Stephen Saunders
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8ac44895e1
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Fix PCH build failures (on linux) when USE_VMA allocator option enabled
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2023-02-15 23:00:50 -05:00 |
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Stephen Saunders
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421160087d
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Integrate the AMD Vma allocator for images and buffer objects
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2023-02-13 19:06:41 -05:00 |
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Robert Beckebans
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6f89d31d19
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Applied astyle
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2023-01-18 09:55:03 +01:00 |
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Robert Beckebans
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7a4c56e105
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Merge remote-tracking branch 'SRSaunders/basepath-sdl-fixes'
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2023-01-18 09:48:04 +01:00 |
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Stephen Saunders
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2565b1f58f
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Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja
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2023-01-14 01:37:49 -05:00 |
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Robert Beckebans
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eb017e40c5
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Cleanup
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2023-01-13 14:43:09 +01:00 |
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Stephen Saunders
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2d1945044a
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Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README
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2023-01-12 14:46:36 -05:00 |
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Stephen Saunders
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502522826a
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Minor consistency change for USE_VK define in DeviceManager.h
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2023-01-09 13:41:23 -05:00 |
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Stephen Saunders
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5137637126
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Filter SDL video modes same as on Win32, fix SDL window position drift when exiting fullscreen
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2023-01-08 00:25:05 -05:00 |
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Stephen Saunders
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1c4883354b
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Fix linux/macOS CreateOSPath() regression by eliminating path-relative references in fs_basepath
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2023-01-07 22:44:42 -05:00 |
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Stephen Saunders
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e7b681a06e
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Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim()
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2022-12-24 14:10:55 -05:00 |
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Robert Beckebans
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407086a603
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Astyle
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2022-12-19 12:40:45 +01:00 |
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Stephen Saunders
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308892db87
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Change DeviceManager_VK Vulkan API calls to NVRHI API, fix vulkan dll unloading bug
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2022-12-16 13:42:12 -05:00 |
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Stephen Saunders
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591d9d71a7
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Clean up macOS cmake build scripts and handle macOS makefile build path within Sys_DefaultBasePath()
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2022-12-14 12:50:05 -05:00 |
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Stephen Saunders
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cd2bb986c2
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Handle macOS / linux differences for build path option within Sys_DefaultBasePath()
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2022-12-14 01:30:48 -05:00 |
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Stephen Saunders
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7f37eccf61
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Extend Sys_DefaultBasePath() to check IDE build path for linux and macOS
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2022-12-13 21:28:26 -05:00 |
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Stephen Saunders
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55a9950dd8
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Support USE_MoltenVK cmake option for macOS NVRHI builds, update xcode cmake scripts
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2022-12-12 18:13:55 -05:00 |
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Robert Beckebans
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a94f67adaa
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Point to latest RB/nvrhi/main
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2022-12-06 23:43:56 +01:00 |
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Robert Beckebans
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3a3af32ddb
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Replaced std::min/max with Min/Max
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2022-11-19 16:46:21 +01:00 |
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Robert Beckebans
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8a821c3a7a
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Astyle
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2022-11-18 16:47:29 +01:00 |
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Stephen Saunders
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96347cab74
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Minor defensive #ifdef change in sdl_vkimp for SetScreenParmsWindowed() - handle non-macOS / non-linux case
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2022-11-18 10:30:08 -05:00 |
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Stephen Saunders
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afacd8014c
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Improve timer stats, get / set displayFrequency, implement Vulkan vsync mode 1, fix DX12 vsync mode 0 for fullscreen
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2022-11-17 23:42:06 -05:00 |
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Stephen Saunders
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7a7571f88a
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Fix window resize/fullscreen handling and make consistent between DX12 and Vulkan (Windows & SDL)
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2022-11-11 21:51:31 -05:00 |
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Stephen Saunders
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f5745b4ab6
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Support window resize and fullscreen changes on Windows and Linux without validation errors
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2022-11-10 14:56:18 -05:00 |
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Stephen Saunders
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f6e5571d39
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Support image depth/stencil format D32S8 when D24S8 not available (e.g. Vulkan on AMD GPUs)
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2022-11-10 14:50:09 -05:00 |
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Stephen Saunders
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80c56e573d
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Fix compile errors: DeviceManager.h include path for DX12, sync2 structure initialization typo for Vulkan
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2022-11-10 12:19:54 -05:00 |
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Stephen Saunders
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f756ef26c2
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Move DeviceManager_<API>.cpp files to neo/sys directory for single stream common maintenance
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2022-11-08 16:33:29 -05:00 |
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Stephen Saunders
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7703d4221d
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Vulkan timer query fixes, support in-game display mode / window size / vsync changes
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2022-11-08 15:27:09 -05:00 |
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Stephen Saunders
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1adedfd3fc
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Vulkan volatile buffer and validation error fixes (sync2, fillModeNonSolid, MoltenVK imageViewFormatSwizzle)
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2022-11-08 15:21:50 -05:00 |
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Robert Beckebans
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600e50ad50
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Astyle
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2022-11-03 18:54:38 +01:00 |
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Stephen Saunders
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9734df5f01
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Fix NVRHI device shutdown for SDL and do additional resource cleanup on exit
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2022-10-28 14:11:10 -04:00 |
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Robert Beckebans
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bdea96cc2a
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Astyle
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2022-10-25 19:11:22 +02:00 |
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Stephen Saunders
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9eef374819
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Update DeviceManager_VK.cpp for Windows and SDL (linux + macOS) cross-platform portability
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2022-10-23 23:31:12 -04:00 |
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Stephen Saunders
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2ffb89c80e
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Fix builtin/VR case sensitivity on linux, fix r_useValidationsLayers on macOS when USE_MoltenVK set
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2022-10-23 08:45:53 -04:00 |
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Stephen Saunders
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86bcffdd00
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Build / Source changes for NVRHI on SDL, source cleanup for clang C++17 std, initial macOS NVRHI implementation
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2022-10-21 23:46:42 -04:00 |
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Robert Beckebans
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c55467ef33
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Fixed several Vulkan errors
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2022-09-22 20:08:07 +02:00 |
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Robert Beckebans
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1d456a9026
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Probably fixed Vulkan swapchain problem
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2022-09-22 18:34:07 +02:00 |
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Robert Beckebans
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9307983475
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Some code to debug the NVRHI swapchain problem
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2022-09-17 20:01:06 +02:00 |
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Robert Beckebans
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374897f750
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Merge branch '679-gltf-map-support2' into 679-gltf-map-support
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2022-07-02 12:55:10 +02:00 |
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Robert Beckebans
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fd6c589da0
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( ), ( void ) -> ()
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2022-06-18 10:43:30 +02:00 |
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Robert Beckebans
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d3382b03e2
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Outcommented broken SMAA and MSAA options
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2022-05-29 15:51:07 +02:00 |
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Robert Beckebans
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f1139f7a33
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Fixed unknown event 772 error on Linux
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2022-05-09 14:07:19 +02:00 |
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Robert Beckebans
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6cd2b98491
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TAA is working. Fixed wrong output resolution
|
2022-04-13 22:05:05 +02:00 |
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Robert Beckebans
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62429d8f46
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
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Robert Beckebans
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d4f1d99bd7
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Some work on GPU Skinning and Vulkan debugging
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2022-03-22 20:46:44 +01:00 |
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Robert Beckebans
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51d317543c
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
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Robert Beckebans
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85ff5d2a66
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Use FataError for NVRHI errors so we get an small info window later on
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2022-03-15 17:06:36 +01:00 |
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Robert Beckebans
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91ae3aa3ed
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Sync NVRHI branch by SP
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2022-03-15 11:41:56 +01:00 |
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Robert Beckebans
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fd7802dfb4
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Sync NVRHI branch by SP
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2022-03-14 10:00:30 +01:00 |
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Robert Beckebans
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67a0768560
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Fixed sRGB and screen size problems with the DX12 device manager
|
2022-03-11 11:44:07 +01:00 |
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