Commit Graph

276 Commits

Author SHA1 Message Date
Steven 93dd4d8bb1 cd command tweaks
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@284 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 10:31:00 +00:00
Steven fb745fe815 Add "cd next" and "cd prev" commands. Add a new "-cd" option , which in combination with "-dedicated", allows QS to be a stand-alone cd player... Useful\!
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@283 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 09:49:03 +00:00
Steven 38b8119eb7 Set SDL_CDROM environment variable when using -cddev. Some doco updates.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@282 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 04:12:19 +00:00
Ozkan Sezer d8779f7d0d MS Visual Studio support:
* Quake/console.c, net_udp.c: replace snprintf by q_snprintf.
* Quake/common.h: Define q_snprintf as _snprintf for windows and as
snprintf for all others. Likewise for q_vsnprintf. Disable several
MSVC warnings. Define fmin and fmax as min and max macros for MSVC.
* Windows/quakespasm.vcproj, quakespasm.sln: Add Visual Studio 2005
project files.
* Windows/SDL_x64.zip: Add SDL x64 import libraries for MSVC.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@281 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-20 02:25:22 +00:00
Ozkan Sezer 88f32bdabf Makefile.w32, Makefile.w64: made them a little bit more flexible by adding
CROSS_COMPILE and TARGET variables.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@280 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-17 19:30:35 +00:00
Kristian Duske ff5b99b6a4 OS X launcher now uses -fullscreen argument to switch into fullscreen mode instead of just omitting the -windowed argument.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@279 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 22:31:28 +00:00
Ozkan Sezer 14a4a5159e pr_cmds.c (PF_traceline): Added a FIXME note about the NaN issue with certain progs.dat
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@278 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 21:02:31 +00:00
Ozkan Sezer 3a6e17e627 added q_stdinc.h, adapted from uhexen2, to tidy up several includes and
macros in one place.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@277 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:55:39 +00:00
Ozkan Sezer 13491eb6a1 pr_cmds.c (PF_traceline): fix entity number printing.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@276 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:50:31 +00:00
Ozkan Sezer 2fc9631eff mathlib.h, mathlib.c: changed nanmask from being a global to being
a macro.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@275 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:10:20 +00:00
Ozkan Sezer 1b8482a1d8 * pr_cmd.c: replaced isnan() calls with quake's own ISNAN() macro.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@274 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:06:06 +00:00
Ozkan Sezer 2bd14ffb22 added note that the "homedir" patch here is outdated
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@273 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 19:44:58 +00:00
Kristian Duske 542da2a2aa git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@272 af15c1b1-3010-417e-b628-4374ebc0bcbd 2010-08-14 19:41:09 +00:00
Steven b031018fda README tweaks
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@271 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 11:59:39 +00:00
Steven 8d4792a407 README changes
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@270 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 07:40:48 +00:00
Steven d4389ecb61 Miscellaneous doco updates
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@269 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 05:01:12 +00:00
Steven f528bdb8a1 PF_traceline causes program to die badly if given non-numeric (isnan) vectors. So we must check to not allow this happening. Additionally, stop program execution is developer cvar is set. Note: Compiling program with gcc option \'-ffast-math\' (and more specifically, -funsafe-math-optimizations) is an alternative fix than this patch. It performs FPU opts that gloss over the issue
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@268 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 03:59:29 +00:00
Steven 2ec27d0df8 Swap left and right arrow keys in the videomode menu. (Right arrow now increases resolution, which is more standard)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@267 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 03:42:52 +00:00
Kristian Duske 93990176c1 Changed base SDK to 10.4.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@266 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-13 12:05:26 +00:00
Kristian Duske c3f4a8388b Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@265 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-12 15:41:32 +00:00
Kristian Duske fb28c3dd23 Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@264 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-12 15:41:15 +00:00
Kristian Duske 3dd1be6aa6 Trying to recover broken XCode project files.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@263 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-10 17:51:17 +00:00
Ozkan Sezer ef4fc53d27 net_sys.h: update comments and tidy up.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 14:03:07 +00:00
Kristian Duske 54aebad8fd Replaced SDL network driver with BSD driver for Mac OS X.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@261 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 12:44:44 +00:00
Ozkan Sezer f89750857f struct sockaddr has unsigned char sa_len as the first member in BSD
in BSD variants and the family member is also an unsigned char instead
of (unsigned) short. So we define HAVE_SA_LEN for those BDS variants
and check for the offsetof for the sa_family member and also change
the struct qsockaddr to mirror that.  This should matter only when
PLATFORM_UNIX is defined.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@260 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 12:20:39 +00:00
Kristian Duske 0f5f656a00 Added the Sparkle framework to OS X launcher for automatic updates (this is not entirely ready for release yet).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@254 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-08 13:17:35 +00:00
Steven fbe9360365 Add a "prev weapon" menu item (from Sander)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@253 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-04 03:09:07 +00:00
Ozkan Sezer d5e85a5e6c host_cmd.c, menu.c: sanitize whitespace/formatting.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@252 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 19:45:16 +00:00
Ozkan Sezer 4a1e01a976 menu.c: Added an options enum for the options menu. Added an options menu
entry for mouse look toggling.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 18:28:23 +00:00
Ozkan Sezer c8273e039c revert incorrect changes to NUM_GAMEOPTIONS and gameoptions_cursor_table from rev. 246.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@250 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 17:33:03 +00:00
Ozkan Sezer f493f3a17f gl_mesh.c (BuildTris): worked around a type-punned pointer. adapted from quakeforge.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@249 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 21:11:16 +00:00
Ozkan Sezer a7d57b4b51 * renamed Length() to VectorLength() for consistency with its friends.
* mathlib.c: Removed the unnecessary sqrt() prototype.
(VectorLength): Made it to just return sqrt(DotProduct(arg,arg))
(VectorNormalize): Calculate the length as sqrt(DotProduct(arg,arg)).
* mathlib.h (CLAMP): Renamed the macro arguments from min and max to
_minval and _maxval.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@248 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 19:22:46 +00:00
Steven 19b960c889 Add a statusbar alpha slider, and change default scr_sbaralpha to 0.95
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@247 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 06:48:25 +00:00
Steven b9d4ec244f Link the status bar size to the scale slider, though it's size only increases half as fast
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@246 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 01:52:04 +00:00
Steven 6a79b12f88 History fixed - Ozkan's newline fix seems ok.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@245 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:50:27 +00:00
Steven f303df4d82 Make some fixes for command line history now that history is persistent
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@244 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:08:16 +00:00
Steven 66cafbd197 There seems bugs in the command-line code. Revert this "blank newline" fix first, then look for more
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@243 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-27 21:45:33 +00:00
Steven 7284633062 -bgvolume switch stays... Allows CD music/ambient music to play while minimized
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@242 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-26 08:47:11 +00:00
Ozkan Sezer 236d7a62ce Under windows, run the game (windowed), go into a saved game,
press Esc to get the menu, minimize using the mouse on the
window's minimize icon and then restore and you'll have sound
all the same.  HOWEVER: If you minimize by pressing the icon
on the start bar, sound will be lost upon restoring. Or, if
you use alt-tab to get away from the game window the same will
happen. Or, if you run the game fullscreen and use alt-tab to
go to the desktop (alt-tab is the only way I know) you will
lose the sound again.  Here, we are probably are hitting an
SDL_APPACTIVE or SDL_APPINPUTFOCUS event more than once and
since the block counter goes > 1 we are not restoring properly.
For now, making snd_blocked to act as a boolean and not as a
counter fixes the issue.  Hmmm...

* main_sdl.c: Revert revision 238 change, no longer necessary.
* snd_dma.c: Make snd_blocked act as a boolean and not as a
counter.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@241 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 12:20:17 +00:00
Ozkan Sezer e69a106d3d made MAXCMDLINE definition public through keys.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@240 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 10:36:14 +00:00
Ozkan Sezer a35b89930d Windows/dirent.c: include stddef.h for MSVC to get intptr_t.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@239 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 08:28:27 +00:00
Steven 70dc6cb641 (Some?) Win32/64 does not re-enable sound after app is minimized and restored, so (temporarily?) add a -bgsound switch to disable sound being muted
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@238 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:58:04 +00:00
Steven e9192f232a Enable messages and says to be 256 chars long, with a scrolling input line across top of screen. Allow tab button in demos.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@237 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:55:11 +00:00
Ozkan Sezer 2e871b3f03 * Windows/dirent.c: For 64 bit compatibility, changed the handle member
of struct DIR from long to intptr_t, which is what _findfirst() returns
and _findnext() and _findclose() accepts, and removed the brain-dead long
casts in the code. This file is probably only used with M$VC, therefore
this doesn't affect gcc/mingw compilations and previous binaries.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@236 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-15 09:15:42 +00:00
Ozkan Sezer c6a63edca2 keys.c (History_Shutdown): Don't let it write an empty string to history.txt
if no console commands were used.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@235 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 10:50:40 +00:00
Ozkan Sezer d65f8679a7 host.c (Host_Init): Do not exec quake.rc for dedicated servers. Instead,
exec autoexec.cfg and stuffcmds in that case. Also moved running the start
map for dedicated servers here.
host_cmd.c (Host_Startdemos_f): Moved running the start map for dedicated
servers to Host_Init().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@234 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:45:40 +00:00
Ozkan Sezer 1496d179e5 host.c (Host_Init): Don't call V_Init, Chase_Init, Key_Init, Con_Init, M_Init,
ExtraMaps_Init and Modlist_Init for dedicated servers either.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@233 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:16:58 +00:00
Ozkan Sezer 8126ad58a8 * keys.c (HISTORY_FILE_NAME): define simply as history.txt without
prefixing with a game directory, so that the history file would be
written into the basedir and not affected by dynamic game directory
changes.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@232 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 07:56:28 +00:00
Ozkan Sezer 5fdce8c9ef host.c (Host_Shutdown): Write the console command history file only if
not a dedicated server. Same for shutting down the CDAudio and sound
subsystems.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@231 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 00:31:12 +00:00
Ozkan Sezer d96f32d4b8 keys.c (History_Init): Made global again.
(History_Shutdown): Likewise.
keys.h: Added prototypes for History_Init and History_Shutdown.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@230 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 00:15:22 +00:00