Commit Graph

31 Commits

Author SHA1 Message Date
Ozkan Sezer b9032b7815 copyright years, general tidy-up, remove unused d_ifacea.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1059 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-09-22 08:55:46 +00:00
Sander van Dijk cb0c84ac9d Revert r731 ("Make the key menu scrollable").
In hindsight this really was "shooting a cannon at a mosquito". Even at a resolution of 320x200 we don't actually draw any keybindings off-screen, we just draw the last one very close to the edge (similar to the version string in the bottom right of the console). Although that is not visually pleasing, it is not that likely to actually occur (not many people will use a resolution of 320x200 or set the 2D scaling to the maximum value), and is not worth always having one keybinding "missing" at any scale setting.

(If we even want/need to readd this, it should work dynamically, e.g. calculate a "virtual resolution" from the actual window resolution and the actual 2D scaling value.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1039 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-09-20 15:57:33 +00:00
Ozkan Sezer 4e8c42b050 remove zombie USE_QS_CONBACK ifdefs
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@940 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-29 16:22:29 +00:00
Ozkan Sezer d941ee83db revert r903 and the old conback hack commits. change the engine
to load id1/quakespasm.pak for content customizations.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@904 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:28:16 +00:00
Sander van Dijk 3d7a0fd66a revert r612, fix VID_Test blackscreen properly
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@826 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 09:34:18 +00:00
Sander van Dijk 38ace228d8 Arrows
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@733 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-26 08:27:07 +00:00
Sander van Dijk 55b63c2f76 Finetuning of previous commit
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@732 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-25 23:30:55 +00:00
Sander van Dijk 2481e8aa28 Make the key menu scrollable (otherwise we draw allmost-offscreen at max scale)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@731 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-25 17:30:11 +00:00
Ozkan Sezer 1928f2e1b8 * first shot at cvar flag system and cvar layer clean-ups :
- removed the archive and server members of cvar_t structure
  which are now represented by the CVAR_ARCHIVE, CVAR_NOTIFY
  and CVAR_SERVERINFO flags.
- added new Cvar_SetROM and Cvar_SetValueROM functions to 
  set vars marked as CVAR_ROM (read-only vars) programaticaly
- added Cvar_SetCallback() as a new function to assign (or
  remove) a callback function to a cvar.
- changed Cvar_RegisterVariable() to only accept a var pointer
  as in original quake
- moved notification handling from Cvar_Set() to callbacks.
- changed Cvar_Set() so that it doesn't reallocate the var's
  string buffer if nothing is changed, nor does it run the
  var's callback.
- changed the 'registered' and 'cmdline' cvars to be read-only
  so that the users can't change it using the console.  (and
  with 'registered' flagged as CVAR_ROM, the 'static_registered'
  thing is no longer required)
- added comment that sending cmdline upon CCREQ_RULE_INFO is
  evil...
- more to follow later.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@566 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-28 22:01:33 +00:00
Ozkan Sezer 983af887bf changed many sprintf() calls into q_snprintf().
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@557 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-27 10:50:42 +00:00
Steven f7ac5f80f4 Typo: scr_crosshaircale -> scr_crosshairscale (from Sander).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@490 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-09-21 02:51:56 +00:00
Ozkan Sezer 11270d5b2c changed makefiles to use 1/0 instead of yes/no for the codec options.
made quakespasm custom conback embedding optional, still defaulting to 1.
the code requires USE_QS_CONBACK preprocessor definition.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@392 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-12 09:32:22 +00:00
Ozkan Sezer 945262b863 min/max macros: renamed them to q_min and q_max, moved them common.h.
removed the inline versions which only handled integers.  moved CLAMP
macro to common.h.  Adjusted all places for the renamed macros.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@386 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 10:35:40 +00:00
Ozkan Sezer c583b5b541 common.c (searchpath_t): Added new member `path_id', an unsigned
int identifier assigned to the game directory. Remember that main
<install_dir>/game1 and the unix <userdir>/game1 have the same id.
The id starts as 1 for the first data1 directory. For every new
directory, the value is the left-shifted version of the previous
one.  Made COM_FindFile() to accept a path_id pointer argument
and storing the id in it if it isn't NULL. Made COM_OpenFile(),
COM_FOpenFile() and all COM_Load* functions to accept a path_id
pointer argument similarly. Adjusted callers accordingly.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@370 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 21:45:16 +00:00
Ozkan Sezer 3281636a96 fixed rest of the strict-aliasing and uninitialized use warnings.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@367 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 14:05:20 +00:00
Ozkan Sezer 6d2ae18a82 killed all references to Draw_BeginDisc
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@357 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 23:28:08 +00:00
Ozkan Sezer 906df3f650 const correctness changes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@300 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 02:22:55 +00:00
Ozkan Sezer a7103e2d39 screen.h (canvastype): Added CANVAS_INVALID as a new enumerated value (-1).
gl_draw.c (GL_Set2D): Use CANVAS_INVALID instead of -1.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@295 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:20:19 +00:00
Ozkan Sezer c24d592580 host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
gl_warp.c, host.c, gl_mesh.c, gl_sky.c, gl_texmgr.c, cvar.c, sv_main.c, cvar.h,
gl_screen.c, r_brush.c, gl_vidsdl.c, zone.c, cl_main.c, cmd.c, snd_dma.c,
snd_mem.c, common.c, sv_phys.c: Added explicit casts to eliminate -Wc++-compat
warnings.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@170 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-05-31 07:42:36 +00:00
Ozkan Sezer 3399f519f6 made loading of embedded custom conback friendly with dynamic gamedirs:
gl_draw.c (Draw_CheckConback): new proc.
 (Draw_Init): moved mod-provided gfx/conback.lmp check form here to
Draw_CheckConback().
draw.h (Draw_CheckConback): added prototype.
gl_texmgr.c (TexMgr_NewGame): call Draw_CheckConback().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@78 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 09:55:32 +00:00
Ozkan Sezer f8f8da4933 gl_draw.c: search for a mod-provided conback image in Draw_Init time
and cache the result, instead of doing it everytime.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@77 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 09:30:14 +00:00
Ozkan Sezer eb9e15a9b3 the custom embedded comback image is intended to replace the id1 image ..
* .. when running in fitz-compatibility mode (-fitz command line switch)
* .. or when the mods themselves did not provide their own conback image
themselves, ie. the "Q" conback image of id1 is just not wanted. So, just
modify/corrupt the gfx/conback.lmp filename in the id1/pak0.pak file list,
achieving the intention that way.
common.c (kill_id1_conback): new QuakeSpasm customization helper.
 (COM_InitFilesystem): call kill_id1_conback() just after adding the id1
directory to the search path when not running in fitzmode.
gl_draw.c (Draw_ConbackPic): when not running in fitzmode, do search for
the gfx/conback.lmp file before loading the embedded custom image to see
whether the mod provided its own conback image.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@76 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:50:31 +00:00
Ozkan Sezer 26ca68aa97 gl_draw.c: fixed several strict aliasing violations about glpic_t.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@56 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 22:11:26 +00:00
Ozkan Sezer 45b0f40128 gl_draw.c (Draw_ConbackPic): new proc for drawing the normal conback image
in fitzmode mode otherwise drawing the custom QuakeSpasm conback from memory.
(Draw_ConsoleBackground): use the new Draw_ConbackPic().
Makefile, Makefile.w32, Makefile.w64: added conback.c to the build.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@53 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 16:55:28 +00:00
Ozkan Sezer de9eca45e1 draw.h, gl_draw.c, gl_vidsdl.c: removed my recently added Draw_ClearMenuPicCache()
helper. not necessary at all.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@51 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 16:00:34 +00:00
Ozkan Sezer f9928b24ac 64 bit compatibility effort, 2/nn: type correctness work in common.h,
gl_draw.c, gl_model.c, gl_sky.c, gl_texmgr.c, gl_texmgr.h, r_alias.c,
r_brush.c, r_part.c, r_world.c, snd_mem.c.  next step will be server
side (progs) work which is actually the heart of the problems.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@34 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 21:26:11 +00:00
Ozkan Sezer 7411fe1a24 draw.h: Added prototype for the new Draw_ClearMenuPicCache().
gl_draw.c (Draw_ClearMenuPicCache): VID_Restart procedures does not seem to
clear the menu picture cache. Added this new tiny helper to do that job.
gl_vidsdl.c (VID_Restart): do call Draw_ClearMenuPicCache().

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@23 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:16:07 +00:00
Ozkan Sezer 68fc38c3a6 chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
cvar.h, draw.h, gl_draw.c, gl_fog.c, gl_mesh.c, gl_model.c, gl_model.h,
gl_rmain.c, gl_rmisc.c, gl_screen.c, gl_sky.c, gl_texmgr.c, glquake.h,
host.c, keys.c, keys.h, main.c, menu.c, menu.h, pr_cmds.c, quakedef.h,
r_alias.c, r_brush.c, r_part.c, r_sprite.c, r_world.c, sbar.c, sbar.h,
screen.h, snd_dma.c, snd_mem.c, snd_mix.c, sv_main.c, sys_sdl.c, vid.h,
view.h, world.c, world.h:  Loads of warning fixes about missing function
prototypes, missing parens around &, missing braces leading to ambiguous
else statements and unused and uninitialized variables. There are still a
couple of unitialised variables here and there, but not much. The warnings
about strict aliasing violations need taking care of.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@21 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:01:07 +00:00
Ozkan Sezer 9ec8a8a8bb gl_draw.c (scr_conalpha): write to config.cfg.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@20 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 10:16:20 +00:00
Ozkan Sezer 8309029808 several cvar tweaks by Steven:
gl_draw.c (scr_conalpha): change value from 1.0 to 0.5
gl_rmain.c (r_shadows): write to config.cfg.
gl_rmain.c (r_wateralpha): write to config.cfg.
gl_rmain.c (r_dynamic): write to config.cfg.
gl_rmain.c (r_novis): write to config.cfg.
gl_rmain.c (gl_flashblend): change to 0 (disable) and write to config.cfg.
gl_screen.c (scr_conspeed): change value from 300 to 500
gl_vidsdl.c (vid_fullscreen): change value to 0 (disable)
gl_vidsdl.c (vid_width): change value from 640 to 800
gl_vidsdl.c (vid_height): change value from 480 to 600


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@11 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 08:50:45 +00:00
Ozkan Sezer db613ab35d initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:26:55 +00:00