End Source File
# Begin Source File
SOURCE=.\md2.h
# End Source File
# Begin Source File
SOURCE=.\md3.h
# End Source File
# Begin Source File
SOURCE=.\md3normals.h
# End Source File
# Begin Source File
SOURCE=.\mdc.h
# End Source File
# Begin Source File
SOURCE=.\mdl.h
# End Source File
# Begin Source File
SOURCE=.\mdlnormals.h
# End Source File
# Begin Source File
SOURCE=.\model.h
# End Source File
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,149 +1,207 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="modelmd3"
ProjectGUID="{C2A5530D-C2DB-4503-A651-4B92AEC5FE74}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;MODELMD3_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="2"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib"
OutputFile="$(OutDir)/modelmd3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/modelmd3.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;MODELMD3_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="2"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib"
OutputFile="$(OutDir)/modelmd3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/modelmd3.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -152,125 +210,155 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<Filter
Name="modules"
Filter="">
>
<File
RelativePath=".\md2.cpp">
RelativePath=".\md2.cpp"
>
</File>
<File
RelativePath=".\md2.h">
RelativePath=".\md2.h"
>
</File>
<File
RelativePath=".\md3.cpp">
RelativePath=".\md3.cpp"
>
</File>
<File
RelativePath=".\md3.h">
RelativePath=".\md3.h"
>
</File>
<File
RelativePath=".\md5.cpp">
RelativePath=".\md5.cpp"
>
</File>
<File
RelativePath=".\md5.h">
RelativePath=".\md5.h"
>
</File>
<File
RelativePath=".\mdc.cpp">
RelativePath=".\mdc.cpp"
>
</File>
<File
RelativePath=".\mdc.h">
RelativePath=".\mdc.h"
>
</File>
<File
RelativePath=".\mdl.cpp">
RelativePath=".\mdl.cpp"
>
</File>
<File
RelativePath=".\mdl.h">
RelativePath=".\mdl.h"
>
</File>
<File
RelativePath=".\mdlimage.cpp">
RelativePath=".\mdlimage.cpp"
>
</File>
<File
RelativePath=".\mdlimage.h">
RelativePath=".\mdlimage.h"
>
</File>
</Filter>
<Filter
Name="components"
Filter="">
>
<File
RelativePath=".\ident.h">
RelativePath=".\ident.h"
>
</File>
<File
RelativePath=".\md3normals.cpp">
RelativePath=".\md3normals.cpp"
>
</File>
<File
RelativePath=".\md3normals.h">
RelativePath=".\md3normals.h"
>
</File>
<File
RelativePath=".\mdlformat.cpp">
RelativePath=".\mdlformat.cpp"
>
</File>
<File
RelativePath=".\mdlformat.h">
RelativePath=".\mdlformat.h"
>
</File>
<File
RelativePath=".\mdlnormals.cpp">
RelativePath=".\mdlnormals.cpp"
>
</File>
<File
RelativePath=".\mdlnormals.h">
RelativePath=".\mdlnormals.h"
>
</File>
<File
RelativePath=".\model.cpp">
RelativePath=".\model.cpp"
>
</File>
<File
RelativePath=".\model.h">
RelativePath=".\model.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\modelmd3.def">
RelativePath=".\modelmd3.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,178 +0,0 @@
# Microsoft Developer Studio Project File - Name="model" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=model - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "model.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "model.mak" CFG="model - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "model - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "model - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "model"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "model - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\libxml2\include\\" /I "..\..\libs\nvtristrip" /I "..\..\..\stlport\stlport" /I "..\..\include" /I "..\..\libs" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 mathlib.lib glib-2.0.lib gobject-2.0.lib /nologo /dll /machine:I386 /def:".\model.def" /libpath:"..\..\libs\mathlib\release" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\model.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "model - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\shared" /I "..\..\..\libxml2\include" /I "..\..\..\stlport\stlport\\" /I "..\..\include" /I "..\..\libs" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 mathlib.lib glib-2.0.lib gobject-2.0.lib /nologo /dll /debug /machine:I386 /def:".\model.def" /pdbtype:sept /libpath:"..\..\libs\mathlib\debug" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\model.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "model - Win32 Release"
# Name "model - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\cpicomodel.cpp
# End Source File
# Begin Source File
SOURCE=.\cpicosurface.cpp
# End Source File
# Begin Source File
SOURCE=.\model.cpp
# End Source File
# Begin Source File
SOURCE=.\model.def
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "API"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\ifilesystem.h
# End Source File
# Begin Source File
SOURCE=..\..\include\igl.h
# End Source File
# Begin Source File
SOURCE=..\..\include\imodel.h
# End Source File
# Begin Source File
SOURCE=..\..\include\ishaders.h
# End Source File
# Begin Source File
SOURCE=..\..\include\isurface.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qerplugin.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qertypes.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,146 +1,204 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="modelpico"
ProjectGUID="{386DBF35-2F76-4BB1-8B4B-1D69C34F8996}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;MODELPICO_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/modelpico.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/modelpico.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;MODELPICO_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/modelpico.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/modelpico.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -149,65 +207,77 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<Filter
Name="modules"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\model.cpp">
RelativePath=".\model.cpp"
>
</File>
<File
RelativePath=".\model.h">
RelativePath=".\model.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\modelpico.def">
RelativePath=".\modelpico.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,139 +1,201 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="sample"
ProjectGUID="{46B36F0C-5E17-458E-AE6F-AECE52F66EDE}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/sample.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/sample.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/sample.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/sample.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\plugins&quot;"
/>
</Configuration>
</Configurations>
<References>
@ -142,54 +204,63 @@
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}">
UniqueIdentifier="{22F2852C-8177-45D5-94D0-C5255C199F7F}"
>
<File
RelativePath=".\sample.cpp">
RelativePath=".\sample.cpp"
>
</File>
<File
RelativePath=".\sample.h">
RelativePath=".\sample.h"
>
</File>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\sample.def">
RelativePath=".\sample.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\plugins\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\plugins\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,142 +0,0 @@
# Microsoft Developer Studio Project File - Name="shaders" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=shaders - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "shaders.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "shaders.mak" CFG="shaders - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "shaders - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "shaders - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "shaders"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "shaders - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Release/"
# ADD F90 /include:"Release/"
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SHADERS_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SHADERS_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib /nologo /dll /map /machine:I386 /def:".\shaders.def" /libpath:"..\..\libs\mathlib\Release" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\shaders.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "shaders - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Debug/"
# ADD F90 /include:"Debug/"
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SHADERS_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SHADERS_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\shaders.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\shaders.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "shaders - Win32 Release"
# Name "shaders - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# Begin Source File
SOURCE=.\shaders.cpp
# End Source File
# Begin Source File
SOURCE=.\shaders.def
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# Begin Source File
SOURCE=.\shaders.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,147 +1,205 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="shadersq3"
ProjectGUID="{F79DCF6D-72B1-45F6-A471-5209951C0BDD}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SHADERSQ3_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib"
OutputFile="$(OutDir)/shadersq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/shadersq3.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SHADERSQ3_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib"
OutputFile="$(OutDir)/shadersq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/shadersq3.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -150,64 +208,75 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\plugin.cpp">
RelativePath=".\plugin.cpp"
>
</File>
<File
RelativePath=".\plugin.h">
RelativePath=".\plugin.h"
>
</File>
<Filter
Name="modules"
Filter="">
>
<File
RelativePath=".\shaders.cpp">
RelativePath=".\shaders.cpp"
>
</File>
<File
RelativePath=".\shaders.h">
RelativePath=".\shaders.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\shadersq3.def">
RelativePath=".\shadersq3.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,160 +0,0 @@
# Microsoft Developer Studio Project File - Name="spritemodel" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=spritemodel - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "spritemodel.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "spritemodel.mak" CFG="spritemodel - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "spritemodel - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "spritemodel - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "spritemodel"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "spritemodel - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\libxml2\include\\" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\include" /I "..\common" /I "..\..\libs" /I "..\..\libs\nvtristrip" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 mathlib.lib glib-2.0.lib synapse.lib /nologo /dll /machine:I386 /def:".\spritemodel.def" /libpath:"..\..\libs\mathlib\release" /libpath:"..\..\libs\synapse\release" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "spritemodel - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\shared" /I "..\..\..\libxml2\include" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\include" /I "..\common" /I "..\..\libs" /I "..\..\libs\nvtristrip" /I "..\..\..\STLPort\stlport" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MAP_EXPORTS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 mathlib.lib glib-2.0.lib synapse.lib /nologo /dll /debug /machine:I386 /def:".\spritemodel.def" /pdbtype:sept /libpath:"..\..\libs\mathlib\debug" /libpath:"..\..\libs\synapse\debug" /libpath:"..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "spritemodel - Win32 Release"
# Name "spritemodel - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# Begin Source File
SOURCE=.\spritemodel.cpp
# End Source File
# Begin Source File
SOURCE=.\spritemodel.def
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "API"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\ifilesystem.h
# End Source File
# Begin Source File
SOURCE=..\..\include\igl.h
# End Source File
# Begin Source File
SOURCE=..\..\include\imodel.h
# End Source File
# Begin Source File
SOURCE=..\..\include\ishaders.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qerplugin.h
# End Source File
# Begin Source File
SOURCE=..\..\include\qertypes.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# Begin Source File
SOURCE=.\spritemodel.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\Conscript
# End Source File
# End Target
# End Project

View file

@ -1,174 +0,0 @@
# Microsoft Developer Studio Project File - Name="TexTool" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=TexTool - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "TexTool.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "TexTool.mak" CFG="TexTool - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "TexTool - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "TexTool - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "TexTool"
# PROP Scc_LocalPath "..\.."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "TexTool - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Release/"
# ADD F90 /include:"Release/"
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TEXTOOL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\libs" /I "..\common" /I "..\..\include" /I "..\..\..\src-2.0\include\glib-2.0" /I "..\..\..\src-2.0\lib\glib-2.0\include" /I "..\..\..\src-2.0\lib\gtk-2.0\include" /I "..\..\..\src-2.0\include\gtk-2.0" /I "..\..\..\src-2.0\include\gtk-2.0\gdk" /I "..\..\..\src-2.0\include\pango-1.0" /I "..\..\..\src-2.0\include\atk-1.0" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TEXTOOL_EXPORTS" /D "GTK_PLUGIN" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib mathlib.lib /nologo /dll /machine:I386 /libpath:"..\..\..\src-2.0\lib\\" /libpath:"../../libs/mathlib/Release"
!ELSEIF "$(CFG)" == "TexTool - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Debug/"
# ADD F90 /include:"Debug/"
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TEXTOOL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\libs" /I "..\common" /I "..\..\include" /I "..\..\..\src-2.0\include\glib-2.0" /I "..\..\..\src-2.0\lib\glib-2.0\include" /I "..\..\..\src-2.0\lib\gtk-2.0\include" /I "..\..\..\src-2.0\include\gtk-2.0" /I "..\..\..\src-2.0\include\gtk-2.0\gdk" /I "..\..\..\src-2.0\include\pango-1.0" /I "..\..\..\src-2.0\include\atk-1.0" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TEXTOOL_EXPORTS" /D "GTK_PLUGIN" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib mathlib.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\src-2.0\lib\\" /libpath:"../../libs/mathlib/Debug"
!ENDIF
# Begin Target
# Name "TexTool - Win32 Release"
# Name "TexTool - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\2DView.cpp
# End Source File
# Begin Source File
SOURCE=.\ControlPointsManager.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\TexTool.cpp
# End Source File
# Begin Source File
SOURCE=.\TexTool.def
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "interfaces"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Q3Radiant\igl.h
# End Source File
# Begin Source File
SOURCE=..\..\Q3Radiant\ISelectedFace.h
# End Source File
# Begin Source File
SOURCE=..\..\Q3Radiant\isurfaceplugin.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\2DView.h
# End Source File
# Begin Source File
SOURCE=.\ControlPointsManager.h
# End Source File
# Begin Source File
SOURCE=..\common\mathlib.h
# End Source File
# Begin Source File
SOURCE=..\..\Q3Radiant\qerplugin.h
# End Source File
# Begin Source File
SOURCE=..\..\Q3Radiant\QERTYPES.H
# End Source File
# Begin Source File
SOURCE=.\stdafx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\TexTool.rc
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,146 +0,0 @@
# Microsoft Developer Studio Project File - Name="vfspk3" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=vfspk3 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "vfspk3.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "vfspk3.mak" CFG="vfspk3 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "vfspk3 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "vfspk3 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "vfspk3"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "vfspk3 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib /nologo /dll /machine:I386 /def:".\vfspk3.def" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\vfspk3.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "vfspk3 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\vfspk3.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\vfspk3.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "vfspk3 - Win32 Release"
# Name "vfspk3 - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
# Begin Source File
SOURCE=.\archive.cpp
# End Source File
# Begin Source File
SOURCE=.\vfs.cpp
# End Source File
# Begin Source File
SOURCE=.\vfspk3.cpp
# End Source File
# Begin Source File
SOURCE=.\vfspk3.def
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\vfs.h
# End Source File
# Begin Source File
SOURCE=.\vfspk3.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,147 +1,205 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="vfsq3"
ProjectGUID="{0BB50F1C-E139-48A2-B9D8-1E781275777F}"
Keyword="Win32Proj">
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;VFSQ3_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib"
OutputFile="$(OutDir)/vfsq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/vfsq3.lib"
TargetMachine="1"/>
TargetMachine="1"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
WholeProgramOptimization="TRUE">
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.10/include/glib-2.0&quot;;&quot;../../../gtk2-2.10/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;VFSQ3_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib"
OutputFile="$(OutDir)/vfsq3.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.10/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/vfsq3.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
FixedBaseAddress="0"
/>
<Tool
Name="VCMIDLTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
@ -150,73 +208,87 @@ copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modul
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\vfspk3.cpp">
RelativePath=".\vfspk3.cpp"
>
</File>
<File
RelativePath=".\vfspk3.h">
RelativePath=".\vfspk3.h"
>
</File>
<Filter
Name="modules"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\archive.cpp">
RelativePath=".\archive.cpp"
>
</File>
<File
RelativePath=".\archive.h">
RelativePath=".\archive.h"
>
</File>
<File
RelativePath=".\vfs.cpp">
RelativePath=".\vfs.cpp"
>
</File>
<File
RelativePath=".\vfs.h">
RelativePath=".\vfs.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
RelativePath="..\..\debug.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;
"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\vfsq3.def">
RelativePath=".\vfsq3.def"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Performing Custom Build Step"
CommandLine="python &quot;$(SolutionDir)touch.py&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Performing Custom Build Step"
CommandLine="python &quot;$(SolutionDir)touch.py&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -72,7 +72,6 @@ void Global_constructPreferences(PreferencesPage& page)
void Interface_constructPreferences(PreferencesPage& page)
{
#ifdef WIN32
page.appendCheckBox("", "Native File-Chooser", g_FileChooser_nativeGUI);
page.appendCheckBox("", "Default Text Editor", g_TextEditor_useWin32Editor);
#else
{
@ -1039,12 +1038,6 @@ typedef FreeCaller1<const StringImportCallback&, GameMode_exportString> GameMode
void RegisterPreferences(PreferenceSystem& preferences)
{
#ifdef WIN32
preferences.registerPreference("NativeGUI", BoolImportStringCaller(g_FileChooser_nativeGUI), BoolExportStringCaller(g_FileChooser_nativeGUI));
#endif
#ifdef WIN32
preferences.registerPreference("UseCustomShaderEditor", BoolImportStringCaller(g_TextEditor_useWin32Editor), BoolExportStringCaller(g_TextEditor_useWin32Editor));
#else

View file

@ -1,290 +0,0 @@
# Microsoft Developer Studio Project File - Name="q2map" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=q2map - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "q2map.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "q2map.mak" CFG="q2map - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "q2map - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "q2map - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "q2map - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX- /Zi /O2 /I "..\common" /I "..\..\..\..\libxml2\include" /I "..\..\..\libs" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 wsock32.lib l_net.lib mathlib.lib /nologo /stack:0x400000 /subsystem:console /map /machine:I386 /libpath:"..\..\..\libs\mathlib\Release" /libpath:"..\..\..\libs\l_net\Release" /libpath:"..\..\..\..\libxml2\win32\libxml2\release_so"
!ELSEIF "$(CFG)" == "q2map - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\common" /I "..\..\..\..\libxml2\include" /I "..\..\..\libs" /I "..\..\..\include" /I "..\..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\..\gtk2-win32\lib\glib-2.0\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 wsock32.lib l_net.lib mathlib.lib /nologo /stack:0x400000 /subsystem:console /profile /map /debug /machine:I386 /nodefaultlib:"libcd" /libpath:"..\..\..\libs\mathlib\Debug" /libpath:"..\..\..\libs\l_net\Debug" /libpath:"..\..\..\..\libxml2\win32\libxml2\debug_so"
!ENDIF
# Begin Target
# Name "q2map - Win32 Release"
# Name "q2map - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\brushbsp.c
# End Source File
# Begin Source File
SOURCE=..\common\bspfile.c
# End Source File
# Begin Source File
SOURCE=..\common\cmdlib.c
# End Source File
# Begin Source File
SOURCE=.\csg.c
# End Source File
# Begin Source File
SOURCE=.\faces.c
# End Source File
# Begin Source File
SOURCE=.\flow.c
# End Source File
# Begin Source File
SOURCE=.\glfile.c
# End Source File
# Begin Source File
SOURCE=..\common\inout.c
# End Source File
# Begin Source File
SOURCE=..\common\l3dslib.c
# End Source File
# Begin Source File
SOURCE=..\common\lbmlib.c
# End Source File
# Begin Source File
SOURCE=.\leakfile.c
# End Source File
# Begin Source File
SOURCE=.\lightmap.c
# End Source File
# Begin Source File
SOURCE=.\main.c
# End Source File
# Begin Source File
SOURCE=.\map.c
# End Source File
# Begin Source File
SOURCE=..\common\mathlib.c
# End Source File
# Begin Source File
SOURCE=..\common\md4.c
# End Source File
# Begin Source File
SOURCE=.\nodraw.c
# End Source File
# Begin Source File
SOURCE=.\patches.c
# End Source File
# Begin Source File
SOURCE=..\common\path_init.c
# End Source File
# Begin Source File
SOURCE=..\common\polylib.c
# End Source File
# Begin Source File
SOURCE=.\portals.c
# End Source File
# Begin Source File
SOURCE=.\prtfile.c
# End Source File
# Begin Source File
SOURCE=.\qbsp.c
# End Source File
# Begin Source File
SOURCE=.\qrad.c
# End Source File
# Begin Source File
SOURCE=.\qvis.c
# End Source File
# Begin Source File
SOURCE=..\common\scriplib.c
# End Source File
# Begin Source File
SOURCE=.\textures.c
# End Source File
# Begin Source File
SOURCE=..\common\threads.c
# End Source File
# Begin Source File
SOURCE=.\trace.c
# End Source File
# Begin Source File
SOURCE=.\tree.c
# End Source File
# Begin Source File
SOURCE=..\common\trilib.c
# End Source File
# Begin Source File
SOURCE=.\writebsp.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\common\bspfile.h
# End Source File
# Begin Source File
SOURCE=..\common\cmdlib.h
# End Source File
# Begin Source File
SOURCE=..\common\inout.h
# End Source File
# Begin Source File
SOURCE=..\common\l3dslib.h
# End Source File
# Begin Source File
SOURCE=..\common\lbmlib.h
# End Source File
# Begin Source File
SOURCE=..\common\mathlib.h
# End Source File
# Begin Source File
SOURCE=..\common\polylib.h
# End Source File
# Begin Source File
SOURCE=..\common\q2_threads.h
# End Source File
# Begin Source File
SOURCE=.\q2map.h
# End Source File
# Begin Source File
SOURCE=.\qbsp.h
# End Source File
# Begin Source File
SOURCE=..\common\qfiles.h
# End Source File
# Begin Source File
SOURCE=.\qrad.h
# End Source File
# Begin Source File
SOURCE=.\qvis.h
# End Source File
# Begin Source File
SOURCE=..\common\scriplib.h
# End Source File
# Begin Source File
SOURCE=..\common\trilib.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,158 +1,219 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="q2map"
ProjectGUID="{FB80DE6C-51C8-4D56-876D-C7878A4EB10B}"
RootNamespace="q2map">
RootNamespace="q2map"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/q2map.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\iconv-1.9\include&quot;"
AdditionalIncludeDirectories="..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\gtk2-2.10\include&quot;"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
ExceptionHandling="FALSE"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
PrecompiledHeaderFile=".\Debug/q2map.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"/>
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="wsock32.lib libxml2.lib"
OutputFile=".\Debug/q2map.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;..\..\..\..\libxml2-2.6\lib&quot;"
IgnoreDefaultLibraryNames="libcd"
GenerateDebugInformation="TRUE"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/q2map.pdb"
GenerateMapFile="TRUE"
GenerateMapFile="true"
MapFileName=".\Debug/q2map.map"
SubSystem="1"
StackReserveSize="4194304"/>
StackReserveSize="4194304"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/q2map.tlb"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy to dir..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/q2map.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\iconv-1.9\include&quot;"
AdditionalIncludeDirectories="..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\gtk2-2.10\include&quot;"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\Release/q2map.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="wsock32.lib libxml2.lib"
OutputFile=".\Release/q2map.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;..\..\..\..\libxml2-2.6\lib&quot;"
ProgramDatabaseFile=".\Release/q2map.pdb"
GenerateMapFile="TRUE"
GenerateMapFile="true"
MapFileName=".\Release/q2map.map"
SubSystem="1"
StackReserveSize="4194304"/>
StackReserveSize="4194304"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/q2map.tlb"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy to dir..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"
/>
</Configuration>
</Configurations>
<References>
@ -160,168 +221,218 @@
<Files>
<Filter
Name="src"
Filter="">
>
<File
RelativePath=".\brushbsp.c">
RelativePath=".\brushbsp.c"
>
</File>
<File
RelativePath="..\common\bspfile.c">
RelativePath="..\common\bspfile.c"
>
</File>
<File
RelativePath="..\common\bspfile.h">
RelativePath="..\common\bspfile.h"
>
</File>
<File
RelativePath="..\common\cmdlib.c">
RelativePath="..\common\cmdlib.c"
>
</File>
<File
RelativePath="..\common\cmdlib.h">
RelativePath="..\common\cmdlib.h"
>
</File>
<File
RelativePath=".\csg.c">
RelativePath=".\csg.c"
>
</File>
<File
RelativePath=".\faces.c">
RelativePath=".\faces.c"
>
</File>
<File
RelativePath=".\flow.c">
RelativePath=".\flow.c"
>
</File>
<File
RelativePath=".\glfile.c">
RelativePath=".\glfile.c"
>
</File>
<File
RelativePath="..\common\inout.c">
RelativePath="..\common\inout.c"
>
</File>
<File
RelativePath="..\common\inout.h">
RelativePath="..\common\inout.h"
>
</File>
<File
RelativePath="..\common\l3dslib.c">
RelativePath="..\common\l3dslib.c"
>
</File>
<File
RelativePath="..\common\l3dslib.h">
RelativePath="..\common\l3dslib.h"
>
</File>
<File
RelativePath="..\common\lbmlib.c">
RelativePath="..\common\lbmlib.c"
>
</File>
<File
RelativePath="..\common\lbmlib.h">
RelativePath="..\common\lbmlib.h"
>
</File>
<File
RelativePath=".\leakfile.c">
RelativePath=".\leakfile.c"
>
</File>
<File
RelativePath=".\lightmap.c">
RelativePath=".\lightmap.c"
>
</File>
<File
RelativePath=".\main.c">
RelativePath=".\main.c"
>
</File>
<File
RelativePath=".\map.c">
RelativePath=".\map.c"
>
</File>
<File
RelativePath="..\common\mathlib.c">
RelativePath="..\common\mathlib.c"
>
</File>
<File
RelativePath="..\common\mathlib.h">
RelativePath="..\common\mathlib.h"
>
</File>
<File
RelativePath="..\common\md4.c">
RelativePath="..\common\md4.c"
>
</File>
<File
RelativePath=".\nodraw.c">
RelativePath=".\nodraw.c"
>
</File>
<File
RelativePath=".\patches.c">
RelativePath=".\patches.c"
>
</File>
<File
RelativePath="..\common\path_init.c">
RelativePath="..\common\path_init.c"
>
</File>
<File
RelativePath="..\common\polylib.c">
RelativePath="..\common\polylib.c"
>
</File>
<File
RelativePath="..\common\polylib.h">
RelativePath="..\common\polylib.h"
>
</File>
<File
RelativePath=".\portals.c">
RelativePath=".\portals.c"
>
</File>
<File
RelativePath=".\prtfile.c">
RelativePath=".\prtfile.c"
>
</File>
<File
RelativePath="..\common\q2_threads.h">
RelativePath="..\common\q2_threads.h"
>
</File>
<File
RelativePath=".\q2map.h">
RelativePath=".\q2map.h"
>
</File>
<File
RelativePath=".\qbsp.c">
RelativePath=".\qbsp.c"
>
</File>
<File
RelativePath=".\qbsp.h">
RelativePath=".\qbsp.h"
>
</File>
<File
RelativePath="..\common\qfiles.h">
RelativePath="..\common\qfiles.h"
>
</File>
<File
RelativePath=".\qrad.c">
RelativePath=".\qrad.c"
>
</File>
<File
RelativePath=".\qrad.h">
RelativePath=".\qrad.h"
>
</File>
<File
RelativePath=".\qvis.c">
RelativePath=".\qvis.c"
>
</File>
<File
RelativePath=".\qvis.h">
RelativePath=".\qvis.h"
>
</File>
<File
RelativePath="..\common\scriplib.c">
RelativePath="..\common\scriplib.c"
>
</File>
<File
RelativePath="..\common\scriplib.h">
RelativePath="..\common\scriplib.h"
>
</File>
<File
RelativePath=".\textures.c">
RelativePath=".\textures.c"
>
</File>
<File
RelativePath="..\common\threads.c">
RelativePath="..\common\threads.c"
>
</File>
<File
RelativePath=".\trace.c">
RelativePath=".\trace.c"
>
</File>
<File
RelativePath=".\tree.c">
RelativePath=".\tree.c"
>
</File>
<File
RelativePath="..\common\trilib.c">
RelativePath="..\common\trilib.c"
>
</File>
<File
RelativePath="..\common\trilib.h">
RelativePath="..\common\trilib.h"
>
</File>
<File
RelativePath=".\writebsp.c">
RelativePath=".\writebsp.c"
>
</File>
</Filter>
<File
RelativePath="..\..\..\touch.py">
RelativePath="..\..\..\touch.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>

View file

@ -1,218 +0,0 @@
# Microsoft Developer Studio Project File - Name="qdata3" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=qdata3 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "qdata3.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "qdata3.mak" CFG="qdata3 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "qdata3 - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "qdata3 - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "qdata3 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX- /Zi /O2 /I "..\common" /I "..\..\..\..\libxml2\include" /I "..\..\..\libs" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 wsock32.lib l_net.lib mathlib.lib /nologo /subsystem:console /map /machine:I386 /libpath:"..\..\..\libs\mathlib\Release" /libpath:"..\..\..\libs\l_net\Release" /libpath:"..\..\..\..\libxml2\win32\libxml2\release_so"
!ELSEIF "$(CFG)" == "qdata3 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX- /ZI /Od /I "..\common" /I "..\..\..\..\libxml2\include" /I "..\..\..\libs" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 wsock32.lib l_net.lib mathlib.lib /nologo /subsystem:console /profile /map /debug /machine:I386 /libpath:"..\..\..\libs\mathlib\Debug" /libpath:"..\..\..\libs\l_net\Debug" /libpath:"..\..\..\..\libxml2\win32\libxml2\debug_so"
!ENDIF
# Begin Target
# Name "qdata3 - Win32 Release"
# Name "qdata3 - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\common\bspfile.c
# End Source File
# Begin Source File
SOURCE=..\common\cmdlib.c
# End Source File
# Begin Source File
SOURCE=.\images.c
# End Source File
# Begin Source File
SOURCE=..\common\inout.c
# End Source File
# Begin Source File
SOURCE=..\common\l3dslib.c
# End Source File
# Begin Source File
SOURCE=..\common\lbmlib.c
# End Source File
# Begin Source File
SOURCE=..\common\mathlib.c
# End Source File
# Begin Source File
SOURCE=..\common\md4.c
# End Source File
# Begin Source File
SOURCE=.\models.c
# End Source File
# Begin Source File
SOURCE=..\common\path_init.c
# End Source File
# Begin Source File
SOURCE=.\qdata.c
# End Source File
# Begin Source File
SOURCE=..\common\scriplib.c
# End Source File
# Begin Source File
SOURCE=.\sprites.c
# End Source File
# Begin Source File
SOURCE=.\tables.c
# End Source File
# Begin Source File
SOURCE=..\common\threads.c
# End Source File
# Begin Source File
SOURCE=..\common\trilib.c
# End Source File
# Begin Source File
SOURCE=.\video.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\anorms.h
# End Source File
# Begin Source File
SOURCE=..\common\bspfile.h
# End Source File
# Begin Source File
SOURCE=..\common\cmdlib.h
# End Source File
# Begin Source File
SOURCE=..\common\inout.h
# End Source File
# Begin Source File
SOURCE=..\common\l3dslib.h
# End Source File
# Begin Source File
SOURCE=..\common\lbmlib.h
# End Source File
# Begin Source File
SOURCE=..\common\mathlib.h
# End Source File
# Begin Source File
SOURCE=.\qdata.h
# End Source File
# Begin Source File
SOURCE=..\common\qfiles.h
# End Source File
# Begin Source File
SOURCE=..\common\scriplib.h
# End Source File
# Begin Source File
SOURCE=..\common\threads.h
# End Source File
# Begin Source File
SOURCE=..\common\trilib.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,314 +0,0 @@
# Microsoft Developer Studio Project File - Name="qdata3_heretic2" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=qdata3_heretic2 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "qdata3_heretic2.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "qdata3_heretic2.mak" CFG="qdata3_heretic2 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "qdata3_heretic2 - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "qdata3_heretic2 - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "qdata3_heretic2 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX- /Zi /O2 /I "./common" /I "./qcommon" /I "." /I "..\..\..\..\libxml2\include" /I "..\..\..\libs" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 wsock32.lib l_net.lib mathlib.lib /nologo /subsystem:console /map /machine:I386 /out:"Release/qdata3.exe" /libpath:"..\..\..\libs\l_net\release" /libpath:"..\..\..\..\libxml2\win32\libxml2\release_so" /libpath:"..\..\..\libs\mathlib\release"
!ELSEIF "$(CFG)" == "qdata3_heretic2 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX- /ZI /Od /I "./common" /I "./qcommon" /I "." /I "..\..\..\..\libxml2\include" /I "..\..\..\libs" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 wsock32.lib l_net.lib mathlib.lib /nologo /subsystem:console /profile /map /debug /machine:I386 /out:"Debug/qdata3.exe" /libpath:"..\..\..\libs\l_net\debug" /libpath:"..\..\..\..\libxml2\win32\libxml2\debug_so" /libpath:"..\..\..\libs\mathlib\debug"
!ENDIF
# Begin Target
# Name "qdata3_heretic2 - Win32 Release"
# Name "qdata3_heretic2 - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\animcomp.c
# End Source File
# Begin Source File
SOURCE=.\book.c
# End Source File
# Begin Source File
SOURCE=.\common\bspfile.c
# End Source File
# Begin Source File
SOURCE=.\common\cmdlib.c
# End Source File
# Begin Source File
SOURCE=.\fmodels.c
# End Source File
# Begin Source File
SOURCE=.\images.c
# End Source File
# Begin Source File
SOURCE=.\common\inout.c
# End Source File
# Begin Source File
SOURCE=.\jointed.c
# End Source File
# Begin Source File
SOURCE=.\common\l3dslib.c
# End Source File
# Begin Source File
SOURCE=.\common\lbmlib.c
# End Source File
# Begin Source File
SOURCE=.\common\mathlib.c
# End Source File
# Begin Source File
SOURCE=.\common\md4.c
# End Source File
# Begin Source File
SOURCE=.\models.c
# End Source File
# Begin Source File
SOURCE=.\common\path_init.c
# End Source File
# Begin Source File
SOURCE=.\pics.c
# End Source File
# Begin Source File
SOURCE=.\qd_skeletons.c
# End Source File
# Begin Source File
SOURCE=.\qdata.c
# End Source File
# Begin Source File
SOURCE=.\common\qfiles.c
# End Source File
# Begin Source File
SOURCE=.\qcommon\reference.c
# End Source File
# Begin Source File
SOURCE=.\qcommon\resourcemanager.c
# End Source File
# Begin Source File
SOURCE=.\common\scriplib.c
# End Source File
# Begin Source File
SOURCE=.\qcommon\skeletons.c
# End Source File
# Begin Source File
SOURCE=.\sprites.c
# End Source File
# Begin Source File
SOURCE=.\svdcmp.c
# End Source File
# Begin Source File
SOURCE=.\tables.c
# End Source File
# Begin Source File
SOURCE=.\common\threads.c
# End Source File
# Begin Source File
SOURCE=.\tmix.c
# End Source File
# Begin Source File
SOURCE=.\common\token.c
# End Source File
# Begin Source File
SOURCE=.\common\trilib.c
# End Source File
# Begin Source File
SOURCE=.\video.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\adpcm.h
# End Source File
# Begin Source File
SOURCE=.\animcomp.h
# End Source File
# Begin Source File
SOURCE=.\anorms.h
# End Source File
# Begin Source File
SOURCE=.\common\bspfile.h
# End Source File
# Begin Source File
SOURCE=.\common\cmdlib.h
# End Source File
# Begin Source File
SOURCE=.\common\her2_threads.h
# End Source File
# Begin Source File
SOURCE=.\common\inout.h
# End Source File
# Begin Source File
SOURCE=.\jointed.h
# End Source File
# Begin Source File
SOURCE=.\joints.h
# End Source File
# Begin Source File
SOURCE=.\common\l3dslib.h
# End Source File
# Begin Source File
SOURCE=.\common\lbmlib.h
# End Source File
# Begin Source File
SOURCE=.\common\mathlib.h
# End Source File
# Begin Source File
SOURCE=.\qd_fmodel.h
# End Source File
# Begin Source File
SOURCE=.\qd_skeletons.h
# End Source File
# Begin Source File
SOURCE=.\qdata.h
# End Source File
# Begin Source File
SOURCE=.\common\qfiles.h
# End Source File
# Begin Source File
SOURCE=.\qcommon\reference.h
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\qcommon\resourcemanager.h
# End Source File
# Begin Source File
SOURCE=.\common\scriplib.h
# End Source File
# Begin Source File
SOURCE=.\qcommon\skeletons.h
# End Source File
# Begin Source File
SOURCE=.\common\token.h
# End Source File
# Begin Source File
SOURCE=.\common\trilib.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View file

@ -1,200 +0,0 @@
# Microsoft Developer Studio Project File - Name="q3data" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=q3data - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "q3data.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "q3data.mak" CFG="q3data - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "q3data - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "q3data - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "q3data"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "q3data - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\common" /I "..\..\..\..\libxml2\include" /I "..\..\..\libs" /I "..\..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 glib-2.0.lib l_net.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /stack:0xf42400 /subsystem:console /debug /machine:I386 /libpath:"..\..\..\libs\pak\release" /libpath:"..\..\..\libs\l_net\release" /libpath:"..\..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "q3data - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\common" /I "..\..\..\..\libxml2\include" /I "..\..\..\libs" /I "..\..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib l_net.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /stack:0xf42400 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\libs\l_net\Debug" /libpath:"..\..\..\libs\pak\Debug" /libpath:"..\..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "q3data - Win32 Release"
# Name "q3data - Win32 Debug"
# Begin Source File
SOURCE=.\3dslib.c
# End Source File
# Begin Source File
SOURCE=.\3dslib.h
# End Source File
# Begin Source File
SOURCE=..\common\aselib.c
# End Source File
# Begin Source File
SOURCE=..\common\aselib.h
# End Source File
# Begin Source File
SOURCE=..\common\bspfile.c
# End Source File
# Begin Source File
SOURCE=..\common\cmdlib.c
# End Source File
# Begin Source File
SOURCE=.\compress.c
# End Source File
# Begin Source File
SOURCE=..\common\imagelib.c
# End Source File
# Begin Source File
SOURCE=.\images.c
# End Source File
# Begin Source File
SOURCE=..\common\inout.c
# End Source File
# Begin Source File
SOURCE=.\md3lib.c
# End Source File
# Begin Source File
SOURCE=.\md3lib.h
# End Source File
# Begin Source File
SOURCE=..\common\md4.c
# End Source File
# Begin Source File
SOURCE=.\models.c
# End Source File
# Begin Source File
SOURCE=.\p3dlib.c
# End Source File
# Begin Source File
SOURCE=.\p3dlib.h
# End Source File
# Begin Source File
SOURCE=.\polyset.c
# End Source File
# Begin Source File
SOURCE=..\common\polyset.h
# End Source File
# Begin Source File
SOURCE=.\q3data.c
# End Source File
# Begin Source File
SOURCE=.\q3data.h
# End Source File
# Begin Source File
SOURCE=..\common\scriplib.c
# End Source File
# Begin Source File
SOURCE=.\stripper.c
# End Source File
# Begin Source File
SOURCE=..\common\trilib.c
# End Source File
# Begin Source File
SOURCE=..\common\unzip.c
# End Source File
# Begin Source File
SOURCE=..\common\unzip.h
# End Source File
# Begin Source File
SOURCE=..\common\vfs.c
# End Source File
# Begin Source File
SOURCE=.\video.c
# End Source File
# End Target
# End Project

View file

@ -1,378 +0,0 @@
# Microsoft Developer Studio Project File - Name="q3map2" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=Q3MAP2 - WIN32 RELEASE
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "q3map2.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "q3map2.mak" CFG="Q3MAP2 - WIN32 RELEASE"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "q3map2 - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "q3map2 - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "q3map2"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "q3map2 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Release/"
# ADD F90 /include:"Release/"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /Zi /O2 /I "..\..\..\include" /I "..\common" /I "..\..\..\libs" /I "..\..\..\..\libxml2\include" /I "..\q3map2" /I "..\..\..\..\libpng" /I "..\..\..\..\zlib" /I "..\..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\..\gtk2-win32\lib\glib-2.0\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT CPP /WX /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 glib-2.0.lib wsock32.lib jpeg6.lib l_net.lib mathlib.lib md5lib.lib zlib.lib libpng12.lib picomodel.lib ddslib.lib /nologo /stack:0x400000 /subsystem:console /map /machine:I386 /libpath:"..\..\..\libs\ddslib\release" /libpath:"..\..\..\libs\md5lib\release" /libpath:"..\..\..\libs\mathlib\release" /libpath:"..\..\..\libs\pak\release" /libpath:"..\..\..\libs\jpeg6\release" /libpath:"..\..\..\libs\l_net\release" /libpath:"..\..\..\..\libxml2\win32\libxml2\release_so" /libpath:"..\..\..\..\libpng\projects\msvc\libpng___Win32_Release" /libpath:"..\..\..\..\libpng\projects\msvc\zlib___Win32_Release" /libpath:"../../../libs/picomodel/release" /libpath:"..\..\..\..\gtk2-win32\lib\\"
# SUBTRACT LINK32 /pdb:none /debug
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Python post build
PostBuild_Cmds=cd ..\..\.. && run_python.bat win32_install.py release Q3Map2
# End Special Build Tool
!ELSEIF "$(CFG)" == "q3map2 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /include:"Debug/"
# ADD F90 /browser /include:"Debug/"
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\include" /I "..\common" /I "..\..\..\libs" /I "..\..\..\..\libxml2\include" /I "..\..\..\..\libpng" /I "..\..\..\..\zlib" /I "..\..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\..\gtk2-win32\lib\glib-2.0\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib wsock32.lib jpeg6.lib l_net.lib mathlib.lib md5lib.lib zlibd.lib libpng12d.lib picomodel.lib ddslib.lib /nologo /stack:0x400000 /subsystem:console /profile /map /debug /machine:I386 /nodefaultlib:"libcd" /libpath:"..\..\..\libs\ddslib\Debug" /libpath:"..\..\..\libs\md5lib\Debug" /libpath:"..\..\..\libs\mathlib\Debug" /libpath:"..\..\..\libs\pak\Debug" /libpath:"..\..\..\libs\jpeg6\Debug" /libpath:"..\..\..\libs\l_net\Debug" /libpath:"..\..\..\..\libxml2\win32\libxml2\debug_so" /libpath:"..\..\..\..\lpng\projects\msvc\win32\libpng___Win32_Debug" /libpath:"..\..\..\libs\jpeg6\release" /libpath:"..\..\..\libs\l_net\release" /libpath:"..\..\..\..\libxml2\win32\libxml2\release_so" /libpath:"..\..\..\..\libpng\projects\msvc\libpng___Win32_Debug" /libpath:"..\..\..\..\libpng\projects\msvc\zlib___Win32_Debug" /libpath:"../../../libs/picomodel/debug" /libpath:"..\..\..\..\gtk2-win32\lib\\"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Python post build
PostBuild_Cmds=cd ..\..\.. && run_python.bat win32_install.py Q3Map2
# End Special Build Tool
!ENDIF
# Begin Target
# Name "q3map2 - Win32 Release"
# Name "q3map2 - Win32 Debug"
# Begin Group "src"
# PROP Default_Filter "c;cpp;cxx;cc;C"
# Begin Group "common"
# PROP Default_Filter ".c"
# Begin Source File
SOURCE=..\common\cmdlib.c
# End Source File
# Begin Source File
SOURCE=..\common\imagelib.c
# End Source File
# Begin Source File
SOURCE=..\common\inout.c
# End Source File
# Begin Source File
SOURCE=..\common\mutex.c
# End Source File
# Begin Source File
SOURCE=..\common\polylib.c
# End Source File
# Begin Source File
SOURCE=..\common\scriplib.c
# End Source File
# Begin Source File
SOURCE=..\common\threads.c
# End Source File
# Begin Source File
SOURCE=..\common\unzip.c
# End Source File
# Begin Source File
SOURCE=..\common\vfs.c
!IF "$(CFG)" == "q3map2 - Win32 Release"
!ELSEIF "$(CFG)" == "q3map2 - Win32 Debug"
# ADD CPP /I "..\..\..\..\src\glib"
!ENDIF
# End Source File
# End Group
# Begin Group "bsp"
# PROP Default_Filter ".c"
# Begin Source File
SOURCE=.\brush.c
# End Source File
# Begin Source File
SOURCE=.\brush_primit.c
# End Source File
# Begin Source File
SOURCE=.\bsp.c
# End Source File
# Begin Source File
SOURCE=.\decals.c
# End Source File
# Begin Source File
SOURCE=.\facebsp.c
# End Source File
# Begin Source File
SOURCE=.\fog.c
# End Source File
# Begin Source File
SOURCE=.\leakfile.c
# End Source File
# Begin Source File
SOURCE=.\map.c
# End Source File
# Begin Source File
SOURCE=.\patch.c
# End Source File
# Begin Source File
SOURCE=.\portals.c
# End Source File
# Begin Source File
SOURCE=.\prtfile.c
# End Source File
# Begin Source File
SOURCE=.\surface.c
# End Source File
# Begin Source File
SOURCE=.\surface_foliage.c
# End Source File
# Begin Source File
SOURCE=.\surface_fur.c
# End Source File
# Begin Source File
SOURCE=.\surface_meta.c
# End Source File
# Begin Source File
SOURCE=.\tjunction.c
# End Source File
# Begin Source File
SOURCE=.\tree.c
# End Source File
# Begin Source File
SOURCE=.\writebsp.c
# End Source File
# End Group
# Begin Group "light"
# PROP Default_Filter ".c"
# Begin Source File
SOURCE=.\light.c
# End Source File
# Begin Source File
SOURCE=.\light_bounce.c
# End Source File
# Begin Source File
SOURCE=.\light_trace.c
# End Source File
# Begin Source File
SOURCE=.\light_ydnar.c
# End Source File
# Begin Source File
SOURCE=.\lightmaps_ydnar.c
# End Source File
# End Group
# Begin Group "vis"
# PROP Default_Filter ".c"
# Begin Source File
SOURCE=.\vis.c
# End Source File
# Begin Source File
SOURCE=.\visflow.c
# End Source File
# End Group
# Begin Group "convert"
# PROP Default_Filter ".c"
# Begin Source File
SOURCE=.\convert_ase.c
# End Source File
# Begin Source File
SOURCE=.\convert_map.c
# End Source File
# End Group
# Begin Source File
SOURCE=.\bspfile_abstract.c
# End Source File
# Begin Source File
SOURCE=.\bspfile_ibsp.c
# End Source File
# Begin Source File
SOURCE=.\bspfile_rbsp.c
# End Source File
# Begin Source File
SOURCE=.\image.c
# End Source File
# Begin Source File
SOURCE=.\main.c
# End Source File
# Begin Source File
SOURCE=.\mesh.c
# End Source File
# Begin Source File
SOURCE=.\model.c
# End Source File
# Begin Source File
SOURCE=.\path_init.c
# End Source File
# Begin Source File
SOURCE=.\shaders.c
# End Source File
# Begin Source File
SOURCE=.\surface_extra.c
# End Source File
# End Group
# Begin Group "include"
# PROP Default_Filter "h"
# Begin Source File
SOURCE=.\game_ef.h
# End Source File
# Begin Source File
SOURCE=.\game_ja.h
# End Source File
# Begin Source File
SOURCE=.\game_jk2.h
# End Source File
# Begin Source File
SOURCE=.\game_quake3.h
# End Source File
# Begin Source File
SOURCE=.\game_sof2.h
# End Source File
# Begin Source File
SOURCE=.\game_wolf.h
# End Source File
# Begin Source File
SOURCE=.\game_wolfet.h
# End Source File
# Begin Source File
SOURCE=.\q3map2.h
# End Source File
# End Group
# Begin Group "doc"
# PROP Default_Filter "*.txt"
# Begin Source File
SOURCE=.\changelog.q3map2.txt
# End Source File
# End Group
# Begin Group "rc"
# PROP Default_Filter ".rc;.ico"
# Begin Source File
SOURCE=.\q3map2.ico
# End Source File
# Begin Source File
SOURCE=.\q3map2.rc
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,167 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "ddslib"=.\ddslib\ddslib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "jpeg6"=..\..\..\libs\jpeg6\jpeg6.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "l_net"=..\..\..\libs\l_net\l_net.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "libpng"=..\..\..\..\libpng\projects\msvc\libpng.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name zlib
End Project Dependency
}}}
###############################################################################
Project: "libxml2"=..\..\..\..\libxml2\win32\dsp\libxml2.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "mathlib"=..\..\..\libs\mathlib\mathlib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "md5lib"=..\..\..\libs\md5lib\md5lib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "picomodel"=..\..\..\libs\picomodel\picomodel.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "q3map2"=.\q3map2.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libxml2
End Project Dependency
Begin Project Dependency
Project_Dep_Name libpng
End Project Dependency
Begin Project Dependency
Project_Dep_Name zlib
End Project Dependency
Begin Project Dependency
Project_Dep_Name picomodel
End Project Dependency
Begin Project Dependency
Project_Dep_Name jpeg6
End Project Dependency
Begin Project Dependency
Project_Dep_Name l_net
End Project Dependency
Begin Project Dependency
Project_Dep_Name mathlib
End Project Dependency
Begin Project Dependency
Project_Dep_Name md5lib
End Project Dependency
Begin Project Dependency
Project_Dep_Name ddslib
End Project Dependency
}}}
###############################################################################
Project: "zlib"=..\..\..\..\libpng\projects\msvc\zlib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View file

@ -1,158 +1,219 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Version="8,00"
Name="q3map2"
ProjectGUID="{8ED67991-58A6-44AA-9B3A-3217085EF187}"
RootNamespace="q3map2">
RootNamespace="q3map2"
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/q3map2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;..\..\..\..\mhash-0.9\lib&quot;;..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\iconv-1.9\include&quot;;&quot;..\..\..\..\libpng-1.2&quot;;&quot;..\..\..\..\zlib1-1.2\include&quot;;&quot;..\..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;"
AdditionalIncludeDirectories="&quot;..\..\..\..\mhash-0.9\lib&quot;;..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\gtk2-2.10\include\glib-2.0&quot;;&quot;..\..\..\..\gtk2-2.10\lib\glib-2.0\include&quot;;&quot;..\..\..\..\gtk2-2.10\include\&quot;;$(NOINHERIT)"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
ExceptionHandling="FALSE"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
BufferSecurityCheck="false"
PrecompiledHeaderFile=".\Debug/q3map2.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"/>
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib wsock32.lib libxml2.lib libpng13.lib libmhash.lib"
OutputFile=".\Debug/q3map2.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;..\..\..\..\mhash-0.9\win32\libmhash\Debug&quot;;&quot;..\..\..\..\libxml2-2.6\lib&quot;;&quot;..\..\..\..\zlib1-1.2\lib&quot;;&quot;..\..\..\..\libpng-1.2\lib&quot;;&quot;..\..\..\..\gtk2-2.4\lib&quot;"
IgnoreDefaultLibraryNames="libcd"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/q3map2.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Debug/q3map2.map"
SubSystem="1"
StackReserveSize="4194304"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/q3map2.tlb"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy to dir..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
Culture="1033"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"/>
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib wsock32.lib libxml2.lib libpng.lib libmhash.lib"
OutputFile=".\Debug/q3map2.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;..\..\..\..\mhash-0.9\win32\libmhash\Debug&quot;;&quot;..\..\..\..\libxml2-2.6\lib&quot;;&quot;..\..\..\..\gtk2-2.10\lib&quot;"
IgnoreDefaultLibraryNames="libcd"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/q3map2.pdb"
GenerateMapFile="true"
MapFileName=".\Debug/q3map2.map"
SubSystem="1"
StackReserveSize="4194304"
/>
<Tool
Name="VCWebDeploymentTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
Name="VCManifestTool"
/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy to dir..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/q3map2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="&quot;..\..\..\..\mhash-0.9\lib&quot;;..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\iconv-1.9\include&quot;;&quot;..\..\..\..\libpng-1.2&quot;;&quot;..\..\..\..\zlib1-1.2\include&quot;;&quot;..\..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;"
AdditionalIncludeDirectories="&quot;..\..\..\..\mhash-0.9\lib&quot;;..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\gtk2-2.10\include\glib-2.0&quot;;&quot;..\..\..\..\gtk2-2.10\lib\glib-2.0\include&quot;;&quot;..\..\..\..\gtk2-2.10\include\&quot;;$(NOINHERIT)"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
ExceptionHandling="FALSE"
StringPooling="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\Release/q3map2.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib wsock32.lib libxml2.lib libpng13.lib libmhash.lib"
OutputFile=".\Release/q3map2.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;..\..\..\..\mhash-0.9\win32\libmhash\Release&quot;;&quot;..\..\..\..\libxml2-2.6\lib&quot;;&quot;..\..\..\..\zlib1-1.2\lib&quot;;&quot;..\..\..\..\libpng-1.2\lib&quot;;&quot;..\..\..\..\gtk2-2.4\lib&quot;"
ProgramDatabaseFile=".\Release/q3map2.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Release/q3map2.map"
SubSystem="1"
StackReserveSize="4194304"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/q3map2.tlb"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy to dir..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
Culture="1033"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"/>
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib wsock32.lib libxml2.lib libpng.lib libmhash.lib"
OutputFile=".\Release/q3map2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;..\..\..\..\mhash-0.9\win32\libmhash\Release&quot;;&quot;..\..\..\..\libxml2-2.6\lib&quot;;&quot;..\..\..\..\gtk2-2.10\lib&quot;"
ProgramDatabaseFile=".\Release/q3map2.pdb"
GenerateMapFile="true"
MapFileName=".\Release/q3map2.map"
SubSystem="1"
StackReserveSize="4194304"
/>
<Tool
Name="VCWebDeploymentTool"/>
Name="VCALinkTool"
/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
Name="VCManifestTool"
/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy to dir..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"
/>
</Configuration>
</Configurations>
<References>
@ -160,236 +221,307 @@
<Files>
<Filter
Name="src"
Filter="c;cpp;cxx;cc;C">
Filter="c;cpp;cxx;cc;C"
>
<File
RelativePath=".\bspfile_abstract.c">
RelativePath=".\bspfile_abstract.c"
>
</File>
<File
RelativePath=".\bspfile_ibsp.c">
RelativePath=".\bspfile_ibsp.c"
>
</File>
<File
RelativePath=".\bspfile_rbsp.c">
RelativePath=".\bspfile_rbsp.c"
>
</File>
<File
RelativePath=".\image.c">
RelativePath=".\image.c"
>
</File>
<File
RelativePath=".\main.c">
RelativePath=".\main.c"
>
</File>
<File
RelativePath=".\mesh.c">
RelativePath=".\mesh.c"
>
</File>
<File
RelativePath=".\model.c">
RelativePath=".\model.c"
>
</File>
<File
RelativePath=".\path_init.c">
RelativePath=".\path_init.c"
>
</File>
<File
RelativePath=".\shaders.c">
RelativePath=".\shaders.c"
>
</File>
<File
RelativePath=".\surface_extra.c">
RelativePath=".\surface_extra.c"
>
</File>
<Filter
Name="common"
Filter=".c">
Filter=".c"
>
<File
RelativePath="..\common\cmdlib.c">
RelativePath="..\common\cmdlib.c"
>
</File>
<File
RelativePath="..\common\imagelib.c">
RelativePath="..\common\imagelib.c"
>
</File>
<File
RelativePath="..\common\inout.c">
RelativePath="..\common\inout.c"
>
</File>
<File
RelativePath="..\common\mutex.c">
RelativePath="..\common\mutex.c"
>
</File>
<File
RelativePath="..\common\polylib.c">
RelativePath="..\common\polylib.c"
>
</File>
<File
RelativePath="..\common\scriplib.c">
RelativePath="..\common\scriplib.c"
>
</File>
<File
RelativePath="..\common\threads.c">
RelativePath="..\common\threads.c"
>
</File>
<File
RelativePath="..\common\unzip.c">
RelativePath="..\common\unzip.c"
>
</File>
<File
RelativePath="..\common\vfs.c">
RelativePath="..\common\vfs.c"
>
</File>
</Filter>
<Filter
Name="bsp"
Filter=".c">
Filter=".c"
>
<File
RelativePath=".\brush.c">
RelativePath=".\brush.c"
>
</File>
<File
RelativePath=".\brush_primit.c">
RelativePath=".\brush_primit.c"
>
</File>
<File
RelativePath=".\bsp.c">
RelativePath=".\bsp.c"
>
</File>
<File
RelativePath=".\decals.c">
RelativePath=".\decals.c"
>
</File>
<File
RelativePath=".\facebsp.c">
RelativePath=".\facebsp.c"
>
</File>
<File
RelativePath=".\fog.c">
RelativePath=".\fog.c"
>
</File>
<File
RelativePath=".\leakfile.c">
RelativePath=".\leakfile.c"
>
</File>
<File
RelativePath=".\map.c">
RelativePath=".\map.c"
>
</File>
<File
RelativePath=".\patch.c">
RelativePath=".\patch.c"
>
</File>
<File
RelativePath=".\portals.c">
RelativePath=".\portals.c"
>
</File>
<File
RelativePath=".\prtfile.c">
RelativePath=".\prtfile.c"
>
</File>
<File
RelativePath=".\surface.c">
RelativePath=".\surface.c"
>
</File>
<File
RelativePath=".\surface_foliage.c">
RelativePath=".\surface_foliage.c"
>
</File>
<File
RelativePath=".\surface_fur.c">
RelativePath=".\surface_fur.c"
>
</File>
<File
RelativePath=".\surface_meta.c">
RelativePath=".\surface_meta.c"
>
</File>
<File
RelativePath=".\tjunction.c">
RelativePath=".\tjunction.c"
>
</File>
<File
RelativePath=".\tree.c">
RelativePath=".\tree.c"
>
</File>
<File
RelativePath=".\writebsp.c">
RelativePath=".\writebsp.c"
>
</File>
</Filter>
<Filter
Name="light"
Filter=".c">
Filter=".c"
>
<File
RelativePath=".\light.c">
RelativePath=".\light.c"
>
</File>
<File
RelativePath=".\light_bounce.c">
RelativePath=".\light_bounce.c"
>
</File>
<File
RelativePath=".\light_trace.c">
RelativePath=".\light_trace.c"
>
</File>
<File
RelativePath=".\light_ydnar.c">
RelativePath=".\light_ydnar.c"
>
</File>
<File
RelativePath=".\lightmaps_ydnar.c">
RelativePath=".\lightmaps_ydnar.c"
>
</File>
</Filter>
<Filter
Name="vis"
Filter=".c">
Filter=".c"
>
<File
RelativePath=".\vis.c">
RelativePath=".\vis.c"
>
</File>
<File
RelativePath=".\visflow.c">
RelativePath=".\visflow.c"
>
</File>
</Filter>
<Filter
Name="convert"
Filter=".c">
Filter=".c"
>
<File
RelativePath=".\convert_ase.c">
RelativePath=".\convert_ase.c"
>
</File>
<File
RelativePath=".\convert_map.c">
RelativePath=".\convert_map.c"
>
</File>
</Filter>
</Filter>
<Filter
Name="include"
Filter="h">
Filter="h"
>
<File
RelativePath=".\game_ef.h">
RelativePath=".\game_ef.h"
>
</File>
<File
RelativePath=".\game_etut.h">
RelativePath=".\game_etut.h"
>
</File>
<File
RelativePath=".\game_ja.h">
RelativePath=".\game_ja.h"
>
</File>
<File
RelativePath=".\game_jk2.h">
RelativePath=".\game_jk2.h"
>
</File>
<File
RelativePath=".\game_quake3.h">
RelativePath=".\game_quake3.h"
>
</File>
<File
RelativePath=".\game_sof2.h">
RelativePath=".\game_sof2.h"
>
</File>
<File
RelativePath=".\game_tenebrae.h">
RelativePath=".\game_tenebrae.h"
>
</File>
<File
RelativePath=".\game_wolf.h">
RelativePath=".\game_wolf.h"
>
</File>
<File
RelativePath=".\game_wolfet.h">
RelativePath=".\game_wolfet.h"
>
</File>
<File
RelativePath=".\q3map2.h">
RelativePath=".\q3map2.h"
>
</File>
</Filter>
<Filter
Name="doc"
Filter="*.txt">
Filter="*.txt"
>
<File
RelativePath=".\changelog.q3map2.txt">
RelativePath=".\changelog.q3map2.txt"
>
</File>
</Filter>
<Filter
Name="rc"
Filter=".rc;.ico">
Filter=".rc;.ico"
>
<File
RelativePath=".\q3map2.ico">
RelativePath=".\q3map2.ico"
>
</File>
<File
RelativePath=".\q3map2.rc">
RelativePath=".\q3map2.rc"
>
</File>
</Filter>
<File
RelativePath="..\..\..\touch.py">
RelativePath="..\..\..\touch.py"
>
<FileConfiguration
Name="Debug|Win32">
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="&quot;$(SolutionDir)install\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
Outputs="&quot;$(TargetPath)&quot;"
/>
</FileConfiguration>
</File>
</Files>