bump the number of texture directories, 128 -> 1024. issue #186

This commit is contained in:
Timothee "TTimo" Besset 2013-07-06 18:38:39 -05:00
parent e82eb1e37e
commit 6326d84195

View file

@ -688,8 +688,7 @@ extern qboolean g_bShowAllShaders;
//
// texwindow.cpp
//
//++timo TODO: we can probably raise the MAX_TEXTUREDIRS limit?
#define MAX_TEXTUREDIRS 256
#define MAX_TEXTUREDIRS 1024
extern CPtrArray g_lstSkinCache;
qtexture_t *QERApp_LoadTextureRGBA( unsigned char* pPixels, int nWidth, int nHeight );