Commit graph

  • 82562f3698
    Rename sdk changlog and new script commands.txt to sdk change log and new script commands.txt revility 2018-10-03 07:15:19 -0400
  • 8a0592c784
    Rename mapping notes.txt to mapping and music system notes.txt revility 2018-10-03 07:15:04 -0400
  • 3d62e094c4
    Rename THIRD_PERSON_FOCUS_DISTANCE.txt to default thirdperson distance revility 2018-10-03 07:14:11 -0400
  • 95c35b8a0f
    Rename ivan_changelog.txt to sdk changlog and new script commands.txt revility 2018-10-03 07:13:46 -0400
  • 9ad2b7d2ab
    dev documents revility 2018-10-03 07:11:00 -0400
  • 75f1ef34e9 idCommon::SetCallback() + GetAdditionalFunction(); GAME_API_VERSION=9 Daniel Gibson 2018-09-27 05:56:31 +0200
  • 50561cfa69 idCommon::SetCallback() + GetAdditionalFunction(); GAME_API_VERSION=9 Daniel Gibson 2018-09-27 05:56:31 +0200
  • 5434362913 idCommon::SetCallback() + GetAdditionalFunction(); GAME_API_VERSION=9 Daniel Gibson 2018-09-27 05:56:31 +0200
  • 6d3b26e2fc idCommon::SetCallback() + GetAdditionalFunction(); GAME_API_VERSION=9 Daniel Gibson 2018-09-27 05:56:31 +0200
  • c8358d7326
    Merge 271bcfe4c0 into ef3b057ebd revility 2018-09-30 03:43:13 +0000
  • ef3b057ebd Remove SourceHook, use new common->SetCallback() instead Daniel Gibson 2018-09-30 05:21:12 +0200
  • 1bd4b7a590 idCommon::SetCallback() + GetAdditionalFunction(); GAME_API_VERSION=9 Daniel Gibson 2018-09-27 05:56:31 +0200
  • 271bcfe4c0
    pm_projectileOrigin added revility 2018-09-29 10:56:22 -0400
  • f6349cef3c
    pm_projectileorigin added revility 2018-09-29 10:53:12 -0400
  • 4f04bb15d2
    pm_crossHairOrigin added revility 2018-09-27 18:36:40 -0400
  • 35f2b6c5bf
    added pm_crossHairOrigin cvar revility 2018-09-27 18:34:20 -0400
  • 0e840d908c
    Weapon firing bug fix revility 2018-09-27 15:17:52 -0400
  • f51897d5b3
    Added soulcube clone revility 2018-09-24 19:06:05 -0400
  • 1c33d3ddff
    always enable pm_modelview revility 2018-09-24 06:30:35 -0400
  • 2f87df51f7
    Cleaned code revility 2018-09-23 21:18:12 -0400
  • 2264be3b96
    Removed commented out code revility 2018-09-23 20:40:23 -0400
  • 2e2bcad7c6
    Update and rename README.md to README.txt revility 2018-09-23 20:22:28 -0400
  • 119a37c604
    updated readme revility 2018-09-23 20:17:38 -0400
  • 0466ecc265
    updated title of readme revility 2018-09-23 19:56:58 -0400
  • f83beb172d
    cvar_archive hdr, pm_modelview, pm_thirdperson revility 2018-09-23 17:13:12 -0400
  • a5d14cfe48
    pm_modelview enabled by default revility 2018-09-22 17:57:22 -0400
  • c82c8b6c22
    Headshot Frozen ragdoll bug fix revility 2018-09-22 17:52:23 -0400
  • 4c004b8dd5
    New shield int revility 2018-09-22 17:50:40 -0400
  • f82d2459cf
    launch projectile direction updated. revility 2018-09-22 17:47:47 -0400
  • 1a92a6f4b0
    Replaced stamina system with shield system revility 2018-09-22 17:42:45 -0400
  • 9a966e8ff0
    Update Player.cpp revility 2018-09-21 14:13:35 -0400
  • 2c3058f5f6
    Update Player.h revility 2018-09-21 14:04:02 -0400
  • 599a5da70c
    Update Weapon.cpp revility 2018-09-21 14:01:23 -0400
  • 22bff25d5e
    Update Actor.cpp revility 2018-09-21 13:56:38 -0400
  • 662a281df5
    Update SysCvar.cpp revility 2018-09-21 13:54:40 -0400
  • 40d9f20843 Fix another arrow-shooting Assertion Daniel Gibson 2018-09-02 03:42:59 +0200
  • 6a6f4aad47 It builds with VS 2017 now Daniel Gibson 2018-09-02 00:55:08 +0200
  • e803560aaa It builds with VS 2017 now Daniel Gibson 2018-09-02 00:55:08 +0200
  • 66e58d1d32 It builds with VS 2017 now Daniel Gibson 2018-09-02 00:55:08 +0200
  • ee8c2d9b4d It builds with VS 2017 now Daniel Gibson 2018-09-02 00:55:08 +0200
  • 02417dcecf It builds with VS 2017 now Daniel Gibson 2018-09-02 00:55:08 +0200
  • b5e8db875e disable assert() with -DNDEBUG even if -D_DEBUG is set Daniel Gibson 2018-09-02 01:19:37 +0200
  • b41ce2627c Fix Assertion in Engine when shooting Arrows Daniel Gibson 2018-09-02 01:17:57 +0200
  • 0e94dc21a3
    README: Add link to hq2 branch Daniel Gibson 2018-08-28 01:09:16 +0200
  • cdcb02b26e Make it build in Debugbuilds and only include sourcehook.h where needed Daniel Gibson 2018-08-27 22:15:30 +0200
  • bf931218cc Ruiner compiles Daniel Gibson 2018-08-27 15:13:36 +0200
  • 0c717b0313 Import Ruiner source (doesn't build yet) Daniel Gibson 2018-08-27 15:13:17 +0200
  • 833e210ee8
    README: link cdoom and dentonmod Daniel Gibson 2018-08-27 03:46:23 +0200
  • ad9b0272e8 Add minimal README Daniel Gibson 2018-08-27 03:27:24 +0200
  • 327e523684 Fix cdoom download link in README Daniel Gibson 2018-08-27 03:13:12 +0200
  • d10891a24f
    minor cosmetic changes to README Daniel Gibson 2018-08-27 03:01:18 +0200
  • 35f9da4f2a Add README Daniel Gibson 2018-08-27 02:55:51 +0200
  • 0362794f2c Make Hardqore2 work Daniel Gibson 2018-08-27 02:02:13 +0200
  • 30391e13f0 Make Hardqore2 build Daniel Gibson 2018-08-26 23:55:54 +0200
  • ab119636d3 Import Hardqore2 (doesn't build yet) Daniel Gibson 2018-08-26 23:52:13 +0200
  • 7bfaf4cbf7 Import Denton's Enhanced Doom3 Mod Daniel Gibson 2018-08-26 05:41:08 +0200
  • 9cc596bd4b make Classic Doom 3 build Daniel Gibson 2018-08-26 05:19:58 +0200
  • 739c6c86b5 Import Classic Doom 3 Daniel Gibson 2018-08-26 05:17:15 +0200
  • 4dd278d6fb Make game dll names and compiler defines for mods configurable Daniel Gibson 2018-08-26 04:47:00 +0200
  • 53db277bae Make it build as SDK Daniel Gibson 2018-08-26 01:43:10 +0200
  • aa40145157 Lower release build optimizations from -O3 to -O2. Yamagi Burmeister 2018-07-03 15:20:31 +0200
  • 84e5ef45bc Some spelling error fixes found during Debian build Tobias Frost 2017-11-28 19:55:43 +0100
  • b86dac5719 use the correct extension for x86 Kalamatee 2016-08-10 01:46:43 +0100
  • 2fb870b13f import AROS changes Kalamatee 2015-06-20 20:30:46 +0100
  • ae17dad2f9 Fix idStr self-assignment Turo Lamminen 2017-03-04 11:30:07 +0200
  • db977e6f75 Fix stack overflow in SSE code Turo Lamminen 2017-03-03 23:15:04 +0200
  • 45d826d31c make it compilable under openbsd David Carlier 2016-12-09 16:21:54 +0000
  • b8b5f20154 Version 1.4.1 Daniel Gibson 2016-06-19 01:48:20 +0200
  • 4bb04c13ef 1.4.1 Release Candidate 1 Daniel Gibson 2015-12-23 03:57:35 +0100
  • 86c634b55c Fix new[]/delete missmatches and memory leaks found by clang's ASAN Daniel Gibson 2015-12-17 18:11:03 +0100
  • 018e13feef Unix: On failed assertion, break gracefully into debugger Daniel Gibson 2015-12-13 03:22:37 +0100
  • 4ad1349113 Fix crash by assert in last RoE level (and maybe elsewhere) Daniel Gibson 2015-12-13 03:06:52 +0100
  • a5a46de8f9 make d3xp build with Visual Studio 14 leffmann 2015-10-11 14:30:24 +0200
  • 5baf5deca7 make base build with Visual Studio 14 leffmann 2015-10-11 14:26:10 +0200
  • 99bbd70af5 make idlib build with Visual Studio 14 leffmann 2015-10-10 20:12:21 +0200
  • 746f2cb454 change version number to 1.4.1pre Daniel Gibson 2015-10-11 00:35:36 +0200
  • c2a36a8f13 Version 1.4.0 Daniel Gibson 2015-10-09 16:06:49 +0200
  • cd87ba09f7 Release Candiate 1 preparations, other small fixes Daniel Gibson 2015-10-03 19:14:22 +0200
  • c95cce323a Win32: Add an icon to the dhewm3 executable svdijk 2015-10-03 09:17:30 +0200
  • c4fdd99443 print "dhewm 3 1.4.0" in the console, not "dhewm 1.4.0" Daniel Gibson 2015-09-27 18:05:49 +0200
  • 34490bb875 Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup) Daniel Gibson 2015-09-27 18:05:04 +0200
  • 5e13e6f36f (Hopefully) fix crashes in MP if r_aspectRatio = -1, fix #70 Daniel Gibson 2015-09-27 04:16:47 +0200
  • ff09de0aaa Prepare for 1.4.0 release, make SDL2 default, update README Daniel Gibson 2015-09-27 03:08:30 +0200
  • 7e39919bd5 Remove jpeg_memory_src hack that worked around old libjpeg versions Daniel Gibson 2015-03-22 16:49:26 +0100
  • 7b7c7a5238 Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) Tobias Frost 2015-02-25 22:01:00 +0100
  • 5a9cdc2ed8 fixed potential bug. Zohar Malamant 2013-08-15 01:02:38 +0200
  • b3dc1ee9c6 Replace custom unzip functions with standard ones Daniel Gibson 2012-12-31 17:35:58 +0100
  • 6aea4b59fb Use updated minizip version for unzip Daniel Gibson 2012-12-31 17:23:27 +0100
  • 44004d8bbc Fix SDL2 compile-errors, made it work on Win64 Kevin Doyon 2013-04-19 14:40:34 -0400
  • 1ea1a299fb Silence "unknown pragma" warning in MSVC Daniel Gibson 2013-04-10 00:36:37 +0200
  • 63aa4b1036 3c96e19610 for d3xp/ - fix miscompilation with gcc 4.5 Daniel Gibson 2013-01-13 22:37:34 +0100
  • ba549be284 math.h should #include sys/platform.h Daniel Gibson 2012-10-15 21:56:54 +0200
  • e19de75a99 CD-Key check for internet-games can now be disabled Daniel Gibson 2012-11-13 23:47:35 +0100
  • 385a1965e7 Guess x/y FOV/aspectratio from resolution Daniel Gibson 2012-10-28 03:46:56 +0100
  • 20879f6972 List.h needs sys/platform.h for ID_INLINE Daniel Gibson 2012-10-01 21:31:31 +0200
  • d1527301b0 Use current type for BT_CLOSED enum Daniel Gibson 2012-10-17 22:13:15 +0200
  • 01545faf94 Get rid of some compiler warnings Daniel Gibson 2012-09-16 23:53:28 +0200
  • a1f72df989 Win32: Statically link libgcc and libstdc++ Daniel Gibson 2012-09-05 21:45:03 +0200
  • 4fc06760aa Fix dedicated server for Windows Daniel Gibson 2012-08-28 21:01:21 +0200
  • ed1ffa8060 Fix several bugs from iodoom3 bugtracker Daniel Gibson 2012-05-13 14:40:11 +0200