Updated README

This commit is contained in:
Robert Beckebans 2014-05-17 15:22:57 +02:00
parent 952907fa77
commit f560e29183

View file

@ -258,11 +258,13 @@ __________________________________________
- Linux support (32 and 64 bit)
- New OpenAL Soft sound backend primarily developed for Linux but works on Windows as well
- Win64 support
- Implemented soft shadows using PCF hardware shadow mapping
- OpenAL Soft sound backend primarily developed for Linux but works on Windows as well
- Bink video support through FFmpeg
- Soft shadows using PCF hardware shadow mapping
The implementation uses sampler2DArrayShadow and PCF which usually
requires Direct3D 10.1 however it is in the OpenGL 3.2 core so it should