Remove input_sequence definition. It's part of src/shared/defs.h and the
engine now.
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1 changed files with 0 additions and 6 deletions
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@ -41,12 +41,6 @@ enum PLAYER_STATE{
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#define SAVE_STATE_ARRAY_MEMBER(ary, i, sub) x ##_net = x // did not do
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*/
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// NOTE - it seems this is the only place this var is declared? Unsure what the 'noref' means.
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// Nuclide expects it, used as a random seed, whole number. Not sure the best way to get a decimal
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// out of it yet but some ideas should be good enough.
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noref int input_sequence;
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class player:base_player
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{
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