More builds for both osx and win will likely follow, because there still
are some critical issues open in SDL bugzilla.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1610 af15c1b1-3010-417e-b628-4374ebc0bcbd
A Mac OS X build will follow later. And more builds will likely follow
because there still are some critical issues open in SDL bugzilla.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1609 af15c1b1-3010-417e-b628-4374ebc0bcbd
magnitude of the "min" one. It was possible to erroneously cause a
"bad surface extents" error with face around +/- 100K units from the origin,
since "max" was initalized to -99999.
TODO: These should probably both be changed to FLT_MAX/-FLT_MAX.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1608 af15c1b1-3010-417e-b628-4374ebc0bcbd
Fixes writing past end of buffer (crashes on some OS'es) when saving xmasjam2018_qmaster1
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1607 af15c1b1-3010-417e-b628-4374ebc0bcbd
post-release bug fixes up to hg-12379:5dc13016cf34 included.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1599 af15c1b1-3010-417e-b628-4374ebc0bcbd
just replaced strncpy() with q_strlcpy().
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1592 af15c1b1-3010-417e-b628-4374ebc0bcbd
Windows:
- Remove the windows 10 mouse bug workaround: the issue is fixed in
windows 10 version 1803 (i.e. the April 2018 update build 17134.)
(see SDL bug #4152.)
- SDL_ShowWindow() should not activate the window if the window has
the WS_EX_NOACTIVATE window flag (mainstream commit 11939.)
Mac OS X:
- fix pthread_mutex_trylock() error checks (mainstream commit 11950)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1580 af15c1b1-3010-417e-b628-4374ebc0bcbd
rebuilt using clang-5.0.1 and latest cctools-port (895) on an up-to-date
Fedora 27 / x86_64 setup. the x86 part is built against 10.8.5 SDK, and
the x86_64 part is built against 10.12.4 SDK.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1575 af15c1b1-3010-417e-b628-4374ebc0bcbd
(excluded 64 bit warning fix commits 9ab58e3 and 116f5b2e for now)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1573 af15c1b1-3010-417e-b628-4374ebc0bcbd
SDL man pages are wrong. e.g. their macosx cdrom backend returns some
negative value, but not strictly -1.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1569 af15c1b1-3010-417e-b628-4374ebc0bcbd
mouse-wheel issue happening since SDL-2.0.6 as noticed by Steve. (SDL
changeset 11300:68a80d7afec3 for SDL bug 2293 - the patch reverts the
changes made to SDL_cocoamouse.m in that commit.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1568 af15c1b1-3010-417e-b628-4374ebc0bcbd
with bad files. (fix from mpg123 svn rev. 4373 -- release 1.25.10)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1566 af15c1b1-3010-417e-b628-4374ebc0bcbd
includes a backport of SDL bug #2976 (had missed that in prev. builds.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1563 af15c1b1-3010-417e-b628-4374ebc0bcbd
seems like a typo in original quake source.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1561 af15c1b1-3010-417e-b628-4374ebc0bcbd