Client: don't show timer in modes other than CS.

This commit is contained in:
Marco Cawthorne 2025-02-09 01:35:32 -08:00
parent ae515b67db
commit bdfae0ce4d

View file

@ -34,6 +34,8 @@ float spr_hudnum[10] = {
216 / 256
};
var bool g_csDrawTime = false;
/* precaches */
void
HUD_Init(void)
@ -67,6 +69,10 @@ HUD_Init(void)
precache_model("sprites/top.spr");
precache_model("sprites/top_left.spr");
precache_model("sprites/top_right.spr");
if (serverinfo.GetString("mode") == "counterstrike") {
g_csDrawTime = true;
}
}
/* seperator for mainly ammo */
@ -118,6 +124,10 @@ HUD_DrawNums(float fNumber, vector vecPos, float fAlpha, vector vColor)
void
HUD_DrawTimer(int ncSpectator)
{
if (g_csDrawTime == false) {
return;
}
int iMinutes, iSeconds, iTens, iUnits;
vector time_pos;