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823 commits

Author SHA1 Message Date
Spoike
d3e0de8c63 NQ is the basic rule.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1004 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:46:27 +00:00
Spoike
d59a2f5ce5 Don't provide the mvd streaming port by default.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1003 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:43:15 +00:00
Spoike
f08754f302 Don't need force_retouch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1002 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:41:54 +00:00
Spoike
f2c5ae1c54 QW is based on NQ, as is H2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:40:46 +00:00
TimeServ
b93695279c prerel, sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 03:41:24 +00:00
Spoike
a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
545b457f02 Trying to improve portability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00
Spoike
b8eca23cfb *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
1c47b03601 Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 02:22:51 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
6f5a1247e8 menu.dat works! yay!
And a couple of bug fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 07:05:38 +00:00
Spoike
d7bb31a516 Some changes. QC execution has been tweeked a little. It needs further work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
0b3fc5c57f New cvar: allow_download_pakcontents
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-24 18:32:44 +00:00
Spoike
5926f9f4cf *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
0a819ecd64 heh, whoops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 03:07:24 +00:00
Spoike
cd404b7477 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 03:05:36 +00:00
Spoike
7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
74f9fa8581 Q2 now runs properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:13:11 +00:00
Spoike
d4e494488b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
ce3c561cfe CSQC is standard now, and secure via the same md4 as a map currently has.
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
2621cc6aad *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:58:26 +00:00
Spoike
061024cf36 print/dprint issues cleaned up.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:55:30 +00:00
Spoike
d648c9e733 A couple of fixes. MVD recordings now actually record frags. Splitscreen no longer causes illegible messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@890 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-04 13:30:30 +00:00
Spoike
e269aeaf16 Qux removed to a plugin.
Small bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-01 15:36:23 +00:00
Spoike
9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
acde8ade44 CSQC support changes and some small bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
f4cfc008e1 Added some extensions to csqc. Added capability for obtaining stats. Fixed a big-endian issue with string stats.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@873 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-10 00:14:10 +00:00
Spoike
95eafd7427 some bugfixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
b1c2a6494a bigfoot pointed out this problem without NQPROT on a server
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@858 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:14:57 +00:00
Spoike
fa82bc9c8c Fixed custom beams
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 19:26:24 +00:00
Spoike
bfb1906d8e Removed some unneeded defs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@852 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:31:44 +00:00
Spoike
cf69910a6b That's the angles compleatly smoothed now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@836 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-27 01:53:05 +00:00
Spoike
8233e58472 mvdplay should be run fine now, once in. You can still hijack scoreboards though.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 03:39:47 +00:00
Spoike
0f0081d8db Whoops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 20:46:24 +00:00
Spoike
6580299f61 Server-side MVD playback is more healthy now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 05:01:30 +00:00
Spoike
51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
7d85e1d695 make sure time is set correctly. Just paranoid, I know.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:11:55 +00:00
Spoike
71dd0f167d Fixed a small stack problem with timeofday string
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@810 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 15:49:57 +00:00
Spoike
6b9650f045 Removed some utterly hideous coding style.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@807 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:48:13 +00:00
Spoike
f09294cc07 A fix so *spectator via forceinfokey works properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:46:49 +00:00
Spoike
0f9893992a it's more likly to compile now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@797 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 19:55:35 +00:00
Spoike
0f3b5f4b33 First version of chunked downloads.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:05 +00:00
Spoike
ac072a4ed6 Fixed commandline arguments.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:23:31 +00:00
Spoike
4341984aa6 Fixed rcon crash, fixed extreemly slow download speed (drate was bad).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 00:59:48 +00:00
Spoike
9f7ca44459 Added notarget and fly commands (and a cast for q2 gamecode's usercmds)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:36:13 +00:00
Spoike
340acfd808 Fixed a map name bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:34:59 +00:00
Spoike
63685e264b That's more stable now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:34:25 +00:00
Spoike
a1d1f34fe3 Urm, yeah, that's probably better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:32:32 +00:00
Spoike
e4213157a9 Fixed a bug which was causing a Q2 game error when failing to open the level cache for writing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:31:38 +00:00
Spoike
585dc4db55 don't crash if they gave us a dodgy model (md3s... hmm)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 10:58:18 +00:00
Spoike
73aa56a830 Wall jumping... and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike
ab3644ddf4 Give is more fun on dedicated servers now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:01:03 +00:00
Spoike
d36eac6baf walkmove(0,0) is a solidity test. Test properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:58:19 +00:00
Spoike
5c7b6b809f minor fixes to get the non-merged version to build properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
0df2f91f9f Maybe this will fix something.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 08:04:06 +00:00
Spoike
fee761f9d4 Added clearer syntax to sv_settimer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@673 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:39:47 +00:00
Spoike
3c69370a6f Hopefully that'll finally fix parsecommand stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-19 04:37:42 +00:00
Spoike
e62fd88bdc tweeking parsecommand and mvdsv's usercmd stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:58:07 +00:00
Spoike
3f071c9876 Shadowalker wanted me to move it, so moving it I am.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@640 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-14 11:16:42 +00:00
Spoike
d62b960d17 It's a bit cleaner this way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-13 00:44:43 +00:00
Spoike
c72469e124 It's cleaner this way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@637 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-13 00:44:05 +00:00
Spoike
d217414289 The server can now stream an MVD to multiple destinations at once. mvdrecord does not stop the old demo from recording. Please note, this hasn't been exaustivly tested.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@619 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 21:34:42 +00:00
Spoike
1719ea7dc6 Try not to allow anyone to crash us with corrupt mvds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@618 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 21:32:54 +00:00
Spoike
9611c2acc3 Fix for the correct map name when playing back an MVD.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@615 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 03:04:42 +00:00
Spoike
be37bfeb5e potential bug-fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@612 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:48:30 +00:00
Spoike
7a854736e4 gcc warning fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@611 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:47:43 +00:00
Spoike
bdc9e2e5c7 A fix for some of the warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:46:41 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
36aa923e2e mvd playback fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 01:57:07 +00:00
Spoike
f63916139d overflow without overflow set should now be gone when playing back mvds server side.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 01:52:32 +00:00
Spoike
784d080071 Makes noclipping with playback of mvd demos work a bit better, though it breaks tracking with FTE's independant physics (zquake is fine)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@580 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 00:58:19 +00:00
Spoike
8388988809 svc_nails2 works fine in server side mvd demos now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@579 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 00:56:39 +00:00
Spoike
eac52dedf2 prevent mvd playback from doing prespawnie type things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:38:57 +00:00
Spoike
fa303f250e Make overkill.mvd not overflow the client when coming in fresh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@573 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:38:18 +00:00
Spoike
0fd9cb8c9c Trying to get MVDs working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:19:11 +00:00
Spoike
799eec7a81 Tweeked KRIMZON_SV_PARSECLIENTCOMMAND. It should have better behaviour now. (More like DP)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@571 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:51:44 +00:00
Spoike
b48cc1ae58 Fix for download paths.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@562 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:22:06 +00:00
Spoike
abad34c826 Big coords work with NQ mods too now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@561 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:21:31 +00:00
Spoike
854f5340c1 server can be configured out, rtlights are a bit more responcible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
TimeServ
db4c8fadc5 part 1 of the entity particle fiasco
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@532 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-25 06:57:30 +00:00
Spoike
5c566ea7e2 SOLID_LADDERQ1 -> SOLID_CORPSE. if you needed ladder, use 20 instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 15:13:32 +00:00
Spoike
cefa1be2ac removed an unneeded variable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:36:33 +00:00
Spoike
64e5dd682f cleaned up a bit, made more generic and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:35:37 +00:00
Spoike
2d54b24930 Splatt go some warnings. And I thought it was only bugs that could go splatt.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@510 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:34:41 +00:00
Spoike
297bf5cb2d Erm. Whoops. Let's fix that bug now...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 21:24:46 +00:00
Spoike
3f775349b3 Small changes to make it more generic to use.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:31:26 +00:00
Spoike
5e9f13e088 pr_trace (the macro) was just causing problems. removed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:29:53 +00:00
Spoike
36d7a807e6 Added stubs and a way of forcing QW prediction to work nicly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:55:29 +00:00
Spoike
c75be163d3 fix for mvd recording. Also now sends extensions for DP clients to see.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@482 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:54:23 +00:00
Spoike
91e056dc2f NQ clients wern't working properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:52:49 +00:00
Spoike
5b2eb1c44b Don't try using QW extensions in Q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@480 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:51:57 +00:00
Spoike
4805ea3409 Small fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@479 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:50:52 +00:00
Spoike
ce8e3dd27f More responsible code with regard to player models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@478 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:45:22 +00:00
Spoike
31e43d1021 It now knows how NQ mods can set TE_ effects 76 and 79
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@477 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:44:33 +00:00
Spoike
64182c848a An attempt at more stable NQ physics.... Still doesn't seem right.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@476 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:43:55 +00:00
Spoike
a01475c2be Hrm. Need a better solution than this. Needs to be more generic... Dooms going to want it... maybe that's why I couldn't get it stable?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:42:54 +00:00
Spoike
649e8c5c27 Bug fix. You can use listen 1 again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@474 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:51 +00:00
Spoike
31cf61938f That message is annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:03 +00:00
Spoike
6a2482ad17 some parts rewritten to cope with bigcoords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:52:56 +00:00
Spoike
bcbd887bab FTE_STRINGS is now supported (and created...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:52:18 +00:00
Spoike
9d1ae54baa server switches to bigcoords
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@444 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:49:18 +00:00
Spoike
b07301c633 Finish off some serverside bigcoords stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@443 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:43:07 +00:00
Spoike
12de27385e localinfo/serverinfo savings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@442 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:42:28 +00:00
Spoike
7da6c1188e it can switch to big origins now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@441 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:41:25 +00:00
Spoike
7a8da0015d hexen2 angles stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@440 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:40:39 +00:00
Spoike
a5f4315437 hexen2 angle fixes... reminds me... I should look at hipnotics rotating stuff some time... If only I HAD hipnotic. Can someone test and tell me if I got rotating pitches correct?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:40:05 +00:00
Spoike
93a54a0a0d coords stuff (and early pk3 downloading support)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:38:49 +00:00
Spoike
bf8ac1cb3b removed some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@432 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:31:21 +00:00
Spoike
dd533981a0 Added an option to prevent restarting. Users might object to always having it reset. Plus, if a user can get a crash, we can allow windows to let us know where abouts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@425 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:39:26 +00:00
Spoike
0f7ea1c673 Small change that'll help diagnosing mvd playback errors...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@424 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:37:49 +00:00
Spoike
2b4346e954 PF_ORIGINDBL is gone. We're going for engine-wide conversion to float coords depending on map size.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@423 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:36:42 +00:00
Spoike
d2ea3b7768 Frindlier error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@422 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:34:58 +00:00
Spoike
eb4b6fff0f Made things more robust (particuarly with respect to cmd observe)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-29 06:11:33 +00:00
Spoike
cd9c6d7811 Loophole closed that could have been used to crash the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@385 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-28 21:13:52 +00:00
Spoike
b5e691d873 Small harmless bugfix in SV_SpawnSpectator.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:33:33 +00:00
Spoike
4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
b0e12ff2ba Ignore svc_cutscene for now. Sorry, but there's no QW equivelent.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@352 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:51:40 +00:00
Spoike
2883398d69 Hiding that message.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@351 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:50:23 +00:00
Spoike
75684fdade It's a bit annoying getting those messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@350 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:49:19 +00:00
Spoike
fdad8d48af MOVETYPE_NONE is being set by some very naughty mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@349 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:48:33 +00:00
Spoike
0bb2a0854d Optimised the size of rotated bsp absmin/max. (doesn't use as many leafs, so the object does get broadcast across the net...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@348 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:46:06 +00:00
Spoike
c9f4af34bf Added a few more simple extensions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 13:08:09 +00:00
Spoike
5fe626d5cb Can't believe I forgot that line...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 11:27:20 +00:00
Spoike
7a64190e22 Strimmed some fields. QW servers should be lighter now, because of this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:38:21 +00:00
Spoike
61fe78cf77 Couple new extensions, and a hexen2 stats change.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:37:44 +00:00
Spoike
2ffb2ae076 Changed the way hexen2 stats work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:36:08 +00:00
Spoike
e7b1517ccd A trace toss, and a small fix so dropping entities in hexen2 play the right sounds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:35:27 +00:00
Spoike
ea5c476ced I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
5fbe74b582 Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
76f36d2bf3 should make that one a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:22:32 +00:00
Spoike
81c77ee8ab Does that make bots any more consistant?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-28 06:36:57 +00:00
Spoike
527e3ee7a0 That should make NQ physics (sv_nomsec 1) work a bit better. And yeah, slide works now, though QuakeRally seems to have too much gravity on slopes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:29:33 +00:00
Spoike
7b411a7abe you've got control over more download paths now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:27:48 +00:00
Spoike
2567fe442a Imitation of NQ servers is now a little better (QuakeRally is a little better...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:27:05 +00:00
Spoike
9c59fafc3e lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
0dd089949e gcc was warning about that too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:08:38 +00:00
Spoike
8641df62aa Clarified the braces, at GCC's prompting.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:08:02 +00:00
Spoike
f9927aac27 Annother few gcc warnings bite the dust.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@219 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:07:18 +00:00
Spoike
0d9f13a32e That's just one of gcc's warnings gone...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@218 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:06:20 +00:00
Spoike
fa84839011 bye bye gcc warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 21:43:46 +00:00
Spoike
4f2b56587d fixing gcc warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@214 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 21:41:59 +00:00
Spoike
18307cdb47 Great new mini-game - Warning Hunters!!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:18:15 +00:00
Spoike
1bd0738d12 few builtin changes. (TEI_SHOWLMP should work splitscreen, at least server side)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@191 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 02:22:02 +00:00
Spoike
af549b1f03 That'll make the debugger a little nicer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@181 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 05:09:33 +00:00
Spoike
a9f095ae42 bye bye one more warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@180 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 05:08:44 +00:00
Spoike
cbec5d1520 svc_setname fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@179 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 05:08:21 +00:00
Spoike
45dfeb3bd3 frikbots don't flush the client slots properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 00:46:18 +00:00
Spoike
f1759c3619 Fix DP_SV_PLAYERPHYSICS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 23:12:46 +00:00
Spoike
ae19b17531 Small fixes so minimal builds compile properly (NQPROT issues).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:28:25 +00:00
Spoike
61f7afedb5 server specific system file for unix systems.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:10:08 +00:00
Spoike
e76cd7f2ac compile the lot, let the compiler filter out the unneeded files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:02:41 +00:00
Spoike
87d532c3e8 Changing splitscreen code so that sol.net can still work with our client. (Always expect a clc_move)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:01:53 +00:00
Spoike
7ed4086431 ifdef server only so that it can be compiled as just annother file
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:59:22 +00:00
Spoike
f3beabcfef Revised dimension sutff, prevented bug with fractional frags.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@129 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:58:18 +00:00
Spoike
7dd720a4fc If the server still hasn't initialised, allow more precaches.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:56:53 +00:00
Spoike
19e3909bde EXT_DIMENSION_PHYSICS, EXT_DIMENSION_GHOST
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:55:12 +00:00
Spoike
54724f1bbf fields needed for changes to pr_cmds.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:54:04 +00:00
Spoike
34f7c5e517 extension changes. DP_INPUTBUTTONS and EXT_DIMENSION_XYZ
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:52:32 +00:00
Spoike
123eb55418 EXT_DIMENSION_PHYSICS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:51:20 +00:00
Spoike
4f6b0592b7 QSG_DIMENSION_PLANES and TEI_SHOWLMP2 support added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@94 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 23:58:18 +00:00
Spoike
2ed0e6a508 QSG_DIMENSION_PLANES
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@93 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 23:55:22 +00:00
Spoike
70d4f6aa9b small cleanup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@92 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 23:54:54 +00:00
Spoike
6986cfd401 button1 works - pr_allowbutton0 to disable
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@80 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 09:05:42 +00:00
TimeServ
fe53615900 custom tent change
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@74 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-30 06:07:13 +00:00
Spoike
4df881b0c9 forgot to register allow_download_demos
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@73 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-30 05:34:41 +00:00
Spoike
9b59991ab3 Added support for Q2's nextserver command (for when playing cinamatics)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@62 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:45:34 +00:00
Spoike
57f4282c26 Server only Con_Printf should be VARGS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@61 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:44:39 +00:00
Spoike
bb97a1cc38 nextmap is more q2 compatable now...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@60 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:43:28 +00:00
Spoike
7899805b46 Q2 servers were stealing all chat text. 'sv ' is the only prefix allowed to get q2 commands executing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@59 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:42:51 +00:00
Spoike
8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00
Spoike
e2f6be77ac ASM code for q1 world hull physics
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@8 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-22 22:46:32 +00:00