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ammo.qc
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Use GetSpawnX() methods instead of peeking into some attribute that
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2021-09-16 17:36:03 +02:00 |
client.qc
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Remove deprecated EV_CHAT_VOX. Change monster_gman to NSTalkMonster.
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2021-10-20 01:20:11 +02:00 |
defs.h
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Merge client/input.qc and server/input.qc into shared/input.qc for reasons
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2021-03-09 11:51:13 +01:00 |
flashlight.h
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Merge client/input.qc and server/input.qc into shared/input.qc for reasons
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2021-03-09 11:51:13 +01:00 |
flashlight.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
gamerules.h
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Gamerules: Disable monster spawning in multiplayer, also fix draw being
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2021-09-18 01:33:26 +02:00 |
gamerules.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
gamerules_multiplayer.qc
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Gamerules: Disable monster spawning in multiplayer, also fix draw being
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2021-09-18 01:33:26 +02:00 |
gamerules_singleplayer.qc
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Fix that dead but spectating team members don't show up in the scoreboard.
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2021-05-12 15:48:19 +02:00 |
item_battery.qc
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Use GetSpawnX() methods instead of peeking into some attribute that
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2021-09-16 17:36:03 +02:00 |
item_healthkit.qc
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Use GetSpawnX() methods instead of peeking into some attribute that
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2021-09-16 17:36:03 +02:00 |
item_longjump.qc
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Use GetSpawnX() methods instead of peeking into some attribute that
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2021-09-16 17:36:03 +02:00 |
item_suit.qc
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Use GetSpawnX() methods instead of peeking into some attribute that
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2021-09-16 17:36:03 +02:00 |
item_weaponbox.qc
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item_weaponbox: Support for GEARBOX ammo types
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2021-05-22 20:26:53 +02:00 |
items.h
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
items.qc
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Use GetSpawnX() methods instead of peeking into some attribute that
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2021-09-16 17:36:03 +02:00 |
Makefile
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_alien_controller.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_alien_grunt.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_alien_slave.qc
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Shared: Inherit weapon_common from Nuclide's base game
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2021-05-10 08:16:22 +02:00 |
monster_apache.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_babycrab.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_barnacle.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_barney.qc
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Shared: Inherit weapon_common from Nuclide's base game
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2021-05-10 08:16:22 +02:00 |
monster_barney_dead.qc
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Use GetSpawnX() methods instead of peeking into some attribute that
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2021-09-16 17:36:03 +02:00 |
monster_bigmomma.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_bloater.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_bullchicken.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_cockroach.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_flyer_flock.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_gargantua.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_gman.qc
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Remove deprecated EV_CHAT_VOX. Change monster_gman to NSTalkMonster.
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2021-10-20 01:20:11 +02:00 |
monster_headcrab.qc
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Shared: Inherit weapon_common from Nuclide's base game
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2021-05-10 08:16:22 +02:00 |
monster_hevsuit_dead.qc
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Delete some junk left-over lines in some decorative NPCs
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2021-09-30 23:32:07 +02:00 |
monster_hgrunt_dead.qc
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Delete some junk left-over lines in some decorative NPCs
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2021-09-30 23:32:07 +02:00 |
monster_houndeye.qc
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Shared: Inherit weapon_common from Nuclide's base game
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2021-05-10 08:16:22 +02:00 |
monster_human_assassin.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_human_grunt.qc
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Shared: Inherit weapon_common from Nuclide's base game
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2021-05-10 08:16:22 +02:00 |
monster_ichthyosaur.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_leech.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_miniturret.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_nihilanth.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_osprey.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_rat.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_scientist.qc
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monster_scientist: Don't do pain sound when we're already dead.
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2021-09-12 00:20:09 +02:00 |
monster_scientist_dead.qc
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Delete some junk left-over lines in some decorative NPCs
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2021-09-30 23:32:07 +02:00 |
monster_sentry.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_sitting_scientist.qc
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Delete some junk left-over lines in some decorative NPCs
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2021-09-30 23:32:07 +02:00 |
monster_tentacle.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_turret.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
monster_zombie.qc
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Shared: Inherit weapon_common from Nuclide's base game
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2021-05-10 08:16:22 +02:00 |
player.h
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Merge client/input.qc and server/input.qc into shared/input.qc for reasons
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2021-03-09 11:51:13 +01:00 |
player.qc
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Gamerules: Disable monster spawning in multiplayer, also fix draw being
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2021-09-18 01:33:26 +02:00 |
progs.src
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Use Base its damage.qc instead of FreeHL its. Go over the BloodFX to limit
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2021-05-10 11:35:48 +02:00 |
rules.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
server.qc
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Register sound shaders for gasp/water pmove sounds
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2021-03-13 04:25:28 +01:00 |
spawn.qc
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Spawns: Use setorigin_safe()
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2021-09-12 00:13:49 +02:00 |
spectator.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
world_items.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
xen_hair.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
xen_plantlight.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
xen_spore_large.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
xen_spore_medium.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
xen_spore_small.qc
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |