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a41ebfeb73
The animatesprites handler in the old code got called on the already animated sprite, meaning it will only activate for the first frame. To do this right the code had to be moved to applyanimations and be guarded by a flag. |
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blimp.zs | ||
breakables.zs | ||
effects.zs | ||
females.zs | ||
fire.zs | ||
items.zs | ||
player.zs | ||
rubbercan.zs | ||
stuff.zs |