Commit graph

21 commits

Author SHA1 Message Date
bf36a8f5c0
Insert muzzleflash precaches from Nuclide into ClientGame_RendererRestart 2021-10-06 22:02:04 +02:00
c7f99fc00a
Use GetSpawnX() methods instead of peeking into some attribute that
may change.
2021-09-16 18:40:56 +02:00
ae5d4d7ca7
Remove input_sequence definition. 2021-09-15 22:46:04 +02:00
1d5243fdc3 Update include.src against valve/src 2021-08-29 17:46:20 +02:00
1bc45157d1 Inherit valve/src's viewmodel effects 2021-08-01 08:55:47 +02:00
7f1c100e3a Include flashlight.qc from FreeHL 2021-05-22 20:42:43 +02:00
7ca62e5d56 Update player.h definition from ANGLES_Z to COLORMAP 2021-05-20 16:05:16 +02:00
80d4c59bc6 Use PMove_SetSize() to get accurate bbox info. 2021-05-16 23:13:10 +02:00
ba667c8d1c Use Base its damage.qc instead of FreeHL its. 2021-05-10 11:36:35 +02:00
747fdd838d Shared: Inherit weapon_common from Nuclide's base game. 2021-05-10 08:18:06 +02:00
73b91819ce Simplify prediction code with the help from upstream SDK changes. 2021-05-08 17:47:02 +02:00
0bb992d592 Fix the code against the latest Nuclide. 2021-05-07 13:35:08 +02:00
c7986d7d59 Change pSeat references to pSeatLocal where applicable.
Remove obsolete and redundant code in ReceiveEntity.
2021-03-31 13:43:47 +02:00
f13ce6c910 Include draw.qc from Nuclide's base game 2021-03-17 06:27:26 +01:00
674f17fad3 Merged stillhungry.diff from Xylemon. 2021-03-12 00:03:09 +01:00
8b8b889f95 Merging hungerbetter.diff by Xylemon 2021-03-11 00:54:27 +01:00
77712b77a2 Merge client/input.qc and server/input.qc into shared/input.qc 2021-03-09 12:04:06 +01:00
eukara
365d9f639e
Create FUNDING.yml 2021-03-08 15:36:18 +01:00
eukara
debb69d689
Update README.md 2021-03-08 12:45:05 +01:00
eukara
f612559759
Update README.md 2021-03-08 11:49:35 +01:00
1ec97ee732 Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 11:40:33 +01:00