Commit graph

203 commits

Author SHA1 Message Date
Robert Beckebans
cd41a6b785 Merge branch 'master' into 635-nvrhi2 2022-06-26 10:27:45 +02:00
Robert Beckebans
844bbb577f Support the Valve 220 texture projection in MapPolygonMesh::ConvertFromBrush() 2022-06-26 10:20:58 +02:00
Robert Beckebans
a7d0b8d9e7 Astyle 2022-04-29 17:28:48 +02:00
Robert Beckebans
c2eeb037d9 Merge remote-tracking branch 'CodeLikeCXK/635-nvrhi1' into 635-nvrhi2-arm 2022-04-29 17:27:51 +02:00
CodeLikeCXK
8520b23a56 Add windows arm support (without optimization). To do list: implement Neon 2022-04-28 18:48:17 +08:00
Robert Beckebans
1279a27a43 Copied TAA from Donut framework 2022-04-12 18:15:48 +02:00
Robert Beckebans
f6fd593c72 Added faster Quad Tree for rectangle packing 2022-04-01 17:10:53 +02:00
Robert Beckebans
d6a43278db Don't use atlas for interactions that didn't fit into the atlas 2022-04-01 13:55:34 +02:00
Robert Beckebans
a18d2609ce Merge branch 'master' into 635-nvrhi1 2022-03-30 12:08:40 +02:00
Robert Beckebans
51d317543c Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
Robert Beckebans
91ae3aa3ed Sync NVRHI branch by SP 2022-03-15 11:41:56 +01:00
Robert Beckebans
5ebbbf32e4 Added support for the prototype.wad in the convertMapQuakeToDoom cmd 2022-03-02 17:47:05 +01:00
Robert Beckebans
6d7ebabcbf Fixed a divide by zero bug in the convertMapToValve220 cmd 2022-03-02 09:27:09 +01:00
Robert Beckebans
920df3df63 Tweaked export to TrenchBroom cmds with proxymodels 2022-02-27 13:56:14 +01:00
Robert Beckebans
67aaf93af8 Added 2D Bin Packing library 2022-02-26 18:48:15 +01:00
Robert Beckebans
9cc5fa7a3a Write labels above model groups in zoo maps 2022-02-24 22:14:40 +01:00
Robert Beckebans
cbc9a31b74 Added cmd makeZooMapForModels 2022-02-23 22:52:23 +01:00
Robert Beckebans
1d93ad0a58 It can start and load a map! 2022-02-21 21:26:36 +01:00
Robert Beckebans
535e56f580 It's compiling! 2022-02-21 19:56:21 +01:00
Robert Beckebans
025ba4419e Added more missing files 2022-02-21 19:21:16 +01:00
Robert Beckebans
16a21fdeb8 NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Robert Beckebans
1f2df87be7 Fixed a couple of func_groups with TrenchBroom related bugs 2022-02-18 18:00:09 +01:00
Robert Beckebans
cde21c018d Did a little Quake to Doom experiment 2022-02-05 15:49:50 +01:00
Robert Beckebans
e978d92aeb Added TrenchBroom helper entities like func_door_model 2022-01-29 18:10:54 +01:00
Robert Beckebans
92c5cbf758 convertMapToValve220 now works with just the .resource files 2022-01-21 18:33:42 +01:00
Robert Beckebans
55abfc26aa Added entityDef misc_model helper for TB 2022-01-09 11:41:01 +01:00
Robert Beckebans
c104fff7ea Autoremove rotation keyword for TrenchBroom 2022-01-08 14:30:19 +01:00
Robert Beckebans
3cc6c0744e Added exportModelsToTrenchBroom console command 2022-01-07 18:46:35 +01:00
Robert Beckebans
362e7484e4 Added explanation about the difference between lite and full packages 2021-11-16 22:11:27 +01:00
Robert Beckebans
cbf0ffbcca Fixed UV projections within convertMapToValve220 cmd 2021-11-09 21:30:49 +01:00
Robert Beckebans
8863db872e Added CMake options STANDALONE and DOOM_CLASSIC 2021-11-09 19:47:06 +01:00
Robert Beckebans
083b031373 _extra_ents.map files can override entities 2021-10-20 14:49:45 +02:00
Robert Beckebans
77f8031eb9 Allow _extra_ents.map files next to the map files 2021-10-10 17:47:24 +02:00
Robert Beckebans
cbf17d4f36 Cleanup and Astyle 2021-09-11 18:02:16 +02:00
Admer
2f58f2b0c2 Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
Admer
474a299a27 Use idMapFile instead of CM for brush origin offsets 2021-09-11 17:43:50 +02:00
Admer
17068426e4 dmap: write origin brushes to .cm files 2021-09-11 17:43:50 +02:00
Admer
1e18029909 idParallelJobList: fix syntax highlighting for AddJob 2021-09-11 17:43:50 +02:00
Robert Beckebans
c4030850ab
Merge pull request #595 from r-a-sattarov/master
loongarch64: added initial support of LoongArch64 CPU architecture
2021-07-26 09:36:48 +02:00
Robert Beckebans
34cc04358d idMath::FLT_EPSILON -> idMath::FLOAT_EPSILON for system define clash on macOS 2021-07-26 08:51:44 +02:00
Robert Beckebans
9a0a89dbbd idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS 2021-07-26 08:46:39 +02:00
r-a-sattarov
c82bc9c52b loongarch64: added initial support of LoongArch64 CPU architecture 2021-07-25 21:03:25 +03:00
raynorpat
b91080902b Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
raynorpat
49e46df731 Fix two compiler warnings in idlib/math/Vector.h - floor to floorf 2021-05-25 20:04:41 -04:00
Robert Beckebans
5b0a3a8ac8 Merge branch '545-irradiance-light-grid' 2021-04-29 16:33:10 +02:00
Robert Beckebans
dbbcea94c5 Pull request cleanup 2021-04-29 16:32:15 +02:00
Robert Beckebans
0964c02bcf Ran Astyle 2021-04-29 15:20:45 +02:00
Stephen Saunders
d72ce4a2d5 Fixed assert on macOS when -D_DEBUG defined, assertion guarding atan2f in Math.h not needed 2021-04-23 01:06:53 -04:00
Stephen Saunders
0aae6f0902 macOS support for OpenGL and MoltenVK, demo recording/playback improvements 2021-04-19 14:32:52 -04:00
Robert Beckebans
6decaa2293 Started to bring back the Quake 3 lightgrid as irradiance cache 2021-04-13 15:50:46 +02:00