..
dukecstuff
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00
dukeenemies
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00
dukestuff
- moved all indirect precaching info to external definition files.
2023-04-23 17:43:22 +02:00
dukeweapons
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00
nwinter
- moved NWinter items to a subfolder and added Duke Vacation items (only 6 that have code changes.)
2023-04-23 17:33:35 +02:00
redneckcstuff
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00
redneckenemies
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00
redneckstuff
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00
redneckweapons
- cleaned up checkhitdefault
2023-04-23 17:33:36 +02:00
rrraenemies
- added a few constants.
2023-04-23 17:25:44 +02:00
vacation
- handle special case for activation sounds when player bumps into other actors.
2023-04-23 17:33:35 +02:00
worldtour
- cleaned up checkhitdefault
2023-04-23 17:33:36 +02:00
_placeholders.zs
- more HUD refactoring and fixed issues with badly named textures crashing the precacher.
2023-04-29 09:08:42 +02:00
controllers.zs
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00
genericdestructible.zs
- cleaned up the generic destructible code and used it for several more things.
2022-12-11 19:43:50 +01:00
masterswitch.zs
- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
2023-04-12 21:54:33 +02:00
respawncontroller.zs
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00
respawnmarker.zs
- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
2023-04-12 21:54:33 +02:00
soundcontroller.zs
- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
2023-04-12 21:54:33 +02:00
touchplate.zs
- made the is*** checkers compiler intrinsics.
2023-04-29 10:09:36 +02:00