Made SDL 2 the default

This commit is contained in:
Robert Beckebans 2015-01-18 12:02:48 +01:00
parent e7817d770f
commit c0f537ae7e
5 changed files with 5 additions and 5 deletions

View file

@ -10,7 +10,7 @@ option(MONOLITH
"Embed game logic into main executable" ON)
option(SDL2
"Use SDL2 instead of SDL1.2" OFF)
"Use SDL2 instead of SDL1.2" ON)
option(OPENAL
"Use OpenAL soft instead of XAudio2" OFF)

View file

@ -2,4 +2,4 @@ cd ..
rm -rf build
mkdir build
cd build
cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DSDL2=OFF ../neo
cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DSDL2=ON ../neo

View file

@ -2,4 +2,4 @@ cd ..
rm -rf build
mkdir build
cd build
cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DSDL2=OFF ../neo
cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DSDL2=ON ../neo

View file

@ -2,4 +2,4 @@ cd ..
rm -rf build
mkdir build
cd build
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug ../neo
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DSDL2=ON ../neo

View file

@ -2,4 +2,4 @@ cd ..
rm -rf build
mkdir build
cd build
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DONATIVE=ON ../neo
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DONATIVE=ON -DSDL2=ON ../neo