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- Duke: WEATHERWARN needs a statnum change on init so that it teleports.
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@ -456,6 +456,7 @@ spawnclasses
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4427 = DukeHotMeat
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4340 = DukeLavaBubble
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2563 = DukeHandHoldingLaser
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4893 = DukeWeatherWarn, noskill
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1405 = DukePlayerPawn, noskill
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@ -374,3 +374,23 @@ class DukeSeriousSam : DukeActor
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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class DukeWeatherWarn : DukeActor
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{
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default
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{
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pic "WEATHERWARN";
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}
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override void Initialize(DukeActor spawner)
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{
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self.ChangeStat(STAT_ACTOR);
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}
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}
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