Commit graph

46 commits

Author SHA1 Message Date
Chris Dawalt
d8b003e23c other akimbo fire effects, toggle-able prediction demo 2021-09-27 05:01:42 -04:00
3c1aad1559
Use GetSpawnOrigin() instead of peeking 2021-09-16 18:45:24 +02:00
67bc6e1e26
Remove input_sequence definition. It's part of src/shared/defs.h and the
engine now.
2021-09-15 22:46:44 +02:00
Chris Dawalt
398b9b2cbb flashlight and lasersight cleanup, against wall vertical laser fix 2021-08-29 18:37:38 -04:00
Chris Dawalt
8c29795ebb Tiny bugfix. Crash on vid_reset while unspawned, sneak restored in default.cfg 2021-08-27 06:05:50 -04:00
Chris Dawalt
d674fa4c14 default.cfg overhaul, TS view offset restore, robust against vid_restart, minor cleanup 2021-08-27 05:14:31 -04:00
Chris Dawalt
b3f4b95cc1 buymenu button class to struct conversion 2021-08-25 05:50:20 -04:00
Chris Dawalt
b8fd0a0f6f scope zoom, stunt dot, ammo counters more responsive under net latency, HUD order more sensible, forced origin no longer default 2021-08-20 20:20:35 -04:00
Chris Dawalt
abfc215d27 various network-related movement modifier fixes, ejected shells bouncing off player while moving backwards fixed 2021-08-16 07:17:28 -04:00
Chris Dawalt
0c9b8537e4 client effect reorganization and akimbo support (demo in socom), pmove slight reorganization 2021-08-15 06:47:27 -04:00
Chris Dawalt
6ba566a616 networked random vm sequences, view.qc reorganization, one-frame-off laser/flashlight fixed, akimbo muzzleflash and shell eject setup/idea 2021-08-14 05:16:25 -04:00
Chris Dawalt
931d7c72f8 muzzleflash + shell eject, network friendly, per-weapon zoom cleanup 2021-08-12 06:13:30 -04:00
Chris Dawalt
34ffbd54dc muzzleflash struct, zoom var cleanup, entity renaming, network latency experimental 2021-08-11 05:18:29 -04:00
Chris Dawalt
bfafbec9ad grenade and ejected shell entity, unused FX cleanup, texture hit sounds restored, network issue noticed 2021-08-10 09:14:46 -04:00
Chris Dawalt
a0a70e7c9e ungeneric method var restore, akimbo cleanup and ejectshell type setup 2021-08-09 05:43:03 -04:00
Chris Dawalt
3b37190955 VGUI new system for MoTD, major pre-spawn UI cleanup 2021-08-08 08:02:11 -04:00
Chris Dawalt
0af2292d70 pitchsound out of order fix and vgui rename + cleanup minor 2021-08-07 18:01:24 -04:00
Chris Dawalt
42a97f73d3 Major weapons cleanup and default pitched sound support 2021-08-07 06:05:46 -04:00
Chris Dawalt
58d33d9569 better network send checks minor 2021-08-05 05:22:51 -04:00
Chris Dawalt
d3a620bb55 shotgun with packet delays 2021-08-05 03:51:43 -04:00
Chris Dawalt
7753285cfb weapons base cleanup, throwing knife early unequip fix 2021-08-03 16:36:46 -04:00
Chris Dawalt
45b8c241b3 Old tap detect restore, misc cleanup 2021-08-03 06:37:40 -04:00
Chris Dawalt
d4279ed983 weapon select pre-game input crash, pre-game softlock fix 2021-08-02 23:38:04 -04:00
Chris Dawalt
11c9179b57 buymenu render and input separation, misc cleanup 2021-08-02 07:06:24 -04:00
Chris Dawalt
d546812954 camera/viewbob old way plus cleanup 2021-08-01 23:33:10 -04:00
Chris Dawalt
4667210f2a Merge branch 'master' of ssh://git.vera-visions.com:1995/~/freets 2021-08-01 05:14:00 -04:00
Chris Dawalt
de86f7bf49 Fake Spectator and weapon select cleanup 2021-08-01 05:12:11 -04:00
aebdb28e26 Inherit valve/src's viewmodel effects 2021-08-01 08:56:34 +02:00
Chris Dawalt
c3329b3e73 last timer var fix, no pain flash on death 2021-07-31 05:53:41 -04:00
Chris Dawalt
1c4c2173f8 test commit - last 2021-07-31 03:20:02 -04:00
Chris Dawalt
0e49b2f7c4 test commit 8 2021-07-31 03:11:50 -04:00
Chris Dawalt
1847666712 test commit 7 2021-07-31 03:00:53 -04:00
Chris Dawalt
65525d3717 commit test 6 2021-07-31 02:56:15 -04:00
Chris Dawalt
af03a3bf09 test commit 5 2021-07-31 02:24:59 -04:00
Chris Dawalt
73964cc79b test commit 4 2021-07-31 02:19:52 -04:00
Chris Dawalt
b3a9c4f8d0 test commit 3 2021-07-31 02:17:17 -04:00
Chris Dawalt
ab2db617ff Test commit 2 2021-07-31 01:46:03 -04:00
Chris Dawalt
eec51a1194 Revert "Update clientinfo.h"
This reverts commit e858507363.
2021-07-31 01:45:29 -04:00
Chris Dawalt
e858507363 Update clientinfo.h 2021-07-31 01:45:17 -04:00
Chris Dawalt
072a2a409c test commit 2021-07-31 01:10:55 -04:00
d528573453 Introduce SoundPitched_Send() as a way to bypass protocol limits, let blue
handle the other guns and applications. Probably warrants a rename to be
specific to weapons.
2021-07-30 14:58:16 +02:00
9971b02e22 add content install script for UNIX 2021-07-30 12:39:31 +02:00
224a315e7c append 'ts' into the clone line 2021-07-30 12:15:09 +02:00
a4000efa64 Typo'd 2021-07-30 12:13:11 +02:00
8580104231 Add README, LICENSE and preview.jpg 2021-07-30 12:12:41 +02:00
8f453b9e1d Initial contrib from blue24 2021-07-30 12:05:41 +02:00