Robert Beckebans
f01738a429
Added missing BRDF.inc to renderprogs manifest. #286
2016-01-20 19:31:48 +01:00
Robert Beckebans
fa87f5465c
Updated readme/release notes
2016-01-19 00:04:13 +01:00
Robert Beckebans
1f81d427fa
Merge branch 'SMAA'
2015-12-31 12:27:26 +01:00
Robert Beckebans
0a6430d093
Updated README with FFmpeg 2.9 instructions
2015-12-31 12:25:12 +01:00
Robert Beckebans
090fbf0030
Updated readme
2015-12-30 13:09:15 +01:00
Robert Beckebans
5ed5b81161
Updated readme and release notes
2015-12-24 14:18:05 +01:00
Daniel Gibson
70c8664d20
README: Replace download_depot instructions with SteamCMD instructions
...
because download_depot (in the Steam console) gets you broken unusable
data while SteamCMD works.
2015-12-17 16:51:11 +01:00
Matteo Pacini
b8bc47e5bc
Added ArchLinux instructions
2015-07-25 12:41:09 +01:00
Robert Beckebans
2ddbdba74a
Updated README.txt with qconsole hint
2015-07-17 08:40:00 +02:00
Joe
43b2d36cbc
Update README.txt
2015-03-26 00:19:26 +00:00
Joe
f1655be62a
Linux users can get the game data with native Steam
2015-03-26 00:12:51 +00:00
Robert Beckebans
64a12c1204
Updated README
2015-02-25 15:54:54 +01:00
Robert Beckebans
b59ed94c8d
Added release notes to prepare new release
2015-02-25 11:30:03 +01:00
EricxDu
e2a51cc4fc
Update README.txt
2015-02-06 00:51:25 -08:00
Biel Bestué de Luna
ae711c9702
Update README.txt with modding info
2014-09-30 17:37:28 +02:00
Michael Limb
8809610cfa
Updated README with instructions on installing the DirectX SDK (June 2010)
2014-05-20 11:06:50 -07:00
Radegast
764b067825
Avoid 'unknown event' spam when testing with touchpad. #87
2014-05-19 15:52:33 +01:00
Robert Beckebans
f560e29183
Updated README
2014-05-17 15:22:57 +02:00
Robert Beckebans
c17773306c
Revert "Changed r_useShadowMapping 1: medium+faster, 2: high quality"
...
This reverts commit 87b0040f92
.
Conflicts:
neo/renderer/RenderSystem_init.cpp
neo/renderer/tr_backend_draw.cpp
neo/renderer/tr_local.h
2014-05-16 21:50:49 +02:00
Robert Beckebans
7f0f7f8a41
Commented out #include <inttypes.h>. fixes #112
2014-05-16 10:47:42 +02:00
Robert Beckebans
87b0040f92
Changed r_useShadowMapping 1: medium+faster, 2: high quality
2014-05-16 00:14:42 +02:00
Robert Beckebans
cd3ed5a927
Sacrificed texture bias option for shadows option. fixes #109
...
We can't add new graphics options without altering the original Flash menu
files which we don't have. I disabled the r_lodBias functionality which
can make the game look worse by adding a bias to the texture lookup
functions which cause choosing texture mip maps that are smaller than the
original image size in every view even though we want the first mip map
level 0 which is the best quality.
2014-05-15 23:46:53 +02:00
Robert Beckebans
160a4dd2aa
Updated README
2014-05-10 16:50:01 +02:00
LinAGKar
6c643f5164
Added instructions for openSUSE.
2014-04-28 22:55:15 +02:00
Robert Beckebans
1e443f6857
Bink support on Linux with CMake
2014-04-05 17:38:42 +02:00
SpiritQuaddicted
d6dd5fabc6
README.TXT, fixed list numbering
...
The COMPILING ON GNU/LINUX list skipped the 2 and went straight from 1 to 3.
2013-01-07 18:20:45 +01:00
Daniel Gibson
2a94049016
Add installation instructions to README
2013-01-06 21:17:30 +01:00
Daniel Gibson
1e22219121
Add/update minizip copyright note in README
...
forgot that when updating zip..
2013-01-06 19:03:03 +01:00
Robert Beckebans
61a0a90f01
Updated README.txt ..
2013-01-06 17:48:30 +01:00
Daniel Gibson
634f7ea630
Update zlib to version 1.2.7
2013-01-02 05:29:56 +01:00
Robert Beckebans
6b918aef86
Disabled broken savegame and profile storage checks for the PC
2012-12-19 23:56:20 +01:00
Robert Beckebans
a95f5811b6
Updated README.txt
2012-12-19 16:19:42 +01:00
Robert Beckebans
bf7f892d5d
Updated README.txt with compile instructions for Linux
2012-12-19 16:18:18 +01:00
Brian Harris
5016f605b8
Initial commit
2012-11-26 12:58:24 -06:00