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368 changed files with 7003 additions and 14745 deletions
BIN
.dir.tiff
Normal file
BIN
.dir.tiff
Normal file
Binary file not shown.
56
.forgejo/workflows/pk4.yaml
Normal file
56
.forgejo/workflows/pk4.yaml
Normal file
|
@ -0,0 +1,56 @@
|
|||
name: pk4
|
||||
|
||||
on: [ push, pull_request, workflow_dispatch ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: docker
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 1
|
||||
repository: vera/nuclide
|
||||
ref: Develop
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 1
|
||||
repository: fn/valve
|
||||
ref: Develop
|
||||
path: "./valve"
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 1
|
||||
ref: Develop
|
||||
path: "./${{ github.event.repository.name }}"
|
||||
|
||||
- name: apt install zip
|
||||
run: |
|
||||
apt update
|
||||
apt install -y \
|
||||
zip
|
||||
|
||||
- name: assemble pk4
|
||||
run: make dist-pak NAME=bin GAME=${{ github.event.repository.name }}
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: build-log
|
||||
path: ./build/bin-content.log
|
||||
|
||||
- uses: actions/forgejo-release@v2
|
||||
with:
|
||||
url: https://code.idtech.space
|
||||
repo: "${{ github.repository }}"
|
||||
tag: "${{ github.ref_name }}"
|
||||
sha: "${{ github.sha }}"
|
||||
direction: upload
|
||||
release-dir: ./build/bin-content/${{ github.event.repository.name }}/
|
||||
token: ${{ secrets.TOKEN }}
|
||||
title: "Development Build"
|
||||
release-notes: "Auto-generated development build, override ${{ github.event.repository.name }}/package_${{ github.event.repository.name }}.pk4."
|
||||
prerelease: true
|
||||
override: true
|
||||
release-notes-assistant: true
|
5
.gitignore
vendored
Normal file
5
.gitignore
vendored
Normal file
|
@ -0,0 +1,5 @@
|
|||
*core.txt
|
||||
*.dat
|
||||
*.lno
|
||||
config.cfg
|
||||
fte.cfg
|
1
PAK_NAME
Normal file
1
PAK_NAME
Normal file
|
@ -0,0 +1 @@
|
|||
package_cstrike.pk3
|
1
PROJECT
Normal file
1
PROJECT
Normal file
|
@ -0,0 +1 @@
|
|||
TacticalRetreat
|
45
README.md
45
README.md
|
@ -1,39 +1,15 @@
|
|||
# FreeCS
|
||||
# Tactical Retreat
|
||||
[As seen on phoronix.com](https://phoronix.com/scan.php?page=news_item&px=FreeCS-Open-Counter-Strike)
|
||||
|
||||
Clean-room reimplementation of Counter-Strike 1.5 (mod-version).
|
||||
|
||||
Aiming for a stable reimagining of the original mod in QuakeC.
|
||||
Not aiming for accuracy, but for a smooth, exploit and bug-free
|
||||
experience over the Internet.
|
||||
|
||||
Done in my freetime for countless reasons, but most important to me: to learn everything there is to know about one of my favorite games.
|
||||
|
||||
This is all 100% new, original code written by good old trial and error.
|
||||
**Differences exist** and features are slowly being implemented one by one.
|
||||
This allows the code to be fully free and unencumbered, unlike similar projects.
|
||||
|
||||
Featuring proper weapon prediction to enable stress-free netplay.
|
||||
|
||||
The engine you want to use to run this is FTEQW (https://www.fteqw.org), which is a project unrelated to this. It just happens to support the file-formats FreeHL needs.
|
||||
Allows you to play Counter-Strike 1.5 (mod-version) with Rad-Therapy.
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
## Features and Improvements
|
||||
|
||||
- Native support for Windows/Mac/Linux/BSD and wherever else FTEQW runs on
|
||||
- Better support for higher display modes and aspect ratios
|
||||
- Much easier modding by having the entire logic be in modern QuakeC
|
||||
- Netcode that's always improving and more advanced prediction
|
||||
- Open-source code for transparent modding
|
||||
- Very permissive license (ISC/BSD)
|
||||
- The code doesn't rely on others work, so nobody can shut it down :-)
|
||||
|
||||
## Installing
|
||||
To run it, all you need is [FTEQW](https://www.fteqw.org), [FreeHL](https://www.frag-net.com/pkgs/package_valve.pk3), and [the latest release .pk3 file](https://www.frag-net.com/pkgs/package_cstrike.pk3), which you save into `Half-Life/valve/` and `Half-Life/cstrike/` respectively. That's about it. You can install updates through the **Configuration > Updates** menu from here on out.
|
||||
To run it, all you need is [FTEQW](https://www.fteqw.org), [Rad-Therapy](https://www.frag-net.com/pkgs/package_valve.pk3), and [the latest release .pk3 file](https://www.frag-net.com/pkgs/package_cstrike.pk3), which you save into `Half-Life/valve/` and `Half-Life/cstrike/` respectively. That's about it. You can install updates through the **Configuration > Updates** menu from here on out.
|
||||
|
||||
### Disclaimer
|
||||
Please **do not** file bugs if you see missing/broken content **while not** using the original Half-Life and Counter-Strike 1.5 data.
|
||||
|
@ -44,14 +20,19 @@ Here's the quick and dirty instructions for those unfamilar:
|
|||
```
|
||||
$ git clone https://code.idtech.space/vera/nuclide Nuclide-SDK
|
||||
$ cd Nuclide-SDK
|
||||
$ ./build_engine.sh # (only required if you don't have an up-to-date FTEQW & FTEQCC in your PATH)
|
||||
|
||||
# (only required if you don't have an up-to-date FTEQW & FTEQCC in your PATH)
|
||||
$ make update
|
||||
$ make fteqw
|
||||
|
||||
# build the menu (from valve/) then our own game-logic:
|
||||
$ git clone https://code.idtech.space/fn/valve valve
|
||||
$ git clone https://code.idtech.space/fn/cstrike cstrike
|
||||
$ SKIP_UPDATE=1 SKIP_RADIANT=1 ./build_game.sh valve
|
||||
$ SKIP_UPDATE=1 SKIP_RADIANT=1 ./build_game.sh cstrike
|
||||
$ make game GAME=valve
|
||||
$ make game GAME=cstrike
|
||||
```
|
||||
|
||||
You can also issue `make` inside `valve/src/` and `cstrike/src`, but it won't build an `entities.def` file for use in Radiant (level editor family).
|
||||
You can also issue `make` inside `valve/src/` and `cstrike/src`, but it won't generate some additional helper files.
|
||||
|
||||
** !! You need to also provide data-files !! **
|
||||
|
||||
|
@ -83,7 +64,7 @@ We've had people ask in the oddest of places for help, please don't do that.
|
|||
## License
|
||||
ISC License
|
||||
|
||||
Copyright (c) 2016-2024 Marco Cawthorne <marco@icculus.org>
|
||||
Copyright (c) 2016-2025 Marco "eukara" Cawthorne <marco@icculus.org>
|
||||
|
||||
Permission to use, copy, modify, and distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
|
|
|
@ -2,6 +2,10 @@
|
|||
// this is so that users can tweak all the stuff we mostly guessed
|
||||
// and can make it more like how they want it to behave.
|
||||
|
||||
set sk_hostage_health1 100
|
||||
set sk_hostage_health2 100
|
||||
set sk_hostage_health3 100
|
||||
|
||||
// knife: primary attack range
|
||||
set sk_plr_knife_range1 48
|
||||
set sk_plr_knife_range2 48
|
||||
|
@ -92,10 +96,10 @@ set sk_plr_fiveseven_dmg1 25
|
|||
set sk_plr_fiveseven_dmg2 25
|
||||
set sk_plr_fiveseven_dmg3 25
|
||||
|
||||
// elites: bullet damage
|
||||
set sk_plr_elites_dmg1 45
|
||||
set sk_plr_elites_dmg2 45
|
||||
set sk_plr_elites_dmg3 45
|
||||
// elite: bullet damage
|
||||
set sk_plr_elite_dmg1 45
|
||||
set sk_plr_elite_dmg2 45
|
||||
set sk_plr_elite_dmg3 45
|
||||
|
||||
// deagle: bullet damage
|
||||
set sk_plr_deagle_dmg1 54
|
||||
|
@ -177,7 +181,22 @@ set sk_plr_awp_dmg1 115
|
|||
set sk_plr_awp_dmg2 115
|
||||
set sk_plr_awp_dmg3 115
|
||||
|
||||
// para: bullet damage
|
||||
set sk_plr_para_dmg1 35
|
||||
set sk_plr_para_dmg2 35
|
||||
set sk_plr_para_dmg3 35
|
||||
// m249: bullet damage
|
||||
set sk_plr_m249_dmg1 35
|
||||
set sk_plr_m249_dmg2 35
|
||||
set sk_plr_m249_dmg3 35
|
||||
|
||||
// hegrenade: splash damage
|
||||
set sk_plr_hegrenade_dmg1 100
|
||||
set sk_plr_hegrenade_dmg2 100
|
||||
set sk_plr_hegrenade_dmg3 100
|
||||
|
||||
// hegrenade: splash radius
|
||||
set sk_plr_hegrenade_radius1 100
|
||||
set sk_plr_hegrenade_radius2 100
|
||||
set sk_plr_hegrenade_radius3 100
|
||||
|
||||
// hegrenade: direct damage
|
||||
set sk_plr_hegrenade_directdmg1 15
|
||||
set sk_plr_hegrenade_directdmg2 15
|
||||
set sk_plr_hegrenade_directdmg3 15
|
1
cfg/skill_manifest.cfg
Normal file
1
cfg/skill_manifest.cfg
Normal file
|
@ -0,0 +1 @@
|
|||
exec "skill_cstrike.cfg"
|
|
@ -1,22 +1,3 @@
|
|||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-06-21 15:30+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
msgid "VGUI_TITLE_MOTD"
|
||||
msgstr "Nachricht des Tages"
|
||||
|
19
zpak001.pk3dir/csprogs.dat.en.po → csprogs.dat.default.po
Executable file → Normal file
19
zpak001.pk3dir/csprogs.dat.en.po → csprogs.dat.default.po
Executable file → Normal file
|
@ -1,21 +1,4 @@
|
|||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-06-21 15:30+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
# English (Default) Locale file
|
||||
|
||||
msgid "VGUI_TITLE_MOTD"
|
||||
msgstr "Message Of The Day"
|
71
decls/def/ammo.def
Normal file
71
decls/def/ammo.def
Normal file
|
@ -0,0 +1,71 @@
|
|||
// these have to be defined by the game.
|
||||
// Counter-Strike ammo data courtesy of https://wiki.alliedmods.net/CS_weapons_information
|
||||
entityDef ammo_types {
|
||||
"ammo_none" "0"
|
||||
"ammo_338magnum" "1"
|
||||
"ammo_357sig" "2"
|
||||
"ammo_45acp" "3"
|
||||
"ammo_50ae" "4"
|
||||
"ammo_556nato" "5"
|
||||
"ammo_556natobox" "6"
|
||||
"ammo_57mm" "7"
|
||||
"ammo_762nato" "8"
|
||||
"ammo_9mm" "9"
|
||||
"ammo_buckshot" "10"
|
||||
"ammo_hegrenade" "11"
|
||||
"ammo_smokegrenade" "12"
|
||||
"ammo_flashbang" "13"
|
||||
"ammo_c4" "14"
|
||||
}
|
||||
|
||||
entityDef ammo_names {
|
||||
"ammo_none" "None"
|
||||
"ammo_338magnum" ".338 Lapua Magnum"
|
||||
"ammo_357sig" ".357 SIG"
|
||||
"ammo_45acp" ".45 ACP"
|
||||
"ammo_50ae" ".50 Action Express"
|
||||
"ammo_556nato" "5.56x45mm NATO"
|
||||
"ammo_556natobox" "5.56x45mm NATO BOX"
|
||||
"ammo_57mm" "FN 5.7x28mm"
|
||||
"ammo_762nato" "7.62x51mm NATO"
|
||||
"ammo_9mm" "9x19mm Parabellum"
|
||||
"ammo_buckshot" "Buckshot"
|
||||
"ammo_hegrenade" "HE Grenade"
|
||||
"ammo_smokegrenade" "Smoke Grenade"
|
||||
"ammo_flashbang" "Flashbang"
|
||||
"ammo_c4" "C4"
|
||||
}
|
||||
|
||||
entityDef ammo_max {
|
||||
"ammo_none" "0"
|
||||
"ammo_338magnum" "30"
|
||||
"ammo_357sig" "52"
|
||||
"ammo_45acp" "100"
|
||||
"ammo_50ae" "35"
|
||||
"ammo_556nato" "90"
|
||||
"ammo_556natobox" "200"
|
||||
"ammo_57mm" "100"
|
||||
"ammo_762nato" "90"
|
||||
"ammo_9mm" "120"
|
||||
"ammo_buckshot" "32"
|
||||
"ammo_hegrenade" "1"
|
||||
"ammo_smokegrenade" "1"
|
||||
"ammo_flashbang" "2"
|
||||
"ammo_c4" "1"
|
||||
}
|
||||
|
||||
|
||||
// these don't exist as pickups in the game, but
|
||||
// might be helpful nonetheless for level designers
|
||||
#include "ammo/base.def"
|
||||
#include "ammo/556natobox.def"
|
||||
#include "ammo/338magnum.def"
|
||||
#include "ammo/9mm.def"
|
||||
#include "ammo/556nato.def"
|
||||
#include "ammo/762nato.def"
|
||||
#include "ammo/50ae.def"
|
||||
#include "ammo/45acp.def"
|
||||
#include "ammo/buckshot.def"
|
||||
#include "ammo/base.def"
|
||||
#include "ammo/57mm.def"
|
||||
#include "ammo/357sig.def"
|
7
decls/def/ammo/338magnum.def
Normal file
7
decls/def/ammo/338magnum.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_338magnum
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_awp"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_338magnum" "10"
|
||||
"price" "125"
|
||||
}
|
7
decls/def/ammo/357sig.def
Normal file
7
decls/def/ammo/357sig.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_357sig
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_p228"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_357sig" "13"
|
||||
"price" "50"
|
||||
}
|
7
decls/def/ammo/45acp.def
Normal file
7
decls/def/ammo/45acp.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_45acp
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_mac10, weapon_ump45, weapon_usp45"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_45acp" "12"
|
||||
"price" "25"
|
||||
}
|
7
decls/def/ammo/50ae.def
Normal file
7
decls/def/ammo/50ae.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_50ae
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_deagle"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_50ae" "7"
|
||||
"price" "40"
|
||||
}
|
7
decls/def/ammo/556nato.def
Normal file
7
decls/def/ammo/556nato.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_556nato
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_m4a1, weapon_sg550, weapon_sg552"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_556nato" "30"
|
||||
"price" "60"
|
||||
}
|
7
decls/def/ammo/556natobox.def
Normal file
7
decls/def/ammo/556natobox.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_556natobox
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_m249"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_556natobox" "30"
|
||||
"price" "60"
|
||||
}
|
7
decls/def/ammo/57mm.def
Normal file
7
decls/def/ammo/57mm.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_57mm
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_fiveseven, weapon_p90"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_57mm" "50"
|
||||
"price" "50"
|
||||
}
|
7
decls/def/ammo/762nato.def
Normal file
7
decls/def/ammo/762nato.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_762nato
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_aug, weapon_famas, weapon_g3sg1, weapon_galil, weapon_ak47, weapon_scout"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_762nato" "30"
|
||||
"price" "80"
|
||||
}
|
7
decls/def/ammo/9mm.def
Normal file
7
decls/def/ammo/9mm.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_9mm
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_elites, weapon_glock18, weapon_mp5navy, weapon_tmp"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_9mm" "30"
|
||||
"price" "20"
|
||||
}
|
9
decls/def/ammo/base.def
Normal file
9
decls/def/ammo/base.def
Normal file
|
@ -0,0 +1,9 @@
|
|||
entityDef ammo_base
|
||||
{
|
||||
"spawnclass" "NSItem"
|
||||
"snd_acquire" "ammo.pickup"
|
||||
"snd_respawn" "ammo.respawn"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 16"
|
||||
"model" "models/w_backpack.mdl"
|
||||
}
|
7
decls/def/ammo/buckshot.def
Normal file
7
decls/def/ammo/buckshot.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef ammo_buckshot
|
||||
{
|
||||
"editor_usage" "Ammo used by weapon_m3, weapon_xm1014"
|
||||
"inherit" "ammo_base"
|
||||
"inv_ammo_buckshot" "8"
|
||||
"price" "65"
|
||||
}
|
16
decls/def/hostage.def
Normal file
16
decls/def/hostage.def
Normal file
|
@ -0,0 +1,16 @@
|
|||
entityDef hostage_entity
|
||||
{
|
||||
"spawnclass" "CSHostage"
|
||||
"model" "models/hostage.mdl"
|
||||
"netname" "Hostage"
|
||||
"health" "skill:hostage_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "64"
|
||||
"team" "0"
|
||||
"propdata" "actor_human"
|
||||
|
||||
"follow_on_use" "1"
|
||||
"speed_walk" "64"
|
||||
"speed_run" "364"
|
||||
}
|
6
decls/def/items.def
Normal file
6
decls/def/items.def
Normal file
|
@ -0,0 +1,6 @@
|
|||
#include "items/c4.def"
|
||||
#include "items/suit.def"
|
||||
#include "items/kevlar_helmet.def"
|
||||
#include "items/nightvision.def"
|
||||
#include "items/defuse.def"
|
||||
#include "items/kevlar.def"
|
12
decls/def/items/c4.def
Normal file
12
decls/def/items/c4.def
Normal file
|
@ -0,0 +1,12 @@
|
|||
entityDef item_c4
|
||||
{
|
||||
"spawnclass" "CSBombEntity"
|
||||
"model" "models/w_c4.mdl"
|
||||
"model_led" "sprites/ledglow.spr"
|
||||
"snd_beep1" "weapon_c4bomb.beep1"
|
||||
"snd_beep2" "weapon_c4bomb.beep2"
|
||||
"snd_beep3" "weapon_c4bomb.beep3"
|
||||
"snd_beep4" "weapon_c4bomb.beep4"
|
||||
"snd_beep5" "weapon_c4bomb.beep5"
|
||||
"snd_planted" "c4.plant"
|
||||
}
|
10
decls/def/items/defuse.def
Normal file
10
decls/def/items/defuse.def
Normal file
|
@ -0,0 +1,10 @@
|
|||
entityDef item_defuse
|
||||
{
|
||||
"spawnclass" "ncItem"
|
||||
"model" "models/w_thighpack.mdl"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 16"
|
||||
"snd_acquire" "buy.weapon"
|
||||
"snd_respawn" "item.respawn"
|
||||
"inv_carry" "1"
|
||||
}
|
11
decls/def/items/kevlar.def
Normal file
11
decls/def/items/kevlar.def
Normal file
|
@ -0,0 +1,11 @@
|
|||
// actually armor
|
||||
entityDef item_kevlar
|
||||
{
|
||||
"spawnclass" "ncItem"
|
||||
"model" "models/w_kevlar.mdl"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 16"
|
||||
"snd_acquire" "buy.kevlar"
|
||||
"snd_respawn" "item.respawn"
|
||||
"inv_armor" "100"
|
||||
}
|
11
decls/def/items/kevlar_helmet.def
Normal file
11
decls/def/items/kevlar_helmet.def
Normal file
|
@ -0,0 +1,11 @@
|
|||
// other equipment
|
||||
entityDef item_kevlar_helmet
|
||||
{
|
||||
"spawnclass" "ncItem"
|
||||
"model" "models/w_kevlar.mdl"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 16"
|
||||
"snd_acquire" "buy.kevlar"
|
||||
"snd_respawn" "item.respawn"
|
||||
"inv_carry" "1"
|
||||
}
|
10
decls/def/items/nightvision.def
Normal file
10
decls/def/items/nightvision.def
Normal file
|
@ -0,0 +1,10 @@
|
|||
entityDef item_nightvision
|
||||
{
|
||||
"spawnclass" "ncItem"
|
||||
"model" "models/w_backpack.mdl"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 16"
|
||||
"snd_acquire" "buy.weapon"
|
||||
"snd_respawn" "item.respawn"
|
||||
"inv_carry" "1"
|
||||
}
|
11
decls/def/items/suit.def
Normal file
11
decls/def/items/suit.def
Normal file
|
@ -0,0 +1,11 @@
|
|||
// used in the training mission, HUD etc.
|
||||
entityDef item_suit
|
||||
{
|
||||
"spawnclass" "ncItem"
|
||||
"model" "models/w_kevlar.mdl"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 16"
|
||||
"snd_acquire" "buy.kevlar"
|
||||
"snd_respawn" "item.respawn"
|
||||
"inv_carry" "1"
|
||||
}
|
1
decls/def/monsters.def
Normal file
1
decls/def/monsters.def
Normal file
|
@ -0,0 +1 @@
|
|||
// we have none! go away!
|
106
decls/def/player.def
Normal file
106
decls/def/player.def
Normal file
|
@ -0,0 +1,106 @@
|
|||
entityDef player
|
||||
{
|
||||
"spawnclass" "CSPlayer"
|
||||
|
||||
"snd_stepladderLeft" "step_ladder.left"
|
||||
"snd_stepladderRight" "step_ladder.right"
|
||||
"snd_fall" "Player.FallDamage"
|
||||
"snd_landHard" "Player.LightFall"
|
||||
"snd_death" "Player.Death"
|
||||
"snd_airGaspLight" "Player.GaspLight"
|
||||
"snd_pain" "Player.Pain"
|
||||
"snd_airGaspHeavy" "Player.GaspHeavy"
|
||||
"snd_waterExit" "Player.WaterExit"
|
||||
"snd_waterEnter" "Player.WaterEnter"
|
||||
"snd_useDeny" "Player.DenyWeaponSelection"
|
||||
"snd_useSuccess" "Player.WeaponSelected"
|
||||
"snd_waterWade" "Player.Wade"
|
||||
"snd_waterSwim" "Player.Swim"
|
||||
}
|
||||
|
||||
entityDef player_mp
|
||||
{
|
||||
"inherit" "player"
|
||||
"def_precache" "weapon_ak47"
|
||||
"def_precache" "weapon_aug"
|
||||
"def_precache" "weapon_awp"
|
||||
"def_precache" "weapon_c4"
|
||||
"def_precache" "weapon_deagle"
|
||||
"def_precache" "weapon_elite"
|
||||
"def_precache" "weapon_famas"
|
||||
"def_precache" "weapon_fiveseven"
|
||||
"def_precache" "weapon_flashbang"
|
||||
"def_precache" "weapon_g3sg1"
|
||||
"def_precache" "weapon_galil"
|
||||
"def_precache" "weapon_glock18"
|
||||
"def_precache" "weapon_hegrenade"
|
||||
"def_precache" "weapon_knife"
|
||||
"def_precache" "weapon_m249"
|
||||
"def_precache" "weapon_m3"
|
||||
"def_precache" "weapon_m4a1"
|
||||
"def_precache" "weapon_mac10"
|
||||
"def_precache" "weapon_mp5navy"
|
||||
"def_precache" "weapon_p228"
|
||||
"def_precache" "weapon_p90"
|
||||
"def_precache" "weapon_scout"
|
||||
"def_precache" "weapon_sg550"
|
||||
"def_precache" "weapon_sg552"
|
||||
"def_precache" "weapon_smokegrenade"
|
||||
"def_precache" "weapon_tmp"
|
||||
"def_precache" "weapon_ump45"
|
||||
"def_precache" "weapon_usp"
|
||||
"def_precache" "weapon_xm1014"
|
||||
}
|
||||
|
||||
entityDef player_terrorist
|
||||
{
|
||||
"inherit" "player_mp"
|
||||
"ammo_9mm" "40"
|
||||
"current_weapon" "1"
|
||||
"item" "item_suit"
|
||||
"spawnpoint" "info_player_deathmatch"
|
||||
"team" "1"
|
||||
"weapon" "weapon_knife,weapon_glock18"
|
||||
|
||||
"model_class1" "models/player/terror/terror.mdl"
|
||||
"model_class2" "models/player/leet/leet.mdl"
|
||||
"model_class3" "models/player/arctic/arctic.mdl"
|
||||
"model_class4" "models/player/guerilla/guerilla.mdl"
|
||||
}
|
||||
|
||||
entityDef player_counterterrorist
|
||||
{
|
||||
"inherit" "player_mp"
|
||||
"ammo_45acp" "24"
|
||||
"current_weapon" "1"
|
||||
"item" "item_suit"
|
||||
"spawnpoint" "info_player_start"
|
||||
"team" "2"
|
||||
"weapon" "weapon_knife,weapon_usp"
|
||||
|
||||
"model_class1" "models/player/urban/urban.mdl"
|
||||
"model_class2" "models/player/gsg9/gsg9.mdl"
|
||||
"model_class3" "models/player/sas/sas.mdl"
|
||||
"model_class4" "models/player/gign/gign.mdl"
|
||||
}
|
||||
|
||||
entityDef player_vip
|
||||
{
|
||||
"inherit" "player_mp"
|
||||
"ammo_45acp" "24"
|
||||
"current_weapon" "1"
|
||||
"item" "item_suit"
|
||||
"model" "models/player/vip/vip.mdl"
|
||||
"team" "2"
|
||||
"weapon" "weapon_knife,weapon_usp"
|
||||
}
|
||||
|
||||
entityDef player_csdm
|
||||
{
|
||||
"inherit" "player_mp"
|
||||
"ammo_45acp" "24"
|
||||
"current_weapon" "1"
|
||||
"item" "item_suit"
|
||||
"model" "models/player/vip/vip.mdl"
|
||||
"weapon" "weapon_knife,weapon_usp"
|
||||
}
|
15
decls/def/projectiles.def
Normal file
15
decls/def/projectiles.def
Normal file
|
@ -0,0 +1,15 @@
|
|||
entityDef projectile_bullet_base
|
||||
{
|
||||
"spawnclass" "CSProjectile"
|
||||
"is_bullet" "1"
|
||||
"decal_impact" "Impact.BigShot"
|
||||
"detonate_on_world" "1"
|
||||
}
|
||||
|
||||
entityDef projectile_bullet_shotgun
|
||||
{
|
||||
"spawnclass" "ncProjectile"
|
||||
"is_bullet" "1"
|
||||
"decal_impact" "Impact.BigShot"
|
||||
"detonate_on_world" "1"
|
||||
}
|
26
decls/def/spawns.def
Normal file
26
decls/def/spawns.def
Normal file
|
@ -0,0 +1,26 @@
|
|||
entityDef info_player_start
|
||||
{
|
||||
"editor_mins" "-16 -16 -36"
|
||||
"editor_maxs" "16 16 36"
|
||||
"editor_description" "Singleplayer Spawn Point"
|
||||
"editor_color" "1 0 0"
|
||||
"spawnclass" "ncSpawnPoint"
|
||||
}
|
||||
|
||||
entityDef info_player_deathmatch
|
||||
{
|
||||
"editor_mins" "-16 -16 -36"
|
||||
"editor_maxs" "16 16 36"
|
||||
"editor_description" "Deathmatch Spawn Point"
|
||||
"editor_color" "1 0 0"
|
||||
"spawnclass" "ncSpawnPoint"
|
||||
}
|
||||
|
||||
entityDef info_player_coop
|
||||
{
|
||||
"editor_mins" "-16 -16 -36"
|
||||
"editor_maxs" "16 16 36"
|
||||
"editor_description" "Cooperative Spawn Point"
|
||||
"editor_color" "1 0 0"
|
||||
"spawnclass" "ncSpawnPoint"
|
||||
}
|
28
decls/def/weapons.def
Normal file
28
decls/def/weapons.def
Normal file
|
@ -0,0 +1,28 @@
|
|||
#include "weapons/csbase.def"
|
||||
#include "weapons/ak47.def"
|
||||
#include "weapons/aug.def"
|
||||
#include "weapons/awp.def"
|
||||
#include "weapons/c4.def"
|
||||
#include "weapons/deagle.def"
|
||||
#include "weapons/elite.def"
|
||||
#include "weapons/fiveseven.def"
|
||||
#include "weapons/flashbang.def"
|
||||
#include "weapons/g3sg1.def"
|
||||
#include "weapons/glock18.def"
|
||||
#include "weapons/hegrenade.def"
|
||||
#include "weapons/knife.def"
|
||||
#include "weapons/m249.def"
|
||||
#include "weapons/m3.def"
|
||||
#include "weapons/m4a1.def"
|
||||
#include "weapons/mac10.def"
|
||||
#include "weapons/mp5navy.def"
|
||||
#include "weapons/p228.def"
|
||||
#include "weapons/p90.def"
|
||||
#include "weapons/scout.def"
|
||||
#include "weapons/sg550.def"
|
||||
#include "weapons/sg552.def"
|
||||
#include "weapons/smokegrenade.def"
|
||||
#include "weapons/tmp.def"
|
||||
#include "weapons/ump45.def"
|
||||
#include "weapons/usp.def"
|
||||
#include "weapons/xm1014.def"
|
54
decls/def/weapons/ak47.def
Normal file
54
decls/def/weapons/ak47.def
Normal file
|
@ -0,0 +1,54 @@
|
|||
entityDef weapon_ak47
|
||||
{
|
||||
"inherit" "CSBaseRifle"
|
||||
"editor_usage" "AK-47 Weapon - Uses ammo_762nato"
|
||||
|
||||
"model" "models/w_ak47.mdl"
|
||||
"model_view" "models/v_ak47.mdl"
|
||||
|
||||
"inv_name" "AK-47 Weapon"
|
||||
"def_fireInfo" "fireInfo_ak47"
|
||||
"clipSize" "30"
|
||||
|
||||
"act_fire" "3,4,5"
|
||||
"act_reload" "1"
|
||||
"act_draw" "2"
|
||||
"act_idle" "0"
|
||||
|
||||
"snd_fire" "Weapon_AK47.Single"
|
||||
|
||||
"speed_mod" "0.884"
|
||||
"price" "2500"
|
||||
"crossMinDist" "4"
|
||||
"crossDeltaDist" "4"
|
||||
"accuracyDivisor" "30"
|
||||
"accuracyMovementPenalty" "3"
|
||||
"accuracyMultiplier" "1.5"
|
||||
"rangeModifier" "2.375"
|
||||
"penetrationPower" "1.0"
|
||||
"bulletStrength" "1.2"
|
||||
"multiplierShots" "1.1"
|
||||
"multiplierStrength" "0.92"
|
||||
"multiplierInaccuracy" "0.5"
|
||||
|
||||
"hudSlot" "0"
|
||||
"hudSlotPos" "7"
|
||||
"weight" "25"
|
||||
}
|
||||
|
||||
entityDef projectile_ak47
|
||||
{
|
||||
"inherit" "projectile_bullet_base"
|
||||
"damage" "skill:plr_ak47_dmg"
|
||||
}
|
||||
|
||||
entityDef fireInfo_ak47
|
||||
{
|
||||
"def_onFire" "projectile_ak47"
|
||||
"ammoType" "ammo_762nato"
|
||||
"ammoRequired" "1"
|
||||
"ammoPerShot" "1"
|
||||
"fireRate" ".0975"
|
||||
"punchAngle" "-2 0 0"
|
||||
"model_flash" "sprites/muzzleflash2.spr"
|
||||
}
|
54
decls/def/weapons/aug.def
Normal file
54
decls/def/weapons/aug.def
Normal file
|
@ -0,0 +1,54 @@
|
|||
entityDef weapon_aug
|
||||
{
|
||||
"inherit" "CSBaseRifle"
|
||||
"editor_usage" "Steyr AUG Weapon - Uses ammo_762nato"
|
||||
|
||||
"model" "models/w_aug.mdl"
|
||||
"model_view" "models/v_aug.mdl"
|
||||
|
||||
"inv_name" "Steyr AUG Weapon"
|
||||
"def_fireInfo" "fireInfo_aug"
|
||||
"clipSize" "30"
|
||||
|
||||
"act_fire" "3,4,5"
|
||||
"act_reload" "1"
|
||||
"act_draw" "2"
|
||||
"act_idle" "0"
|
||||
|
||||
"snd_fire" "Weapon_AUG.Single"
|
||||
|
||||
"speed_mod" "0.96"
|
||||
"price" "3500"
|
||||
"crossMinDist" "3"
|
||||
"crossDeltaDist" "3"
|
||||
"accuracyDivisor" "35"
|
||||
"accuracyMovementPenalty" "2"
|
||||
"accuracyMultiplier" "1"
|
||||
"rangeModifier" "2.125"
|
||||
"penetrationPower" "1.0"
|
||||
"bulletStrength" "1.03"
|
||||
"multiplierShots" "1.1"
|
||||
"multiplierStrength" "1.1"
|
||||
"multiplierInaccuracy" "1.0"
|
||||
|
||||
"hudSlot" "0"
|
||||
"hudSlotPos" "10"
|
||||
"weight" "25"
|
||||
}
|
||||
|
||||
entityDef projectile_aug
|
||||
{
|
||||
"inherit" "projectile_bullet_base"
|
||||
"damage" "skill:plr_aug_dmg"
|
||||
}
|
||||
|
||||
entityDef fireInfo_aug
|
||||
{
|
||||
"def_onFire" "projectile_aug"
|
||||
"ammoType" "ammo_762nato"
|
||||
"ammoRequired" "1"
|
||||
"ammoPerShot" "1"
|
||||
"fireRate" "0.0825f"
|
||||
"punchAngle" "-2 0 0"
|
||||
"model_flash" "sprites/muzzleflash2.spr"
|
||||
}
|
64
decls/def/weapons/awp.def
Normal file
64
decls/def/weapons/awp.def
Normal file
|
@ -0,0 +1,64 @@
|
|||
entityDef weapon_awp
|
||||
{
|
||||
"inherit" "CSBaseRifle"
|
||||
"editor_usage" "AWP (AI Arctic Warfare/Magnum) Weapon - Uses ammo_338magnum"
|
||||
|
||||
"model" "models/w_awp.mdl"
|
||||
"model_view" "models/v_awp.mdl"
|
||||
|
||||
"inv_name" "AWP (AI Arctic Warfare/Magnum) Weapon"
|
||||
"def_fireInfo" "fireInfo_awp"
|
||||
"clipSize" "5"
|
||||
|
||||
"act_fire" "1,2,3"
|
||||
"actAltFire" ""
|
||||
"act_holster" ""
|
||||
"act_reload" "4"
|
||||
"act_draw" "5"
|
||||
"act_idle" "0"
|
||||
|
||||
"snd_fire" "Weapon_AWP.Single"
|
||||
|
||||
"speed_mod" "0.84"
|
||||
"price" "4750"
|
||||
"crossMinDist" "8"
|
||||
"crossDeltaDist" "3"
|
||||
"accuracyDivisor" "-1"
|
||||
"accuracyMovementPenalty" "1"
|
||||
"accuracyMultiplier" "1"
|
||||
"rangeModifier" "1.375"
|
||||
"penetrationPower" "2.0"
|
||||
"bulletStrength" "1"
|
||||
"multiplierShots" "1.0"
|
||||
"multiplierStrength" "1.0"
|
||||
"multiplierInaccuracy" "1.0"
|
||||
|
||||
"hudSlot" "0"
|
||||
"hudSlotPos" "12"
|
||||
"weight" "30"
|
||||
|
||||
"zoomDuration" "0.075"
|
||||
"zoomFov" "20"
|
||||
"zoomFovStep" "5"
|
||||
"zoomFovMin" "5"
|
||||
"zoomFovMax" "40"
|
||||
"snd_raise_scope" "Default.Zoom"
|
||||
"snd_lower_scope" "Default.Zoom"
|
||||
}
|
||||
|
||||
entityDef projectile_awp
|
||||
{
|
||||
"inherit" "projectile_bullet_base"
|
||||
"damage" "skill:plr_awp_dmg"
|
||||
}
|
||||
|
||||
entityDef fireInfo_awp
|
||||
{
|
||||
"def_onFire" "projectile_awp"
|
||||
"ammoType" "ammo_338magnum"
|
||||
"ammoRequired" "1"
|
||||
"ammoPerShot" "1"
|
||||
"fireRate" "1.2"
|
||||
"punchAngle" "-5 0 0"
|
||||
"model_flash" "sprites/muzzleflash2.spr"
|
||||
}
|
55
decls/def/weapons/c4.def
Normal file
55
decls/def/weapons/c4.def
Normal file
|
@ -0,0 +1,55 @@
|
|||
entityDef weapon_c4
|
||||
{
|
||||
"editor_color" ".3 .3 1"
|
||||
"editor_mins" "-16 -16 -16"
|
||||
"editor_maxs" "16 16 16"
|
||||
"editor_usage" "C4 Bomb Weapon, Bomb Defusal Gamemode Entity"
|
||||
"editor_rotatable" "1"
|
||||
|
||||
"spawnclass" "CSWeapon"
|
||||
"model" "models/w_backpack.mdl"
|
||||
"model_view" "models/v_c4.mdl"
|
||||
"snd_acquire" "weapon.pickup"
|
||||
"snd_respawn" "item.respawn"
|
||||
"ammoRequired" "1"
|
||||
|
||||
"def_fireInfo" "fireInfo_c4Plant"
|
||||
"inv_name" "C4 Bomb Weapon"
|
||||
"ammoType" "ammo_c4"
|
||||
"inv_ammo_c4" "1"
|
||||
"trigger_delay" "3" // takes three seconds to charge
|
||||
|
||||
"act_fire" "2"
|
||||
"act_fireFailed" "0"
|
||||
"act_draw" "1"
|
||||
"act_idle" "0"
|
||||
"act_delay" "3"
|
||||
|
||||
"snd_fire" "C4.PlantSound"
|
||||
|
||||
"speed_mod" "1.0"
|
||||
|
||||
"hudSlot" "4"
|
||||
"hudSlotPos" "0"
|
||||
"weight" "0"
|
||||
"team" "1" // Terrorists only!
|
||||
"onlyInBombZone" "1"
|
||||
"removeOnEmpty" "1"
|
||||
}
|
||||
|
||||
entityDef fireInfo_c4Plant
|
||||
{
|
||||
"def_onFire" "projectile_c4bomb"
|
||||
"testDistance" "-64"
|
||||
"chargeTime" "3"
|
||||
}
|
||||
|
||||
entityDef projectile_c4bomb
|
||||
{
|
||||
"spawnclass" "ncAttack"
|
||||
"def_plant" "item_c4"
|
||||
"plant" "1"
|
||||
"plantOnGround" "1"
|
||||
"plantDistance" "64"
|
||||
"plantOffset" "8"
|
||||
}
|
52
decls/def/weapons/csbase.def
Normal file
52
decls/def/weapons/csbase.def
Normal file
|
@ -0,0 +1,52 @@
|
|||
entityDef CSBaseMelee
|
||||
{
|
||||
"spawnclass" "CSWeapon"
|
||||
"editor_color" ".3 .3 1"
|
||||
"editor_mins" "-16 -16 -16"
|
||||
"editor_maxs" "16 16 16"
|
||||
"editor_rotatable" "1"
|
||||
|
||||
"snd_acquire" "Player.PickupWeapon"
|
||||
}
|
||||
|
||||
entityDef CSBasePistol
|
||||
{
|
||||
"spawnclass" "CSWeapon"
|
||||
"editor_color" ".3 .3 1"
|
||||
"editor_mins" "-16 -16 -16"
|
||||
"editor_maxs" "16 16 16"
|
||||
"editor_rotatable" "1"
|
||||
|
||||
"semiAuto" "1"
|
||||
"snd_acquire" "Player.PickupWeapon"
|
||||
"snd_empty" "Default.ClipEmpty_Pistol"
|
||||
"csWeaponMode" "1"
|
||||
"model_flash" "sprites/muzzleflash1.spr"
|
||||
}
|
||||
|
||||
entityDef CSBaseRifle
|
||||
{
|
||||
"spawnclass" "CSWeapon"
|
||||
"editor_color" ".3 .3 1"
|
||||
"editor_mins" "-16 -16 -16"
|
||||
"editor_maxs" "16 16 16"
|
||||
"editor_rotatable" "1"
|
||||
|
||||
"snd_acquire" "Player.PickupWeapon"
|
||||
"snd_empty" "Default.ClipEmpty_Rifle"
|
||||
"csWeaponMode" "1"
|
||||
"model_flash" "sprites/muzzleflash3.spr"
|
||||
}
|
||||
|
||||
entityDef CSBaseShotgun
|
||||
{
|
||||
"spawnclass" "CSWeapon"
|
||||
"editor_color" ".3 .3 1"
|
||||
"editor_mins" "-16 -16 -16"
|
||||
"editor_maxs" "16 16 16"
|
||||
"editor_rotatable" "1"
|
||||
|
||||
"snd_acquire" "Player.PickupWeapon"
|
||||
"csWeaponMode" "1"
|
||||
"model_flash" "sprites/muzzleflash4.spr"
|
||||
}
|
55
decls/def/weapons/deagle.def
Normal file
55
decls/def/weapons/deagle.def
Normal file
|
@ -0,0 +1,55 @@
|
|||
entityDef weapon_deagle
|
||||
{
|
||||
"inherit" "CSBasePistol"
|
||||
"editor_usage" "Desert Eagle .50 AE Weapon - Uses ammo_50ae"
|
||||
"model" "models/w_deagle.mdl"
|
||||
"model_view" "models/v_deagle.mdl"
|
||||
|
||||
"inv_name" "Desert Eagle .50 AE Weapon"
|
||||
"def_fireInfo" "fireInfo_deagle"
|
||||
"clipSize" "7"
|
||||
|
||||
"act_fire" "1,2"
|
||||
"act_fireLast" "3"
|
||||
"act_reload" "4"
|
||||
"act_draw" "5"
|
||||
"act_idle" "0"
|
||||
|
||||
"snd_fire" "Weapon_DEagle.Single"
|
||||
|
||||
"speed_mod" "1.0"
|
||||
"price" "650"
|
||||
|
||||
"crossMinDist" "8"
|
||||
"crossDeltaDist" "3"
|
||||
"accuracyDivisor" "55"
|
||||
"accuracyMovementPenalty" "1.5"
|
||||
"accuracyMultiplier" "1.0"
|
||||
"accuracyAdd" "0.005"
|
||||
"rangeModifier" "1.875"
|
||||
"penetrationPower" "1.0"
|
||||
"bulletStrength" "0.5"
|
||||
"multiplierShots" "10"
|
||||
"multiplierStrength" "0.35"
|
||||
"multiplierInaccuracy" "0.5"
|
||||
|
||||
"hudSlot" "1"
|
||||
"hudSlotPos" "2"
|
||||
"weight" "7"
|
||||
}
|
||||
|
||||
entityDef projectile_deagle
|
||||
{
|
||||
"inherit" "projectile_bullet_base"
|
||||
"damage" "skill:plr_deagle_dmg"
|
||||
}
|
||||
|
||||
entityDef fireInfo_deagle
|
||||
{
|
||||
"def_onFire" "projectile_deagle"
|
||||
"ammoType" "ammo_50ae"
|
||||
"ammoRequired" "1"
|
||||
"ammoPerShot" "1"
|
||||
"fireRate" "0.2"
|
||||
"model_flash" "sprites/muzzleflash2.spr"
|
||||
}
|
66
decls/def/weapons/elite.def
Normal file
66
decls/def/weapons/elite.def
Normal file
|
@ -0,0 +1,66 @@
|
|||
entityDef weapon_elite
|
||||
{
|
||||
"inherit" "CSBasePistol"
|
||||
"editor_usage" "Dual Beretta 96G (Elites) Weapon - Uses ammo_9mm"
|
||||
|
||||
"model" "models/w_elite.mdl"
|
||||
"model_view" "models/v_elite.mdl"
|
||||
|
||||
"inv_name" "Dual Beretta 96G (Elites) Weapon"
|
||||
"def_fireInfo" "fireInfo_elite"
|
||||
"def_altFireInfo" "fireInfo_elite_alt"
|
||||
"clipSize" "30"
|
||||
|
||||
"act_fire" "2,3,4,5,6"
|
||||
"act_fireLast" "7"
|
||||
"act_reload" "14"
|
||||
"act_draw" "15"
|
||||
"act_idle" "0"
|
||||
|
||||
"snd_fire" "Weapon_ELITE.Single"
|
||||
"snd_altfire" "Weapon_ELITE.Single"
|
||||
|
||||
"altAlternates" "1"
|
||||
"speed_mod" "1.0"
|
||||
"price" "1000"
|
||||
"crossMinDist" "4"
|
||||
"crossDeltaDist" "3"
|
||||
"accuracyDivisor" "150"
|
||||
"accuracyMovementPenalty" "1"
|
||||
"accuracyMultiplier" "1"
|
||||
"accuracyAdd" "0.002"
|
||||
"rangeModifier" "1.875"
|
||||
"penetrationPower" "1.0"
|
||||
"bulletStrength" "0.9"
|
||||
"multiplierShots" "3"
|
||||
"multiplierStrength" "0.85"
|
||||
"multiplierInaccuracy" "1.0"
|
||||
|
||||
"hudSlot" "1"
|
||||
"hudSlotPos" "4"
|
||||
"weight" "5"
|
||||
}
|
||||
|
||||
entityDef projectile_elite
|
||||
{
|
||||
"inherit" "projectile_bullet_base"
|
||||
"damage" "skill:plr_elite_dmg"
|
||||
}
|
||||
|
||||
entityDef fireInfo_elite
|
||||
{
|
||||
"def_onFire" "projectile_elite"
|
||||
"ammoType" "ammo_9mm"
|
||||
"ammoRequired" "1"
|
||||
"ammoPerShot" "1"
|
||||
"fireRate" "0.13"
|
||||
"punchAngle" "-2 0 0"
|
||||
"model_flash" "sprites/muzzleflash2.spr"
|
||||
}
|
||||
|
||||
entityDef fireInfo_elite_alt
|
||||
{
|
||||
"inherit" "fireInfo_elite"
|
||||
"act_fire" "8,9,10,11,12"
|
||||
"act_fireLast" "13"
|
||||
}
|
56
decls/def/weapons/famas.def
Normal file
56
decls/def/weapons/famas.def
Normal file
|
@ -0,0 +1,56 @@
|
|||
entityDef weapon_famas
|
||||
{
|
||||
"inherit" "CSBaseRifle"
|
||||
"editor_usage" "FAMAS Weapon - Uses ammo_762nato"
|
||||
|
||||
"model" "models/w_famas.mdl"
|
||||
"model_view" "models/v_famas.mdl"
|
||||
|
||||
"inv_name" "FAMAS Weapon"
|
||||
"def_fireInfo" "fireInfo_famas"
|
||||
"clipSize" ""
|
||||
|
||||
"act_fire" ""
|
||||
"actAltFire" ""
|
||||
"act_holster" ""
|
||||
"act_reload" ""
|
||||
"act_draw" ""
|
||||
"act_idle" ""
|
||||
|
||||
|
||||
"snd_fire" "Weapon_FAMAS.Single"
|
||||
|
||||
"speed_mod" ""
|
||||
"price" ""
|
||||
"crossMinDist" ""
|
||||
"crossDeltaDist" ""
|
||||
"accuracyDivisor" ""
|
||||
"accuracyMovementPenalty" ""
|
||||
"accuracyMultiplier" ""
|
||||
"rangeModifier" ""
|
||||
"penetrationPower" ""
|
||||
"bulletStrength" ""
|
||||
"multiplierShots" ""
|
||||
"multiplierStrength" ""
|
||||
"multiplierInaccuracy" ""
|
||||
|
||||
"hudSlot" "0"
|
||||
"hudSlotPos" "7"
|
||||
"weight" "25"
|
||||
}
|
||||
|
||||
entityDef projectile_famas
|
||||
{
|
||||
"inherit" "projectile_bullet_base"
|
||||
"damage" "skill:plr_famas_dmg"
|
||||
}
|
||||
|
||||
entityDef fireInfo_famas
|
||||
{
|
||||
"def_onFire" "projectile_famas"
|
||||
"ammoType" "ammo_762nato"
|
||||
"ammoRequired" "1"
|
||||
"ammoPerShot" "1"
|
||||
"fireRate" ""
|
||||
"model_flash" "sprites/muzzleflash2.spr"
|
||||
}
|
57
decls/def/weapons/fiveseven.def
Normal file
57
decls/def/weapons/fiveseven.def
Normal file
|
@ -0,0 +1,57 @@
|
|||
entityDef weapon_fiveseven
|
||||
{
|
||||
"inherit" "CSBasePistol"
|
||||
"editor_usage" "Five-SeveN Weapon - Uses ammo_57mm"
|
||||
|
||||
"model" "models/w_fiveseven.mdl"
|
||||
"model_view" "models/v_fiveseven.mdl"
|
||||
|
||||
"inv_name" "Five-SeveN Weapon"
|
||||
"def_fireInfo" "fireInfo_fiveseven"
|
||||
"clipSize" "20"
|
||||
|
||||
"act_fire" "1,2"
|
||||
"act_fireLast" "3"
|
||||
"act_reload" "4"
|
||||
"act_draw" "5"
|
||||
"act_idle" "0"
|
||||
|
||||
|
||||
"snd_fire" "Weapon_FiveSeven.Single"
|
||||
|
||||
"speed_mod" "1.0"
|
||||
"price" "750"
|
||||
"crossMinDist" "8"
|
||||
"crossDeltaDist" "3"
|
||||
"accuracyDivisor" "200"
|
||||
"accuracyMovementPenalty" "1.4"
|
||||
"accuracyMultiplier" "1"
|
||||
"accuracyAdd" "0.0055"
|
||||
"rangeModifier" "1.875"
|
||||
"penetrationPower" "1.0"
|
||||
"bulletStrength" "0.5"
|
||||
"multiplierShots" "10"
|
||||
"multiplierStrength" "0.4"
|
||||
"multiplierInaccuracy" "1.0"
|
||||
|
||||
"hudSlot" "1"
|
||||
"hudSlotPos" "5"
|
||||
"weight" "5"
|
||||
}
|
||||
|
||||
entityDef projectile_fiveseven
|
||||
{
|
||||
"inherit" "projectile_bullet_base"
|
||||
"damage" "skill:plr_fiveseven_dmg"
|
||||
}
|
||||
|
||||
entityDef fireInfo_fiveseven
|
||||
{
|
||||
"def_onFire" "projectile_fiveseven"
|
||||
"ammoType" "ammo_57mm"
|
||||
"ammoRequired" "1"
|
||||
"ammoPerShot" "1"
|
||||
"fireRate" "0.155"
|
||||
"punchAngle" "-2 0 0"
|
||||
"model_flash" "sprites/muzzleflash2.spr"
|
||||
}
|
53
decls/def/weapons/flashbang.def
Normal file
53
decls/def/weapons/flashbang.def
Normal file
|
@ -0,0 +1,53 @@
|
|||
entityDef weapon_flashbang
|
||||
{
|
||||
"editor_color" ".3 .3 1"
|
||||
"editor_mins" "-16 -16 -16"
|
||||
"editor_maxs" "16 16 16"
|
||||
"editor_usage" "Flashbang"
|
||||
"editor_rotatable" "1"
|
||||
|
||||
"spawnclass" "CSWeapon"
|
||||
"model" "models/w_flashbang.mdl"
|
||||
"model_view" "models/v_flashbang.mdl"
|
||||
"snd_acquire" "weapon.pickup"
|
||||
"snd_respawn" "item.respawn"
|
||||
|
||||
//"def_onFire" "projectile_flashgrenade"
|
||||
"def_onRelease" "projectile_flashgrenade"
|
||||
"inv_name" "Flashbang"
|
||||
"ammoType" "ammo_flashbang"
|
||||
"ammoRequired" "1"
|
||||
"inv_ammo_flashbang" "1"
|
||||
|
||||
"silent_fire" "1"
|
||||
"primed_fuse" "4"
|
||||
"act_idle" "0"
|
||||
"act_draw" "3"
|
||||
"act_delay" "1"
|
||||
"act_fire" "2"
|
||||
"chargeTime" "2"
|
||||
"removeOnEmpty" "1"
|
||||
"drawAfterRelease" "1"
|
||||
|
||||
"hudSlot" "3"
|
||||
"hudSlotPos" "1"
|
||||
}
|
||||
|
||||
entityDef projectile_flashgrenade
|
||||
{
|
||||
"spawnclass" "CSProjectile"
|
||||
"model" "models/w_smokegrenade.mdl"
|
||||
"frame" "1"
|
||||
"fuse" "4"
|
||||
"detonate_on_fuse" "1"
|
||||
"thrown" "1"
|
||||
"bounce" "1"
|
||||
"angular_velocity" "-350 0 0"
|
||||
"velocity" "300 0 40"
|
||||
|
||||
"snd_explode" "Flashbang.Explode"
|
||||
"snd_bounce" "Flashbang.Bounce"
|
||||
"decal_detonate" "ExplosionScorch"
|
||||
|
||||
"flashTime" "4"
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue