Robert Beckebans
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cd41a6b785
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Merge branch 'master' into 635-nvrhi2
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2022-06-26 10:27:45 +02:00 |
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Robert Beckebans
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844bbb577f
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Support the Valve 220 texture projection in MapPolygonMesh::ConvertFromBrush()
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2022-06-26 10:20:58 +02:00 |
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Robert Beckebans
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a7d0b8d9e7
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Astyle
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2022-04-29 17:28:48 +02:00 |
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Robert Beckebans
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c2eeb037d9
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Merge remote-tracking branch 'CodeLikeCXK/635-nvrhi1' into 635-nvrhi2-arm
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2022-04-29 17:27:51 +02:00 |
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CodeLikeCXK
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8520b23a56
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Add windows arm support (without optimization). To do list: implement Neon
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2022-04-28 18:48:17 +08:00 |
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Robert Beckebans
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1279a27a43
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Copied TAA from Donut framework
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2022-04-12 18:15:48 +02:00 |
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Robert Beckebans
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f6fd593c72
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Added faster Quad Tree for rectangle packing
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2022-04-01 17:10:53 +02:00 |
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Robert Beckebans
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d6a43278db
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Don't use atlas for interactions that didn't fit into the atlas
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2022-04-01 13:55:34 +02:00 |
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Robert Beckebans
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a18d2609ce
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Merge branch 'master' into 635-nvrhi1
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2022-03-30 12:08:40 +02:00 |
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Robert Beckebans
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51d317543c
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
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Robert Beckebans
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91ae3aa3ed
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Sync NVRHI branch by SP
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2022-03-15 11:41:56 +01:00 |
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Robert Beckebans
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5ebbbf32e4
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Added support for the prototype.wad in the convertMapQuakeToDoom cmd
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2022-03-02 17:47:05 +01:00 |
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Robert Beckebans
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6d7ebabcbf
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Fixed a divide by zero bug in the convertMapToValve220 cmd
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2022-03-02 09:27:09 +01:00 |
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Robert Beckebans
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920df3df63
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Tweaked export to TrenchBroom cmds with proxymodels
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2022-02-27 13:56:14 +01:00 |
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Robert Beckebans
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67aaf93af8
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Added 2D Bin Packing library
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2022-02-26 18:48:15 +01:00 |
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Robert Beckebans
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9cc5fa7a3a
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Write labels above model groups in zoo maps
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2022-02-24 22:14:40 +01:00 |
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Robert Beckebans
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cbc9a31b74
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Added cmd makeZooMapForModels
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2022-02-23 22:52:23 +01:00 |
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Robert Beckebans
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1d93ad0a58
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It can start and load a map!
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2022-02-21 21:26:36 +01:00 |
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Robert Beckebans
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535e56f580
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It's compiling!
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2022-02-21 19:56:21 +01:00 |
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Robert Beckebans
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025ba4419e
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
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Robert Beckebans
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16a21fdeb8
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
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Robert Beckebans
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1f2df87be7
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Fixed a couple of func_groups with TrenchBroom related bugs
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2022-02-18 18:00:09 +01:00 |
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Robert Beckebans
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cde21c018d
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Did a little Quake to Doom experiment
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2022-02-05 15:49:50 +01:00 |
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Robert Beckebans
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e978d92aeb
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Added TrenchBroom helper entities like func_door_model
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2022-01-29 18:10:54 +01:00 |
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Robert Beckebans
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92c5cbf758
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convertMapToValve220 now works with just the .resource files
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2022-01-21 18:33:42 +01:00 |
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Robert Beckebans
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55abfc26aa
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Added entityDef misc_model helper for TB
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2022-01-09 11:41:01 +01:00 |
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Robert Beckebans
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c104fff7ea
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Autoremove rotation keyword for TrenchBroom
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2022-01-08 14:30:19 +01:00 |
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Robert Beckebans
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3cc6c0744e
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Added exportModelsToTrenchBroom console command
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2022-01-07 18:46:35 +01:00 |
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Robert Beckebans
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362e7484e4
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Added explanation about the difference between lite and full packages
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2021-11-16 22:11:27 +01:00 |
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Robert Beckebans
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cbf0ffbcca
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Fixed UV projections within convertMapToValve220 cmd
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2021-11-09 21:30:49 +01:00 |
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Robert Beckebans
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8863db872e
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Added CMake options STANDALONE and DOOM_CLASSIC
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2021-11-09 19:47:06 +01:00 |
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Robert Beckebans
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083b031373
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_extra_ents.map files can override entities
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2021-10-20 14:49:45 +02:00 |
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Robert Beckebans
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77f8031eb9
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Allow _extra_ents.map files next to the map files
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2021-10-10 17:47:24 +02:00 |
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Robert Beckebans
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cbf17d4f36
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Cleanup and Astyle
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2021-09-11 18:02:16 +02:00 |
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Admer
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2f58f2b0c2
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
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Admer
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474a299a27
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Use idMapFile instead of CM for brush origin offsets
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2021-09-11 17:43:50 +02:00 |
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Admer
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17068426e4
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dmap: write origin brushes to .cm files
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2021-09-11 17:43:50 +02:00 |
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Admer
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1e18029909
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idParallelJobList: fix syntax highlighting for AddJob
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2021-09-11 17:43:50 +02:00 |
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Robert Beckebans
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c4030850ab
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Merge pull request #595 from r-a-sattarov/master
loongarch64: added initial support of LoongArch64 CPU architecture
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2021-07-26 09:36:48 +02:00 |
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Robert Beckebans
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34cc04358d
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idMath::FLT_EPSILON -> idMath::FLOAT_EPSILON for system define clash on macOS
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2021-07-26 08:51:44 +02:00 |
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Robert Beckebans
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9a0a89dbbd
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idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS
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2021-07-26 08:46:39 +02:00 |
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r-a-sattarov
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c82bc9c52b
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loongarch64: added initial support of LoongArch64 CPU architecture
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2021-07-25 21:03:25 +03:00 |
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raynorpat
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b91080902b
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Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types
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2021-05-25 20:06:37 -04:00 |
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raynorpat
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49e46df731
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Fix two compiler warnings in idlib/math/Vector.h - floor to floorf
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2021-05-25 20:04:41 -04:00 |
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Robert Beckebans
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5b0a3a8ac8
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Merge branch '545-irradiance-light-grid'
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2021-04-29 16:33:10 +02:00 |
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Robert Beckebans
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dbbcea94c5
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Pull request cleanup
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2021-04-29 16:32:15 +02:00 |
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Robert Beckebans
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0964c02bcf
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Ran Astyle
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2021-04-29 15:20:45 +02:00 |
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Stephen Saunders
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d72ce4a2d5
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Fixed assert on macOS when -D_DEBUG defined, assertion guarding atan2f in Math.h not needed
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2021-04-23 01:06:53 -04:00 |
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Stephen Saunders
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0aae6f0902
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macOS support for OpenGL and MoltenVK, demo recording/playback improvements
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2021-04-19 14:32:52 -04:00 |
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Robert Beckebans
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6decaa2293
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Started to bring back the Quake 3 lightgrid as irradiance cache
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2021-04-13 15:50:46 +02:00 |
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