Commit graph

22 commits

Author SHA1 Message Date
myT
85d6762647 added auto-completion to the Windows dedicated server
fixed Linux dedicated servers inserting a leading backslash when running auto-completion
fixed tty handling of the leading "]"
2017-05-18 23:23:50 +02:00
myT
76ab2a5d6d we only run our handler for exceptions that we know we can't recover from 2017-05-17 07:48:26 +02:00
myT
8e2aafbdfd r_monitor is now latched, auto-updated and is used in every vid_restart call
fixed glConfig.vidWidth/Height when r_mode is set to use desktop res
2017-05-17 07:41:25 +02:00
myT
e4062a6c90 reduced win32 raw mouse input latency and added cl_drawMouseLag 2017-05-06 22:01:14 +02:00
myT
0e18c3b645 added BACKSLASH as a bindable key on Windows 2017-05-04 18:52:46 +02:00
myT
e199d943e0 fixed calls to OutputDebugStringA/W being considered a crash 2017-04-20 03:28:50 +02:00
myT
c63c3e80a6 replaced monitor gamma by a post-process gamma shader
ported the dyn lights shaders to glsl
nuked stereo rendering
replaced r_ext_multisample with r_msaa
2017-03-21 00:58:59 +01:00
myT
7ccf48f10d removed the WS_BORDER flag in FS as it caused issues on some configs 2017-03-14 05:22:12 +01:00
myT
1efd5b6d82 improved crash and exit handlers that restore system settings (monitor gamma ramps, system timer resolution, terminal settings, ...) and crash reports with full QVM stack trace 2017-03-14 05:11:12 +01:00
myT
701ae06fbb update the glConfig resolution with the one we actually have 2017-03-07 23:32:50 +01:00
myT
84ae1e4d9e updated mouse input for better grab (de-)activation and fixed window dragging 2017-03-07 23:09:17 +01:00
myT
e0d55dc63c improved multi-monitor support and added r_monitor
only apply hw gamma ramps where and when needed
fixed the start-up console window staying visible when starting in full-screen
black window background to avoid the white flashes when hw gamma is enabled
2017-03-05 22:48:02 +01:00
myT
569247745b x64 target bug: _findfirst handle truncation would lead to crashes on some machines 2017-03-05 20:20:59 +01:00
myT
39ee0db5b7 added exception/signal/exit handlers to properly restore modified system settings like gamma ramps 2017-03-05 20:10:48 +01:00
myT
0f89ca6853 tweaked console scrolling (binds and speed), fixed the clamping and the backtick insertion on Windows 2017-01-23 07:33:53 +01:00
arQon
227305892f make KP_STAR great again 2017-01-19 07:24:21 -08:00
myT
f327428475 full x64 support with a VM based on quake3e OCT 21 2016
the VM compiler uses SSE for floating-point ops when possible
2017-01-11 14:24:58 +01:00
myT
d449e35e2d simplified the code implementing Sys_GetProcessorId (and removed the inline asm) 2016-12-31 02:16:36 +01:00
myT
161f11e40e removed superfluous GetVersionEx calls (which is deprecated anyway) 2016-12-30 08:45:21 +01:00
arQon
954c80a8b5 merge the new build system
use the "premake" tool from the cnq3tools repo with
"--quake3dir=<q3dir>" to generate a VS sln and gcc makefiles

this changeset also removes the "clever" handling of fullscreen/windowed
changes which didn't actually work and just broke windowed mode
2016-12-29 20:13:59 -08:00
arQon
1afbf12d80 repair some strange quality regressions in the renderer source, as well as what looks like some half-merged pmx pieces. add glext for win32 platforms. NOTE: vc has poisoned a bunch of files with CRLF endings, because apparently you're not allowed to have those work properly in vs2013 and later, sigh 2016-12-18 03:05:45 -08:00
arQon
97db9f2314 import from cnq3 1.47 2016-12-17 20:43:04 -08:00