.. |
aas
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
amplitude
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
cm
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Merge remote-tracking branch 'origin/679-gltf-map-support2' into 679-gltf-map-support2
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2022-08-15 11:16:02 +02:00 |
cmake
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ffmpeg 5 compatibility plus cinematic audio playback on OpenAL & XAudio2
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2022-02-05 21:08:11 -05:00 |
d3xp
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Fixed camera clipping with static glTF2 models
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2022-08-16 10:41:00 +02:00 |
extern
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Vulkan works again with newest SDK 1.2.154.1 on Windows
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2020-11-12 10:16:56 +01:00 |
framework
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Crashfix: Don't refesh the screen using prints during engine shutdown.
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2022-06-26 10:20:57 +02:00 |
idlib
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Fixed GCC compile error caused by the glTF2 code
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2022-09-05 22:07:19 +02:00 |
imgui
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
libs
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( ), ( void ) -> ()
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2022-06-18 10:43:30 +02:00 |
premake
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Removed null characters from RenderProgs_embedded.h
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2014-04-28 11:29:11 +02:00 |
renderer
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Fixed inconsistent override warnings
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2022-09-05 21:57:17 +02:00 |
sound
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Merge branch 'master' into 679-gltf-map-support2
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2022-09-04 13:41:47 +02:00 |
swf
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( ), ( void ) -> ()
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2022-06-18 10:43:30 +02:00 |
sys
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( ), ( void ) -> ()
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2022-06-18 10:43:30 +02:00 |
tools
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( ) -> ()
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2022-08-15 12:23:38 +02:00 |
ui
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( ), ( void ) -> ()
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2022-06-18 10:43:30 +02:00 |
astyle-code.bat
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Allow sys_lang to be saved to config
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2021-05-08 15:05:47 +02:00 |
astyle-code.sh
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Minor fix for astyle-code.sh compatibility with macOS grep
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2022-02-10 10:40:43 -05:00 |
astyle-options.ini
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Tweaked Rust coding style quotation
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2020-03-27 18:59:11 +01:00 |
astyle.exe
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
astyle.x86
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
astyle.x86_64
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
cmake-eclipse-linux-debug.sh
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Made SDL 2 the default
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2015-01-18 12:02:48 +01:00 |
cmake-eclipse-linux-profile.sh
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Made SDL 2 the default
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2015-01-18 12:02:48 +01:00 |
cmake-linux-debug.sh
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Fixed Linux build under Kubuntu 18.10
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2019-10-04 11:56:37 +02:00 |
cmake-linux-release.sh
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Optimized shadow mapping using Blue Noise sampling.
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2020-04-29 01:19:53 +02:00 |
cmake-linux-vulkan-debug.sh
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Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580
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2020-03-22 15:29:24 +01:00 |
cmake-linux-vulkan-release.sh
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Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580
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2020-03-22 15:29:24 +01:00 |
cmake-macos-opengl-release.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-macos-opengl-retail.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-macos-vulkan-release.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-macos-vulkan-retail.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-vs2017-64bit-windows10-openal.bat
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Removed FFmpeg 32 bit files and updated OpenAL Soft to 1.20.1 64 bit
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2020-04-13 14:04:34 +02:00 |
cmake-vs2017-64bit-windows10-vulkan.bat
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Fixed Bink video playback with Vulkan
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2020-05-01 15:30:54 +02:00 |
cmake-vs2017-64bit-windows10.bat
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Vulkan version compiles again
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2019-10-31 13:18:04 +01:00 |
cmake-vs2017-64bit.bat
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Vulkan version compiles again
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2019-10-31 13:18:04 +01:00 |
cmake-vs2019-64bit-no-ffmpeg.bat
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- added cnew make batch file for vs2019
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2022-06-21 00:44:01 +02:00 |
cmake-vs2019-64bit-windows10-openal.bat
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Add define wrappers for classic Doom in sound/OpenAL/AL_SoundHardware.cpp, similar to XAudio2
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2021-05-25 18:38:49 -04:00 |
cmake-vs2019-64bit-windows10-vulkan.bat
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CMake cleanup
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2021-02-10 13:08:22 +01:00 |
cmake-vs2019-64bit-windows10.bat
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Removed Vulkan from default VS2019 Win10 config
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2021-02-17 10:09:45 +01:00 |
cmake-vs2019-64bit.bat
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Vulkan version compiles again
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2019-10-31 13:18:04 +01:00 |
cmake-xcode-opengl-debug.sh
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Update cmake shell scripts for macOS with improved Xcode integration
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2021-05-27 23:41:05 -04:00 |
cmake-xcode-opengl-release.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-xcode-opengl-universal.sh
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Add support for macOS universal binary builds (x86_64 & arm64)
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2021-08-20 02:13:19 -04:00 |
cmake-xcode-vulkan-debug.sh
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macOS Vulkan: Check and disable MoltenVK's use of Metal argument buffers for shader allocation scalability
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2022-01-30 12:41:12 -05:00 |
cmake-xcode-vulkan-release.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-xcode-vulkan-universal.sh
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Add support for macOS universal binary builds (x86_64 & arm64)
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2021-08-20 02:13:19 -04:00 |
CMakeLists.txt
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- Skinned / animated GLTF models
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2022-07-31 12:13:07 +02:00 |
idStuff.natvis
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- Skinned / animated GLTF models
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2022-07-31 12:13:07 +02:00 |
premake4.exe
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |
premake4.lua
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |
premake4_embed.bat
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |