Commit graph

22 commits

Author SHA1 Message Date
Ozkan Sezer
2baee92202 rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10735
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1371 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-01-01 17:14:12 +00:00
Ozkan Sezer
a0f0c5683f rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10712
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1369 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-20 07:10:07 +00:00
Ozkan Sezer
e0f66533b7 rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10710
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1368 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-18 20:05:14 +00:00
Ozkan Sezer
8d531519fe rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10700
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1366 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-12 14:01:38 +00:00
Ozkan Sezer
1730afbe57 rebuilt SDL2 for macosx from SDL2 hg repo r10670 so that it works on 10.6 again.
(https://bugzilla.libsdl.org/show_bug.cgi?id=3503)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1361 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-02 09:50:02 +00:00
Ozkan Sezer
bad6a88a08 rebuilt SDL2 for windows and macosx from SDL hg rev. 10668
(the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1360 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-01 15:28:13 +00:00
Ozkan Sezer
5955fd38ed rebuilt SDL2 for windows and macosx from SDL hg rev. 10602, which
has some bug fixes and game controller updates since release-2.0.5.
the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there: we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1359 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-11-11 14:11:22 +00:00
Ozkan Sezer
4c7dfd9bc7 rebuilt SDL2 for macosx after reverting https://hg.libsdl.org/SDL/rev/d19f7d2b6ec8 for now, to prevent the crashes observed on 10.6.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1352 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-10-16 08:50:28 +00:00
Ozkan Sezer
945be672af - rebuilt SDL2 for windows and osx from SDL hg rev.10541
to prepare for and test their upcoming 2.0.5 release.
- changed Makefile.darwin so that SDL2-386 builds target
  10.6+ which is an SDL2-2.0.5 requirement.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1351 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-10-15 19:28:47 +00:00
Ozkan Sezer
50402836c4 rebuilt SDL2 for windows and macosx after applying the following
changesets from the SDL mercurial repo:
http://hg.libsdl.org/SDL/rev/17e0ded12e6f
http://hg.libsdl.org/SDL/rev/26104a670291
http://hg.libsdl.org/SDL/rev/3134026517cb
http://hg.libsdl.org/SDL/rev/cb13d22b7f09
http://hg.libsdl.org/SDL/rev/a64e365c1e38
http://hg.libsdl.org/SDL/rev/42768c568a50
http://hg.libsdl.org/SDL/rev/61a87b05c0b5
http://hg.libsdl.org/SDL/rev/7b037d1387a0


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1341 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-09-05 19:15:13 +00:00
Ozkan Sezer
3104464c0d rebuilt SDL2.0.4 for windows and osx after applying fixes/updates from mainstream:
- Windows: Fix other window positions/sizes being changed when exiting exclusive
  fullscreen (bug #3315.)
- Fixed a 'dead keys' issue on international keyboards (bug #3332, patch not yet
  applied to SDL hg repo.)
- Fixed infinite timeout in SDL_WaitEventTimeout()  (SDL hg rev. 10106)
- Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in
  OS X 10.6. (SDL h2 revs. 10122 and 10158)
- Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (bug #3312.)
- Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in
  SDL_Delay. This ensures the Windows system timer resolution is properly set
  before Sleep is called.  (SDL hg rev. 10067)
- Fixed console_wmain in SDL_windows_main.c does not null terminate the argument
  list it is creating. (bug #3338, patch not yet applied to SDL hg repo.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1306 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-05-25 20:11:37 +00:00
Ozkan Sezer
153eba1f71 rebuilt SDL2 from SDL2-2.04 release version.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1273 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-01-03 10:51:44 +00:00
Ozkan Sezer
d4c4cb7908 rebuilt SDL2 from SDL hg repo r9972 (2015-12-28) to catch a few small fixes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1269 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-28 10:11:42 +00:00
Ozkan Sezer
488b90cf78 oslibs: rebuilt opusfile library from current xiph.org to catch the
recent seek bug fixes. rebuilt SDL2 from current SDL mercurial repo
(2015-12-11, rev. 9959).


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-11 15:47:41 +00:00
Ozkan Sezer
f715aca4d1 rebuilt SDL2 for windows and osx from SDL2 hg rev. 9915 (2015.11.14)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1258 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-11-14 14:05:34 +00:00
Ozkan Sezer
d26fdb9b37 rebuilt SDL2 for windows and macosx from SDL hg rev.9861
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-09-11 23:32:18 +00:00
Ozkan Sezer
1399fe843e rebuilt SDL2 from SDL hg rev. 9702 to fix osx borkage
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1226 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-06-04 17:04:54 +00:00
Ozkan Sezer
d1d57c3fc6 recompiled SDL2 for windows and osx from SDL hg 2015-06-01/rev.9699
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1223 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-06-02 20:00:29 +00:00
Ozkan Sezer
9c035ca2d5 recompiled SDL2 for windows and osx with a few patches from current
hg for bugs 1825, 2835, and 2049, also with xaudio2 driver disabled
for windows which seems more trouble than its worth.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1196 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-27 10:05:06 +00:00
Ozkan Sezer
4af2098b35 recompiled SDL2 for osx with a patch for SDL bug #2718 applied. also used
the -no_function_starts and -no_data_in_code_info linker flags to avoid
generation of LC_FUNCTION_STARTS and LC_DATA_IN_CODE load commands in the
final image, so that the library is usable with Xcode 3.2.6 and its tools.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1186 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-03 20:00:07 +00:00
Ozkan Sezer
09c4341d9a rebuild SDL2 from upstream mercurial repo (2015-03-02, rev. 9375.)
do set svn:mime-type application/octet-stream on SDL binary files.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1184 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-02 22:23:12 +00:00
Eric Wasylishen
c972307236 MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1175 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-02 03:13:41 +00:00