..
async
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
miniz
minizconf.h: (hopefully) fix MinGW compatibility of z_off64_t
2024-06-08 10:44:02 +02:00
minizip
Replace zlib with integrated miniz
2024-06-03 22:02:56 +02:00
BuildDefines.h
Building with editor support (on Win w/ VS2017) works \o/
2019-01-13 22:52:28 +01:00
BuildVersion.h
Fix savegame-compatibility of scripts, increase BUILD_NUMBER
2021-02-21 06:05:47 +01:00
CmdSystem.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
CmdSystem.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Common.cpp
Add optional "nores" argument to Com_ExecMachineSpec_f()
2024-05-30 09:04:06 +02:00
Common.h
- Moved debugger intialistion after GameDll load
2021-07-03 01:14:49 +02:00
Compressor.cpp
Use int instead of long in idCompressor_Arithmetic methods
2012-06-28 13:02:46 +02:00
Compressor.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Console.cpp
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
Console.h
Make console history persistent
2012-11-13 23:21:38 +01:00
CVarSystem.cpp
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
CVarSystem.h
MSVC: Treat pointer truncation warnings as errors, adjust idCVar for that
2021-05-08 05:54:42 +02:00
DeclAF.cpp
Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. ( #107 )
2015-02-25 22:01:00 +01:00
DeclAF.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclEntityDef.cpp
ImGui: Improve integration, use scalable font, Control Options menu
2024-05-22 19:46:38 +02:00
DeclEntityDef.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclFX.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclFX.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclManager.cpp
Fix "Save as" in Particle Editor
2021-05-08 21:05:56 +02:00
DeclManager.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclParticle.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclParticle.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclPDA.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclPDA.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclSkin.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclSkin.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclTable.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DeclTable.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DemoChecksum.h
Fix all whitespace errors
2011-12-10 15:35:54 +01:00
DemoFile.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
DemoFile.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Dhewm3SettingsMenu.cpp
Implement GLimp_SetScreenParms() for "vid_restart partial"
2024-06-11 16:45:34 +02:00
EditField.cpp
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
EditField.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
EventLoop.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
EventLoop.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
File.cpp
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
File.h
Replace zlib with integrated miniz
2024-06-03 22:02:56 +02:00
FileSystem.cpp
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
FileSystem.h
Make sure MAX_OSPATH has sane size; fix some typos
2022-01-16 06:02:40 +01:00
Game.h
- Unbreaking Game and GameEdit API / ABI for game debugger use
2021-06-28 23:38:38 +02:00
GameCallbacks_local.h
rev feedback v1.
2021-07-01 01:09:15 +02:00
KeyInput.cpp
Fix SDL1.2 build and some runtime issues with SDL1.2
2024-06-02 15:40:09 +02:00
KeyInput.h
added a simple printing of the key/button pressed ( #567 )
2024-03-25 02:39:12 +01:00
Licensee.h
Bump version to 1.5.4pre
2024-05-22 19:46:19 +02:00
Session.cpp
Fix gamepad pseudo-mouse input for UIs in multiplayer mode
2024-01-17 17:45:43 +01:00
Session.h
Modify check for Demo version to not break Game DLL ABI
2019-01-07 15:06:59 +01:00
Session_local.h
Use more than one QuickSave file, #392
2021-07-03 02:25:20 +02:00
Session_menu.cpp
Add joy_gamepadLayout CVar to better support nintendo/PS-style gamepads
2024-01-17 18:54:09 +01:00
Unzip.h
Use updated minizip version for unzip
2013-06-12 00:07:09 +02:00
UsercmdGen.cpp
New input CVars: in_allowAlwaysRunInSP, m_invertLook
2024-06-02 07:16:44 +02:00
UsercmdGen.h
Fix gamepad pseudo-mouse input for UIs in multiplayer mode
2024-01-17 17:45:43 +01:00