Timothee Besset
121e2d2d60
Merge branch 'master' of github.com:TTimo/GtkRadiant
2017-02-25 17:19:50 -06:00
Timothee Besset
03f5911b57
issue #380 and friends. the windows path was reading cursor pos via gdk_window_get_pointer and setting via SetCursorPos, doing some bs coord adjustment based on information read from SPI_GETWORKAREA.
2017-02-25 17:19:39 -06:00
Timothee "TTimo" Besset
36ebd24fb4
Merge pull request #408 from Pan7/cam2angles
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Camera to angles, store entity key and value for the current pitch, yaw and roll of the camera
2017-02-25 15:27:27 -06:00
Timothee "TTimo" Besset
ceb9a38be5
Merge pull request #402 from Pan7/fixnarrow
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Fix gcc warning narrowing conversion of g_MaxWorldCoord
2017-02-25 14:46:49 -06:00
Timothee "TTimo" Besset
55edfadcd9
Merge pull request #400 from Pan7/Fixgtk1
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Fix Warning pango_ft2_get_context is deprecated
2017-02-25 14:42:40 -06:00
Pan7
fd952d4775
Camera to angles, store entity key and value for the current pitch, yaw and roll of the camera
2017-02-25 15:46:32 +01:00
Pan7
8ff399011d
Fix gcc warning narrowing conversion of g_MaxWorldCoord
2017-02-22 00:44:05 +01:00
Pan7
f514d43e37
Fix Warning pango_ft2_get_context is deprecated
2017-02-21 16:57:49 +01:00
TTimo
a26c818a1e
remove the old .vcproj
2017-01-01 09:08:37 -06:00
TTimo
d66c0b02a7
Merge branch 'master' of github.com:TTimo/GtkRadiant
2017-01-01 08:37:14 -06:00
Timothee "TTimo" Besset
0977acea07
Merge pull request #375 from Pan7/fixmain
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Fix gcc warning item may be used uninitialized in this function
2017-01-01 08:35:27 -06:00
TTimo
ec670ab48f
remove unused tex_palette
2017-01-01 08:34:13 -06:00
Jay Dolan
5938d4e49f
Fix a handful of compiler warnings.
2016-12-31 16:02:08 -05:00
Jay Dolan
cdc2dbff32
More texture suffix checks for DarkPlaces effect texture names.
2016-09-15 16:27:55 -04:00
Pan7
5b342944e6
Fix gcc warning item may be used uninitialized in this function
2016-08-23 13:49:43 +02:00
Pan7
f502093f8e
Fix missing clamps for stvef
2016-08-17 00:30:32 +02:00
Timothee "TTimo" Besset
c918a29cd0
Merge pull request #352 from Pan7/Sys_FPrintf
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Using Sys_FPrintf with SYS_WRN and SYS_ERR
2016-06-11 13:01:13 -05:00
Timothee "TTimo" Besset
9cb253c43b
Merge pull request #353 from Pan7/shaderfallback
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Win fallback for non associated shader files
2016-06-11 13:00:17 -05:00
Pan7
7ae40ed73c
Win fallback for non associated shader files
2016-05-16 22:49:20 +02:00
Pan7
5105fc5db8
Using Sys_FPrintf with SYS_WRN and SYS_ERR
2016-05-16 21:20:20 +02:00
Timothee "TTimo" Besset
376eb6c0ac
issue #343 - was purging the wrong model from cache, causing pointers to freed memory
2016-04-24 16:50:11 -05:00
Timothee Besset
b36b3ba4b6
Visual Studio 2015 on debug configs too
2016-04-24 14:52:52 -05:00
Pan7
57daf1d8c5
MiniDump for msvc
2016-04-11 22:16:12 +02:00
Mateos81
b298a72b25
Merge remote-tracking branch 'refs/remotes/TTimo/master' into InvalidMiscModelFix
2016-03-12 20:07:23 +01:00
Mateos81
a0e076ce9b
Alignments in code.
2016-03-12 20:05:45 +01:00
Timothee "TTimo" Besset
58d61bb3a8
Merge pull request #331 from zturtleman/filter-miscmodel-eclass
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Filter misc_model etc by eclass instead of each entity name
2016-01-10 10:50:06 -06:00
Timothee Besset
5ed4d02c78
more Visual Studio 2015 conversion
2015-12-24 19:21:23 -06:00
Mateos81
3027776243
Make NULL models rendered as a box, and selectable (were already editable)
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TODO:
- Handle the case "Model not found".
- Add relevant console prints.
- Fix glitchy-looking selected box.
2015-11-11 11:56:29 +01:00
Zack Middleton
8d057ab8ea
Filter misc_model etc by eclass instead of each entity name
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This makes the recently added "misc_model_breakable" be filtered and
removes the redundant list of model entity names.
2015-11-08 17:47:34 -06:00
TTimo
48369d78f9
- Convert to Visual Studio 2015
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- Drop STLPort
- Rebuild libxml2 binaries, update project files accordingly
- Rebuild jpeg-9 binaries
2015-11-07 23:44:49 -06:00
Timothee "TTimo" Besset
3a6dd7a66c
Merge pull request #323 from Mateos81/NumericKeypad
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Numeric keypad related shortcuts
2015-10-31 09:39:03 -05:00
Timothee "TTimo" Besset
1189ebe4d4
Merge pull request #319 from Pan7/entanglearrow
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Angle arrow for entities with angle and fixed size
2015-10-31 09:37:50 -05:00
Timothee "TTimo" Besset
803721278d
Merge pull request #326 from Pan7/fixconshrink
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Fix shrinking console
2015-10-31 09:35:56 -05:00
Mateos81
4cf9cfef94
Adjusted middle XYZ position
2015-10-31 14:12:44 +01:00
Mateos81
b4ea54da9c
XYZ position adjusted
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With either show_axis true or false.
2015-10-31 12:47:35 +01:00
Ensiform
cb7276babf
Adds misc_model_breakable entity rendering support for Jedi Academy.
2015-10-09 10:59:01 -05:00
Pan7
a9d397f988
Merge pull request #324 from Mateos81/DisplaySizeInfo
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Forgot XZ and YZ views, sorry again
2015-10-09 02:35:45 +02:00
Pan7
86a0a8d8c2
Fix shrinking console
2015-10-07 11:06:01 +02:00
Mateos81
242a5aa962
Forgot XZ and YZ views, sorry again
2015-10-06 18:22:26 +02:00
Mateos81
98476ca2e6
Replaced spaces by tabs... Sorry ^^'
2015-10-06 18:09:05 +02:00
Mateos81
565a183cef
Step 2: Alt + Numeric Keypad filters
2015-10-05 23:20:30 +02:00
Mateos81
c961152408
Step 1: Numeric Keypad changes Grid Size
2015-10-05 23:11:24 +02:00
Pan7
1a70de0efe
Angle arrow for entities with angle and fixed size
2015-10-04 10:53:05 +02:00
Timothee "TTimo" Besset
47ee49411b
Merge pull request #318 from Pan7/entdef
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Fix (entity class) def file parsing
2015-10-03 12:31:15 -05:00
Pan7
b0ca831d84
Fix (entity class) def file parsing
2015-10-03 19:26:12 +02:00
Timothee "TTimo" Besset
6c81fef524
Merge pull request #317 from Mateos81/DisplaySizeInfo
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DisplaySizeInfo: Lower x print + Add a space after the ':' char + Tabs instead of spaces.
2015-10-03 11:58:55 -05:00
Timothee "TTimo" Besset
6ab189f0b1
Merge pull request #313 from ensiform/misc_model_static_fix
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Jedi Academy misc_model_static support for radiant.
2015-10-03 11:50:10 -05:00
Timothee "TTimo" Besset
9154ce75a7
Merge pull request #306 from Pan7/min3dmspeed
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Min speed for 3d mouse velocity
2015-10-03 11:47:11 -05:00
Mateos81
cb00cebbb4
DisplaySizeInfo
2015-10-03 00:01:48 +02:00
Ensiform
cbab8835f9
C++11 and newer reserves X"foo" and "bar"Y for string literal syntax.
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This patch fixes the instances that were found by MSVC 2015 compiling so far.
2015-09-29 18:35:44 -05:00
Ensiform
401dc19c39
Jedi Academy misc_model_static support for radiant.
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This patch adds misc_model_static model rendering for radiant and tidies up the string check code for model classnames in a couple of places.
2015-09-29 16:55:01 -05:00
Pan7
3496e421c6
Min speed for 3d mouse velocity
2015-09-28 15:22:37 +02:00
Timothee "TTimo" Besset
97ee2b51bd
Merge pull request #301 from Pan7/openfiles
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Increase the max open files to its maximum for msvc
2015-09-27 10:38:35 -05:00
Pan7
ac95505d93
Increase the max open files to its maximum for msvc
2015-09-26 22:47:39 +02:00
Timothee "TTimo" Besset
b255bc6e41
Merge pull request #300 from Pan7/faceselect
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Switching the key bindings for single face select (ctrl+shift+LMB) wi…
2015-09-26 12:18:45 -05:00
Pan7
296ab55ef7
Switching the key bindings for single face select (ctrl+shift+LMB) with multi face select (ctrl+shift+alt+LMB)
2015-09-26 12:02:09 +02:00
Pan7
3ac658ce04
Patch Inspector menu item
2015-08-06 23:01:08 +02:00
pelya
ece18581d1
GL Display lists were used regardless of display list settings in points.cpp, this crashes with some Intel videodrivers
2015-07-23 22:03:52 +03:00
Eric Wasylishen
12bc0b1633
Add basic quake1 support to preferences.{h,cpp}
2015-05-26 21:23:29 -06:00
Jay Dolan
c626a12e7a
Use glib's g_get_user_special_dir to resolve 'Documents'. This works on XP (My Documents) and Vista+ (Documents).
2015-03-18 11:00:57 -04:00
Jay Dolan
3446bf9b27
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2015-03-08 11:32:56 -04:00
Jay Dolan
7cd4aa4fe0
Use \My Documents\My Games\ on Windows. This aligns us with NetRadiant and the actual location of this folder on Windows systems. It was an error to use /Users/jdolan\My Games. That's not a thing.
2015-03-08 11:31:53 -04:00
Timothee "TTimo" Besset
b648ceddbc
Merge pull request #263 from neumond/defflag
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entity.def: parser fix
2015-03-08 10:24:17 -05:00
Timothee "TTimo" Besset
f555e3d13e
Merge pull request #261 from neumond/imzoom
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Improved mousewheel zoom-in
2015-03-08 10:23:43 -05:00
Timothee "TTimo" Besset
3d3418e77f
Merge pull request #280 from bigjilm/master
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Option to color detail brushes in 2d views
2015-03-08 10:20:54 -05:00
Jay Dolan
6a5412d95c
Updates for Quake2World -> Quetoo project renaming.
2015-03-08 09:55:36 -04:00
Jay Dolan
636b1010b3
Suppress a warning.
2015-02-10 10:08:05 -05:00
Jay Dolan
2beef62683
Skip glow, heightmap, normalmap and specularmap files for Q4 texture sets.
2015-02-10 10:07:31 -05:00
Josh Steffen
805ceb9df6
brace alignment
2015-01-16 17:10:09 -05:00
Josh Steffen
c55e260114
only color detail brush if it's not part of an entity
2015-01-15 15:54:54 -05:00
Josh Steffen
a1fd52a8c2
Changed 'Detail brushes...' to 'Detail Brush...' for consistency
2015-01-15 11:08:46 -05:00
Josh Steffen
19bd95b0a2
Added option to change detail brush color in 2d view
2015-01-15 07:14:03 -05:00
neumond
6f6ee7f713
removed unused flag
2014-03-25 19:15:58 +04:00
neumond
27946b2e13
Zoom option in preferences
2014-03-24 07:46:49 +04:00
neumond
09c0da616c
Improved mousewheel zoom-in
2014-03-24 06:57:46 +04:00
Timothee "TTimo" Besset
d12e955133
wtf. better
2013-11-26 16:11:55 -06:00
Timothee Besset
10bcc6548f
older glib compat fix
2013-11-20 20:21:58 +00:00
jdolan
8520a7c3ae
Silly debug statement.
2013-11-19 21:23:36 -05:00
jdolan
a6934fb21b
Fix umpteen fails in the BSP monitoring state management. Probably introduce 1 or 2 new ones.
2013-11-19 21:15:06 -05:00
jdolan
084169f348
Re-introduce 'quake2' flag is 'idTech2' flag for properly launching legacy games.
2013-10-05 15:21:27 -04:00
jdolan
5101b5b0aa
Setup engine, enginepath, executablespath and prefix more thoroughly for q2w.game.
2013-10-05 11:21:44 -04:00
jdolan
7c0ca95b7b
Use executables path for launching engine. This is defaulted to engine path for most games, but adjusted for those which have their binaries in a different directory (e.g. Quake2World).
2013-10-05 11:20:49 -04:00
Timothee "TTimo" Besset
99e8d5c211
Remove some old quake2 support code that is not being used in this new implementation of q2/q2w support. Set the BSP monitoring pref to off since q2wmap does not support it atm.
2013-09-22 16:07:47 -05:00
Timothee "TTimo" Besset
69db7ec003
cleanup
2013-09-22 15:53:34 -05:00
Timothee "TTimo" Besset
1ea5782efb
only show the engine directory for Q2 and Q2W installs
2013-09-14 17:14:25 -05:00
Timothee "TTimo" Besset
fcc637e9de
code needs fixing to compile/work on windows. put in #ifdef for now
2013-09-14 15:47:10 -05:00
jdolan
9760c8c243
Poor-man's BSP monitoring on UNIX: capture stdout and stderr for legacy BSP tools, and append to the Radiant console.
2013-09-14 10:06:39 -04:00
jdolan
10569d4e0c
Attempt to resolve prefix_win32 support on Windows. Support for m_strHomeGame was previously conditionalized for Linux and Mac only. Also, try to fix a few OS-specific path issues by using G_DIR_SEPARATOR.
2013-09-13 10:07:17 -04:00
jdolan
e3d0f74cdc
Rather than trod on X11 keysyms, just check the meta keys in addition to the alt keys in Sys_AltDown. This way, if someone has a working X11 on Mac and they prefer to actually use their Alt keys, they can. The rest of us can use Cmd.
2013-09-12 12:16:43 -04:00
jdolan
16625f0e7f
Use Cmd instead of the (broken) Alt keys on Mac.
2013-09-11 20:50:43 -04:00
Timothee Besset
64332fb43d
misc - having a look at brush primitives stuff
2013-09-08 13:28:08 +01:00
Timothee "TTimo" Besset
5aa744b026
misc fixes, reviewed the urt q3map2 code
2013-09-07 17:39:31 -05:00
TTimo
666847b0ce
switch to xp compatible compiler toolchain, add/fix an archive and upload script for the VM builder
2013-08-24 22:50:12 +00:00
Timothee "TTimo" Besset
61aa13c1f9
fix another edge case in the floating texture window management
2013-08-24 08:17:05 -05:00
Timothee "TTimo" Besset
f2ab6576c6
Merge branch 'master' of https://github.com/TTimo/GtkRadiant.git
2013-08-24 08:01:05 -05:00
Christian Ratzenhofer
32aee4bd50
Add support for RTCW to the game setup dialog
2013-08-21 12:40:08 +02:00
Timothee "TTimo" Besset
a7ef4116ff
Disable T key to hide group dialog. Would have to check that no textbox is active, pita. Just use Escape.
2013-08-09 22:59:23 -05:00
Timothee "TTimo" Besset
21445bdc19
Merge pull request #211 from QBall147/master
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Get rid of the rest of those gtk deprecated warnings for gtk-spin-button, also added 'Always caulk a new brush' to preferences
2013-07-30 08:06:54 -07:00
Chris Brooke
949547b125
Added a toggle button to the main toolbar for creating Structural/Detail brushes
2013-07-26 22:25:56 +01:00
Chris Brooke
449340a95e
Added 'Always use Caulk for new brushes' to preferences
2013-07-25 23:55:21 +01:00
Chris Brooke
60a0f49052
some more gtk spin-button cleanup ( Preferences / Surface Inspector / Patch Inspector / Arbitrary Rotation / gtkGenSurf plugin )
2013-07-22 03:06:06 +01:00
Walter Julius Hennecke
1777877774
Fix STVEF game support install routine
2013-07-21 13:20:00 +02:00
Chris Brooke
3d1b78ed2f
fix for broken bsp menu (broken by increasing MAX_TEXTUREDIRS to 1024)
2013-07-19 07:08:28 +01:00
jdolan
6ad5f6bfdc
Added default_scale for Q2 and Q2W.
2013-07-09 11:58:32 -04:00
Timothee "TTimo" Besset
0389190dce
Merge branch 'master' of https://github.com/jdolan/GtkRadiant.git
2013-07-07 14:13:17 -05:00
jdolan
dc575b2e2f
Fix uninitialized variable warnings and really retarded syntax (which I think might have had unintended side effects.) Clipper tool works in all 3 view types.
2013-07-07 09:47:03 -04:00
jdolan
abfecbecfa
Comment out unused variable. This one looks like we could potentially need it again someday, so I'll not delete it.
2013-07-07 09:39:35 -04:00
jdolan
8184ba89d4
Remove unused static function ResizeImage. I'm not sure why we would want this in qgl.c to begin with.
2013-07-07 09:37:47 -04:00
jdolan
14b0178515
set no_patch=true for UFO:AI as well.
2013-07-07 09:33:44 -04:00
jdolan
128d4669c5
set no_patch=true for Quake2 and Quake2World.
2013-07-07 09:33:19 -04:00
jdolan
6b3915d8f2
Fully conditionalize the prefab path preference. Fixes the last compiler warning in preferences.cpp.
2013-07-07 09:28:31 -04:00
jdolan
23e78ebdf4
Fix another char cast.
2013-07-07 09:24:23 -04:00
jdolan
c8fb5b9b5b
Remove unused variable. Fix char cast. Finish conditionalizing of splash_screen. Addresses all of the compiler warnings for main.cpp.
2013-07-07 09:22:34 -04:00
Timothee Besset
4867115b1d
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-07 14:21:03 +01:00
jdolan
576823a4e3
Fix another char cast in gtkmisc.cpp.
2013-07-07 09:16:00 -04:00
jdolan
fad4aff018
Use newer, simpler API to set window icon, and update window icon with current branding (affects Mac / Linux only).
2013-07-07 09:12:25 -04:00
jdolan
2bd349d6c6
Fix char cast compiler warning and print more descriptive error message when loading of pixmap fails.
2013-07-07 09:11:42 -04:00
Timothee "TTimo" Besset
c93f7a1ecc
cosmetic - this code isn't used anyway, surface inspector logic has moved to a plugin?
2013-07-07 08:08:38 -05:00
jdolan
e485edc236
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-07 01:57:35 -04:00
jdolan
fa738a6f22
Add new game preferences variable for executables path. This allows games whose binaries live outside of the engine / data path to be resolved in .proj templates and the like. The executables path can be set via the game preferences dialog.
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This changeset also cleans up the game preferences dialog and especially the game configuration dialog by adding frames and fixing padding where necessary.
Lastly, this changeset simplifies the prefix / prefix_win32 code to work like the rest of the conditionalized template attributes (via macro).
Oh, I almost forgot, the CGameInstall::Run() method is a bit less ugly now too. It's still very ugly.
2013-07-07 01:56:38 -04:00
jdolan
5a73ff3997
Reset prop to NULL before re-testing it. Also conditionalize .game generation.
2013-07-06 20:37:50 -04:00
Timothee "TTimo" Besset
6326d84195
bump the number of texture directories, 128 -> 1024. issue #186
2013-07-06 18:38:39 -05:00
Timothee "TTimo" Besset
e82eb1e37e
In addition to Esc key, the ViewEntityInfo and ViewTextures keys will now hide the floating dialog again
2013-07-06 17:24:05 -05:00
Timothee "TTimo" Besset
d7fde9f5da
Fix issue #192 - flip the notebook page when hiding the dialog, forces the texture window to redraw correctly on next show
2013-07-06 16:48:47 -05:00
Timothee "TTimo" Besset
1c1fa7173a
cosmetic
2013-07-06 16:03:25 -05:00
Timothee "TTimo" Besset
5df79a9c62
tweak the GL widget font (for windows mostly)
2013-07-05 15:55:09 -05:00
jdolan
31ad3cbdeb
#196 Workaround to get internal clipboard working on Mac. Even if retrieving the selection from the OS fails, if we still have something in the local clipboard buffer, use it. This at least restores the standard copy-paste workflow within the editor. @TTimo please review.
2013-07-04 22:40:41 -04:00
jdolan
b992d051fb
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-04 20:33:01 -04:00
jdolan
8a8c460048
Add light_spot to the list of recognized light classes.
2013-07-04 20:32:30 -04:00
Timothee "TTimo" Besset
06582069d5
Merge pull request #188 from UberGames/STVEFSupport
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STVEF support
2013-06-30 09:35:25 -07:00
jdolan
217e3b51ad
Fix Q2Pack path name in generated .game file.
2013-06-29 11:04:49 -04:00
jdolan
83333305cd
Remove support for --libgl and Q3R_LIBGL. We should instead rely on GDK_GL_LIBGL_PATH, as GtkGlExt does and we must agree with it.
2013-06-29 10:17:08 -04:00
jdolan
db226fb8d8
Add .obj as a supported filetype because the rest we support are already there.
2013-06-29 10:15:51 -04:00
Walter Julius Hennecke
15b4df2caf
Added support for STVEF gamepack.
2013-06-29 14:02:26 +02:00
Walter Julius Hennecke
8c35fd8d9f
Bugfix for STVEF support
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Fixed a bug for mp mapping where the hm_entities.def was ignored instead
of the sp_entities.def.
2013-06-29 13:44:33 +02:00
jdolan
625eaa9502
Fix 64 bit windows q3map2 visibility.
2013-06-27 17:48:22 -04:00
jdolan
dac352274a
Merged upstream.
2013-06-27 16:57:35 -04:00
jdolan
78edf4e227
Make Radiant honor GDK_GL_LIBGL_PATH. This way Radiant and GtkGLExt can use the same instance of libGL.dylib. Failure to do this results in unpredictable and wrong behavior from GL.
2013-06-27 16:02:47 -04:00
jdolan
482dc447ab
Yea, that's definitely a crash if you don't return there, even on Apple (wtf?).
2013-06-27 10:02:03 -04:00
Timothee Besset
7c0f42e455
multi vertex select and manipulation
2013-06-23 00:48:21 +01:00
Timothee Besset
68a2a18ec8
fixup the q2w patch
2013-06-22 23:11:25 +01:00
jdolan
b7788b51fd
Add prefix_win32 to generated Q2W.game file.
2013-06-22 22:31:26 +01:00
jdolan
56d46ea561
#165 Add prefix_win32 support to game packs.
2013-06-22 22:31:17 +01:00
Timothee Besset
5d08c3e9ec
add *.ogg and *.wav to the sound types selection
2013-06-22 21:56:11 +01:00
Timothee "TTimo" Besset
6b62952832
control 32/64 bit version of q3map2 for the Windows build. requires a restart of the editor (and regen of the project file)
2013-06-15 21:03:14 -05:00
Timothee Besset
5d0b2a2b94
fix crashes: libxml2 static linking, turn off libintl stuff
2013-06-03 03:23:11 +01:00
jdolan
246085906e
Add prefix_win32 to generated Q2W.game file.
2013-06-02 10:35:21 -04:00
jdolan
e67e9d6655
#165 Add prefix_win32 support to game packs.
2013-06-02 10:12:14 -04:00
Timothee Besset
f397e4a8d6
link libxml2
2013-06-01 23:39:34 +01:00
Timothee Besset
9f425c0c72
add include path for gdk-pixbuf
2013-06-01 23:26:37 +01:00