Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
Find a file
Eric Wasylishen b4a3fa34a4 Xcode project: created "QuakeSpasmSDL2" target. It expects a copy of SDL2.framework to be in /Library/Frameworks
changes from "QuakeSpasm" target:
- remove double quotes around LIBRARY_SEARCH_PATHS values, this breaks linking on my OS X 10.6/Xcode 3.2.6 system
- drop ppc support
- add USE_SDL2 define
- bump minimum sdk deployment target to 10.5 as required by SDL2

Tested on OS X 10.6.8/Xcode 3.2.6, and OSX 10.9.4/Xcode 5.1.1.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1055 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-09-21 21:22:35 +00:00
Linux add a note about high-dpi displays on Windows to the readme. 2014-09-21 03:03:16 +00:00
MacOSX Xcode project: created "QuakeSpasmSDL2" target. It expects a copy of SDL2.framework to be in /Library/Frameworks 2014-09-21 21:22:35 +00:00
Misc applied the user directories support patch, disabled by default. 'make DO_USERDIRS=1' to enable it. 2014-09-10 07:28:28 +00:00
Quake add code for USE_GAMMA_RAMPS case for SDL2 builds. (still off by default.) 2014-09-21 14:00:56 +00:00
Windows fix broken libFLAC builds from previous commit. 2014-08-10 11:00:26 +00:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt update README files to reflect further 0.85.10 changes so far. 2014-09-15 09:10:19 +00:00
Quakespasm.html add a note about high-dpi displays on Windows to the readme. 2014-09-21 03:03:16 +00:00
Quakespasm.txt add a note about high-dpi displays on Windows to the readme. 2014-09-21 03:03:16 +00:00