Spoike
ca03eba000
Try to parse the rerelease's various _shadowlight keys, needs 'r_editlights_reload bsp' still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:30 +00:00
Spoike
c2d3d3a41b
Fix up translations stuff with the rereleased version of quake.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:21 +00:00
Spoike
81d5091fac
Make sure there's some binds set up (the rerelease lacks a usable default.cfg).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6037 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:10 +00:00
Spoike
b33d20fa75
Don't try to interpret http(s) uris as quake servers to connect to (should help fix the webgl port).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6036 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:36:51 +00:00
Spoike
eea586dd13
Fix up our iqmtool to not fail on md5mesh inputs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:36:44 +00:00
Spoike
d0d2c31f38
Fix other stuff after quake64 bsp support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6033 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:36:32 +00:00
TimeServ
d63a4cea1f
fix fallback particles not rendering properly with high fps
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6032 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-21 21:33:09 +00:00
Spoike
4426a286d2
Fix up our shoddy md5 format support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6027 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-20 04:53:39 +00:00
Spoike
34f55c05e6
Minor tweaks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6026 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-20 04:53:33 +00:00
Spoike
783185cc59
Comment/etc tweaks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:02:18 +00:00
Spoike
ac6605e0d7
Tweak inputs some more.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6023 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:02:03 +00:00
Spoike
e83cfe3bb0
Misc q2 fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6022 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:01:52 +00:00
Spoike
cf31dcccad
Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6021 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:01:42 +00:00
Spoike
6d72f7487f
Tweak updates menu to allow launching package-specific maps (read: quaddicted's maps).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-09 23:06:41 +00:00
Spoike
a13a436594
pgup/dn should work in menus, primarily for the packages menu.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-09 23:06:28 +00:00
Spoike
04849bce16
Fix ommission.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-05 17:37:18 +00:00
Spoike
a23ef7534b
Fix 'map qi_package:mapname' not working for previously run packages when current mirror info is not avaialble.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:28 +00:00
Spoike
cd45de7a1e
Scoreboard display will now handle big games better, instead of truncating the list.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:20 +00:00
Spoike
662f7cfd75
Try to fix getlight builtin.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:11 +00:00
Spoike
52ab543bd7
Misc small bugfixes and tweaks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:04 +00:00
Spoike
8156eda700
Add anglesub builtin, requested by Shpuld. Returns angle difference within rotations +/- 180.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6004 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:52 +00:00
Spoike
057d8fcff2
Show the mesh projection on the skin textures. Eukara wanted this.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6003 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:45 +00:00
Spoike
221d4032af
FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:31 +00:00
Spoike
1c5b264402
Fix up imgtool a little, to behave better when extracting/generating gfx.wads.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:13 +00:00
Spoike
14e7517b16
Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:16:57 +00:00
Eukara
5584fb1ab1
Don't clamp pitch at 2.0 for the AL backend. That's not required
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-30 11:40:37 +00:00
Spoike
87245a290a
Fix up SDL build to enable our multithread stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 22:55:17 +00:00
Eukara
8068109392
Remove debug printf
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5995 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 16:25:39 +00:00
Eukara
1f75d2bc9e
Added new builtins: gp_rumble(), gp_rumbletriggers(), gp_setledcolor(),
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gp_settriggerfx(). More improvements to touchpad sensor code, analog
stick tweaks... mostly beneficial to the SDL2 backend
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5994 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 16:12:24 +00:00
Eukara
0ed2c90da9
Unbreak xinput, don't use -O3 for release builds as GCC creates
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abrasive code, fix plugins-rel putting CFLAGS into the CC/CXX line
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5993 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-24 14:24:46 +00:00
Spoike
da27411b26
Fix up some stupid bugs that were causing q2 to completely fail.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 21:06:52 +00:00
Spoike
bb4d5d1917
Quicky hack to query gpu utilisation on linux with nvidia gpus.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 19:11:33 +00:00
Eukara
9b38473295
More input adjustments, added new SDL gamepad button mappings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5989 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 13:36:18 +00:00
Eukara
de522617e7
Interpret controller buttons as known keynums in Quake III Arena
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-22 07:17:30 +00:00
Eukara
42b6d60115
Register binds for SC_LPADDLE and SC_RPADDLE, fix joy button detection.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5986 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-21 11:48:31 +00:00
Eukara
1c038872f3
Controllers now communicate analog trigger keys in SDL2 builds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5985 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-21 11:02:20 +00:00
Spoike
90aae69db3
Try to make things a little more stable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5983 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-19 22:47:29 +00:00
Spoike
52b7a441e3
Some small fixups.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-18 01:28:34 +00:00
Spoike
0dc79f7f0a
Small fixup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5978 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-18 00:24:06 +00:00
Spoike
0907e66cff
Tweak QI plugin to translate quaddicted's map database to fte's meta format. Make 'map package:map' download+run a map with the specified package enabled.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:35 +00:00
Spoike
0e6a0b789e
Misc minor fixups.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5973 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:15 +00:00
Spoike
e41e42b966
Fix up menu scrollbars somewhat for when there's a thousand entries.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:40 +00:00
Spoike
55dbce5a3b
Arg completion for the 'sky' command, as requested by Bal... though he did ask it for QSS instead...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:30 +00:00
Spoike
71f1fa270f
Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:22 +00:00
Spoike
9735064a89
Tweak splitscreen a little to work around a KTX issue.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:10 +00:00
Spoike
e90a0b3945
Update VR-Inputs extension. Should now be more resilient against impulse loss, should also report better ping times.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5966 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:01 +00:00
Spoike
626a053b36
Tweak a few extension checks, to try to avoid nasty surprises.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:09:34 +00:00
Spoike
44e6ec8dd1
Make the player-setup menu apply changes when closing, so you can actually change your name in Q2.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:09:27 +00:00
Spoike
d3b1350ca5
Fix up autoproto with class-accessors and named enums.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-07 13:10:20 +00:00
Spoike
246cd8147c
Fix a really really stupid bug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5958 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 16:46:38 +00:00
Eukara
a6b33d25f2
Fix a crash/oversight with CSQCs getlight() and fix GLQ3_LightGrid from
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using a global that may not even be set.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 16:32:59 +00:00
Spoike
af661232e3
Support for equirectangular sky images. Because skybox orientations are generally too hard to get right. Urgh.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5955 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 00:12:35 +00:00
Spoike
139b916e46
Make scenecache less... flickery.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 00:12:20 +00:00
Spoike
b3f387a548
Misc dull tweaks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-03 23:33:59 +00:00
Spoike
4d4a2943fb
Refuse to autoupdate the engine when the binary looks like it has a revision number in its file name.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-03 01:47:10 +00:00
Spoike
3409df483e
Try to resolve some of the things RennyC complained about.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5938 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 21:05:45 +00:00
Spoike
c452bccd94
Fix up some qc genericdefs stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5937 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 15:43:28 +00:00
Spoike
f9b9087011
Fix a few things.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 11:03:28 +00:00
Spoike
1614b75142
Parse meta information from drag+dropped/file-associated packages for easier installation of mods.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5934 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:17:07 +00:00
Spoike
248c248ece
Fix a bad read in the console code.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:17:00 +00:00
Spoike
dc97689e9e
Add SOUNDFLAG_NOREPLACE flag.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5932 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:54 +00:00
Spoike
713c5676ab
Add -exec commandline arg (to override every gamedir). Try to fix or diagnose other issues Maverick was having.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5931 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:47 +00:00
Spoike
72952c6467
Fix a bad read.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:04 +00:00
Spoike
c71a4f8587
Enable scenecache by default, lets see who complains.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:15:59 +00:00
Spoike
2ce0947948
Add -noenumerate arg to play it safe by skipping device enumeration for video and sound drivers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5922 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:15:52 +00:00
Eukara
be25f43c89
Run CSQC_WorldLoaded after Surf_NewMap to prevent static rtlights and
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other fun things from getting flushed on a new map.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5921 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-29 09:22:56 +00:00
Spoike
0361787967
Fix noweb build.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5920 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-26 20:46:56 +00:00
Spoike
4816b418c4
Fix black particles (fallback textures were not loading).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5919 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:59 +00:00
Spoike
5c585b0e6e
Prod r_temporalscenecache a bit to make it more tolerant of those inefficient shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5918 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:53 +00:00
Spoike
d602e51e54
Try to fix up some splitscreen quirks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:42 +00:00
Spoike
9bd8625d90
resize the modelviewer's texture display if it would have gone offscreen.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5915 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:15 +00:00
Spoike
0ca1e9177b
Fix up some splitscreen issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5913 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-23 02:14:13 +00:00
Spoike
2363b05216
If texture names can have map-specific prefixes, shaders must also.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-22 14:40:53 +00:00
Spoike
27831f7265
Fix some misc issues that noone else is likely to notice.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 19:13:33 +00:00
Spoike
d6e09af52d
Try to make lightning beam particles not endlessly spawn without dying while paused.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 16:55:58 +00:00
Spoike
0c41ac0b7d
Load from wad files only when there isn't already a fallback. This reduces confusion over textures with the same name.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 15:03:04 +00:00
Spoike
f810be4830
Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:52 +00:00
Spoike
0b0d6c3df7
Fix up the emscripten target a little.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:38 +00:00
Spoike
26d9d89f24
Update infrastruture updates.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:23 +00:00
Spoike
a12c453c30
Try to make some semblence of sense from git revisions/tags.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:13 +00:00
Spoike
b34618507a
Try to reduce memory usage.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:06 +00:00
Spoike
be0c0b1821
Small defs cleanup.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5897 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:14 +00:00
Spoike
eb4af059cb
Make the presets menu behave better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:28 +00:00
Spoike
aa4cfe91b9
Fix oriented sprites - quake draws them backwards.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:14 +00:00
Spoike
d4714cab52
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5891 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:57 +00:00
Spoike
d15d82e1d1
Fix possible crash when using -nosound arg.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5889 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:40 +00:00
Spoike
c035801161
Add support for maps/foo.bsp.xz too, for better compression.
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Seeking within files inside zips is now slightly more efficient.
Fix issue with servers decompressing .gz before download...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:44 +00:00
Spoike
d85cdd4c50
my map package tweak was defective. whoops. try again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 10:56:08 +00:00
Spoike
84d6ef3e45
Take extra measures to ensure that zip-in-bsp content is actually used.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 09:23:42 +00:00
Spoike
b4092ab903
Remove some array length limitations with package lists.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5875 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:36:01 +00:00
Spoike
2657dce9c8
Fix a couple of crashy issues that were possible with the updates menu.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:55 +00:00
Spoike
fb54cc140b
Lit sprites should not be additive. Make gl_blendsprites 2 replicate that tenebrae behaviour instead. Allow colormod to oversaturate sprites.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:48 +00:00
Spoike
e6c9a979c7
Some obituaries were not getting coloured, others could not be linked. Also underline console links on mouseover to encourage users into realising that they can actually be clicked.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5865 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 15:35:26 +00:00
Spoike
f73e1b7ffc
Fix up our new png bug. Attempt to save a little memory with greyscale pngs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 12:29:31 +00:00
Spoike
fcbbfc223d
Add colourmap support for hlmdls.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5863 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 12:29:25 +00:00
Spoike
9af3e9b307
Fix small bug where the TF2.8 intro demo didn't play its music.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5861 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:58 +00:00
Spoike
d5beed038f
Skinobjects now attempt to cache qwskins. This can be used as a precache for fortressone.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5858 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:24 +00:00
Spoike
8023ceadc8
Add r_glsl_precache cvar to force all glsl permutations to compile at startup. This can be slow on some drivers due to all the permutations involved, but probably handy for debugging, or for people worried about stutters.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:15 +00:00
Spoike
01d1ca73c1
imgtool now exports pngs as 8bit when appropriate, and imports them again without losing fullbright info.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5856 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:03 +00:00
Spoike
466dac47f4
Move connect's dns lookup to a thread. Handle multiple results (we can finally connect to ipv6-only 'localhost').
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5855 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:48:57 +00:00
Spoike
4507c7c8b4
Don't bother trying to use a couple of SDL pixel formats. Too paranoid.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-13 10:17:35 +00:00
Spoike
cdbf3614a3
Small tweak to temporalscene cache to adhere to r_novis. Change sort order of water shaders when refract_fbo isn't active, to ensure the refraction scene is actually drawn before its read.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-13 10:17:27 +00:00
Spoike
f35928f4fd
OpenXR stuff should be a little more usable now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:49 +00:00
Spoike
13d524a30b
Some menu reorganisation suggested by Qmaster.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5849 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:31 +00:00
Spoike
5e38a007c7
Switch to poll instead of select, to avoid crashes from select's arbitrary fd limit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5848 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:23 +00:00
Spoike
f98486687b
Archive the cl_sbaralpha cvar.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5841 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:29 +00:00
Spoike
2538e37e28
Add a preview for 2d array textures. Bind gl textures according to texture type rather than hardcoded assumptions, making it more consistent with the other rendering APIs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5839 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:15 +00:00
Spoike
de7a03a780
Fix some warning prints not printing what was intended.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5837 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:56 +00:00
Spoike
43bff54529
Warn when images cannot be used for a cubemap.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5836 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:49 +00:00
Spoike
b8667546c9
The modelflags field wasn't working for trails unless the actual model already had some trail.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:43 +00:00
Spoike
11ed815a7f
Accept any gamedir that contains a 'fortress' substring for tf-specific rules, instead of only 'fortress' specifically.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:37 +00:00
Spoike
692fe2c211
Add serverside pm_autobunny support. Will result in prediction misses for older clients.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:30 +00:00
Spoike
190070d277
Basic ktx2 support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:21 +00:00
Spoike
2cf2247b84
Optimize endian routines when we know the endian at compile time.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:00 +00:00
Spoike
8ba2b21c5d
Fix up alignment with r_speeds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5825 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-05 21:59:17 +00:00
Spoike
9dd692c4bb
Fix audio menu not escaping device names with spaces in them.
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With sv_nqplayerphysics now using auto, we probably don't want to force it for _graphics_ presets when the mod will do it anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-22 17:31:06 +00:00
Eukara
eb27688181
Fix blob shadows/itemtimers from corrupting other trisoup
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by not flushing. ok'd eukara@ Spoike@
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5823 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-20 19:21:34 +00:00
Spoike
2ccae3b1cf
Fix emscripten build
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5821 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-19 19:17:14 +00:00
Spoike
dded6a1b90
fix imagetool to support enumerating wad3 qpics, and mdl textures.
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fix window sizing issue with viewer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-17 21:35:13 +00:00
Spoike
ee70a255b4
fix some compile issues
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5816 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-17 14:00:51 +00:00
Spoike
6bb6acde94
Try to fix some compile issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5815 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 06:48:19 +00:00
Spoike
320cf1cee5
Try to fix some compile issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5814 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 06:10:37 +00:00
Spoike
b9cd6ec91b
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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_pext_vrinputs: added cvar to enable vr inputs protocol extension allowing vr inputs to be networked to ssqc too. defaults to 0 for now, will be renamed when deemed final.
updates menu: the prompt to enable sources is now more explicit instead of expecting the user to have a clue.
updates menu: added a v3 sources format, which should be more maintainable. not final.
updates menu: try to give reasons why sources might be failing (to help blame ISPs if they try fucking over TTH dns again).
presets menu: no longer closes the instant a preset is chosen. some presets have a couple of modifiers listed. force the demo loop in the background to serve as a preview.
prompts menus: now does word wrapping.
ftemaster: support importing server lists from other master servers (requested by Eukara).
server: try to detect when non-reply inbound packets are blocked by firewalls/nats/etc (using ftemaster to do so).
qcvm: added pointcontentsmask builtin, allowing it to probe more than just world, with fte's full contentbit range instead of just q1 legacy.
qcvm: memfill8 builtin now works on createbuffer() pointers.
qcvm: add missing unsigned ops. Fixed double comparison ops. fixed bug with op_store_i64. added missing OP_LOADP_I64
qcc: added '#pragma framerate RATE' for overriding implicit nextthink durations.
qcc: fixed '#pragma DONT_COMPILE_THIS_FILE' to not screw up comments.
qcc: added __GITURL__ __GITHASH__ __GITDATE__ __GITDATETIME__ __GITDESC__ for any mods that might want to make use of that.
qcc: fix up -Fhashonly a little
setrenderer: support for vulkan gpu enumeration.
rulesets: reworked to support custom rulesets (using hashes to catch haxxors, though still nothing prevents just changing the client to ignore rulesets)
bspx: use our BIH code for the bspx BRUSHLIST lump instead of the older less efficient code.
(static)iqm+obj: these model formats can now be used for the worldmodel (with a suitable .ent file). Also using BIH for much better collision performance.
pmove: tried to optimise PM_NudgePosition, should boost fps in stress tests.
wayland: fix a crash on startup. mousegrabs now works better.
imagetool: uses sdl for previews.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 05:21:04 +00:00
Spoike
df98b816ce
Add sys_clockprecision to see if it helps with timer precision on windows. Set to 1 if having issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-02-15 21:43:11 +00:00
Eukara
46eaeabbc6
Fix config_minimal.h from being unable to compile.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-01-18 22:18:09 +00:00
Eukara
d8e001b336
Make r_speeds respect con_textsize...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5798 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-01-04 09:57:49 +00:00
Eukara
a322a175de
Add support for the FIRSTPERSON renderflag from Q3
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5794 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-25 03:07:07 +00:00
Eukara
8dce502335
Uncomment the mapping of Q3RF_FIRST_PERSON to RF_WEAPONMODEL for Q3A
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5791 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-14 00:35:06 +00:00
Spoike
583922f586
Try to fix r_stereo_method anaglyph rendering.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5790 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-05 04:08:40 +00:00
Spoike
c652b9a7e5
Reset v_cshift when changing who we're tracking, to try to hide bugs caused by TF flashbangs not being reset by the mod. Stuffcmds suck.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-05 04:07:41 +00:00
Spoike
546be5849a
Allow server cshifts to be disabled when playing back demos.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-02 06:38:32 +00:00
Spoike
29cb22af8e
try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
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fix sdl1 not compiling.
fix temporalscenecache with q3bsp
add the net_wm_ping protocol to fte's native x11 stuff, allowing our process to be killed if we lock up (usually due to vulkan drivers...).
qccguiqt: actually save the config.
try to fix hl fonts
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-11-04 10:19:30 +00:00
Eukara
5d5067ed82
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5784 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-11-03 15:52:26 +00:00
Spoike
3008072807
Fix some stupid bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-26 11:48:50 +00:00
Spoike
4d25c073ec
big commit. :(
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fix crash from qwplayers with invalid modelindexes
rework allow_skybox a little. now applies immediately.
try to fix the appears-outside-of-map bug, again.
dir *.wav now shows a little extra info on mouse-over.
try loading music file extensions that we expect to be able to play via ffmpeg, not just the ones that are directly supported.
rework the hidden fps_presets, show them with tab completion.
fix a possible crash with r_temporalscenecache
fix lightmap updates on submodels not happening properly with the scenecache.
fix the serious memory leak with scenecache.
add r_glsl_pbr cvar to force use of pbr pathways in our glsl.
fix bug in alsa output not supporting float output properly.
preliminary work to have the mixer use floating point mixing. disabled for now.
try to update sys_register_file_associations on linux, still needs work though.
try to work around nquake's config quirks, so config files don't get overwritten.
repackage quake's conchars in order to add padding. this should avoid extra junk on the outside of glyphs.
give fteqcc(commandline version) some extra package extration/creation support. our paks should be more end-user-friendly, and our spanned pk3s are awesome.
write rune state to legacy saved games, so we don't ever have the missing-runes bug ever again...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-26 06:30:35 +00:00
Spoike
697edaac76
Optimise lightmap updates with threaded world rendering.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-15 00:17:37 +00:00
Spoike
899c54223e
Some build fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-06 04:30:48 +00:00
Spoike
432bc96456
Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse).
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HTTP client code now tracks the reason for failure better (so we can distinguish between dns, no response, disconnects, and tls cert issues).
Downloads menu shows reasons for failure for its various sources.
make hexen2's +infoplaque button work even when tab isn't held! Yes! usability! who'd a thought it?
Try to clean up some client-only build issues.
Added 'librequake' as a recognised game name (mostly so that we can reuse the quake-specific engine compat settings.
.map support now supports patches enough to query+create(+network)+select them. Collisions are basically defective though.
qcc: Remove char as default keyword.
qcc: Fix some recent regressions.
sv: Add 'sv_protocol csqc' setting to force csqc protocols on clients that disabled handshakes, for mods that NEED csqc support. other options include 'fte1' and 'fte2', if you want to force extra stuff. Engines that don't support the selected protocols will crash out so only set these if your mod/map always requires it.
sv: default to qw physics whenever a mod defines the SV_RunClientCommand, even if its an nq mod.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-06 03:17:28 +00:00
Spoike
155ef1f460
better compat with hexen2's intermissions
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5773 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-30 21:03:59 +00:00
Spoike
069433abc1
Rework how fte clients handle serverinfo watervis a little. Server's setting (if set) overrides client's ruleset_allow_watervis.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5772 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-30 14:54:52 +00:00
Spoike
f3049f1b85
fix a couple of bugs in the updates junk.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5770 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-29 11:43:09 +00:00
Spoike
4de49e06d1
Try to fix some stuff that was wrong in the last commit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5769 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-29 09:34:38 +00:00
Spoike
e3fdbfcdbd
qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm.
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qcc: Add '#pragma opcode enable|disable NAME' to override whether an individual opcode may be generated for the current target.
nq: Fix smartjump on nq servers.
nq: Fix enemyskin/teamskin stuff on nq servers.
Rework show_fps cvar to give a greater focus on the timings graph.
Update updates menu to allow enabling/disabling specific sources.
Add separate settings for ef_red+ef_green+ef_blue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-29 07:09:01 +00:00
Spoike
b040358b54
capturedemo wasn't respecting -nosound arg properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-15 09:58:29 +00:00
Spoike
6094fc6ab3
'+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-15 08:54:10 +00:00
Eukara
2b21ab1164
basedir on UNIX should not be "" as the fallback.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-14 16:32:29 +00:00
Spoike
b380421e42
Lets try using _LARGEFILE64_SOURCE in 32bit linux builds. Not that anyone will notice.
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Clarify the 'too many alternate clients' messages.
Gamepad movement should respond to +speed.
favour fte's nq protocols over dp ones when both are supported by the client, to boost compat with qss.
try to generate proper utf-8 filenames from player/team names when recording mvds, instead of bad char encodings.
Fix loading saved games with splitscreen enabled.
pr_dumpplatform can now optionally filter symbols via some specific external files, adding deprecated tags for any symbol not also supported by DP and QSS.
Rework CSQC globals to use macros, to ensure completeness and consistency.
rework sv_csqcdebug to use special svcs. This should make it more robust.
Fix some scary warnings when vid_reloading the vulkan renderer.
Fix a possible segfault from opengl+rtlights.
Mousewheel will now interact better with engine menus.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-08 05:11:09 +00:00
Spoike
8651ff62d8
fix 24bit skins to work again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-24 07:52:55 +00:00
Spoike
244b0681ed
dont use CLOCK_MONOTONIC when not defined (should fix compile-time issue on non-posix macos, reported by rhoenie).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-24 07:50:15 +00:00
Spoike
22ea0b87d7
Try to fix up some qcc inline logic to no longer result in so many offset_0 values.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-08-15 04:31:27 +00:00