raze/wadsrc/static/zscript/games/duke/actors
2023-04-07 13:15:06 +02:00
..
_placeholders.zs - converted the final set of actor classes the native code needs to reference. 2023-04-07 13:15:06 +02:00
airplane.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
atomichealth.zs - exported all of Duke's pickup items. 2023-04-07 11:51:41 +02:00
balloons.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
batteryammo.zs - scriptified a few more skeleton items needed by PicforName. 2023-04-02 13:00:13 +02:00
billyray.zs - animatesprites_r.cpp cleanup 2023-04-07 12:22:45 +02:00
bloodpool.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
bloodsplats.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
bolt.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
boss1.zs - handle stayput for bosses. 2023-04-02 17:34:43 +02:00
boss2.zs - handle stayput for bosses. 2023-04-02 17:34:43 +02:00
boss3.zs - handle stayput for bosses. 2023-04-02 17:34:43 +02:00
boss4.zs - handle stayput for bosses. 2023-04-02 17:34:43 +02:00
boss5.zs - handle stayput for bosses. 2023-04-02 17:34:43 +02:00
bowling.zs - converted all remaining classes used by PicForName. 2023-04-02 13:13:45 +02:00
burning.zs - exported several fire related actors. 2023-04-07 11:52:53 +02:00
cactus.zs - Duke: fixed the cactus. 2023-01-21 15:48:55 +01:00
canwithsomething.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
chickenplant.zs - do not use properties to set the sprite fields, part 3. 2023-01-08 15:46:24 +01:00
commander.zs - exported the remaining Duke enemies. 2023-04-07 11:52:53 +02:00
controllers.zs - exported RR's remaining controllers. 2023-04-07 12:22:45 +02:00
coot.zs - exported several RR enemies/animals needed for the UFO spawner. 2023-04-02 13:13:06 +02:00
cow.zs - exported several RR enemies/animals needed for the UFO spawner. 2023-04-02 13:13:06 +02:00
crack.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
crane.zs - Make setForcedSyncInput() require a player index. 2023-03-23 17:09:02 +11:00
destructibles.zs - Duke: make the geisha statues shootable again. 2023-02-05 13:37:04 +01:00
doorshock.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
ducktarget.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
dukedecos.zs - merged the spawn init code now that all differences are externalized 2023-04-07 13:15:06 +02:00
dukeitems.zs - final clenaup on animatesprites_d.cpp. 2023-04-07 12:22:44 +02:00
dukemisc.zs - converted the final set of actor classes the native code needs to reference. 2023-04-07 13:15:06 +02:00
emptybike.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
explosion2.zs - exported RR's remaining controllers. 2023-04-07 12:22:45 +02:00
females.zs - exported all females. 2023-04-02 17:34:37 +02:00
fireext.zs - fixed incomplete statnum setup. 2023-01-09 23:39:20 +01:00
firefly.zs - got rid of checkType. 2023-04-07 12:22:46 +02:00
flamethrowerflame.zs - added script exports for Duke's bosses. 2023-04-02 13:13:45 +02:00
flammables.zs - avoid propagating owner flags where easily doable. 2022-12-11 19:43:50 +01:00
forcesphere.zs - use mapspawned flag in all already scriptified code. 2022-12-13 11:29:37 +01:00
frameeffect.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
gamblingmachine.zs - scriptified a few more skeleton items needed by PicforName. 2023-04-02 13:00:13 +02:00
genericdestructible.zs - cleaned up the generic destructible code and used it for several more things. 2022-12-11 19:43:50 +01:00
glasspieces.zs - scriptified several smaller actors 2022-12-11 19:43:51 +01:00
greenslime.zs - exported the egg, also marking it non-killcount. 2023-04-07 11:52:53 +02:00
heavyhbomb.zs - disabled property-type definition of spritetype members. 2023-01-08 16:45:09 +01:00
helicopt.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
hen.zs - exported several RR enemies/animals needed for the UFO spawner. 2023-04-02 13:13:06 +02:00
jibs.zs - disabled property-type definition of spritetype members. 2023-01-08 16:45:09 +01:00
lavapool.zs - exported two more classes used by PicForName. 2023-04-02 13:10:34 +02:00
lizman.zs - exported LizTrooper and Lizman. 2023-04-02 17:37:30 +02:00
liztroop.zs - exported LizTrooper and Lizman. 2023-04-02 17:37:30 +02:00
lumberblade.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
masterswitch.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
mech.zs - exported the remaining Duke enemies. 2023-04-07 11:52:53 +02:00
minion.zs - exported several RR enemies/animals needed for the UFO spawner. 2023-04-02 13:13:06 +02:00
mortar.zs - disabled property-type definition of spritetype members. 2023-01-08 16:45:09 +01:00
naturallightning.zs - added isEffector inline and exported NATURALLIGHTNING which got a bit in the way. 2022-12-11 19:43:52 +01:00
nukebutton.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
octabrain.zs - exported the remaining Duke enemies. 2023-04-07 11:52:53 +02:00
ooz.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
oozfilter.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
paper.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
piano.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
pig.zs - exported several RR enemies/animals needed for the UFO spawner. 2023-04-02 13:13:06 +02:00
pigback.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
pigcop.zs - pig cop converted 2023-04-02 13:13:06 +02:00
player.zs - scriptified PlayerOnWater. 2023-04-07 12:17:56 +02:00
powderkeg.zs - exported all of RR's pickup items. 2023-04-07 13:14:19 +02:00
projectiles.zs - added back WT's fireball's postHitEffect. 2023-04-07 08:30:58 +02:00
queball.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
rabbit.zs - scriptified a few more skeleton items needed by PicforName. 2023-04-02 13:00:13 +02:00
rabbitspawner.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
rat.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
reactor.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
recon.zs - move the recon's FTA sound into the scripted actor. 2023-04-07 11:52:52 +02:00
redneckenemies.zs - exported RR's enemies 2023-04-07 13:15:06 +02:00
redneckitems.zs - exported all of RR's pickup items. 2023-04-07 13:14:19 +02:00
redneckmisc.zs - exported RR's remaining controllers. 2023-04-07 12:22:45 +02:00
respawncontroller.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
respawnmarker.zs - disabled property-type definition of spritetype members. 2023-01-08 16:45:09 +01:00
rrcactus.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
rrteleport.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
scrap.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
shell.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
sixpak.zs - exported all of Duke's pickup items. 2023-04-07 11:51:41 +02:00
smallsmoke.zs - converted all remaining classes used by PicForName. 2023-04-02 13:13:45 +02:00
soundcontroller.zs - fixed bad sound check in the sound controller. 2023-01-15 09:51:21 +01:00
steam.zs - exported ceilingsteam and consolidated movefallers functions. 2023-04-07 11:52:53 +02:00
toilet.zs - do not use properties to set the sprite fields, part 2. 2023-01-08 15:46:24 +01:00
toiletwater.zs - exported TOILETWATER, BURNING and EXPLOSION2. 2023-04-02 13:00:13 +02:00
tongue.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
touchplate.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
transporter.zs - scriptified the native parts of TRANSPORTERSTAR and TRANSPORTERBEAM 2023-04-02 13:00:13 +02:00
trash.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
tripbomb.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
viewscreen.zs - Make setForcedSyncInput() require a player index. 2023-03-23 17:09:02 +11:00
waterbubble.zs - scriptified SHRINKEREXPLOSION and WATERBUBBLE. 2023-04-02 13:10:26 +02:00
waterdrip.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
waterfountain.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
watersplash.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00