Fix dedicated server for Windows

* the OpenAL function definitions mustn't include __declspec(dllimport)
  => fixed by pretending to compile OpenAL statically
* glimp.cpp shouldn't be used in dedicated-only mode (as it was already
  the case on Linux and OSX)
  => No special handling for ID_DEDICATED needed in glimp.cpp, as it's not
   used anyway
* add APIENTRY to every gl function in stub_gl.cpp for compatibility
  with windows headers and MSVC
* remove GL/gl.h #include from win_local.h as it's not needed
* in qgl.h, when building dedicated server for windows, redefine WINGDIAPI
  to nothing for SDL_opengl.h #include to get rid off __declspec(dllimport)
  by using #pragma push_macro and pop_macro, because our stub is no dll.

Fixes https://github.com/dhewm/dhewm3/issues/39
This commit is contained in:
Daniel Gibson 2012-08-28 21:01:21 +02:00
parent ed1ffa8060
commit 4fc06760aa
2 changed files with 18 additions and 1 deletions

View file

@ -693,7 +693,6 @@ elseif(WIN32)
set(src_sys_base
sys/cpu.cpp
sys/threads.cpp
sys/glimp.cpp
sys/events.cpp
sys/sys_local.cpp
sys/win32/win_input.cpp
@ -705,6 +704,7 @@ elseif(WIN32)
)
set(src_sys_core
sys/glimp.cpp
)
else()
set(src_sys_base

View file

@ -32,8 +32,25 @@ If you have questions concerning this license or the applicable additional terms
#ifndef __QGL_H__
#define __QGL_H__
#if defined( ID_DEDICATED ) && defined( _WIN32 )
// to allow stubbing gl on windows, define WINGDIAPI to nothing - it would otherwise be
// extended to __declspec(dllimport) on MSVC (our stub is no dll.)
#ifdef WINGDIAPI
#pragma push_macro("WINGDIAPI")
#undef WINGDIAPI
#define WINGDIAPI
#endif
#endif
#include <SDL_opengl.h>
#if defined( ID_DEDICATED ) && defined( _WIN32 )
// restore WINGDIAPI
#ifdef WINGDIAPI
#pragma pop_macro("WINGDIAPI")
#endif
#endif
typedef void (*GLExtension_t)(void);
#ifdef __cplusplus