add dcdm5.shader, which attempts to fix the missing texture in dcdm5 left in by Valve
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zpak001.pk3dir/scripts/dcdm5.shader
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13
zpak001.pk3dir/scripts/dcdm5.shader
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unnamed2
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{
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{
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map $lightmap
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rgbGen identity
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}
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{
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map +0dmcbtn
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tcMod transform 0.34 0 0 0.34 0.08 0.25
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blendFunc filter
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}
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}
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