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host.c (Host_WriteConfiguration): change bitwise and into logical and.
seems like a typo in original quake source. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1561 af15c1b1-3010-417e-b628-4374ebc0bcbd
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@ -302,7 +302,7 @@ void Host_WriteConfiguration (void)
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// dedicated servers initialize the host but don't parse and set the
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// config.cfg cvars
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if (host_initialized & !isDedicated)
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if (host_initialized && !isDedicated)
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{
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f = fopen (va("%s/config.cfg", com_gamedir), "w");
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if (!f)
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