dhewm3/neo
Daniel Gibson 44d19a4175 Implement GLimp_SetScreenParms() for "vid_restart partial"
"vid_restart partial" only changes the window size or its fullscreen
(or windowed) state, without recreating everything.
If that fails (or antialiasing settings have changed), it will fall back
to a full vid_restart (this behavior is different than original
 "vid_restart partial" that probably was implemented in Vanilla Doom3
 but not dhewm3)

This is used for Alt-Enter (which toggles between fullscreen and
windowed state) and when pressing the Apply button in the new Video Menu
2024-06-11 16:45:34 +02:00
..
cm Fix/work around other misc. compiler warnings 2023-01-05 09:06:34 +01:00
d3xp Initialize variabls ubsan complained about 2024-03-20 18:32:26 +01:00
framework Implement GLimp_SetScreenParms() for "vid_restart partial" 2024-06-11 16:45:34 +02:00
game Make Sys_SetInteractiveIngameGuiActive() work better 2024-03-17 04:03:27 +01:00
idlib Add some functions to handle UTF-8 strings 2024-06-02 13:14:30 +02:00
libs/imgui Update Dear ImGui to 1.90.8 2024-06-06 20:05:54 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Implement GLimp_SetScreenParms() for "vid_restart partial" 2024-06-11 16:45:34 +02:00
sound Always optimize code of some integrated libraries, even in Debug builds 2024-06-05 21:40:59 +02:00
sys Implement GLimp_SetScreenParms() for "vid_restart partial" 2024-06-11 16:45:34 +02:00
tools Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase 2023-02-04 19:34:29 +01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui HighDPI support, hopefully 2024-06-03 14:49:23 +02:00
CMakeLists.txt Always optimize code of some integrated libraries, even in Debug builds 2024-06-05 21:40:59 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00