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https://github.com/id-Software/DOOM-3-BFG.git
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Made SDL 2 the default
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parent
e7817d770f
commit
c0f537ae7e
5 changed files with 5 additions and 5 deletions
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@ -10,7 +10,7 @@ option(MONOLITH
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"Embed game logic into main executable" ON)
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option(SDL2
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"Use SDL2 instead of SDL1.2" OFF)
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"Use SDL2 instead of SDL1.2" ON)
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option(OPENAL
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"Use OpenAL soft instead of XAudio2" OFF)
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@ -2,4 +2,4 @@ cd ..
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rm -rf build
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mkdir build
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cd build
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cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DSDL2=OFF ../neo
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cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DSDL2=ON ../neo
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@ -2,4 +2,4 @@ cd ..
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rm -rf build
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mkdir build
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cd build
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cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DSDL2=OFF ../neo
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cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DSDL2=ON ../neo
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@ -2,4 +2,4 @@ cd ..
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rm -rf build
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mkdir build
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cd build
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cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug ../neo
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cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DSDL2=ON ../neo
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@ -2,4 +2,4 @@ cd ..
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rm -rf build
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mkdir build
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cd build
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cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DONATIVE=ON ../neo
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cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DONATIVE=ON -DSDL2=ON ../neo
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