Robert Beckebans
a7472618a7
swf_show debug rendering
2015-10-12 12:35:43 +02:00
Robert Beckebans
d4eb9f8d93
swf_show debug rendering
2015-10-12 12:35:43 +02:00
Robert Beckebans
6d4a3f107b
JSON Flash export 5
2015-10-12 12:35:43 +02:00
Robert Beckebans
17f3059d64
JSON Flash export 4
2015-10-12 12:35:43 +02:00
Robert Beckebans
5ddcb22a15
JSON Flash export 3
2015-10-12 12:35:43 +02:00
Robert Beckebans
30e5e52f71
JSON Flash export 2
2015-10-12 12:35:43 +02:00
Robert Beckebans
aa3f3aef71
JSON Flash export 1
2015-10-12 12:35:42 +02:00
Robert Beckebans
21de748801
Flash bytecode to Lua
2015-10-12 12:34:55 +02:00
Robert Beckebans
71e339a83b
Partial Flash bytecode to ActionScript export
2015-10-12 12:34:55 +02:00
Robert Beckebans
8b99afd5c1
Changed SWF export dir to base/exported/
2015-10-12 12:34:55 +02:00
Robert Beckebans
a353c3f233
SWF shapes export
2015-10-12 12:34:55 +02:00
Robert Beckebans
dd056c4ecc
SWF shapes export
2015-10-12 12:34:55 +02:00
Robert Beckebans
038f798f88
SWF shapes export
2015-10-12 12:34:54 +02:00
Robert Beckebans
e14b1fff08
SWF sprites export
2015-10-12 12:34:54 +02:00
Robert Beckebans
e19e0a6911
SWF image export
2015-10-12 12:34:53 +02:00
Robert Beckebans
f8f1264eb4
More work on SWF images export
2015-10-12 12:34:53 +02:00
Robert Beckebans
edd5ccb9b9
Prepaired SWF images export
2015-10-12 12:34:52 +02:00
Robert Beckebans
54b2753025
SWF export empty .swf
2015-10-12 12:34:52 +02:00
Robert Beckebans
b952f3c594
SWF export
2015-10-12 12:34:51 +02:00
Robert Beckebans
9c58fdf6f9
Added swf_exportAtlas
2015-10-12 12:33:32 +02:00
Robert Beckebans
4502588338
Improved XSWF output
2015-10-12 12:33:31 +02:00
Robert Beckebans
d4a53e6b49
Fixed crash
2015-10-12 12:33:31 +02:00
Robert Beckebans
15fe2a2ae6
Added swf_skip* cvars
2015-10-12 12:33:30 +02:00
Robert Beckebans
ebd9df1202
Extended Shape-Command exports
2015-10-12 12:33:30 +02:00
Robert Beckebans
83c76f576d
XML Flash bugfixes
2015-10-12 12:32:49 +02:00
Robert Beckebans
e4c0d05b7e
XML Flash almost done
2015-10-12 12:32:49 +02:00
Robert Beckebans
87283f7a70
XML Flash part 2
2015-10-12 12:32:48 +02:00
Robert Beckebans
f7fbfa09f6
XML Flash part 1
2015-10-12 12:32:48 +02:00
Robert Beckebans
ee2934781f
Merge remote-tracking branch 'RBDOOM/master'
2015-05-01 15:10:23 +02:00
Robert Beckebans
a7c6f4973b
Fixed warnings with Clang 3.6
2015-05-01 14:57:31 +02:00
Robert Beckebans
80f0d06a75
Merge remote-tracking branch 'RBDOOM/master'
2015-05-01 14:18:53 +02:00
Robert Beckebans
a60f92b81b
Merge pull request #221 from Tea23/patch-1
...
Linux users can get the game data with native Steam
2015-03-26 01:30:57 +01:00
Joe
43b2d36cbc
Update README.txt
2015-03-26 00:19:26 +00:00
Joe
f1655be62a
Linux users can get the game data with native Steam
2015-03-26 00:12:51 +00:00
Robert Beckebans
395ef525b1
Tweaked shadowmap bias to fight shadow acne
2015-03-19 01:27:44 +01:00
Robert Beckebans
319b659302
Tweaked shadowmap bias to fight Peter Pan effect
2015-03-19 00:31:08 +01:00
Robert Beckebans
720f8e8cdf
Merge remote-tracking branch 'RBDOOM-3-BFG/master'
2015-03-15 10:20:56 +01:00
Robert Beckebans
b7f67a1dd9
Updated release notes
2015-03-07 14:46:38 +01:00
Robert Beckebans
64a12c1204
Updated README
2015-02-25 15:54:54 +01:00
Robert Beckebans
06d0434f32
Improved modding support and loading of custom models/anims
2015-02-25 15:45:16 +01:00
Robert Beckebans
b59ed94c8d
Added release notes to prepare new release
2015-02-25 11:30:03 +01:00
Robert Beckebans
5fb44de8a9
Merge remote-tracking branch 'RBDOOM-3-BFG/master'
2015-02-15 11:17:42 +01:00
Robert Beckebans
b9687575df
Merge pull request #216 from DanielGibson/rb_astyle_2.05.1_upd
...
Update AStyle to 2.05.1, use it to format code
2015-02-09 17:09:03 +01:00
Robert Beckebans
b8c2fcde53
Merge pull request #215 from EricxDu/master
...
Update README.txt for SDL2 default
2015-02-09 17:07:18 +01:00
Daniel Gibson
90b1ff0b65
Format Code with AStyle 2.05.1
2015-02-09 00:29:57 +01:00
Daniel Gibson
5f5684386e
Update astyle to 2.05.1, add astyle Linux binaries
...
Unfortunately, different versions of astyle produce slighty different
formatting, so it's important that everyone uses the same version.
Thus it makes sense to provide astyle binaries for Win32 and
Linux x86 and x86_64 (to prevent usage of outdated versions from package
managers etc)
Most probably it would be easy to add an OSX astyle binary as well and
call that from astyle-code.sh if applicable.
I don't have a Mac, though, so someone else will have to do it ;-)
2015-02-09 00:24:37 +01:00
EricxDu
e2a51cc4fc
Update README.txt
2015-02-06 00:51:25 -08:00
Robert Beckebans
4c596dcf0d
Fixed Gamepad LS and RS in PDA screen. refs #214
2015-02-05 20:11:09 +01:00
Robert Beckebans
7bc5c56314
Merge pull request #213 from DanielGibson/rb-sdl-improvements
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SDL: Unicode input and more then 3 mouse buttons, fixes issue #89
2015-01-29 14:45:24 +01:00
Daniel Gibson
015748f823
SDL backend: generate SE_MOUSE_LEAVE events
...
The SDL backend now creates SE_MOUSE_LEAVE events when the mouse leaves
the window (both SDL1.2 and SDL2). For some reason, both the SWF GUI
backend and CEGUI are interested in this.
2015-01-28 17:32:35 +01:00