Commit graph

499 commits

Author SHA1 Message Date
Robert Beckebans
a7472618a7 swf_show debug rendering 2015-10-12 12:35:43 +02:00
Robert Beckebans
d4eb9f8d93 swf_show debug rendering 2015-10-12 12:35:43 +02:00
Robert Beckebans
6d4a3f107b JSON Flash export 5 2015-10-12 12:35:43 +02:00
Robert Beckebans
17f3059d64 JSON Flash export 4 2015-10-12 12:35:43 +02:00
Robert Beckebans
5ddcb22a15 JSON Flash export 3 2015-10-12 12:35:43 +02:00
Robert Beckebans
30e5e52f71 JSON Flash export 2 2015-10-12 12:35:43 +02:00
Robert Beckebans
aa3f3aef71 JSON Flash export 1 2015-10-12 12:35:42 +02:00
Robert Beckebans
21de748801 Flash bytecode to Lua 2015-10-12 12:34:55 +02:00
Robert Beckebans
71e339a83b Partial Flash bytecode to ActionScript export 2015-10-12 12:34:55 +02:00
Robert Beckebans
8b99afd5c1 Changed SWF export dir to base/exported/ 2015-10-12 12:34:55 +02:00
Robert Beckebans
a353c3f233 SWF shapes export 2015-10-12 12:34:55 +02:00
Robert Beckebans
dd056c4ecc SWF shapes export 2015-10-12 12:34:55 +02:00
Robert Beckebans
038f798f88 SWF shapes export 2015-10-12 12:34:54 +02:00
Robert Beckebans
e14b1fff08 SWF sprites export 2015-10-12 12:34:54 +02:00
Robert Beckebans
e19e0a6911 SWF image export 2015-10-12 12:34:53 +02:00
Robert Beckebans
f8f1264eb4 More work on SWF images export 2015-10-12 12:34:53 +02:00
Robert Beckebans
edd5ccb9b9 Prepaired SWF images export 2015-10-12 12:34:52 +02:00
Robert Beckebans
54b2753025 SWF export empty .swf 2015-10-12 12:34:52 +02:00
Robert Beckebans
b952f3c594 SWF export 2015-10-12 12:34:51 +02:00
Robert Beckebans
9c58fdf6f9 Added swf_exportAtlas 2015-10-12 12:33:32 +02:00
Robert Beckebans
4502588338 Improved XSWF output 2015-10-12 12:33:31 +02:00
Robert Beckebans
d4a53e6b49 Fixed crash 2015-10-12 12:33:31 +02:00
Robert Beckebans
15fe2a2ae6 Added swf_skip* cvars 2015-10-12 12:33:30 +02:00
Robert Beckebans
ebd9df1202 Extended Shape-Command exports 2015-10-12 12:33:30 +02:00
Robert Beckebans
83c76f576d XML Flash bugfixes 2015-10-12 12:32:49 +02:00
Robert Beckebans
e4c0d05b7e XML Flash almost done 2015-10-12 12:32:49 +02:00
Robert Beckebans
87283f7a70 XML Flash part 2 2015-10-12 12:32:48 +02:00
Robert Beckebans
f7fbfa09f6 XML Flash part 1 2015-10-12 12:32:48 +02:00
Robert Beckebans
ee2934781f Merge remote-tracking branch 'RBDOOM/master' 2015-05-01 15:10:23 +02:00
Robert Beckebans
a7c6f4973b Fixed warnings with Clang 3.6 2015-05-01 14:57:31 +02:00
Robert Beckebans
80f0d06a75 Merge remote-tracking branch 'RBDOOM/master' 2015-05-01 14:18:53 +02:00
Robert Beckebans
a60f92b81b Merge pull request #221 from Tea23/patch-1
Linux users can get the game data with native Steam
2015-03-26 01:30:57 +01:00
Joe
43b2d36cbc Update README.txt 2015-03-26 00:19:26 +00:00
Joe
f1655be62a Linux users can get the game data with native Steam 2015-03-26 00:12:51 +00:00
Robert Beckebans
395ef525b1 Tweaked shadowmap bias to fight shadow acne 2015-03-19 01:27:44 +01:00
Robert Beckebans
319b659302 Tweaked shadowmap bias to fight Peter Pan effect 2015-03-19 00:31:08 +01:00
Robert Beckebans
720f8e8cdf Merge remote-tracking branch 'RBDOOM-3-BFG/master' 2015-03-15 10:20:56 +01:00
Robert Beckebans
b7f67a1dd9 Updated release notes 2015-03-07 14:46:38 +01:00
Robert Beckebans
64a12c1204 Updated README 2015-02-25 15:54:54 +01:00
Robert Beckebans
06d0434f32 Improved modding support and loading of custom models/anims 2015-02-25 15:45:16 +01:00
Robert Beckebans
b59ed94c8d Added release notes to prepare new release 2015-02-25 11:30:03 +01:00
Robert Beckebans
5fb44de8a9 Merge remote-tracking branch 'RBDOOM-3-BFG/master' 2015-02-15 11:17:42 +01:00
Robert Beckebans
b9687575df Merge pull request #216 from DanielGibson/rb_astyle_2.05.1_upd
Update AStyle to 2.05.1, use it to format code
2015-02-09 17:09:03 +01:00
Robert Beckebans
b8c2fcde53 Merge pull request #215 from EricxDu/master
Update README.txt for SDL2 default
2015-02-09 17:07:18 +01:00
Daniel Gibson
90b1ff0b65 Format Code with AStyle 2.05.1 2015-02-09 00:29:57 +01:00
Daniel Gibson
5f5684386e Update astyle to 2.05.1, add astyle Linux binaries
Unfortunately, different versions of astyle produce slighty different
formatting, so it's important that everyone uses the same version.

Thus it makes sense to provide astyle binaries for Win32 and
Linux x86 and x86_64 (to prevent usage of outdated versions from package
managers etc)

Most probably it would be easy to add an OSX astyle binary as well and
call that from astyle-code.sh if applicable.
I don't have a Mac, though, so someone else will have to do it ;-)
2015-02-09 00:24:37 +01:00
EricxDu
e2a51cc4fc Update README.txt 2015-02-06 00:51:25 -08:00
Robert Beckebans
4c596dcf0d Fixed Gamepad LS and RS in PDA screen. refs #214 2015-02-05 20:11:09 +01:00
Robert Beckebans
7bc5c56314 Merge pull request #213 from DanielGibson/rb-sdl-improvements
SDL: Unicode input and more then 3 mouse buttons, fixes issue #89
2015-01-29 14:45:24 +01:00
Daniel Gibson
015748f823 SDL backend: generate SE_MOUSE_LEAVE events
The SDL backend now creates SE_MOUSE_LEAVE events when the mouse leaves
the window (both SDL1.2 and SDL2). For some reason, both the SWF GUI
backend and CEGUI are interested in this.
2015-01-28 17:32:35 +01:00