Fixed up some line endings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1093 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 21 additions and 21 deletions
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@ -263,7 +263,7 @@ void GLRenderer_Init(void)
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Cvar_Register (&r_shadow_realtime_world, GLRENDEREROPTIONS);
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Cvar_Register (&gl_clear, GLRENDEREROPTIONS);
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Cvar_Register (&gl_cull, GLRENDEREROPTIONS);
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Cvar_Register (&gl_smoothmodels, GRAPHICALNICETIES);
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Cvar_Register (&gl_affinemodels, GLRENDEREROPTIONS);
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@ -394,17 +394,17 @@ void R_InitTextures (void)
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{
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int x,y, m;
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qbyte *dest;
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// create a simple checkerboard texture for the default
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r_notexture_mip = BZ_Malloc (sizeof(texture_t) + 16*16+8*8+4*4+2*2);
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r_notexture_mip->pixbytes = 1;
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r_notexture_mip->width = r_notexture_mip->height = 16;
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r_notexture_mip->offsets[0] = sizeof(texture_t);
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r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16*16;
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r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8*8;
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r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4*4;
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for (m=0 ; m<4 ; m++)
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{
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dest = (qbyte *)r_notexture_mip + r_notexture_mip->offsets[m];
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@ -416,7 +416,7 @@ void R_InitTextures (void)
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else
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*dest++ = 0xff;
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}
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}
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}
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}
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@ -537,7 +537,7 @@ void Renderer_Init(void)
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Cvar_Register(&bul_norender, BULLETENVARS); //find this one first...
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Cmd_AddCommand("bul_make", R_BulletenForce_f);
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Cmd_AddCommand("bul_make", R_BulletenForce_f);
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P_InitParticles();
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R_InitTextures();
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@ -570,7 +570,7 @@ void (*Draw_FadeScreen) (void);
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void (*Draw_BeginDisc) (void);
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void (*Draw_EndDisc) (void);
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void (*Draw_Image) (float x, float y, float w, float h, float s1, float t1, float s2, float t2, mpic_t *pic); //gl-style scaled/coloured/subpic
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void (*Draw_Image) (float x, float y, float w, float h, float s1, float t1, float s2, float t2, mpic_t *pic); //gl-style scaled/coloured/subpic
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void (*Draw_ImageColours) (float r, float g, float b, float a);
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void (*R_Init) (void);
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@ -660,7 +660,7 @@ struct {
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void (*Draw_BeginDisc) (void);
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void (*Draw_EndDisc) (void);
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void (*Draw_Image) (float x, float y, float w, float h, float s1, float t1, float s2, float t2, mpic_t *pic); //gl-style scaled/coloured/subpic
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void (*Draw_Image) (float x, float y, float w, float h, float s1, float t1, float s2, float t2, mpic_t *pic); //gl-style scaled/coloured/subpic
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void (*Draw_ImageColours) (float r, float g, float b, float a);
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void (*R_Init) (void);
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@ -837,7 +837,7 @@ struct {
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"software",
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},
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QR_SOFTWARE,
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SWDraw_PicFromWad,
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SWDraw_PicFromWad, //Not supported
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SWDraw_CachePic,
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@ -916,7 +916,7 @@ struct {
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SWVID_GetRGBInfo,
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NULL,
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SWSCR_UpdateScreen,
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""
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@ -938,7 +938,7 @@ struct {
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"hardware",
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},
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QR_SOFTWARE,
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GLDraw_PicFromWad,
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GLDraw_SafePicFromWad,
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@ -990,7 +990,7 @@ struct {
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MediaGL_ShowFrameBGR_24_Flip,
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MediaGL_ShowFrameRGBA_32,
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MediaGL_ShowFrame8bit,
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GLMod_Init,
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GLMod_ClearAll,
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@ -1022,7 +1022,7 @@ struct {
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NULL, //setcaption
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GLSCR_UpdateScreen,
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""
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@ -1111,7 +1111,7 @@ qboolean M_VideoApply (union menuoption_s *op,struct menu_s *menu,int key)
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Cbuf_AddText(va("vid_width %s\n", info->customwidth->text), RESTRICT_LOCAL);
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Cbuf_AddText(va("vid_height %s\n", info->customheight->text), RESTRICT_LOCAL);
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}
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if (info->conscalecombo->selectedoption) //I am aware that this handicaps the menu a bit, but it should be easier for n00bs.
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{ //set a prefab
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Cbuf_AddText(va("vid_conwidth %i\n", vid_modes[info->conscalecombo->selectedoption-1].width), RESTRICT_LOCAL);
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@ -1334,7 +1334,7 @@ void R_SetRenderer(int wanted)
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Mod_TagNumForName = rendererinfo[wanted].Mod_TagNumForName;
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SCR_UpdateScreen = rendererinfo[wanted].SCR_UpdateScreen;
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}
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@ -1588,7 +1588,7 @@ TRACE(("dbg: R_ApplyRenderer: clearing world\n"));
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else if (svs.gametype == GT_QUAKE2)
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{
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q2ent = ge->edicts;
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for (i=0 ; i<ge->num_edicts ; i++, q2ent = (q2edict_t *)((char *)q2ent + ge->edict_size))
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{
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if (!q2ent)
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@ -1615,7 +1615,7 @@ TRACE(("dbg: R_ApplyRenderer: clearing world\n"));
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TRACE(("dbg: R_ApplyRenderer: starting on client state\n"));
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if (cl.worldmodel)
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{
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int staticmodelindex[MAX_STATIC_ENTITIES];
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int staticmodelindex[MAX_STATIC_ENTITIES];
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for (i = 0; i < cl.num_statics; i++) //static entities contain pointers to the model index.
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{
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@ -1700,7 +1700,7 @@ TRACE(("dbg: R_ApplyRenderer: efrags\n"));
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"OpenGL renderer initialized\n");
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break;
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}
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TRACE(("dbg: R_ApplyRenderer: S_Restart_f\n"));
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if (!isDedicated)
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S_Restart_f();
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@ -1840,7 +1840,7 @@ void R_SetRenderer_f (void)
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#ifdef AVAIL_DX7
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,Cmd_Argv(0)
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#endif
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#endif
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#endif
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);
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return;
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}
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@ -1870,7 +1870,7 @@ void R_SetRenderer_f (void)
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}
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}
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Cvar_Set(&vid_renderer, "sw");
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R_RestartRenderer_f();
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#endif
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@ -1882,7 +1882,7 @@ void R_SetRenderer_f (void)
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#else
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if (Cmd_Argc() == 3) //set gl_driver accordingly.
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Cvar_Set(&gl_driver, Cmd_Argv(2));
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Cvar_ForceSet(&vid_renderer, "gl");
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if (vid_bpp.value == 8)
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