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f86934b685
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Fix the backpack/weaponbox from not dropping
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2023-05-10 14:34:49 -07:00 |
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e52bea41a3
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Use entityDefs instead of hard-coded item pickups
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2023-05-08 11:18:29 -07:00 |
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a3df1fdcb7
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Add some entityDefs for handling Quake 1/3 maps and teleporters better
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2023-04-30 18:05:13 -07:00 |
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f0d7288871
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Throw out maphacks.qc in favor of scripts/maptweaks.txt
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2023-04-22 02:40:53 -07:00 |
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deac6b59b2
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Every map should now have waypoints and previews
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2023-04-20 05:39:06 -07:00 |
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43fc2c69ee
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Add teleporter noise for DMC's info_teleporter.
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2023-04-17 23:35:18 -07:00 |
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21d87cba33
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WEAPON_LIGHTNING: Shove some visual fluff in here before I go to bed.
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2023-04-17 02:31:13 -07:00 |
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ac9cd39ca6
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add dcdm5.shader, which attempts to fix the missing texture in dcdm5 left in by Valve
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2023-04-16 20:39:21 -07:00 |
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6d4272ef87
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add waypoint nav file for p_se_3, made by Xylemon
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2023-04-16 11:03:16 -07:00 |
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ac59f692e4
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Tweak some pmove related variables and sounds.
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2023-04-16 11:00:29 -07:00 |
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621b93171f
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Implement functionality of the various powerups, except for rendering.
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2023-04-16 09:49:38 -07:00 |
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2eb4cf86b5
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Updated waypoint file for dmc_dm4
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2023-04-15 17:21:27 -07:00 |
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1421857601
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Set rotating flag on select pickups, make item_pickup sound DMC specific
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2023-04-15 16:56:46 -07:00 |
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425005e91f
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Add initial (stubby) artifact implementations
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2023-04-15 16:36:49 -07:00 |
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4aa8152084
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Weapons should now respect skill variables for deciding their damage.
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2023-04-15 15:17:02 -07:00 |
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0cdc3a1caa
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Add waypoints for dcdm5, dmc_dm2, dmc_dm4
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2023-04-15 14:12:35 -07:00 |
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6869daf464
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Improvements to the ammo items. Will now pick up the appropriate amounts and set the right model.
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2023-04-15 14:06:12 -07:00 |
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eed46f362e
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Implement item_health, adjust the sounds played by the various item_armor pickups and add an alias for item_armorInv
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2023-04-15 13:49:28 -07:00 |
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6074c787b5
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Initial commit.
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2023-04-15 13:07:45 -07:00 |
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