TimeServ
cf2a589dbf
sw build fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1434 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-06 02:32:24 +00:00
TimeServ
12a172bc95
r_menutint added, changes background tint for gl and sw
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:20:29 +00:00
Spoike
8af4819804
Added some cvars and stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1392 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-28 23:38:51 +00:00
Spoike
348a1024be
Now compiles and works fine in linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:40:55 +00:00
Spoike
822ea1c963
Added a mod_md3flags cvar to disable reading flags on md3s.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 02:02:31 +00:00
Spoike
1130dea569
Rewrote a few bsp tracing stuff (primarily for heightmap things).
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Q3 client and server support is in.
heightmaps are in.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
TimeServ
bc6d871f37
gl_blendsprites hack added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-23 23:36:04 +00:00
Spoike
5dce02d558
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
TimeServ
83cc102208
m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
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added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
TimeServ
c30d79eb31
fix to sw character drawing (should speed SW up)
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gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Spoike
69b3c5f51e
Make software rendering work again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 00:36:08 +00:00
Spoike
7903310326
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
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Lots of cool stuff.
r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
TimeServ
ea9c3b0360
software transtable rewrite, sw additive support for sprites/blob particles/line particles (no models yet), AddBlend/Trans functions need optimization
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 01:12:09 +00:00
Spoike
f1ea7c0c06
Q2 works, models are depth sorted (the same time as particles).
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some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
7e9bbc3fac
ktpro should work better now woot. a few other things too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
TimeServ
ed8f285738
con_ocranaleds preliminary (should obsolete rid# 1215521)
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conwidth/conheight set to CVAR_ARCHIVE
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-26 12:31:56 +00:00
Spoike
39990c213d
I wonder how many things this will break...
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Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
TimeServ
e73095a23a
added bit depth selection to menu
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 07:44:16 +00:00
Spoike
0fb5e1dccb
Makes vid_restart not do a double flush, resulting in faster vid_restarts, or at least less stutters when loading models.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:52:42 +00:00
Spoike
b8060f60b2
Fixed up some line endings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:44:39 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Spoike
76350b3463
Added gl_motionblur cvar.
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>=1 and <= 0 are bad values.
experiment to find a value you like.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1057 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 08:24:31 +00:00
TimeServ
641986a0ee
r_lightmap_saturation
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1024 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 01:40:01 +00:00
Spoike
4a0c02b685
Hopefully, the server will now run on 64bit archetectures.
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Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.
Linux makefile needs work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
f43b221896
Stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
5926f9f4cf
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
ce3c561cfe
CSQC is standard now, and secure via the same md4 as a map currently has.
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Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
acde8ade44
CSQC support changes and some small bugfixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
cb487034e9
csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-09 19:32:09 +00:00
Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
70289170f1
added gl_lerpimages, changed default video mode to 640*480
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@844 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:24:40 +00:00
Spoike
1a14d41488
Improved video menu and 2d scale.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 18:56:49 +00:00
Spoike
51da6d3abf
Fixed some warnings and stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
c2988990c2
I committed too much last time, so here goes for a big commit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
d28993bd60
Making FTE run without any gamedata.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:06:55 +00:00
TimeServ
eede8928f3
removed Auto: Changed resolution
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particles/beams should clear correctly on r_part
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:19:51 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
07ebed7f87
Whoops
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@675 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 01:06:31 +00:00
Spoike
2cdaa69fe2
bug fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@647 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:40:06 +00:00
Spoike
933cd63cd3
new defs added for r_drawflat
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@625 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 03:41:12 +00:00
Spoike
1d5a68fe88
Fixed a gcc warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@596 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:34:24 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f
we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
1a4aa4ae5e
Bit cleaner now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:08:59 +00:00
Spoike
72c3b0e8b2
Sortof an 'I know' option. We don't have a builtin palette... Though DP does so we should probably expect the occasional problem.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:16:43 +00:00
Spoike
ac284a1b94
Adding a few tiny optimisations and playdemo working on qwd files again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
f17ea2d97e
We don't need a palette now... As we can download it. :)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@459 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:06:06 +00:00
Spoike
1f64e32b45
small bugfixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@416 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:29:47 +00:00
TimeServ
bd038aa1d8
cvar cleanup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-10 19:28:24 +00:00
Spoike
f2ddeefe19
Warning and target fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 23:06:29 +00:00
Spoike
9982c2d9f9
Vertex lighting cvar added.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:31:39 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
8473252e1a
More sensible support for gamma settings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 12:32:32 +00:00
Spoike
ea5c476ced
I need to commit more often...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
dc91267fff
clarified the help message.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:39:32 +00:00
Spoike
a4284501fc
Is that the fix needed for linux?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@249 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 03:35:50 +00:00
Spoike
9c59fafc3e
lots of changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
a263ffdb3f
Menu changes and adding new cvars.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:10:50 +00:00
TimeServ
bf4bede0d9
rename
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@187 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-09 21:39:49 +00:00
TimeServ
de51889f62
transtable/palconvbits updates
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-06 01:18:24 +00:00
Spoike
ec74d9ac80
Added sanity warning if the user tries compiling a client without a renderer.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:48:11 +00:00
TimeServ
3b26e6ff2f
r_partconvbits
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-02 04:23:16 +00:00
Spoike
9a8a8fecea
removing some old code
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 22:57:29 +00:00
Spoike
8184225473
Initial Checkin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00